With patches every couple of weeks, TFT players need to make sure that they are keeping up with all of the changes. Some are extremely important and can change the Meta immensely, while others likely won’t. In this case, the TFT 12.16 Patch Notes will definitely be bringing changes. It is important for players to stay up to date on what changes are coming and how they could affect them. With that, here are the TFT Patch 12.16 Notes.
[Related: TFT 12.15 Patch Notes: All Comps Buff]
Large Changes
Traits
- Bruiser Health: 200/325/450/700→ 200/325/500/800
- Cavalier Armor & MR: 35/60/85/110→> 35/55/75/100
- Trainer, Nomsy base Fireball Damage: 85/110/140/175→ 85/105/125/155
- Tempest Bonus Attack Speed after lightning strike : 20/50/100/200%→ 20/50/120/250%
Champions
Tier 1
- Ezreal
- Attack Damage: 40→ 35
- Attack Speed: 0.6→ 0.65
Tier 2
- Braum
- Attack Damage: 50→ 70
- Kayn
- Max Mana buff: 0/45→ 0/30
- Armor & Magic Resist: 25→ 35
Tier 3
- Diana
- Pale Cascade Damage per Orb: 80/90/110→ 90/105/120
- Pale Cascade Total Damage: 400/540/770→ 450/630/840
- Lee Sin
- Max Mana buff: 40/100→ 30/90
- Ryze
- Attack Speed: 0.65→ 0.7
Tier 4
- Daeja
- Armor & Magic Resist: 40→ 30
- Windblast passive Damage: 25/40/150→ 20/35/150
- Shi Oh Yu
- Jade Form Damage Reduction: 20/25/50%→ 15/20/50%
- Syfen
- Attack Damage: 110→ 100
- Armor & Magic Resistance: 70→ 60
- Xayah
- Attack Damage: 70→ 75
- Feathers FLY! base Feather Damage: 12/20/60→ 15/20/60
Tier 5
- Pyke
- Death From Below Damage: 325/450/15000→ 375/475/15000
- Death From Below Secondary Damage: 150/250/15000→ 180/250/15000
- Yasuo
- Health: 1100→ 1000
- Sweeping Blade Attack Damage ratio: 160/200/3000→ 150/180/3000
Items
- Statikk Shiv magic damage Damage: 60→ 50
- Radiant Statikk Favor (Radiant) magic Damage: 100→ 75
- Zz’Rot Portal Voidspawn Health (Stages 2/3/4/5+): 1350/1600/1900/2250→ 1200/1450/1700/2000
- Zz’Rot’s Invitation (Radiant ZZ’Rot) Voidmother Health (Stages 2/3/4/5+): 3000/3400/3800/4500→ 2500/3000/3500/4000
Augments
- Axiom Arc I / II Mana on kill: 20/30→ 25/40
- Best Friends Attack Speed: 10/20/30%→ 10/15/20%
- Cybernetic Augments (Implant, Shell, and Uplink) Health: 125/200/300→ 100/150/250
- Hot Shot (Cannoneer) max Health true damage burn: 8%→ 6%
- Lategame Specialist Gold Granted at Level 9: 40→ 45
- Personal Training Base Health granted for units adjacent to Bruisers: 30→ 40
- Rich Get Richer+ Gold Granted: 15→ 18
- Scorch (Ragewing) Damage Amplification: 33%→ 25%
- Weakspot reduced healing duration: 5→ 3 seconds
- Windfall Gold: 20/30/40→ 25/35/45
Small Changes
Traits
- Guild: Changed the way the trait is displayed in the trait tracker to make it take up less space.
- Scalescorn bonus Magic Damage Percent: 15/50/125→ 15/50/115%
- Shimmerscale, Draven’s Axe Cash Out Gold: 8→ 7
Tier 1
No changes
Tier 2
- Yone
- Way of the Hunter bonus on-hit Magic Damage: 90/150/225→ 90/140/215
Tier 3
- Elise
- Venomous Bite Damage: 210/260/310→ 230/270/310
Tier 4
- Sona
- Crescendo Damage: 250/350/1000→ 250/375/1000
Tier 5
- Ao Shin
- Spell Damage: 225/400/2500→ 225/385/2500
- Shyvana
- Starting Mana buff: 0/60→ 15/60
Items
- Ionic Spark magic Damage max Mana ratio: 200%→ 185%
- Sunfire Cape Health: 300→ 250
- Rocket Propelled Fist (Ornn item) Health: 350→ 300
- Urf-Archangel’s Staff (Radiant) Starting Ability Power: 30→ 40
- Luminous Deathblade (Radiant) Attack Damage: 50/75/100→ 55/85/115
- Demon Slayer (Radiant) base increased damage: 35%→ 40%
- Demon Slayer (Radiant) Health threshold: 2200→ 2000
- Rabadon’s Ascended Deathcap (Radiant) Ability Power: 120→ 125
- Spear of Hirana (Radiant) Ability Power: 20→ 30
Augments
- Press the Attack (Swiftshot) max Health percent Damage: 5%→ 4%
Hyper Roll
- Personal Training (Augment) Base Health granted for units adjacent to Bruisers: 60→ 80
- Zz’Rot Portal Voidspawn Health (Stages 1-4/5-7/8+): 1350/1900/2250→ 1200/1700/2000
- Zz’Rot’s Invitation (Radiant ZZ’Rot) Voidmother Health (Stages 1-4/5-7/8+): 3000/3800/4500→ 2500/3500/4000
Bug Fixes
- A Healing Tooltip: Hextech Gunblade now specifies that it heals the lowest percentHealth ally
- Xayah, Corki, and Talon now have their Attack Damage ratios in their tooltips
- Zhonya’s Hourglass now specifies that the holder is untargetable when the stasis effect is triggered
- Sy’fen tooltip now correctly specifies a 2.5 hex dash range.
- Fixed a Hyper Roll bug where players hit level 8 and level 9 one round later than intended.
- Fixed a bug where some missions didn’t progress in Hyper Roll and Double Up.
- Can’t hit what you can’t see: Shen dodge zone displays properly at all star levels.
- Lillia’s second cast now hits her target even if she dashes.
- Shyvana will now move into range if there are no targets within range when casting Flame Breath
- Qiyana will now move into range if there are no targets within range when casting
- Shi Oh Yu’s third attack knock-up will now trigger at the target’s location if the target is out of Shi Oh Yu’s base attack range
- Volibear chain lightning should no longer appear to chain off of the board
- Fixed an issue where the overtime VFX would sometimes continue to play on a player’s screen after a PvE round.
- Zoe will no longer give Armor and Magic Resist from Kayle’s Intervention to the same unit multiple times from a single cast if her total targets she’s trying to cast on is greater than her total living allies
- Ragewing champions no longer gain Rage when equipped with a Mana item while they are enraged
- Runaan’s Hurricane no longer deals Scalescorn’s bonus magic damage
- Astral will now use previous combat to determine Astral star levels
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