EU’s Final Showdowns: G2-UOL, FNC-MSF

The last matches of the 2017 EU LCS Spring Split are happening this weekend, April 22nd-23rd. The playoffs have been exciting thus far, and the final two series look to be just as juicy. Fnatic will battle Misfits for third place, while Unicorns of Love attempts to dethrone G2. All four of these teams have rounded out the past few weeks well, but here are some notes going into their last match-ups of Spring.

Misfits

Playoffs: Misfits mid laner, PowerOfEvil

courtesy of Riot esports

Tristan “PowerOfEvil” Schrage has had an excellent playoff run. Among all of Misfits and Fnatic’s players, PowerOfEvil has been averaging the highest damage per minute: 620 (the next highest is Martin “Rekkles” Larsson with 497). He makes up 29.8% of Misfits’ damage. His average during the regular season was 495, or 28.8% of the team’s total. PowerOfEvil will need to maintain this high level of play and shut down Rasmus “Caps” Winthe if Misfits want to stand a chance of winning.

Their jungler, Lee “KaKAO” Byung-kwon, will need to adjust. Between all ten Misfits and Fnatic players, KaKAO sits bottom two in KDA, kill participation, first blood rate, and experience difference at 10 minutes. This is not going to cut it if Misfits are to win this weekend’s series and secure third place. Many analysts have criticized his play on Rengar. His win percentage is only 33% on this champion, so he should try to stay away from it in the draft. Unicorns of Love were smart to ban Lee Sin and Elise, for which he holds 78% and 67% win-rates. His next best options are Ivern and Rek’Sai, for which he also holds 67% win-rates.

Overall, Misfits have mainly lost the early game pressure they exhibited during the regular season. So far, they have averaged 384 gold behind their playoff opponents, which is awful compared to their 820 gold ahead during the regular season. The largest discrepancy between Misfits and Fnatic has been their respective abilities to take the first three turrets. Fnatic holds the top spot among playoff contenders, taking their opponents’ first three turrets in 71% of games. Misfits have only achieved this in 44% of their games.

Fnatic

Playoffs: Fnatic's support, Jesiz

courtesy of Riot esports

Fnatic’s most improved player for playoffs has been Jesse “Jesiz” Le. Almost every statistic of his has improved over the past two weeks. His KDA went from 3.4 to 5.2. His kill participation rose from 60.3% to 68.9%. Jesiz has been a primary engage tool for the team on champions such as Camille, Thresh, and Zyra. He is also a big reason why Rekkles has been able to get through laning phase on off-meta marksmen. Hopefully, Jesiz is able to maintain this high-pressure playstyle.

While having a wide champion pool can be good, it is not always necessary. Fnatic’s odd champion choices essentially ended their series against G2 last weekend. Vayne, Tristana, Kayle, Annie: these selections were not necessary. The flexing of Camille and Kennen have generally worked well for Fnatic, but branching out much beyond those picks is a bit much. The surprise factor does not outweigh the execution factor.

One area where Fnatic has excelled during playoffs is Baron control. Fnatic has taken the first Baron in 86% of their playoff games (compared to 38% during the regular season). They have also maintained a 71% Baron control rate (compared to 33% during the regular season). This focus is much better than Misfits, and will more than likely be the biggest factor in Fnatic’s favor. Mads “Broxah” Brock-Pedersen and crew will need to continue to prioritize this objective.

Unicorns of Love

Playoffs: Unicorns of Love's top laner, Vizicsacsi

courtesy of Riot esports

Unicorns of Love have strong players at every position except, arguably, their AD carry. During playoffs, Kiss “Vizicsacsi” Tamás and Fabian “Exileh” Schubert have averaged 605 and 600 damage per minute, respectively (third and fourth highest of all players). Andrei “Xerxe” Dragomir tops the competition in KDA (10.5) and has the second-lowest death share of all player in playoffs (8.9%). While Samuel “Samux” Fernández Fort generally averages behind in CS at ten minutes, he stays ahead in gold and experience, and he maintains the third lowest percentage of UOL’s deaths (13.3%).

