Buying LCS Spots: Ninjas Make Their Return

Players and fans alike have mixed opinions around the recent announcement of Ninjas in Pyjamas (NIP) purchasing the Fnatic Academy spot in the EU LCS.

The Fnatic Academy roster consists of Mateusz “Kikis” Szkudlarek at top lane, Maurice “Amazing” Stückenschneider as the jungler, Yasin “Nisqy” Dincer at mid, Rasmus “MrRalleZ” Skinneholm as ADC and Johan “Klaj” Olsson at support. This team worked their way through the EU Challenger circuit only to be bought out earlier this week. This was all done without consent from the players and the bulk of them have tweeted their dismay after the announcement.

With NIP offering spots to three of the five “brothers” of EU’s Fnatic Academy, each being declined due to a desire to stay together as a team, the future of each of these players is still largely up in the air. For now they are choosing to stay with the Fnatic organization, however, they are also available for contracting.

Ninjas move in

The roster looking to replace Fnatic Academy under the NIP brand, consists of ex-SKT top laner, Kim “Profit” Jun-hyung, Ilyas “Shook” Hartsema in the jungle, former KT Rolster mid laner Kim “Nagne” Sang-moon, Martin “HeaQ” Kordmaa at ADC, and Hampus “sprattel” Mikael Abrahamsson in support. This is an exceptionally confusing roster as only a few of these players carry the esteem and praise that the original Fnatic Academy line up achieved throughout their play in the Challenger scene. What is in question is whether or not this new line up would have made it through the EU Challenger series. If so, then the spot is deserved. However, if in this hypothetical they would not perform up to the par set by other EU teams, then a serious strike towards the integrity of competitive League of Legends has been made. 

What is especially worrying is that NIP sought to take three of the five Fnatic Academy players, implying that three players in their current line up are not as valued as those they are replacing. As to who those three are, we do not know. What is more likely than not is that NIP sought to replace both solo laners with imports, despite the solo laners of Fnatic Academy performing relatively well this past split.

How NIP performs in the upcoming split will either leave the ex-Fnatic Academy players vindicated or disdained. It will be hard to watch someone take over your role and flounder after being given a spot on an LCS squad. That being said, it may be more difficult to watch the same team triumph in the spot you worked so hard to carve out for them.

Gold Coin United leaves the stage after a close loss in a best of five against TL. Courtesy of lolesports flickr

This has happened before

Fans in an uproar must check themselves. Buying LCS spots is nothing new. 

Just a few months ago, the NA LCS Summer Promotion tournament held a fierce competition between four teams. These four teams, eUnited, Gold Coin United, Team Envy and Team Liquid, competed for only two LCS spots. While Team Envy secured their LCS spot with their original roster intact, Team Liquid made two temporary purchases during the season’s final weeks with both Adrian Ma and Peng “Doublelift” Yilang. These purchases were never meant to be long-term investments towards their permanent roster, but instead, they were made to prevent Team Liquid from being relegated.

Even with the “rental” of one of NA’s greatest ADC players, Team Liquid was pushed to all five games of a best of five against Gold Coin United. While Gold Coin United made some serious misplays in this best of five, fans of Team Liquid and competitive League of Legends alike must question the integrity of this “rental”. Is Team Liquid more deserving of this LCS spot than Gold Coin United? With DoubleLift in their roster, the obvious answer is yes, however without DoubleLift the picture shows a more skilled team, Gold Coin United, cheated out of an entire season of hard work. 

It must be exceptionally devastating to field a team through the Challenger series only to get to the final match and have the enemy team sub out their weakest link for one of the best players in the league.

League of meritocracy no longer

Amazing meditates after a hard fought victory. Courtesy of lolesports flickr

There is a lot of money in esports nowadays. And sadly, this can act as a corrupting agent for the integrity of the meritocracy competitive League of Legends once created. The times of five friends coming together to win a world championship is long expired, and I for one miss those times. Now the competitive League scene has too much money in it to allow a roster deserving of an LCS spot actually keep their LCS spot. Whether they win the promotion tournament and get bought out, or they lose due to a relegated team renting a roster that would have never been relegated, the sanctity of the LCS is a myth of the past.


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Featured image courtesy of lolesports flickr

Post MSI Thoughts: Team SoloMid

Once again, North America’s Team SoloMid failed to get out of groups at an international event. This is the second time we’ve seen them do poorly at MSI. This was somewhat expected of them coming in; Most people had them ranked 5th coming in after struggling to defeat Vietnam’s Gigabyte Marines in the play-in stage.

Problems

It’s hard to know exactly why TSM tends to play worse internationally. Domestically, TSM is usually somewhat proactive and aren’t afraid to pull the trigger on plays.

Photo by: Riot Esports

During MSI, TSM was often playing scared, not willing to make any plays to finish the game. They built up early game leads, but time and time again they didn’t know how to snowball them to victory.

 

It could be an issue of needing to bring in more analysts or coaches. Too many issues have plagued TSM for literally the whole season with little improvement. These issues arose once again during the Mid Season Invitational and ultimately cost them a spot in the bracket stage.

Their drafts may not have been the issue – even though they were heavily criticized for them. A lack of being able to play the meta was.

It seemed that mid laner Soren “Bjergsen” Bjerg could not play Syndra counters such as Fizz and Ekko. Syndra was one of the strongest mid lane champions at MSI. Fizz was also a very valuable flex pick if teams could pull it off, but TSM refused to show the ability to play it in their comps. “Protect the ADC” was also a huge strategy that TSM failed to execute in the first game of group stages against Gigabyte Marines. They would go on the rest of the tournament not attempting to play a similar comp again.

Player Performance

Jungler Dennis “Svenskeren” Johnsen and ADC Jason “Wildturtle” Tran were some of the most criticized members during the group stage of MSI. Svenskeren once again was often getting caught out on greedy invades without proper lane pressure. This had been a constant issue in North America, and it continued here. Individually, it felt like Svenskeren was out-classed by most of the junglers at this tournament aside from G2’s Trick. Svenskeren finished the tournament with a 1.9 KDA and most deaths for junglers.

