The new League of Legends 12.9 Patch Notes address many of the frustrating meta issues, while getting things ready for the major patch coming with 12.10. There’s a decent amount in these League of Legends 12.9 Patch Notes, so buckle up. And without much further ado, here are all the League of Legends 12.9 Patch Notes.
[Related: TFT 12.9 Patch Notes: Tiny Changes]
Champions
Olaf
AD Growth :: 3.5 >>> 4.7
AD at level 18 :: 127.5 >>> 148
Health Growth :: 100 >>> 105
Mana Growth :: 42 >>> 50
Passive – Berserker Rage
Maximum Attack Speed Granted :: 99% >>> 40-100% (levels 1-18)
[NEW] FIGHT ON :: Berserker’s Rage now provides 10-30% life steal (levels 1-18), based on Olaf’s missing health
[UPD] MAD MATH :: Bonuses max out at ||| 0% Health >>> 30% Health
Q – Undertow
Cooldown :: 7 seconds >>> 9 seconds
Damage :: 80/125/170/215/260 >>> 60/110/160/210/260
Minimum Range :: 300 >>> 425 units
Mana Cost :: 60 at all ranks >>> 40/45/50/55/60
[UPD] PRO AXE JUGGLER :: Picking up axes now fully refunds Q – Undertow‘s cooldown, but axes can only be thrown a maximum of once every 3 seconds. (Note: The 3 second limit scales with Ability Haste.)
[UPD] COMING THROUGH :: Included a quality of life buff to Olaf’s Q – Undertow so that it now grants ghosting more consistently to jungle monsters who he hits or are near him when Q is cast
W – Tough It Out
[UPD] NAME CHANGE :: Vicious Strikes >>> Tough It Out
Cooldown :: 16 seconds at all ranks >>> 16/14.5/13/11.5/10 seconds
Attack Speed :: 50/60/70/80/90% >>> 40/50/60/70/80%
Ability Duration :: 6 seconds >>> 4 seconds
[NEW] JUST :: W now resets Olaf’s basic attack timer
[NEW] TOUGH :: On activation Olaf now gains a 10/45/80/115/150 (+25% missing health, capped at 30% of his current HP) shield for 2.5 seconds
[REMOVED] IT :: No longer grants Life Steal
[REMOVED] OUT :: No longer amplifies Olaf’s healing based on missing health
R – Ragnarok
Bonus Attack Damage :: 15/20/25 (+30% AD) >>> 10/20/30 (+25% AD)
Duration :: 6 seconds >>> 3 seconds
Passive Resists :: 20/30/40 >>> 10/25/40
[REMOVED] I AM UNTETHERED :: R – Ragnarok‘s passive bonus resistances are no longer lost for the duration of the ability
[NEW] MY RAGE KNOWS NO BOUNDS :: Hitting a champion with a basic attack or E – Reckless Swing extends the duration of Ragnarok to 2.5 seconds. Olaf can refresh Ragnarok indefinitely.
Taliyah
Base Health :: 531 >>> 500
Base Health Regen :: 7 >>> 6.5
Health Regen Growth :: 0.7 >>> 0.65
Base Mana :: 425 >>> 470
Base Mana Regen :: 9.34 >>> 8
Mana Regen Growth :: 0.85 >>> 0.8
Base Armor :: 20 >>> 18
Move Speed :: 335 >>> 330
Passive – Rock Surfing
Out of Combat Bonus Move Speed :: 20-45% (levels 1-18) >>> 10/20/35/55% (levels 1/9/12/15)
Passive Fall Off Time when not near Terrain :: 1 second >>> 2.5 seconds
Q – Threaded Volley
Mana Cost :: 50/60/70/80/90 >>> 60/65/70/75/80
Cooldown :: 7/6/5/4/3 seconds >>> 6.5/5.5/4.5/3.5/2.5 seconds
1-Rock Damage :: 70/95/120/145/170 (+45% AP) >>> 38/61/84/107/130 (+50% AP)
Damage Reduction from Subsequent Stone Shards :: 50% >>> 60%
5-Rock Damage :: 210/285/360/435/510 (+135% AP) >>> 98.8/158.6/218.4/278.2/338 (+130% AP)
Damage Reduction from Subsequent Stone Shards Against Monsters :: 25% >>> 60%
[NEW] SUPER EFFECTIVE :: Each Stone Shard now deals an additional 30 (+10% AP) damage against monsters
[NEW] SCATTERED STONES :: Stone Shards now deal damage in a 175 radius area of effect (approximately 1.6 Teemos)
[NEW] ROCK SOLID :: Q – Threaded Volley will now continue to cast while Taliyah is in Stasis
[NEW] NOT JUST A ROCK :: Casting Q – Threaded Volley on Worked Ground now consumes the Worked Ground to fire a single Boulder that deals double damage [76/122/168/214/260 (+100% AP)] and slows all targets hit in a 225 AoE radius by 30/35/40/45/50% for 2 seconds
Mana Cost on Worked Ground :: 1 >>> 20
Minimum Cooldown on Worked Ground :: 1 second >>> 0.75 seconds
Worked Ground Duration :: 25 seconds >>> 30 seconds
Worked Ground Radius :: 300 >>> 400
[UPD] LEVEL GROUNDS :: The size of Worked Ground on Howling Abyss now matches Summoner’s Rift
[NEW] SKIPPING STONES :: Q – Threaded Volley casts on Worked Ground now has new VFX, SFX, animation, and icon!
