On Thursday January 7, Overwatch unveiled some potential fixes to the dominant tanks in the current patch. Both Sigma and Wrecking Ball cemented themselves as much picks in the competitive ladder, and understandably players are super excited about it. The aim for the changes are not to just weaken the two, but to allow for more flexibility at the tank position by reducing the necessity of picking Wrecking Ball and Sigma.
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On the hand, a nerf to Ashe looks to tone down her one-shot potential. Because she can shoot multiple times in a row, it doesn’t make too much sense for the pseudo-sniper to have the same power as Widowmaker without the draw back of a charge-up time. Finally Hanzo received a small buff that should make him a bit stronger up close against tougher targets.
For the full Experimental Card notes, check out the post here.
Ashe
- The Viper
- Aim-down sights damager reduced from 80 to 75
- Aim-down sights recovery time reduced from 0.7 to 0.65 seconds
Hanzo
- Storm Arrows
- Show recovery time reduced from 0.3 to 0.25 seconds
Sigma
- Experimental Barrier
- Redeploy cooldown increased from 1 to 2.5 seconds
Wrecking Ball
- Adaptive Shield
- Shield per target reduced from 100 to 75
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