Many were quick to jump on the Wildturtle hate train after he face checked baron with both summs up against WE during a vital part of the game. Wildturtle statistically did not have a great showing; He was basically near the bottom for most categories among ADC’s. In mid-late game team fights outside of that WE face check, he wasn’t terrible. Wildturtle was never a main carry threat for the team and was usually put on something like Ashe or Varus that could help with locking someone down.

Top laner Kevin “Hauntzer” Yarnell had a somewhat underwhelming performance after being named MVP of the LCS finals. There were games where his split pushing on Kennen won them games, but there were also times where he got solo killed out of nowhere or got caught out. In the G2 game, Hauntzer was caught out split pushing in the bot lane, which helped G2 stall the game even more and led to TSM’s defeat.

Bjergsen and Hauntzer’s shotcalling seemed pretty off for most of the tournament. TSM seemed lost in what to do with their early game leads and had some of the longest games of the tournament. Even when they did win, it usually wasn’t very convincing.

Looking Ahead

It will be interesting to see if TSM can bounce back from their MSI performance. Taking North America hasn’t been a tough task for them, but translating it over to international success has been a struggle. With star ADC Yiliang “Doublelift” Peng coming back into the mix, we have to wait to see how the team adjusts. Doublelift has the capabilities to be a consistent main carry for the team, along with being a major part of the shot calling last Summer.

Most would expect TSM to add another analyst possibly or another head coach into the mix. Parth has been with TSM for awhile now, but some of their problems are still lingering. After Svenskeren’s performance last split and at MSI, he’ll definitely be a player to watch coming in. If he continues to struggle, TSM could look to replace him for Worlds. One bad tournament shouldn’t justify benching him though.


Cover photo by Riot Esports

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2017 MSI: TSM's AD Carry, WildTurtle

TSM WildTurtle’s Ups and Downs at MSI

TSM had a poor performance at the 2017 Mid Season Invitational. The North American team finished with a 4-7 record – good enough for 5th place. Every member of the team should accept some responsibility for the losses and wins. None of these players had an outstanding tournament presence.

Søren “Bjergsen” Bjerg seemed to be most consistent. While playing against some of the highest caliber individuals, Bjergsen never seemed to fall behind or become obsolete. His presence is felt throughout every game. Vincent “Biofrost” Wang was a bit less consistent. He timed key ultimate abilities, healing and shielding his allies effectively.

Kevin “Hauntzer” Yarnell and Dennis “Svenskeren” Johnsen were the least consistent players on TSM at this tournament. Some games they meshed well and flashed the brilliance that allowed them to win the NA LCS Spring Split, but other times they looked outclassed by their opponents. Poor play in the top lane and jungle heavily contributed to the early game losses for TSM.

Jason “WildTurtle” Tran, however, had consistently mediocre gameplay. There were very few moments in TSM’s games where WildTurtle seemed to pop off like the other AD carries. His map movements, his positioning, and his damage output were lackluster. Just watching most of the games, he flies under the radar. Here are examples of WildTurtle’s early game:

As you can see, it is not all that bad. There are a few instances where Biofrost and WildTurtle properly execute against enemy bot laners and ganks. Other times they are not so lucky. But there are fewer early game errors than one might expect.

TSM averaged 894 gold behind their opponents at 15 minutes. WildTurtle actually averaged 20 gold ahead at 15 minutes, compared to Bjergsen’s +59, Hauntzer’s -10, Biofrost’s -17, and Svenskeren’s -73. He and Biofrost were also ahead in experience on average. On Caitlyn, Varus, and Ezreal, WildTurtle averaged over 200 gold ahead at 10 minutes.

The inconsistency starts to crop up in the mid game when TSM needs WildTurtle to dispense as much damage as possible. Here are examples of WildTurtle’s mid game positioning and decision-making:

Just watching some of these highlights, there are clear highs and lows with Turtle. He is able to properly time his abilities, auto-attacks and movement in most fights. But other times he gets caught alone in a side lane or he gets caught in crowd control and picked while baron is available. These are the positioning errors that everyone is going to remember far clearer than the other dozen successful teamfights.

While they were middle-of-the-pack with their early game rating, TSM’s mid-late game rating is the lowest among all six teams in the Group Stage of MSI. They also have the longest average game time. These two factors point to a problematic mid-game that turns over any early advantages TSM secures. These errors would bleed into the late game:

This is where WildTurtle’s mistakes really shine. In these tense teamfight situations, a single death can swing favor into either team’s hand. More often than not, WildTurtle gets assassinated, crowd controlled or zoned completely out of a fight. It is impossible for TSM to win with this issue, and it was a huge advantage for all opponents.

TSM only got first baron in 27% of games, and only secured 28% of all barons. WildTurtle contributed a 2.7 KDA,61.9% kill participation, and 450 damage per minute – all bottom two among AD carries. While SKT’s Bae “Bang” Jun-sik and G2’s Jesper “Zven” Svenningsen are two of the best AD carries in the world, WildTurtle should reasonably be at or above the level of the other three marksmen.

Luckily for TSM, Yiliang “Doublelift” Peng will be returning for the NA LCS Summer Split. The addition of Doublelift reunites the TSM roster that won the 2016 NA LCS Summer Split and represented North America at the World Championship last year. While the announcement reads “they will be expected to focus on different playstyles and will be fielded according to the strategy the team plans to use,” WildTurtle will need to exhibit higher level gameplay before starting for TSM this summer.


MSI Team and Player Statistics: Oracle’s Elixir

Featured Image: LoL Esports Flickr

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MSI: SK Telecom T1 vs. Flash Wolves Preview

In the first round of the knockout stage of MSI, SK Telecom T1 is poised to take revenge upon the only team that has taken a win from them during groups. What may be the most competitive game in this tournament, SKT vs. Flash Wolves will be the game to tune into on May 19th at 11 am PST.

SK Telecom T1

 

Peanut and Huni share a moment while leaving the stage. Courtesy of Riot flickr

Coming into MSI as the most highly favored team in the history of League of Legends is SKT, three-time League of Legends World Champions.

