Hearthstone Mercenaries is the latest game mode in the Hearthstone catalog, and players are diving right in to grab some bounties. Because Mercenaries is still pretty young, players are testing out new team compositions to find out what is the best way to grind through levels. It can be tricky to even figure out where to start in terms of crafting the perfect team, but when in doubt, just pick all of the similar tribes. There are a ton of different tribes to mix and match. Here are the Hearthstone Mercenaries tribes available to players on release.
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Beasts
- Blink Fox
- King Krush
- King Mukla
If there are going to be beasts in a new mode, there is no chance the two kings wouldn’t be a part of it. King Krush and King Mukla headline the beast tribe as a fight and a protector respectively. The interesting addition of Blink Fox as a caster character. Blink Fox acts as a rogue-type character to compliment the more straight-forward beast options.
Demons
- Lord Jaraxxus
- Mannoroth
- Rathorian
- Diablo
They are big, they are bad and they are ready to smash through the hordes of weaker tribes. Demons are all about bringing their friends from the portal to do the fighting for them. Rathorian and Lord Jaraxxus lead the charge as they gain more advantages for each other demon on the board. As one might expect, these demons play pretty nicely alongside Orcs. Fel spells and high stats are on the menu for demons, so get ready to face the Burning Legion head on in Mercenaries.
Dragons
- Alexstrasza
- Brightwing
One of the smaller tribes in the new game mode, dragons are sure to get some more support in later expansions. For now Alexstrasza and Brightwing hold down the fort as the only dragon representatives. There are some other characters that care about dragons, so theres hope yet for these fearsome fliers to take off and become a true tribe.
Draenei
- Prophet Velen
- Xyrella
Don’t look now but the Draenei made it to mercenaries. Well at least two of them did. Both Draenei are casters, so it’s important to remember to build out a well rounded team around them. Xyrella is all support and Velen is all DPS – a match made in heaven.
Elementals
- Baron Geddon
- Ragnaros
Fire elementals are here to burn it all down. Baron Geddon and Ragnaros are bringing the heat as the first elemental characters to enter Mercenaries. As players have seen in Battlegrounds, Elementals can be pretty solid when they come together.
Elves
- Illidan Stormrage
- Lady Anacondra
- Kurtrus Ashfallen
- Malfurion Stormrage
- Varden Dawngrasp
- Tyrande
Blood Elves and Night Elves have found some common ground. Who knew all it took would be some bounties to collected? Through the grind there are several treasures that will buff up all of the elves on a team. The other bonus is that there is a good distribution of elves across the three different roles, making it easy on a player to have a balanced team of all elves.
Half-Orc
- Rexxar
Sorry bud, alone again.
Humans
- Uther
- cariel Roame
- Cornelius Roame
- The Lich King
- Varian Wrynn
- Tirion Fordring
- Anduin Wrynn
- Antonidas
- Jaina Proudmoore
- Natalie Seline
There are a lot of humans ready to put the hurt on some bounties. The Human tribe synergizes well with each other and can even buff each other up when they start fighting. For the most part, these characters are a bit like plain bread – they go well with any sort of filler. Pair them up with really any other character and things will be just fine.
Gnomes
- Millhouse Manastorm
- Scabbs Cutterbutter
These two couldn’t be more different. Though if a player really wanted to try to jam the only two Gnomes into a party, they do have some combo-esque synergy. So they got that going for them, which is nice.
Orcs
- Blademaster Samuro
- Saurfang
- Rokara
- Garrosh Hellscream
- Grommosh Hellscream
- Thrall
- Gul’Dan
These Orcs are scary when they team up. Large stats and bigger attacks make these characters solid front liners. In true Orc fashion they can be a bit selfish when it comes to their buffs. They’ll usually only buff themselves if they land a deathblow or if they survive some damage.
Murlocs
- Morgl the Oracle
- Mutanus
- Old Murk-Eye
Murlocs are here and they are looking for some coin for themselves. Murlocs look to create a big board and to power up all of their brethren with team-wide pump effects. It’s a tried and true Murloc strategy that will once again be powerful enough to grind through bounties.
Tauren
- Cairne Bloodhoof
- Gruff Runetotem
Cairne and Gruff enter the fray as the first Tauren on the list. The dynamic duo work together in synergy as a caster/protector combo. It’s only a matter of time before a fighter Tauren joins the squad to complete the team.
Trolls
- Bru’Kan
- War Master Voone
- Vol’Jin
These trolls aren’t griefing the game, they promise. While they don’t necesarrily syngerize with each other, each troll works with another tribe to help them succeed. How generous of them.
Undead
- Sylvanas Windrunner
- Tamsin Roame
Sylvanas and Tamsin are harnessing the power of shadow spells in this new game mode. Friends around Sylvanas may want to be careful however, as she may want them to die first so she can get stronger.
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