The season 1 roadmap for Modern Warfare 3 has just been showcased. Not only does Gunfight make its return but there will be other new game modes in MW3 Season 1. Here is a full list so gamers can know what to expect when season 1 drops on December 6.
Related: Modern Warfare III Becomes The Shortest Call of Duty Game Ever
MW3 Season 1 Game Modes
Gunfight
- With no respawns and the assigned loadout changing every two rounds, each round of Gunfight lasts 40 seconds. Within that time each team has the objective to eliminate the enemy side. If time runs out and both teams are still alive, an Overtime Flag will spawn on the map for 10 seconds. The first team to capture the flag or eliminate the enemy team wins the round. The first team to reach six victories overall wins. The Gunfight game mode can be played in Training Facility, Alley, Blacksite, Exhibit, and Shipment.
All or Nothing
- “Deploy with Throwing Knives and no ammo. Get one elimination to activate the Scavenger Perk, allowing you to retrieve ammo pickups for your weapon. The first to land 20 eliminations wins.”
MW3 Mid-Season Modes
Vortex
- “In this free-for-all mode, one player spawns with the infamous Zombies Wonder Weapon, the one-shot Ray Gun. Whoever eliminates the Operator with the Ray Gun becomes the new owner of this powerful and otherworldly pistol. Vortex takes place on three remixed Multiplayer maps: Satan’s Quarry, Sporeyard, and Tetanus.“
Santa’s Slayground
- “Season’s Eatings! Santa Gnaws is here to spread horror and fear. Complete Event Challenges to earn rewards and visit classic, holiday-themed maps, including Shipmas and Hangover! Just try not to get bitten. Expect more information on this Event and additional Limited Time Modes closer to Mid-Season.”
Infected
- One player is chosen at random to spawn as the infected. Their goal is to eliminate the other survivors, while those not infected must use all the skill and firepower they’ve amassed to keep their humanity intact.
Head Quarters
- “Fight to secure the Headquarters location and then hold that position for as long as you can; respawns are disabled for the defending team. The Headquarters slowly rotates around the map as the match continues, so be ready to move.”
Team Gunfight
- “In this 6v6 version of Gunfight, played on standard Multiplayer maps, players all receive the same randomized Loadout at the start of each round. This Loadout changes throughout the match; the team that best adapts to the assigned gear is bound to land the eliminations needed to earn the victory.”
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