With patches every couple of weeks, TFT players need to make sure that they are keeping up with all of the changes. Some are extremely important and can change the Meta immensely, while others likely won’t. In this case, the TFT 12.14 Patch Notes will definitely be bringing changes. It is important for players to stay up to date on what changes are coming and how they could affect them. With that, here are the TFT Patch 12.14 Notes.
[Related: TFT 12.13 Patch Notes: ASol Getting Reworked Here Too]
System Changes
Krugs (Stage 2-7) is now guaranteed to always have at least one item
Armory Timers
Armory selections (Tome of Traits, Ornn Items, Radiant Items) now have their own timer displayed so you know how long until it will choose for you!
Large Changes
Traits
- Cavalier charging Armor & Magic Resist: 40/60/80/100 ⇒ 35/65/95/125
- Dragonmancer base Ability Power: 15/35/60 ⇒ 18/40/70
- Guild base Attack Damage bonus from Talon: 10 ⇒ 5
- Mirage Executioner Critical Strike Heath percentage threshold: 25/50/75/100% ⇒ 50/65/80/100%
- Mirage Executioner Critical Strike Damage bonus: 35/40/45/50% ⇒ 20/30/40/50%
- Mirage Spellsword Ability Power per auto attack: 6/9/12/16 ⇒ 6/10/14/18Tempest percent max Health Damage: 10/20/30/45% ⇒ 5/20/35/50%
- Warrior empowered attack chance to Proc: 33% ⇒ 50%
- Warrior empowered attack bonus Attack Damage ratio: 120/220/420% ⇒ 80/175/325%
Champions
Tier 1
None
Tier 2
- Nami
- Ebb and Flow Healing: 275/300/325 ⇒ 175/200/225
- Ebb and Flow Damage: 100/150/200 ⇒ 150/200/250
Tier 3
- Anivia
- Mana buff: 45/90 ⇒ 40/80
Tier 4
None
Tier 5
- Aurelion Sol
- Health: 900 ⇒ 1000
- Max Mana buff: 40/90 ⇒ 0/60
- Black Hole Damage: 350/475/5000 ⇒ 400/700/5000
- Black Hole time until increased size and damage: 20 sec ⇒ 15 sec
- Black Hole increased damage amplification after 15 sec: 50% ⇒ 33%
- Ao Shin
- Health: 900 ⇒ 1000
- Lightning Rain Damage: 240/400/2500 ⇒ 210/400/2500
- Mana reduction: 20 ⇒ 10
- Shyvana
- Health: 1200 ⇒ 1000
- Armor & Magic Resist: 55 ⇒ 70
- [NEW] Flame Breathe deals flat magic damage rather than percent max Health damage
- Flame Breathe Damage: 1200/1800/30000
- [NEW] Shyvana can no longer be affected by crowd control during her dive bomb
- Zoe
- Starting Mana nerf: 50/100 ⇒ 30/100
- Final Spark Damage: 425/650/9001 ⇒ 375/575/9001
- Daisy Health: 1600/2600/10000 ⇒ 1600/2800/25000
- Daisy’s Shockwave Damage: 750/1500/10000 ⇒ 500/1000/10000
Items
- Deathblade Attack Damage: 40/60/80 ⇒ 35/50/65
- Luminous Deathblade (Radiant) Attack Damage: 60/90/120 ⇒ 50/75/100
- Morellonomicon Ability Power: 30 ⇒ 50
- More More-ellonomicon (Radiant) Ability Power: 50 ⇒ 80
- Thief’s Gloves odds of getting better item combinations at Level 6 and higher have been increased
Augments
- Cruel Pact REWORKED: Now costs 6 Tactician Health (up from 4 Health) to buy 4 XP, but you restore 3 Health per turn
- Devastating Charge base Damage: 75 ⇒ 85
- Gadget Expert bonus Damage: 40% ⇒ 33%
- Gear Upgrades base bonus Increase: 200% ⇒ 250%
- Heroic Presence max Health percent Damage: 6% ⇒ 7%
- Luden’s Echo I Damage: 60/80/100/120 ⇒ 40/70/100/130
- Luden’s Echo II Damage: 85/110/135/160 ⇒ 55/90/125/160
- Luden’s Echo III Damage: 120/160/200/240 ⇒ 90/140/190/240
- Ricochet bounce damage reduction: 50% ⇒ 33%
- Reckless Spending buffs Shimmerscale champions ⇒ Buffs Shimmerscale champions and all champions holding Shimmerscale items
- Reckless Spending Damage amplification: 50% ⇒ 40%
- Assassin Crown grants an Infinity Edge ⇒ grants a Hand of Justice
- Cavalier Crown grants a Sunfire Cape ⇒ grants a Redemption
- Guardian Crown grants a Gargoyle Stoneplate ⇒ grants a Sunfire Cape