W – Seismic Shove
Mana Cost :: 70/80/90/100/110 >>> 40/30/20/10/0
Cooldown :: 16/15/14/13/12 seconds >>> 14/12.5/11/9.5/8 seconds
Knock Up Radius :: 200 >>> 225
Time Delay before Knock Up :: 0.8 seconds >>> 0.75 seconds
[REM] SOFT LIKE SAND :: W – Seismic Shove no longer deals damage
E – Unraveled Earth
Cooldown :: 16/14/12/10/8 seconds >>> 16/15/14/13/12 seconds
Damage on Initial Cast :: 50/75/100/125/150 (+40% AP) >>> 60/105/150/195/240 (+60% AP)
Slow Strength :: 20% (+4% AP) >>> 20/22/24/26/28% (AP ratio removed)
Boulder Detonation Damage :: 50/60/70/80/90 (+30% AP) >>> 25/45/65/85/105 (+30% AP)
Damage Reduction per Subsequent Boulder Hit :: 15% >>> 25%
Maximum Boulder Detonation Damage :: 155/186/217/248/279 (+93% AP) >>> 62.5/112.5/162.5/212.5/262.5 (+75% AP)
Delay Between Casting and Spawning First Row of Boulders :: 0.1 seconds >>> 0 seconds
Delay Between Spawning Rows of Boulders after the First Row :: 0.1 seconds >>> 0.17 seconds
[UPD] TECTONIC SHIFTS :: E – Unraveled Earth now spawns 6 rows of boulders extending outwards from Taliyah with 4 boulders per row (previously spawned 4 rows of boulders with 6 boulders per row)
[NEW] A ROCK AND A HARD PLACE :: Boulders now stun enemies that dash through them for the duration of the dash + 0.6/0.7/0.8/0.9/1 seconds. (Note: the max stun duration is 2 seconds and monsters are always stunned for the max duration).
[REM] IT’S JUST A BOULDER :: E – Unraveled Earth no longer detonates to deal additional damage after 4 seconds
R – Weaver’s Wall
Range :: 3000/4500/6000 >>> 2500/4500/6500
Dash Range when Jumping off Wall :: 400 >>> 700
Dash Speed when Jumping off Wall :: 1000 >>> 1200
[UPD] SKIPPING ROCKS :: Moving Taliyah while she is riding the Weaver’s Wall now causes Taliyah to dash to the location clicked, up to the maximum dash range instead of dropping her perpendicular to the wall.
