Apex Legends: Hunted introduces not only a new Legend but also adjustments to previous Legends as well. Here are all the Apex Legends: Hunted Legend Nerfs And Buffs happening in season 14.
Valkyrie
VTOL Jets Changes
- Acceleration on activation decreased by about 8%.
- Fuel consumption on activation increased by 33%.
- Aerial boosting & strafing take a 20% debuff when hit by slowing effects.
- Added a third orange state to the fuel meter UI between green (>60%) and red (<30%).
Missile Swarm
- Aim/turn slow removed.
- Move slow duration decreased from 2.5s -> 2.0s.
- Reducing the explosion radius from 175 -> 125.
Skyward Dive
- Height reduction of 25%.
- Launch time reduced from 5.5s -> 5.0s. Coupled with the height reduction, players in Valkyrie’s ult now travel upward at a slightly slower speed.
Horizon
- Black Hole: Adjustments to N.E.W.T’s hitbox to make destroying it more reliable.
- Black Hole: N.E.W.T. takes 50% more damage from explosives
Wattson
Improvements to Perimeter Security placement system.
Newcastle
Retrieve the Wounded
- Increased move speed during reviving sequence by 25%.
- Reduced turn slow while reviving by 50%.
- Increased White Knockdown shield health from 150 -> 200.
- Increase Blue Knockdown shield health from 250 -> 300.
Mobile Shield
- Increased hp from 350 -> 500
- Doubled max movement speed.
Castle Wall
- Added turn slow to electrical barrier effects and increased the severity of the slow effect to movement.
Mad Maggie
Riot Drill
- Projectile Launch Speed doubled.
Wrecking Ball
- Will travel twice as far while dropping the same amount of magnets.
- Duration increased from 5 seconds → 10 seconds.
- Magnet Spawn delay increased from 0.4 seconds → 0.8 seconds.
- Wrecking Ball will deal damage to enemy placeable objects: Black Market, Castle Walls, Exhibit, Death Totem, Mobile Shield, Black Hole, Amped Cover, and Gas Barrels. It will also destroy Gibraltar’s Dome of Protection.
- Fixed Wrecking Ball not blinding and slowing enemies.
Rampart
- Now ignores friendly collision on Amped Cover placement.
Caustic
- Fixed gas ramping bug where transitioning from friendly to enemy gas would initially damage for more than intended.
Mirage
- Mirage Decoys will now be scanned by Valkyrie when skydiving.
- Mirage Decoys will now be picked up by Seer’s Heart Seeker.
- Fixed a bug where Mirage Decoys were picked up by Seer’s Exhibit as AI and not players.
Revenant
- Death Totem will now show a placement preview when activated instead of placing immediately.
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