The next Set of TFT is finally making its way to the PBE and there is no doubt that players are going to be wanting to get an edge. Also there will be some who are looking to try something new as this is a great testing period. After getting a chance to playtest Set 10, the TGH team has three TFT Set 10 Comps to try on Day 1 of the PBE.
[Related: TFT Set 10 Release Date]
TFT Set 10 Comps
There will be some differences between the version that was playtested and what is on the PBE. Items, champions and traits will all be the same but stats relating to everything will have changed. That being said, here are the different comps.
Annie Reroll
This one is a personal favorite that saw Annie doing unreal amounts of damage. There variations of this one based on which Annie Headliner you get. The best one is Spellweaver but Emo can work and this is the version with Annie as an Emo Headliner.
The goal is to get Annie using her ability as often as possible. Once she uses her ability four times she starts deleting enemies and can do that before then as well. She was regularly beating even the best comps during the playtest in terms of damage. That being said, she needs to be level three and needs at least Blue Buff and Jeweled Gauntlet to really be useful. Without those items she struggles a bit.
After that it is just having as strong of a frontline as possible. Sentinels 2 is a must to provide everyone with some extra defenses. Then Amumu, Ekko and Thresh do the CC necessary to keep the enemy occupied. Lastly, Poppy and Vex provide extra damage, not that it is needed. Annie can and will carry games and top four regularly with this build but fair warning if she is level two and missing Blue Buff as she will not be nearly as effective.
Yone Carry
Yone has a very interesting ability and one that can seemingly save him from certain doom at any time. Obviously the goal is to get him as the headliner and as a Heartsteel. If he is K’Sante can be replaced with Mordekaiser or Ekko.
The most important items are Guinsoos and Bloodthirster when running this comp. Yone needs to build up and consistently push out damage while healing once the end of the round is nearing. The third item can be Titan’s Resolve which gives Yone even more sustain or Infinity Edge for the extra damage.
With a strong cast of Edgelords, Sentinels, other Heartsteel members and Big Shots, Yone can proceed to do plenty of damage while they are the distraction. Add in plenty of damage from Ezreal on the side or if you have enough items from the Heartsteel bonus for Kayn, then you are really cooking.
Jhin’s Big Symphony
The crescendo to the end of this list, Jhin as the star. Again you always want him to be the headliner, but that can be tough. Getting Miss Fortune is more likely and getting her with Jazz is preferable but Big Shot is fine as it allows you to get to Big Shot 6. Either way, the focus is on Jhin and having him use his ability and fire as many times as possible.
This is where Guinsoos comes in handy. Clearly it is one of the best items, at least initially. Along with that, having each shot deal the extra damage with Infinity Edge gives him a stronger note with each hit. Jhin’s last item can be just about anything with attack speed or attack damage. Obviously ones like Bloodthirster to help him stay alive for one or two extra shots is good and so is Giant’s Slayer but others can get the job done.
The rest of the teams is based around Sentinels. While Sentinels 2 is very strong, Sentinels 4 can still provide a beefy enough frontline. Along with this, the bonus damage from 8-Bit is just something a little extra but can be shifted out. Lastly, Miss Fortune can also deal plenty of damage herself. So as stated before, giving her headliner and items is very much worth it while waiting to get Jhin.
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