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League of Legends 12.9 Patch Notes: A Berserker Rages

League of Legends 12.9 Patch Notes

The new League of Legends 12.9 Patch Notes address many of the frustrating meta issues, while getting things ready for the major patch coming with 12.10. There’s a decent amount in these League of Legends 12.9 Patch Notes, so buckle up. And without much further ado, here are all the League of Legends 12.9 Patch Notes.

[Related: TFT 12.9 Patch Notes: Tiny Changes]


Champions

Olaf

AD Growth :: 3.5 >>> 4.7

AD at level 18 :: 127.5 >>> 148

Health Growth :: 100 >>> 105

Mana Growth :: 42 >>> 50

Passive – Berserker Rage

Maximum Attack Speed Granted :: 99% >>> 40-100% (levels 1-18)

[NEW] FIGHT ON :: Berserker’s Rage now provides 10-30% life steal (levels 1-18), based on Olaf’s missing health

[UPD] MAD MATH :: Bonuses max out at ||| 0% Health >>> 30% Health

Q – Undertow

Cooldown :: 7 seconds >>> 9 seconds

Damage :: 80/125/170/215/260 >>> 60/110/160/210/260

Minimum Range :: 300 >>> 425 units

Mana Cost :: 60 at all ranks >>> 40/45/50/55/60

[UPD] PRO AXE JUGGLER :: Picking up axes now fully refunds Q – Undertow‘s cooldown, but axes can only be thrown a maximum of once every 3 seconds. (Note: The 3 second limit scales with Ability Haste.)

[UPD] COMING THROUGH :: Included a quality of life buff to Olaf’s Q – Undertow so that it now grants ghosting more consistently to jungle monsters who he hits or are near him when Q is cast

W – Tough It Out

[UPD] NAME CHANGE :: Vicious Strikes >>> Tough It Out

Cooldown :: 16 seconds at all ranks >>> 16/14.5/13/11.5/10 seconds

Attack Speed :: 50/60/70/80/90% >>> 40/50/60/70/80%

Ability Duration :: 6 seconds >>> 4 seconds

[NEW] JUST :: W now resets Olaf’s basic attack timer

[NEW] TOUGH :: On activation Olaf now gains a 10/45/80/115/150 (+25% missing health, capped at 30% of his current HP) shield for 2.5 seconds

[REMOVED] IT :: No longer grants Life Steal

[REMOVED] OUT :: No longer amplifies Olaf’s healing based on missing health

R – Ragnarok

Bonus Attack Damage :: 15/20/25 (+30% AD) >>> 10/20/30 (+25% AD)

Duration :: 6 seconds >>> 3 seconds

Passive Resists :: 20/30/40 >>> 10/25/40

[REMOVED] I AM UNTETHERED :: R – Ragnarok‘s passive bonus resistances are no longer lost for the duration of the ability

[NEW] MY RAGE KNOWS NO BOUNDS :: Hitting a champion with a basic attack or  E – Reckless Swing extends the duration of Ragnarok to 2.5 seconds. Olaf can refresh Ragnarok indefinitely.

Taliyah

Base Health :: 531 >>> 500

Base Health Regen :: 7 >>> 6.5

Health Regen Growth :: 0.7 >>> 0.65

Base Mana :: 425 >>> 470

Base Mana Regen :: 9.34 >>> 8

Mana Regen Growth :: 0.85 >>> 0.8

Base Armor :: 20 >>> 18

Move Speed :: 335 >>> 330

Passive – Rock Surfing

Out of Combat Bonus Move Speed :: 20-45% (levels 1-18) >>> 10/20/35/55% (levels 1/9/12/15)

Passive Fall Off Time when not near Terrain :: 1 second >>> 2.5 seconds

Q – Threaded Volley

Mana Cost :: 50/60/70/80/90 >>> 60/65/70/75/80

Cooldown :: 7/6/5/4/3 seconds >>> 6.5/5.5/4.5/3.5/2.5 seconds

1-Rock Damage :: 70/95/120/145/170 (+45% AP) >>> 38/61/84/107/130 (+50% AP)

Damage Reduction from Subsequent Stone Shards :: 50% >>> 60%

5-Rock Damage :: 210/285/360/435/510 (+135% AP) >>> 98.8/158.6/218.4/278.2/338 (+130% AP)

Damage Reduction from Subsequent Stone Shards Against Monsters :: 25% >>> 60%

[NEW] SUPER EFFECTIVE :: Each Stone Shard now deals an additional 30 (+10% AP) damage against monsters

[NEW] SCATTERED STONES :: Stone Shards now deal damage in a 175 radius area of effect (approximately 1.6 Teemos)