 

SKT’s six-man roster starts with their top laner, Seung-Hoon  “Huni” Heo, a player who currently holds the highest CS per minute in the MSI.

Jumping out of the jungle, Wangho “Peanut” Han holds the most kills at 52 in groups. Known most for his Lee Sin, Peanut is known to be the most aggressive jungler in Korea, with the ability to get 15 kills in a single game.

No introduction is needed for Sanghyeok “Faker” Lee. Faker is simply the best.  

SKT’s bot lane, Junsik “Bang” Bae and Jaewan “Wolf” Lee, are looking better than ever. The two are typically found taking laners that complement each other with  Wolf picking champions that can bail out the immobile carries that Bang has frequently utilized to great success. Wolf has the second most assists throughout Groups, trailing Shou-Chieh “SwordArT” Hu, who also used one more game to have Wolf beat 93 to 90.

 

How SKT Wins

Peanut shares a lot in common with his opponent Karsa. Courtesy of Riot Flickr

SKT wins by having Peanut play Lee Sin and picking their bot lane comfort picks before the Flash Wolves take them out in the draft. With Bang’s adept performance on Twitch, aided greatly by the peeling supports Wolf is often seen on, expect the bot lane picks to come through in the first round of the draft phase. SKT is greatly favored in this matchup. Their chances of failure are minimal as long as they do not lose too much ground early game. SKT can win late game team fights with great ease given their opponents are not too far ahead.

Flash Wolves

The Flash Wolves have proven to be a mixed bag this tournament, showing that they have the skill to beat SKT while simultaneously dropping games to almost every team in the tournament. As the underdog team in the fourth versus first place match, their performance in this best of five will likely decide who takes first place at this year’s MSI. If they can beat SKT, they can beat anyone. Right? Maybe, but this is not guaranteed with the Flash Wolves. However, they are the strongest contender for taking down SKT alongside Team WE.

Playing top lane for the Wolves is Li-Hong “MMD” Yu, a player known for his aggression and carry style, but also able to play supportive tanks by the likes of Nautilus and Shen.

Tearing through the jungle for the Wolves, Hao-Xuan “Karsa” Hong, has the same champion pool and play style as Peanut. He also has 41 kills to his name during groups. He may have what it takes to deny Peanut through a well-executed draft.

Laning against God himself, Yi-Tang “Maple” Huang ties Peanut for the highest KDA throughout groups at 6.1.

Perhaps the Flash Wolves greatest strength lies in their bot lane, where Yu-Huang “Betty” Lu and SwordArT dominate the bottom half of the map. SwordArt is a veteran shot caller, playing supports that can influence more than just the bottom lane. Expect to see Lulu and Tahm Kench as high priority champions for both teams. Meanwhile, Betty has the most kills to his name out of all the ADCs at MSI, and he’s looking to continue this streak. Betty plays many ADC’s, but his Ashe is a staple for the Flash Wolves. Betty may have to branch into other ADC’s in order to take away Bang’s Twitch and secure a victory for the Wolves.

How Flash Wolves Win

They have done it once before, but can they do it again? To win, Flash Wolves need to stifle Huni in the draft much like they did in their only victory over SKT. Because banning out Faker is impossible, their bans must be directed to the top lane carries that Huni plays, and the Marksmen that Bang feels most comfortable on. The optimal top lane draft will have MMD on his signature Kled and Huni on a tank, allowing Flash Wolves to take the game from the top lane.

As for the Jungle, it goes without saying that Peanut’s Lee Sin must be denied in order for the Wolves to have a fighting chance. Taking Lee Sin on the side of the Flash Wolves will also

SwordArT is not the cool, calm, and collected shot caller you may be used to. Courtesy of Riot Flickr

greatly aid Karsa, as he is adept on the champion. In the middle lane, Maple’s utility orientated champion pool must be able to survive the likes of Faker’s assassins. If Maple can avoid giving a lead to Faker, he may be able to turn some mid game team fights into a victory for the Wolves with his excellent Weaver’s Walls and Realm Warps.

 

Taking a lead in the bottom lane is most important for the Flash Wolves. Giving SwordArT the opportunity to roam and snowball his team’s lead alongside Karsa, will be the win condition the Wolves need. However, the lanes go, if the Wolves do not start with leads, it is unlikely they will ever bounce back to take a lead.


Featured image courtesy of Riot Flickr

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Six Takeaways from the MSI Group Stage

The Mid Season Invitational concluded on Sunday, with SKT, WE, G2, and Flash Wolves all advancing to the bracket stage of the tournament. It was a close competition as there were a ton of surprises and close games throughout the tournament. Outside of SKT and maybe WE, every team had its shares of ups and downs throughout the tournament. It’s always interesting to have the top teams from around the world compete. It gives a glimpse at how each region stacks up to one another and gets us more excited for Worlds. Here are some key takeaways from the tournament:

Is the gap closing?

Photo by: Riot Esports

As we’ve come to expect, Korea’s SKT Telecom T1 finished atop the standings.

They did drop two games during the group stage. Once, to the Korean slayers, Flash Wolves, and another to WE. Despite this, SKT still looked quite dominant throughout the tournament. Even when they’re behind, they don’t look the part. Their strength is definitely in the mid-late game shot calling where they almost always know exactly what to do to earn the victory.

SKT could fall behind one thousand gold or so in the early game, but take one big team fight to retake the lead in the mid game. Once the tournament goes to best of 5’s, I’m honestly not sure if they’ll drop a game. They’ve had a chance to scout the competition now. Head coach Kim kkOma Jung-gyun will have a week to prepare SKT which will be more than enough to get his team ready to take another MSI title.

TSM’s International Struggles Continue

North America’s champs, TSM, took a heavy defeat Sunday as they lost out on NA’s chance at a number one seed for Worlds. Failing to make it out of the group stage of MSI just adds to the TSM legacy of under performing at international events. The team had a poor start to the tournament, just barely edging out Vietnam’s Gigabyte Marines in the play-in stage.