One of the Unicorns’ biggest strengths is their champion pool. Xerxe has 75-100% win-rates on four champions with three or more games (Warwick, Ivern, Rengar, Rumble). Vizicsacsi has 75-100% win-rates on four champions with three or more games (Renekton, Rumble, Nautlius, Shen). And Exileh has won games on 11 different champions this spring. Pinching their pools will be virtually impossible for G2.

As a team, Unicorns of Love has secured first blood and first dragon in every game of playoffs so far. UOL has also secured the first Baron in in 75% of games with a 71% Baron control rate. If they are going to beat G2, it will most likely be off the back of a Baron trade. G2 have averaged a poor 25% first Baron rate during playoffs, and a 50% Baron control rate. During the regular season, G2 secured first Baron 72% of the time and maintained a 74% Baron control rate.

G2

Playoffs: G2's mid laner, Perkz

courtesy of Riot esports

G2 will be a formidable foe for Unicorns of Love. They offer similar strong players in virtually every role. Luka “Perkz” Perković has really shined throughout playoffs so far. He has the highest damage per minute (635) and percent of his team’s damage (33%). He has the lowest death share of all players in playoffs (8.5%), and he has the third highest KDA (7.0). UOL’s Exileh showed a bit of weakness against PowerOfEvil during laning phase last weekend. Perkz will be even more difficult for him to overcome.

G2’s other primary carry has been Jesper “Zven” Svenningsen. Although he was not quite as dominant in the Fnatic series last weekend, his match-up with Unicorns’ bottom lane should be much easier. Zven has averaged 6.5 CS and 164 gold ahead at ten minutes. If there is a player who needs to step up in this series, though, it is Kim “Trick” Gang-Yun. Trick’s regular season KDA was 4.7. So far in playoffs, it is 1.8. He averaged significantly ahead in gold, experience, and CS at ten minutes. In the playoffs, he has averaged 7 CS and 108 experience behind.

G2’s early game was phenomenal against Fnatic last weekend. The squad averaged 877 gold ahead at 15 minutes. That was the case during the regular season, as well. What looks like a weak spot is taking early towers. During the regular season, G2 took first turret in 64% of games and the first three turrets in 73% of games. In their series last weekend, they only did 50% and 25%, respectively. Unicorns of Love take the first turret less often, but the first three turrets more often. G2 will have to transition their early game leads into early objectives if they want to stand a chance against UOL. Teamfighting may not be the correct strategy. Smart rotations and perfect execution will be their only chance at victory.

predictions

Fnatic has looked much stronger in the past few weeks than Misfits have. I do not think it impossible for Misfits to take this, but it is highly unlikely. Just as Misfits took one game off of Unicorns of Love, they should get one from Fnatic, but Fnatic should win 3-1.

The finals series will be much more exciting. G2 have looked a bit weaker, while Unicorns seem hungry. Either way, it should be a five game series. If UOL wins it will be from snowballing the top side of the map, while G2 should look to snowball the bottom side. While both will likely happen, Vizicsacsi’s gameplay lately is seemingly unstoppable. This should be Unicorns’ spring split playoff victory.


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Discussing the URF meta

Ultra Rapid Fire mode is up on the North American servers again (Finally!). To prevent some readers from making critical mistakes picking, banning, and building their champions this article will provide some very helpful tips.

If you’ve never seen URF mode before, watch this helpful video.

The distinct difference in the game mode URF is the “Awesome Buff of Awesomely Awesome Buffing” Practically speaking, the buff grants tenacity, free secondary bar, crazy attack speed, reduced healing, and 80% cooldown. With these buffs in mind you build one thing in URF: Damage. With no mana or cooldowns, things like Morellonomicon have way less practical usage than Rabadon’s or Liandry’s.

The ABoAAB in its entirety. Image courtesy of leagueoflegends.wikia.com

The ABoAAB in its entirety. Image courtesy of leagueoflegends.wikia.com

It’s also really easy to permanently lock a champion down. For example, Kennen is a very good URF champion. Kennen’s passive is that he puts marks on champions when he hits them with abilities. When a champion gets three marks they get stunned. With Kennen’s spells being on one or two second cooldowns it becomes very easy to just mark up an enemy champion enough to stun them three times right in a row. At this point, the champion either will be dead or right on death’s doorstep.

