The event, set to release on September 14th, massively changes Apex Legends. The patch update brings some game changing updates, with the addition of a new map, sales on weapons, and finally some adjustments to the playable characters. This article will go over the gameplay changes. Starting with the character adjustments, leading to quality of life updates, and finally into the new map.
[Related: Preview of Skins and Emotes]
Character Balance Changes
Rampart
- Sheila has gone mobile!
- Rampart will now be able to run around with Sheila out, and shoot while walking. The spin up is longer, and she only gets 1 magazine in this mode.
- Once Sheila is out, you can put it away and pull it back out until you run out of ammo (or hit the cooldown time).
- At any point, you can still place Sheila down for your teammates to use. Once placed, it has infinite reloads and acts just like the previous version. You cannot pick it back up.
Revenant
- VFX (similar to the pulse on Loba ult placement) added to increase visibility for when a totem is placed nearby.
Octane
- Reduced jump pad horizontal distance by 10% – 15%.
- Reduced the rate of Octane’s Stim regen from 1.5 to 1.0 hp/sec.
Bloodhound
- When Bloodhound pings a clue from their passive, it will now show their teammates in quickchat how long ago the event took place
Bocek Compound Bow
- Draw speed slightly reduced from 0.56 to 0.54
- Arrows per brick increased from 14 to 16
- Arrows per inventory stack increased from 28 to 32
Hemlok
- Reduced hipfire spread
- Hipfire resets slightly faster
Shatter Caps – Bocek Compound Bow
- Damage per pellet increased across all draw strengths
- Short draw damage: 4 to 6
- Medium draw: 7 to 9
- Full draw: 11 to 12
Shatter Caps – 30-30 Repeater
- ADS Strafe speed increased to shotgun strafe speed while Shatter Caps are enabled
- Charged pellet damage multiplier increased from 35% to 50%
L-STAR
- Cool-off time slightly increased
- Overheat lens replacement time slightly increased
- Rounds before overheat reduced at base and all Energy Magazine tiers
- Base: 22 to 20
- White: 24 to 22
- Blue: 26 to 24
- Purple/Gold: 28 to 26
- Arenas price adjustments:
- Base: 500 to 600
- Blue: 300 to 250
- Purple: 400 to 350
Shotguns
- EVA-8 and Mozambique headshot damage multiplier reduced from 1.5 to 1.25 bringing it in line with the Peacekeeper and Mastiff.
Triple Take
- ADS charge time decreased from 1.0 to 0.8
Quality of Life Updates
- Shortened the out-of-bounds timer from 30 seconds to 15.
- Your timer should be reset after being respawned.
- Swapping from Red to a Gold Shield with more health no longer requires a long press.
- Evo Shields in deathboxes now show their health.
- Early Leaver Warning has been improved to help people from accidentally leaving before their party is dead.
- You now need to hold the confirm button down for a small amount of time
- The highlighting is different colored than other prompts to catch your attention
- Red text warning showing your leaving penalty added
- Added character portraits to “detected” widget for recon characters.
New Map: Big Maude
NCentered around Rampart’s custom weapon shop, Big Maude is the newest addition sure to take the world of Apex Legends by storm. Expect everyone and their friends to be stuck playing this new map, which
In addition, Rampart slipped into the Arenas to offer modded weapons at special discounts. Her special deals update frequently, so check what is available and plan accordingly.
That concludes the patch overview. The event is sure to be massive, with so many new skins, updates, and even a new map. Be sure to join in on the fun starting September 14th.
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