Most of the blame was shifted to jungler Dennis “Svenskeren” Johnsen for getting caught out multiple times on aggressive invades throughout the tournament. ADC Jason “Wildturtle” Tran also received much of the criticism, specifically costing his team a game against WE face-checking at baron with both summoner spells up. Head coach, Parth Naidu, also received a lot of criticism from the community for his drafts. In their tiebreaker match, he banned Kog’maw and Twitch when FW hadn’t played either of those champions the whole tournament.

Overall, it felt like TSM were scared to make plays. In both their matches against G2, they failed to snowball their leads and let G2 back into both games. Game one would have been lost, had it not been for some small misplays by G2. TSM had no idea how to properly close out games, ultimately being the biggest reason for their failure to get out of groups.

Gigabyte Marines Are Fun To Watch

Nobody was really talking about these guys coming in, but Vietnam’s Gigabyte Marines can hold their heads up high. They played phenomenal for a wildcard region and showed that the GPL has some tough competition. From the beginning of the play-ins, Gigabyte Marines’ aggressive early game has given teams troubles and they were able to take some games off some of the top teams, finishing 3-7.

Jungler, Đỗ “Levi” Duy, Khánh made a name for himself this tournament. He was a major part of his team’s success, and analysts even said that he should be imported into a major region for summer. His Lee Sin and Kha’zix were a treat to watch and everyone is hoping to see more of him in the future.

If Gigabyte Marines can keep this momentum going, we can definitely expect to seem them again at Worlds 2017.

G2 Redeems themselves

Photo by: Riot Esports

After a whole year of international tournament stumbles, G2 esports was finally able to play well and earn a spot in the knockout stage for MSI. This has to be relieving for all members, after much of the hate that ensued after their last MSI and Worlds performances.

Their mid laner, Luka “PerkZ” Perković, had a phenomenal tournament, finally getting to showcase his skill on the international stage. Star ADC, Jesper “Zven” Svenningsen, also had a great tournament. G2 often built their comps around him to allow him to carry in the mid/late game.

Jungler Kim “Trick” Gang-Yun didn’t have the greatest performances. He was often reactive to many of the aggressive junglers in the tournament. G2 has shifted to putting him on supportive junglers such as Nunu and Ivern to allow for Zven to carry. It’ll be interesting to see if G2 decides to keep with Trick after many of his international struggles.

G2 can finally breathe a bit as they earned a number one seed for EU at Worlds 2017.

Flash wolves overrated?

Taiwan’s Flash Wolves came into MSI as most people’s 2nd best team to SKT. Most thought they’d take second easily after a dominant showing at IEM and in their championship run. That was not the case as Flash Wolves struggled heavily early in the tournament.

Specifically, it seemed like other teams were exploiting top laner, Yau “MMD” Li-Hung, one of Flash Wolves’ weaker members. Early in the tournament, he struggled to make an impact on the team, often falling behind. As the tournament went on though, MMD’s confidence seemed to come back as Flash Wolves was able to do just enough to beat out TSM for the last spot in the knockout stage.

Flash Wolves are an explosive early game team. Sometimes this can also be their downfall though. The “Korean Slayers” will get a chance to take down SKT in a bo5.

WE Surprises

Photo by: Riot Esports

Maybe team WE wasn’t expected to do that bad, but many people didn’t expect them to do this well. WE was getting ranked around 4-5th position due to many people just not really knowing what to expect.

Team WE doesn’t adhere to the Chinese stereotype of chaotic games. Their macro is solid and they know how to push their leads well. They’ve shown the ability to play a number of unique champions, such as mid laner Su “Xiye” Han-Wei pulling out Lucian in their victory against SKT.

Jungler Xiang “Condi” Ren-Jie showed he can compete with some of the best. He was 2nd in KDA among junglers and was first in kill participation percentage with a whopping 70 percent. His early game plays helped setup his team to snowball leads.

Top laner Ke “957” Changyu had some great performances on carry split pushers like Fizz and Kled. He was a nuisance for the enemy team, pressuring side lanes and getting picks in team fights.

WE look like big contenders to contest SKT for the MSI title. They’ll need to get through EU’s G2 first though.

Cover photo by: Riot Esports

Tune into the MSI Knockout Stage this Friday, Saturday, and Finals Sunday

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Can Dardoch finally find success on CLG?

Star jungler Joshua “Dardoch” Hartnett will be transferred to Counter Logic Gaming. Counter Logic Gaming has stressed how important friendship is amongst their successes, but failing to get out of the first round of playoffs last split was the last straw.

Photo by: CLG

 

Risk vs. Reward

It’s no doubt Dardoch is one of the most talented junglers in North America. He’s always been one of the more consistent carries of every roster he’s been on. For CLG, his aggressive jungle style is a complete 360-degree change from Xmithie’s jungle style.

Since his time on Team Liquid, Dardoch became known around the community as an extremely talented player with a poor attitude. When Team Liquid released their documentary Breaking Point, Dardoch was at the forefront of a lot of team issues. He’s a player who’s not afraid to speak his mind and can be extremely blunt with his criticism of his teammates in-game. He was also quick to clash with head coaches, most notably TL’s former coach Choi “Locodoco” Yoon-sub.

When Immortals took on Dardoch, they sought an extremely talented jungler who could replace the void left by former jungler Kim “Reignover” Ui-jin. Dardoch was a star on the Immortals roster, but his teammates around him struggled to match his talent level. When the losses started to pile on, Dardoch’s toxic attitude came back again. In Immortals most recent video, you can see that Dardoch’s attitude had not changed since his time on Team Liquid. Immortals players noted how they really never felt like friends and that their relationship was “artificial”.

Dardoch, individually, is one of the most talented players in the region. He literally felt like he had Immortals on his back in some of their games during the regular season.

Moving Forward

Without a doubt, CLG’s roster will be the best one Dardoch’s every played on. If he can continue his stellar play, I don’t see why CLG can’t contend for an NALCS title.