Items like Rylai’s Crystal Scepter make it really easy to shut champions down. This is specifically true on champions with AoE spells. Gragas, Sejuani, Zyra, Lux, Morgana, Kennen and even champions like Malphite or Zac can really lock a champion in one spot with Rylai’s.

Item activations also have 80% cooldown. Items like Randuin’s Omen, Righteous Glory and Lockett of the Iron Solari have much more usability in URF. Also, if it comes down to it, champions can grow to higher levels in URF, so more oppertunities to benefit from the Valor passive on Catalyst the Protector exist.

Some of the more unfair champions in URF that I would suggest banning if you aren’t specifically going to play:

  • Gragas
  • Sona
  • Lux
  • Shaco
  • Sejuani
  • Wukong
  • Malzahar
  • Warwick
  • Galio
  • Malphite
  • Xin Zhao
  • Morgana
  • Ziggs
  • Fizz

It’s easy to see why some of these champions are on this list. Warwick’s and Malphite’s ultimates are just unfair on those low cooldowns. Sona has unlimited healing for an ungodly amount of health. Lux, Morgana and Ziggs can zone way too much. It’s just impossible to kill Xin, Shaco, Wukong and Galio after ten minutes. Sejuani and Gragas just infinitely charge you and stun you until you die over and over.

Malzahar is a different case. While, with most mages you build raw AP and dominate fools, Malz has…well, he has a different strategy. Malzahar in URF doesn’t try to do any damage with his spells. You see, Malzahar spawns a Voidling after every fourth spell. This is good for URF since you can cast 75 spells every second. This influences the build because the Voidlings do AD. See, the plan with Malz is to cast a bunch of spells and let the Voildings destroy turrets and champions alike. When it comes to URF mode, the Voidlings are the true stars. If you happened to have watched that helpful video above, you can see the destructive power of AD Malzahar in URF.

Absolutely devastating. Image courtesy of https://www.etsy.com/listing/207498586/malzahar-voidling-plush

Absolutely devastating. Image courtesy of https://www.etsy.com/listing/207498586/malzahar-voidling-plush

Another true turret destroyer in URF mode is Fizz. The Tidal Trickster’s W benefit’s greatly from URF mode. When activated, his basic attacks do an increased amount of magic damage. The increased cooldowns mean that a diligent Fizz player can keep this on the whole game. This also works very will with Lich Bane. Lich Bane, which is built from Sheen, gives a huge boost of damage to the first basic attack after a spell was cast. With his ability to give a huge amount of damage to them, and negate a huge amount of damage from them, Fizz is one to pick or ban and not leave open for free.

Supports also run rampant in URF. AP Alistar is a nightmare to deal with. With his immense passive Trample damage, healing potential, and that ultimate, which negates almost all damage, being on such a low cooldown. Yikes. Blitzcrank’s grab, pop up, silence combo is off cooldown almost as soon as it ends, so try to avoid getting grabbed.

Some of the greatest champions in URF history. Image coutresy of http://orig15.deviantart.net/a4c7/f/2013/160/3/8/league_of_legends___support_wallpaper2__by_hit3n_by_xmarquinhos-d68dk55.png

Some of the greatest champions in URF history. Image coutresy of http://orig15.deviantart.net/a4c7/f/2013/160/3/8/league_of_legends___support_wallpaper2__by_hit3n_by_xmarquinhos-d68dk55.png

Hard engages are also extremely great in URF. Leona, Malphite, Zac, Gragas, Sejuani, Hecarim, Sion and Bard can destroy in URF. If you are even one step out of position you can get locked down by any of these champions. Even grouped up in a team fight atmosphere, these champions can isolate you and break you down.

I hope this guide helps you when playing the League Community’s favorite game mode. For more helpful videos on URF check out LoL Esports YouTube page and watch some games from URFs past. However, the best way to learn is to pick a champ you think will do well and hop onto the rift.