- Revel Crown grants a Statikk Shiv ⇒ grants no item
- Scalescorn Crown grants a Giant Slayer ⇒ grants a Hand of Justice
- Shimmerscale Soul grants a Kayn ⇒ grants a Volibear
- Tempest Crown grants a Hand of Justice ⇒ grants a Statikk Shiv
Small Changes
Traits
- Astral 9 Orb Item Component drop frequency: 30% ⇒ 75%
- Guardian Shield Health ratio: 30/45/65 ⇒ 30/50/75%
- Jade Statue bonus Attack Speed: 20/40/60/100% ⇒ 15/40/70/200%
- Revel firecracker Magic Damage: 130/160/210/280 ⇒ 110/150/210/290
- Scalescorn bonus Magic Damage: 15/50/100% ⇒ 15/50/125%
Champions
Tier 1
None
Tier 2
- Ashe
- Attack Speed: 0.75 ⇒ 0.7
- Max Mana buff: 50/100 ⇒ 40/90
Tier 3
- Illaoi
- Health: 800 ⇒ 750
- Sylas
- Mana nerf: 60/120 ⇒ 60/130
Tier 4
- Idas
- Golden Scales damage reduction: 35/50/300 ⇒ 35/55/300
- Golden Scales self heal: 450/550/2500 ⇒ 450/600/3000
- Sy’Fen
- [NEW] Sy’fen’s bite after charging can no longer be dodged. Tooltip has been updated to specify this.
- Sy’fen Tooltip Fix: Now correctly states that Sy’fen charges toward the farthest enemy within 2.5
hexes (used to incorrectly say 2 hexes)
Tier 5
- Pyke
- Armor & Magic Resistance: 30 ⇒ 40
Items
- Anima Visage is no longer unique
- Infinity Force is no longer unique
- Randuin’s Sanctum is no longer unique
Augments
- AFK you can no longer move items while AFK is active
- Electrocharge I Damage: 60/75/90/105 ⇒ 50/70/90/110
- Electrocharge III Damage: 115/145/180/220 ⇒ 115/155/195/235
- Featherweights III Attack & Move Speed: 55 ⇒ 60%
- Jeweled Lotus Critical Strike Chance: 20% ⇒ 25%
- Recombobulator: Dragons can now only transform into other Dragons, and non-Dragons can only transform into other non-Dragons. Tooltip has been updated to reflect this
- Trade Sector+ Gold: 5 ⇒ 8
Attack Damage
Attack damage was rebalanced with all champions. Please refer here to see all of the changes.
Bug Fixes
- Removed the Mana icon in Blue Battery
- Glamorous Gauntlet (Radiant Jeweled Gauntlet) now shows the bonus AP in yellow text
- Bless this tooltip: Blue Blessing (Radiant Blue Buff) now states that it grants 50 starting Mana
- Star Bardian: Astral shop odds are now affected by Bard and High-End Shopping
- Varus no longer stops attacking when his tendrils spread out of his primary target
- Manazane and Radiant Blue Buff now work with Ragewing units
- Umm what?: Summoned units no longer become invincible when their owner surrenders mid combat
- Cannoneer emblem no longer causes Swain to stop using his spell, and no longer sometimes replaces Elise, Sy’fen, and Shi Oh Yu spells with the cannon shot
- Dodging the VFX: Shen dodge VFX now plays at 1 starYasuo’s 3rd slash will now deal damage to units that are immune to crowd control
- Fixed most (hopefully all) of Corki’s spell fizzling. Fixing fizzles is always tricky and Corki has been especially tough, but hopefully we’ve gotten rid of most of his fizzles. If you still see any fizzles, please let us know
- Fixed an issue allowing 3 Trait Augments to be offered together
- Trainers can no longer gain extra Snax under specific circumstances
- Sy’fen will now cast his Ability while under the effects of Edge of Night and Zhonya’s Paradox
- Mages will now retain the proper amount of Mana with Axiom Arc if they kill units during their first cast
- Fixed Radiant Spear of Shojin’s Mana gain VFX
- If Zoe’s target dies during her first cast and her 2nd Mage cast is Daisy, she will now spawn Daisy at her own location instead of not spawning Daisy at all
- Units should now properly try to star up after Recombobulator transforms them
- Arena lighting now properly updates when traveling between Arenas
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