The weakest points of the roster will most likely be in the solo lanes. Top laner Darshan “Darshan” Upadhyaha and mid laner Choi “HuHi” Jae-hyun have been extremely inconsistent on CLG. HuHi did look much improved last split, so there is hope. Darshan can show phenomenal performances one game and then get over aggressive split pushing the next. He’ll need to become more consistent and return to the form he had when he was a contender for best top laner in the region.

With Dardoch coming in as the new jungler, stylistically this will be the first time CLG has had an aggressive early game jungler. Xmithie was more known for tracking the enemy jungler and counter ganking. Dardoch looks to make aggressive plays in the early game.

CLG has been known to start splits very slow, usually not adjusting well to the meta. If CLG struggles early, we could see internal issues arise among players. CLG, in particular, is quite experienced in handling egocentric players having star ADC Yiliang “Doublelift” Peng on the roster for several years. Aphromoo should be able to handle any tension that arises amongst the team, but even Doublelift wasn’t at the same level of Dardoch in terms of toxicity. It will be interesting to see how this unfolds.

CLG has stressed friendship among players over the past few years. If Dardoch can come in and mesh well early, they can contend with the best. If they struggle to adapt to the meta once again, internal team issues could arise.


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Cover photo by: Riot Games

 

Top Ten Players at MSI

The Mid Season Invitational opening ceremony is a day away, and I’ll be looking at the top players from every region playing this week. Many of these players have been around the pro scene for a while and have made a name for themselves as being some of the best in the world at their positions. Let’s take a look:

10. Swordart (Flashwolves Support)

Photo by: Riot Esports

Hu “SwordArt” Shuo-Jie has been in the pro scene since season three. He’s been an integral part of Flash Wolves’ success, often roaming with their jungler, Hung “Karsa” Hau-Hsuan in the early game. This season has been no different. SwordArt has shown excellent performances on meta picks, such as Karma. He ended the LMS spring split atop his position with a massive 11.5 KDA, well above any other support in the region.

In their series against Supermassive, he finished with a KDA of 43, only dying once in the entire series. SwordArt is one of the best supports at setting up plays for his team in the early game. He’ll be vital in Flash Wolves’ success in this tournament.

9. Zven (G2 esports ADC)

Jesper “Zven” Svenningsen has slowly developed into one of the best ADC’s in the world. With the ADC meta shifting back to more traditional style carries, Zven will have a chance to prove why he’s one of the best at his position. Despite his support, Alfonso “Mithy” Aguirre Rodriguez dipping in performance a bit this season, Zven has still been able to dish out damage in mid game team fights. Most of G2’s success comes in the mid game, often waiting for power spikes to hit before breaking the game wide open with a mid game team fight. Zven’s positioning in team fights is excellent, knowing where he can dish out the most damage from a safe distance.

Zven also has some of the strongest laning of all ADC’s at the tournament. He leads EU in CSdiff@10 with a massive 8.0. Him and Mithy can still compete with the best, and will be up against some World class bot lanes.

8. Hauntzer (TSM Top Laner)

Photo by: Riot Esports

Kevin “Hauntzer” Yarnell had one of his best splits on TSM in Spring 2017. With star Yiliang “Doublelift” Peng taking a break for the split, Hauntzer stepped up from the top lane to help be the decisive voice for his team. Despite taking on shot calling responsibilities, Hauntzer’s play did not hinder, it actually got better. With all the talent imported into NA for top laners, Hauntzer held his own and took the title of NA’s best top laner. Hauntzer topped NALCS top laners in DMG% and KDA. He showed excellent performances on a variety of champions as well.

Many believed he deserved the MVP award for the split, but he barely lost out to Phoenix1’s Arrow. He’ll be looking to prove himself on the World stage once again, after struggling to make an impact during their Worlds run last season.

 7. Peanut (SKT Jungler)

Han “Peanut” Wang-ho made a name for himself last season as the starter for ROX tigers. After barely losing to SKT in the semifinals of Worlds last season, Peanut decided to join his rivals this season. Peanut has struggled a bit this season, sometimes getting caught and subbed out for Blank, but he’s still a force in the jungle.

His Lee Sin play has been heralded as some of the best in the world. He has also shown great play on other meta picks, such as Rengar, Graves, and Elise. Along with this, Peanut has had some of the best Dragon/Baron steals anyone has ever seen in pro League of Legends. It’s insane the plays he’s able to pull off.

Peanut will have a chance to win his first international event. With SKT coming in as heavy favorites, anything outside of first will be a failure.

6. Huni (SKT Top laner)

Seung “Huni” Hoon Heo has been a fan favorite for his loving personality and his high play making ability. After spending two seasons playing in Europe and North America, Huni got the chance to play with the best team in the world. He was formerly known for playing hard carry top laners, such as Riven, Fiora, and Gnar, often being criticized for not playing into tank metas.

Many wondered how he’d do under the Korean structure of coaching. On past teams, coaches allowed him to play carry champions, even pulling out Lucian in the top lane in playoffs. He has shown the ability to play tanks, while also still being able to pull out the carry tops when needed for his team. Even when on tanks, Huni has a very strong impact on the game with his teleports and team fighting. He lead the LCK in DMG% for top laners and total KDA.

Playing for SKT has helped Huni become elevated to a World class top laner. He’s more versatile in his champion picks and a huge reason why SKT are favorites to go undefeated here at MSI.

5. Maple (Flash Wolves Mid Laner)

Photo by: Riot Esports

Huang “Maple” Yi-Tang has been a long time mid laner in the LMS region. He’s shown phenomenal performances in previous international events, such as Flash Wolves’ IEM Katowice victory. In their victory over SKT at Worlds last year, his Aurelion Sol was vital in setting Flash Wolves up with an early lead to snowball. Maple has a deep champion pool, being able to play control mages such as Syndra, or assassins like Zed or Leblanc.

Maple had another great season in the LMS region, posting a 7.1 KDA to top the league. Him and jungler, Karsa, have excellent mid/jung synergy that can often net Flash Wolves huge early game leads. They are also excellent at knowing exactly how to finish games with these heavy leads.

Flash Wolves will be looking to Maple once again, as they are heavy favorites to be the ones to slay Korea once again.