[UPD] SURFS UP :: Dashing when jumping off of the wall is now more forgiving when trying to dash through terrain
[NEW] NOT SO FAST LITTLE SPARROW :: Damage from enemy champions or structures now prevents Taliyah from casting R – Weaver’s Wall for 3 seconds
[REM] THE PIONEERS USED TO RIDE THESE FOR MILES :: Taking damage no longer knocks Taliyah off her wall
Bugfixes
- Fixed a bug where Taliyah would sometimes lose her passive permanently if she had a spell shield active
- Fixed a bug where Taliyah would sometimes not get reduced cooldown on her Q – Threaded Volleywhen cast on Worked Ground
Ahri
E – Charm
Cooldown :: 12 seconds >>> 14 seconds
R – Spirit Rush
Cooldown :: 130/105/80 seconds >>> 140/115/90 seconds
Braum
Passive – Concussive Blows
Per-Target Cooldown :: 8/7/6 seconds >>> 8/6/4 seconds
E – Unbreakable
Damage Reduction :: 30/32.5/35/37/40% >>> 35/40/45/50/55%
Hecarim
Q – Rampage
Physical Damage :: 60/90/120/150/180 (+85% bonus AD) >>> 60/90/120/150/180 (+90% bonus AD)
W – Spirit of Dread
Cooldown :: 18 seconds >>> 14 seconds
Master Yi
R – Highlander
Bonus Attack Speed :: 25/45/65% >>> 25/35/45%
Nidalee
Base Health :: 570 >>> 540
Pyke
Passive – Gift of the Drowned Ones
Damage Converted to Grey Health when near Two or more Enemies :: 40% (+0.5% per Lethality) >>> 45% (+0.5% per Lethality)
Q – Bone Skewer
[NEW] BONE APP THE TEETH :: Bone Skewer now refunds mana upon hitting an enemy champion
Mana Cost :: 50/55/60/65/70 >>> 74/78/82/86/90
Mana Refund:: 50% >>> 75%
R – Death from Below
Cooldown :: 120/100/80 seconds >>> 100/85/70 seconds
[REMOVED] LIGHTER POCKETS :: Pyke no longer receives “Your Cut” gold upon successfully executing enemy champions with his R (last assisting ally will still receive “Your Cut”)
[REMOVED] BOGO IS A NO GO :: Pyke no longer receives additional “Your Cut” gold when allies kill enemies within Death From Below’s execution area
Renata Glasc
Base Armor :: 29 >>> 27
Passive – Leverage
Additional Magic Damage Against Marked Targets :: 1-3.5% (levels 1-13) (+1% per 100 AP) >>> 1-2% (levels 1-9) (+2% per 100 AP) (damage against unmarked targets unchanged)
Renekton
Health Growth :: 92 >>> 97
AD Growth :: 3.75 >>> 4.15
AD at Level 18 :: 132.75 >>> 139.55
W – Ruthless Predator
Cooldown :: 13/12/11/10/9 seconds >>> 16/14/12/10/8 seconds
Total Physical Damage :: 10/30/50/70/90 (+75% AD) >>> 10/40/70/100/130 (+75% AD)
Total Physical Damage when Empowered :: 15/45/75/105/135 (+75% AD) >>> 15/60/105/150/195 (+75% AD)
R – Dominus
Magic Damage per Second :: 40/80/120 (+10% AP) >>> 50/100/150 (+10% AP)
Rengar
W – Battle Roar
Damage to Monsters :: 85-150 (levels 1-18) >>> 65-130 (levels 1-18)
Sion
Passive – Glory in Death
[NEW] NOT A WRECKING BALL :: Sion now does 40% reduced damage to structures while in his reanimated frenzy form (includes runes and items)
Thresh
Passive – Damnation
Ability Power and Bonus Armor per Soul :: 0.75 >>> 1
W – Dark Passage
Shield Strength :: 60/90/120/150/180 (+1 per Soul) >>> 60/90/120/150/180 (+2 per Soul)
Varus
Passive – Living Vengeance
Bonus Attack Speed on Non-Champion Kills :: 10/15/20% (+15% bonus Attack Speed) >>> 10/15/20% (+20% bonus Attack Speed)
Bonus Attack Speed on Champion Kills :: 40% (+30% bonus Attack Speed) >>> 40% (+40% bonus Attack Speed)
W – Blighted Quiver
Bonus Magic Damage On-Hit :: 7/10.5/14/17.5/21 (+30% AP) >>> 7/12/17/22/27 (+30% AP)
Items
Hullbreaker
Champion Bonus Resists While Hunting Alone (Melee) :: 20-60 (levels 1-18) >>> 10 (levels 1-11), then 20/35/43/51/59/67/75 (levels 12-18)
Champion Bonus Resists While Hunting Alone (Ranged) :: 10-30 (levels 1-18) >>> 5 (levels 1-11), then 10/17.5/21.5/25.5/29.5/33.5/37.5 (levels 12-18)
[UPD] STURDIER HULLS :: Deal 20% bonus damage from all sources against structures >>> ONLY attacks deal 20% bonus damage against structures
MSI Clash
MSI 2022 is here, and so are the MSI-themed Clash tournaments! These will be 16-team bracket tournaments, as opposed to the typical 8-team bracket structure. Team formation for the Clash MSI Cup started on May 9, and the tournament begins on May 14 and 15! Team formation for week 2 of the Cup will start on May 16 with the tournament days being May 21 and 22!
As part of MSI Clash, players who purchase a Premium Ticket during Clash are eligible for the following rewards: (NOTE: JP region is excluded from this reward due to legal restrictions.)
- Players who place 1st through 5th in the tournament will receive a random legacy Conqueror Skin Permanent
- Players who place 6th-8th will receive a legacy Conqueror Skin Shard
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