It’s been a while, but here’s the second installment of our Overwatch Opinion series. As the name suggests, this is a series where we share our opinions about Overwatch, so remember to take everything with a grain of salt. Today we will be sharing our three reasons why everyone should be a flex player.
Reason One: You might have to
We’ve all had games where five people have instalocked DPS (one of those DPS being us) and all five refuse to switch. This leaves the last person either having to solo tank or heal, more than likely solo healing. Surprise, surprise your team wins…how’d you pull that off?
Seriously though, nine times out of ten your team will lose that match because of lack of heals and protection. There’s nothing to stop the enemy team from poking you to death or standing in the way of their ultimates. Every team needs a balance of damage, healing and protection to have higher chances of winning. By being a flex player, you will be able to fill those roles and achieve that balance.
But it’s not just flexing a role but also being able to flex to a certain hero depending on the situation.
Reason two: Overwatch is a game of counters
Overwatch, at its core, is a game of counters. If the enemy’s Winston is causing havoc in your backlines, then someone on your team has to go Reaper. Or if the enemy team is running dual barriers with Reinhardt and Orisa, then a Bastion or Junkrat is called for.
Being able to flex to a hero that either counters another hero or what the enemy is doing raises your chances of winning, especially if the enemy doesn’t adapt to your hero changes. Though hopefully they would adapt and switch heroes because a fun part of Overwatch is the punch/counterpunch back and forth that happens in-game.
Reason three: It’s fun to be a flex player
If winning isn’t motivation enough, then how about fun? We are of the opinion that being a flex players is more fun in the long run. Why? Well, it definitely keeps the game from going stale.
Playing one role or hero day in and day out easily leads to burnout and disinterest. That’s why it’s good to be able to flex because breaks up the monotony of being a main. We get that everyone has there favorite heroes and we respect that. Though why limit yourself to swinging a hammer or shooting arrows when you could be riding walls or blinking through time?
Food for thought.
Featured Image Courtesy of Blizzard Entertainment
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