4. Karsa (Flash Wolves Jungler)

Hung “Karsa” Hau-Hsuan is one of many talented junglers at this tournament. His early game play making is huge in Flash Wolves’ success. He loves playing high skill early game champions such as Lee Sin, and Elise. He finished the LMS season top in DMG% and KDA for junglers.

In their series against SuperMassive, Karsa jungled circles around Stomaged, gaining huge CS leads and tracking him quite well. Him and SwordArt have excellent jung/supp synergy, usually setting up vision to do aggressive invades or tower dives. Karsa will be vital in his team’s success, with jungle being one of the most talented positions in the whole tournament.

 3. Bjergsen (TSM Mid Laner)

Photo by: Riot Esports

Søren “Bjergsen” Bjerg has been the star mid laner for Team SoloMid since taking over for owner Andy “Reginald” Dinh in season four. Bjergsen has been a vital part of TSM’s organization, being the only stable member in the past seasons. TSM has literally built the team around him, as he’s slowly just become the best player in the West. His spring season started off a bit slow, as TSM was adjusting not playing with Doublelift, but since then he’s regained his MVP form. He finished the NALCS spring split as leader in total KDA and CSdiff@10.

Bjergsen has slowly taken the title of the Western GOAT for pro League of Legends. He’s become the face for esports talent in North America, and continues to play the game at an extremely high level. The only knock on him is international success. TSM as a whole have one IEM Katowice title in terms of international success. MSI gives them the chance to prove that North America is a region to be on the lookout for.

2. Bang (SKt ADC)

Bae “Bang” Jun-sik has been the starting ADC for their past two Worlds titles. It sometimes feels Bang is underappreciated on a roster full of stars and goofy personalities. Bang has been a consistent carry for SKT, always dishing out damage from a safe distance while also being one of the best laning ADC’s.

He lead the LCK in total KDA for ADC’s while also averaging the highest CSdiff@10 with 8.2. Bang also dished out the highest damage per min among ADC’s. He has shown phenomenal performances on high skill carries such as Ezreal, and even pulled out some amazing Twitch performances in the LCK finals. Bang will look to add another MSI title to his belt as he looks to dominate the bot lane once again.

1. Faker (SKT Mid laner)

Photo by: Riot Esports

Lee “Faker” Sang-hyeok will forever be known as one of the best League of Legends players of all time. He has become known as the best mechanically skilled pro player, while also having the awards and team achievements to back them up. Three world titles, multiple MVPs, along with many Korean esports awards to boast. Since season three, Faker has consistently been the star player of SKT. When they decided to roster change, only him and Bengi were left from the original championship roster. Faker often draws a ton of jungle pressure due to people just knowing how good he is. It opens up a lot of options for the rest of this talented roster.

His impact on the game is unmatched. Faker has become the face of professional esports. When others ask who’s the best player in League of Legends, people will say Faker. His legacy is continually growing, as SKT dominated KT in the LCK finals. He’ll look to add another MSI title to his legacy.

Cover photo by: Riot Esports

MSI kicks off Wednesday!

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MSI 2017 Karma Support

Karma at MSI: Who Played It Best?

Karma was played a total of nine games between rounds two and three of the Play-In stage at Mid-Season Invitational. She was played eight times as a support in the bottom lane and once in the mid lane. Seeing as Karma has become a contested support champion, and support players are often overlooked, it is important to see which pros are contributing most with The Enlightened One.

1. SwordArt (Flash Wolves)

Judging Hu “SwordArt” Shuo-Jie off of one game seems unfair, but against Supermassive he played much better than any other support Karma listed below. He ended with a 19.0 KDA, 76% kill participation, and 326 damage per minute – far ahead of everyone else.

What truly sets SwordArt apart, though, is his positioning. SwordArt positions himself in ways that enable his teammates to play aggressively, engage, and escape. He was one of few Karma supports to choose Exhaust as a summoner spell, which he utilized beautifully against Lee Sin and Fizz to reduce damage and speed. Finally, Redemption placement allowed Flash Wolves to consistently turn fights back in their favor.

2. Biofrost (TSM)

TSM’s support played Karma in their three wins to reverse sweep Gigabyte Marines. Vincent “Biofrost” Wang plays teamfights exceptionally with Karma. He consistently damages, roots, and shields the correct champions to make the best of situations. Biofrost gets into Ignite range several times to finish off low-health enemies. He outplays several of GAM’s players throughout the series. However, GAM baits and outplays Biofrost a couple of times, too.

There were a handful of times during the series that WildTurtle and Biofrost seemed to be out of sync. WildTurtle mispositions, gets caught out, which forces Biofrost to run or die. A 4.4 KDA, 67.4% kill participation, and 266 gold ahead at 10 minutes are solid statistics. However, Biofrost averaged 22.6% of TSM’s death share on Karma.

3. Dumbledoge (Supermassive)

As a veteran of international competition, it is not surprising that Mustafa Kemal “Dumbledoge” Gökseloğlu plays over-aggressively. One of Karma’s strengths as a champion is her acceleration and shielding, which tend to give support players a false sense of security for roaming, face-checking, and engaging fights. Gigabyte Marines punished Dumbledoge’s tendency to overextend less frequently, but it was blatantly obvious against Flash Wolves. Watching the highlights, notice the moments where he gets chunked and survives against GAM, but locked down and deleted against FW.

There are several moments where Dumbledoge decides to shield himself rather than primary carries. His average numbers on Karma are middling to low: 2.6 KDA, 60.5% kill participation, 22% death share, and 106 experience ahead at 10 minutes. Flash Wolves’ routing of Supermassive skews the statistics, which is not entirely Dumbledoge’s fault, but his gameplay overall was not great on Karma.

4. Archie (Gigabyte Marines)

Gigabyte Marines had firm showings against TSM and Supermassive last weekend. However, Minh “Archie” Nhựt Trần did not play very well on Karma. His positioning and decision-making were not the best. And even though he was present during key fights, he did not contribute much with the champion. Flashing directly into high damage, overstaying fights instead of fleeing, hesitating to peel, and other misplays are in the highlights.