[NEW] ROCK SOLID :: Q – Threaded Volley will now continue to cast while Taliyah is in Stasis

[NEW] NOT JUST A ROCK :: Casting Q – Threaded Volley on Worked Ground now consumes the Worked Ground to fire a single Boulder that deals double damage [76/122/168/214/260 (+100% AP)] and slows all targets hit in a 225 AoE radius by 30/35/40/45/50% for 2 seconds

Mana Cost on Worked Ground :: 1 >>> 20

Minimum Cooldown on Worked Ground :: 1 second >>> 0.75 seconds

Worked Ground Duration :: 25 seconds >>> 30 seconds

Worked Ground Radius :: 300 >>> 400

[UPD] LEVEL GROUNDS :: The size of Worked Ground on Howling Abyss now matches Summoner’s Rift

[NEW] SKIPPING STONES :: Q – Threaded Volley casts on Worked Ground now has new VFX, SFX, animation, and icon!

W – Seismic Shove

Mana Cost :: 70/80/90/100/110 >>> 40/30/20/10/0

Cooldown :: 16/15/14/13/12 seconds >>> 14/12.5/11/9.5/8 seconds

Knock Up Radius :: 200 >>> 225

Time Delay before Knock Up :: 0.8 seconds >>> 0.75 seconds

[REM] SOFT LIKE SAND :: W – Seismic Shove no longer deals damage

E – Unraveled Earth

Cooldown :: 16/14/12/10/8 seconds >>> 16/15/14/13/12 seconds

Damage on Initial Cast :: 50/75/100/125/150 (+40% AP) >>> 60/105/150/195/240 (+60% AP)

Slow Strength :: 20% (+4% AP) >>> 20/22/24/26/28% (AP ratio removed)

Boulder Detonation Damage :: 50/60/70/80/90 (+30% AP) >>> 25/45/65/85/105 (+30% AP)

Damage Reduction per Subsequent Boulder Hit :: 15% >>> 25%

Maximum Boulder Detonation Damage :: 155/186/217/248/279 (+93% AP) >>> 62.5/112.5/162.5/212.5/262.5 (+75% AP)

Delay Between Casting and Spawning First Row of Boulders :: 0.1 seconds >>> 0 seconds

Delay Between Spawning Rows of Boulders after the First Row :: 0.1 seconds >>> 0.17 seconds

[UPD] TECTONIC SHIFTS :: E – Unraveled Earth now spawns 6 rows of boulders extending outwards from Taliyah with 4 boulders per row (previously spawned 4 rows of boulders with 6 boulders per row)

[NEW] A ROCK AND A HARD PLACE :: Boulders now stun enemies that dash through them for the duration of the dash + 0.6/0.7/0.8/0.9/1 seconds. (Note: the max stun duration is 2 seconds and monsters are always stunned for the max duration).

[REM] IT’S JUST A BOULDER :: E – Unraveled Earth no longer detonates to deal additional damage after 4 seconds

R – Weaver’s Wall

Range :: 3000/4500/6000 >>> 2500/4500/6500

Dash Range when Jumping off Wall :: 400 >>> 700

Dash Speed when Jumping off Wall :: 1000 >>> 1200

[UPD] SKIPPING ROCKS :: Moving Taliyah while she is riding the Weaver’s Wall now causes Taliyah to dash to the location clicked, up to the maximum dash range instead of dropping her perpendicular to the wall.

[UPD] SURFS UP :: Dashing when jumping off of the wall is now more forgiving when trying to dash through terrain

[NEW] NOT SO FAST LITTLE SPARROW :: Damage from enemy champions or structures now prevents Taliyah from casting R – Weaver’s Wall for 3 seconds

[REM] THE PIONEERS USED TO RIDE THESE FOR MILES :: Taking damage no longer knocks Taliyah off her wall

Bugfixes

  • Fixed a bug where Taliyah would sometimes lose her passive permanently if she had a spell shield active
  • Fixed a bug where Taliyah would sometimes not get reduced cooldown on her Q – Threaded Volleywhen cast on Worked Ground
Ahri

E – Charm

Cooldown :: 12 seconds >>> 14 seconds

R – Spirit Rush

Cooldown :: 130/105/80 seconds >>> 140/115/90 seconds

Braum

Passive – Concussive Blows

Per-Target Cooldown :: 8/7/6 seconds >>> 8/6/4 seconds

E – Unbreakable

Damage Reduction :: 30/32.5/35/37/40% >>> 35/40/45/50/55%

Hecarim

Q – Rampage

Physical Damage :: 60/90/120/150/180 (+85% bonus AD) >>> 60/90/120/150/180 (+90% bonus AD)