While Archie maintained a decent KDA on Karma throughout the tournament, 5.0, he averaged a 25% share of Gigabyte Marines’ deaths. Archie also averaged 62.5% kill participation, 164 damage per minute, and 7.6% of his team’s damage – all very low for support Karma. Finally, Archie started out 206 experience behind at 10 minutes, which is significantly worse than the other supports listed above.

MSI Player-Champion Statisticshttp://oracleselixir.com/statistics/champions/2017-spring-players-by-champion/

Conqueror Karma Splash Imagehttp://www.surrenderat20.net/2017/04/411-pbe-update.html


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Mid Season Invitational Power Rankings

MSI will officially begin Wednesday as TSM, Flash Wolves, and Gigabyte Marines have earned their spots through the play-in stage. TSM looked shaky, needing a reverse sweep to take down Gigabyte Marines. It will definitely be interesting to see how the teams come out. Will G2 finally play well on the international stage? Can TSM bounce back from their poor performance? Can Gigabyte Marines make a Cinderella Run? Here are my power rankings of the teams heading into the Midseason Inviational.

1.SK Telecom T1 (Korea)

This should come to no surprise to fans and analysts. Korea as a region and SKT as a team have dominated the LoL scene for quite some time now. They’ll be looking to assert their dominance even more if they can go through MSI undefeated. SKT holds some of the best players in the world at each of their position.

Their most infamous has to be their mid laner, the GOAT, Lee “Faker” Sang-hyeok. As long as Faker is on this team, you can bet on them being World contenders for awhile. Alongside Faker, has been his head coach since the beginning Kim kkOma Jung-gyun. Kkoma has been praised for being the best coach in League of Legends, having led SKT to all their World Championships. He’ll look to add a back to back MSI title to that list.

2. Flash Wolves (Taiwan)

Photo by: Riot Games

Flash Wolves may play in a top heavy region, but despite this, they’ve showed consistently time and time again that they cannot be underestimated. Coming off a successful IEM win at Katowice, Flash Wolves will look to surprise spectators and continue their reign as the “Korean Slayers”.

Flash Wolves play an aggressive style, often making plays in the early game with jungler  Hung “Karsa” Hau-Hsuan and support Hu “SwordArt” Shuo-Jie looking to make plays. Not only can they build big gold leads in the early game, they know how to properly finish games as well.

Flash Wolves came into the season sporting a new ADC in Lu “Betty” Yuhung who looks to get better and better every time we see him. Betty finished their series against SuperMassive with a monstrous KDA of 36, only dying once the whole series. Their longtime jungle/mid duo of Karsa and Huang “Maple” Yi-Tang have not shown any signs of slowing down. They had a phenomenal performance against SuperMassive, dominating their opponents. Flash Wolves have the best shot at upsetting SKT here at MSI.

3. G2 Esports (Europe)

Despite G2 having not played a game at MSI yet, they definitely showed a dominant run in playoffs en route to their third European championship. Everyone from G2 are ready to finally prove that they can perform well on the international stage. Maybe with the help of sports psychologist, Weldon Green, they can finally get that monkey off their back of choking internationally.

Mid laner Luka “PerkZ” Perković in particular will have lots of pressure as he’s become known for not playing well in international competitions. If he plays well, G2 can definitely make a decent MSI run. G2’s bot lane of Jesper “Zven” Svenningsen and Alfonso “Mithy” Aguirre Rodriguez will be one of G2’s power positions. With the meta shifting back to “carry style” ADC’s, G2’s bot lane can definitely have a major impact in games.

What’s worrying is how long their games tend to go. Against some of the best teams in the world G2 will need to have the ability to close out games or risk failing in international play once again

4. Team we (China)

Team WE is a name that’s been around professional LoL for some time now. Once a powerhouse in their region, they’ve returned to take the throne as the number one team in China. After years of mixing rosters, they finally found success dropping only a single game en route to their 3-0 sweep of Royal Never Give Up in the LPL finals. They don’t play the stereotypical play style of all aggressive early game teams we’ve seen in the past from China.

WE plays much more controlled and teamfight well in the mid/late game. Jungler Xiang “Condi” Ren-Jie is an absolute monster and will be essential in WE’s success. In the mid lane, Hanwei “xiye” Su, has a deep champion pool and has shown good performances on both control mages and assassins. He had the 2nd best KDA in the LPL for at 4.7.

China has since fallen off from being the heralded “2nd best region”, but WE will look to prove that they are still one of the best.

5. Team SoloMid (North America)

Photo By: Riot Games

TSM looked shaky in their play-in series vs. Vietnam’s Gigabyte Marines. It felt like they were heavily disrespecting their opponents going for questionable invades and teamfights almost expecting the other team not to be prepared. This caused them to go down 2-0 in the series, before reverse sweeping their way to victory.

That series had many North American fans breathing sighs of relief. TSM will be heavy underdogs now at this point of the tournament if they struggled that heavily against a wild card region.

Even in the reverse sweep, their last two wins were not clean by any means. Gigabyte Marines showed the capability to gain early leads off some poor play out of TSM. Gigabyte Marines nearly had the series in game four, before overstaying in TSM’s base which ultimately led to TSM’s victory.

In particular TSM’s adc, Jason “Wildturtle” Tran had an awful series, dying in a winning 2v2 and often getting caught out of position while only having a 52.9 kill participation percentage. He’ll need to step up big time if TSM wants to finish in the top four of the group stage.

6. Gigabyte Marines (Vietnam)

Although they are the wildcard representative of MSI, their play-in stage performance was amazing in terms of Wildcard performances in international tournaments. Gigabyte Marines gave North America’s TSM a run for their money, nearly taking the series. Maybe some nerves and lack of experience, forced a bad call to try to end the game that resulted in a throw, but nonetheless this team has impressed.

Đỗ “Levi” Duy Khánh has been an absolute monster this whole tournament. He’s currently 2nd in KDA and first in DMG% among junglers who have played at MSI so far. Gigabyte Marines rely heavily on him to setup plays in the early game to snowball leads. It will be interesting to see how he matches up against the likes of SKT’s Peanut or Flash Wolves’ Karsa.