W – Spirit of Dread

Cooldown :: 18 seconds >>> 14 seconds

Master Yi

R – Highlander

Bonus Attack Speed :: 25/45/65% >>> 25/35/45%

Nidalee

Base Health :: 570 >>> 540

Pyke

Passive – Gift of the Drowned Ones

Damage Converted to Grey Health when near Two or more Enemies :: 40% (+0.5% per Lethality) >>> 45% (+0.5% per Lethality)

Q – Bone Skewer

[NEW] BONE APP THE TEETH :: Bone Skewer now refunds mana upon hitting an enemy champion

Mana Cost :: 50/55/60/65/70 >>> 74/78/82/86/90

Mana Refund:: 50% >>> 75%

R – Death from Below

Cooldown :: 120/100/80 seconds >>> 100/85/70 seconds

[REMOVED] LIGHTER POCKETS :: Pyke no longer receives “Your Cut” gold upon successfully executing enemy champions with his R (last assisting ally will still receive “Your Cut”)

[REMOVED] BOGO IS A NO GO :: Pyke no longer receives additional “Your Cut” gold when allies kill enemies within Death From Below’s execution area

Renata Glasc

Base Armor :: 29 >>> 27

Passive – Leverage

Additional Magic Damage Against Marked Targets :: 1-3.5% (levels 1-13) (+1% per 100 AP) >>> 1-2% (levels 1-9) (+2% per 100 AP) (damage against unmarked targets unchanged)

Renekton

Health Growth :: 92 >>> 97

AD Growth :: 3.75 >>> 4.15

AD at Level 18 :: 132.75 >>> 139.55

W – Ruthless Predator

Cooldown :: 13/12/11/10/9 seconds >>> 16/14/12/10/8 seconds

Total Physical Damage :: 10/30/50/70/90 (+75% AD) >>> 10/40/70/100/130 (+75% AD)

Total Physical Damage when Empowered :: 15/45/75/105/135 (+75% AD) >>> 15/60/105/150/195 (+75% AD)

R – Dominus

Magic Damage per Second :: 40/80/120 (+10% AP) >>> 50/100/150 (+10% AP)

Rengar

W – Battle Roar

Damage to Monsters :: 85-150 (levels 1-18) >>> 65-130 (levels 1-18)

Sion

Passive – Glory in Death

[NEW] NOT A WRECKING BALL :: Sion now does 40% reduced damage to structures while in his reanimated frenzy form (includes runes and items)

Thresh

Passive – Damnation

Ability Power and Bonus Armor per Soul :: 0.75 >>> 1

W – Dark Passage

Shield Strength :: 60/90/120/150/180  (+1 per Soul) >>> 60/90/120/150/180  (+2 per Soul)

Varus

Passive – Living Vengeance

Bonus Attack Speed on Non-Champion Kills :: 10/15/20% (+15% bonus Attack Speed) >>> 10/15/20% (+20% bonus Attack Speed)

Bonus Attack Speed on Champion Kills :: 40% (+30% bonus Attack Speed) >>> 40% (+40% bonus Attack Speed)

W – Blighted Quiver

Bonus Magic Damage On-Hit :: 7/10.5/14/17.5/21 (+30% AP) >>> 7/12/17/22/27 (+30% AP)


Items

Hullbreaker

Champion Bonus Resists While Hunting Alone (Melee) :: 20-60 (levels 1-18) >>> 10 (levels 1-11), then 20/35/43/51/59/67/75 (levels 12-18)

Champion Bonus Resists While Hunting Alone (Ranged) :: 10-30 (levels 1-18) >>> 5 (levels 1-11), then 10/17.5/21.5/25.5/29.5/33.5/37.5 (levels 12-18)

[UPD] STURDIER HULLS :: Deal 20% bonus damage from all sources against structures >>> ONLY attacks deal 20% bonus damage against structures

MSI Clash

MSI 2022 is here, and so are the MSI-themed Clash tournaments! These will be 16-team bracket tournaments, as opposed to the typical 8-team bracket structure. Team formation for the Clash MSI Cup started on May 9, and the tournament begins on May 14 and 15! Team formation for week 2 of the Cup will start on May 16  with the tournament days being May 21 and 22!

As part of MSI Clash, players who purchase a Premium Ticket during Clash are eligible for the following rewards: (NOTE: JP region is excluded from this reward due to legal restrictions.)

  • Players who place 1st through 5th in the tournament will receive a random legacy Conqueror Skin Permanent
  • Players who place 6th-8th will receive a legacy Conqueror Skin Shard

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1 comment

TFT 12.9 Patch Notes: Tiny Changes May 10, 2022 at 2:18 pm

[…] [Related: League of Legends 12.9 Patch Notes: A Berserker Rages] […]

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