One of their weak points will definitely be in top laner Phan “Stark” Công Minh. Stark showed some great performances on Gragas during their series against TSM, but was non existent if not on that particular champion. In game three, he was constantly solo killed by Hauntzer’s Gragas and never seemed to comeback from it throughout the series.

Despite losing a close series to TSM, the group stage will be best of 1. Don’t be surprised to find Gigabyte Marines apart of the top four once the group stages conclude at MSI.

Cover photo by: Riot Games

Tune in Wednesday for the opening ceremonies of MSI on May 10

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Franchising in the World of Esports Part 1

According to multiple sources, Riot has decided to scrap the relegation model and move to franchising in 2018. The first taste of this will be in the LPL where they will officially move to the new model this summer. All of this came after Blizzard similarly announced that they would be franchising for 2018 as well. Now that we got the old news out of the way, let me tell you why franchising is the best thing for League of Legends and Esports as a whole.

Many people have given reactions and opinions to this news. In this three-part series, I will also be putting my opinion out there. I plan to tell you how I envision the new structure could work and some of the realities of it all.

Academy Teams…

To start, I have been asking for Riot to do this since around this time last year. After owning GameHausGG for a few months, I could already see the struggle of even attempting to get a team into Challenger, let alone LCS. The amount of money it would cost was unreasonable (unless you had a lot of backing), and players were and have always been extremely flaky. There is no set system or organization to the whole thing. Players, coaches, and even owners are still as unreliable as ever. (We wrote about the recent Blue Rose debacle)

Image by: Yahooesports.com

With all that in mind, I have personally found that there needs to be a real structure in place. Trying to get to Challenger is what every amateur team strives for, yet many of the best never reach it because of “Academy” teams, or as I like to call them, “ways for their mother teams to get more money by selling off their LCS spot.” Academy teams are a major reason why the Challenger league is not only boring, but also a waste of time.

Normally these teams consist of four reject vets and a rookie, Flyquest being the outlier. The mother teams take a chance because they know it wont cost them much, and it gives these players a chance. Then they normally win due to better backing and they are sold to the highest bidder.

For those of you who may argue that this is a common practice, please look at the closest comparison, the EPL. Relegation happens all the time, but teams do not create sister or ‘Academy’ teams and then sell their spots.

While I understand that many of the owners are losing money, this system will help them short term, but may hurt them long term. Luckily it is rumored that Riot has decided to ban Academy teams.

So far Overwatch has not had this problem, but they also have not been established as long. For now I think that Academy teams will not be something that plagues the new Overwatch league.

CHALLENGER TURNS INTO THE MINORS?

Luckily I believe franchising will end and fix all of these problems in Challenger.

Challenger is the perfect opportunity to develop League of Legends’ next stars. While it has done that to a certain degree, it needs to be an established minor league. They can model it after the minor leagues in baseball, or an even better comparison would be the D-League in the NBA.

Image by: http://faculty.de

This developmental league would allow for players to hone their skills. Every team could be associated with a pro team where they could call up or send down players.

It would be its own league that could be promoted as such. The players would get their chances to shine, and those of us who watch League of Legends religiously could have a new thing to complain about, teams not making certain call-ups and sending certain players down.

Overwatch could very easily institute a similar approach. A developmental league of some type for Overwatch would be extremely beneficial as we barely have any established players, teams, or even styles to the game yet.

So what would adding minor leagues solve?

To start, it would allow for the player pool to grow immensely. People could actually have a better chance of being picked up by orgs to be developed in the Minors just like they do in traditional sports. This could have a huge trickle down effect as well.

Colleges could groom the players thus adding another league, again similarly to traditional sports. Then teams could have scouting departments that could either pick players up or they could even do a developmental draft. That would be the dream. Tell me you wouldn’t watch a League of Legends or Overwatch developmental draft? Your favorite team could pick the next big star and the hype would be all too real. But, I must remind myself, one step at a time.

Also these minor leagues would give players more of a chance to go professional and build their own brand. For now it is all about players trying to grind in solo queue and hope that they get picked up. All the while they are still living at home with no guarantees of a potential career.

Lastly, this would give the players at all levels some real stability and organization. Signing with a team and being in their minor league system allows for these players to get a good contract and know that they could be called up at anytime. They would not have to wait and hope that their team would play into the main league. Also they would know that they are affiliated with an established brand. They would not have to create their own, the fan base would already be there for them.

The Fans

So why would you, as a fan, want this minor league or Challenger system?

Courtesy of: Polygon.com

I will start with the most obvious answer, more games and players for you to watch. There would be series of your favorite game being played more often. You could watch these lower leagues to try and see if your team has some good potential talent to bring up and help the roster, or if they need to bring in different talent. Also you could just watch good gaming all the time.

Another reason is that this system would help the established teams quite a bit. Sponsors would be way more likely to invest in this type of system. You know why? Because they have seen it work with traditional sports. Investors and sponsors are more likely to give their money and time if they know something works.

Lastly, this would also create the possibility of even more teams in the league. League of Legends for example, only has 10 teams in NA and EU. Wouldn’t it be awesome if they had more? With an established minor league system, more people would want to be owners. They would understand the organization better and feel better about establishing a new team. With that, they would establish more minor league teams.

Conclusion

I feel as though I have opened Pandora’s Box with all the possibilities of a minor league system. The new franchising could offer all of this and more.

It also could not solve anything with regards to Challenger and the amateur scene of esports.

Honestly, it will depend heavily on the owners and the companies like Riot and Blizzard.

I understand that many people want esports to be different than traditional sports and they are against the ideas of franchising. My only response is, who cares? They will model it after these traditional sports because that model works. In my opinion, doing it like this will ensure that esports is more than a fad. It can last for decades and people can feel comfortable growing up watching Bjerg or Faker and knowing their legend will continue like Babe Ruth’s or Michael Jordan’s.

Wow, this is only Part 1! Tomorrow I will be looking at how franchising will grow each esport and their individual leagues.

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