Wild rift received a New Patch so here’s the new Tier list for the high elo. To help players understand which champions dominate and which fall off, here is a Wild Rift Tier List ranking the best and worst picks for each role. When considering the hierarchy of champions, this specific tier list assumes those utilizing the champions understand how to play them. In essence, this Wild Rift Tier List is for the high elo. The visuals provide the comprehensive list, with some noteworthy pick for each role explained thereafter.
Be sure to check out their channel by clicking the link below for a video version of the guide.
[Related: Wild Rift Patch 3.0B Analysis]
For the Baron lane Garen is the pick of the patch. He’s by far the most annoying champion to deal with up there and just doesn’t die. Be it weak or strongside he’s going to be the choice when it comes to winning some LP with little to no effort.
Building items such as Black cleaver and sterak’s gage make him even more durable AND grant him some extra strength when it comes to dealing damage. Not only that but he’s also able to survive any matchup thanks to his second ability and even when put into a 1v2 you’re still a force to reckon with.
The quick use of his first ability in combination with ignite and ult make it really hard to just take trade without suffering some losses.
Exactly this combination of spells is also the main threat Garen poses throughout the later stages of the game. Regardless of anything, players can always just flash into the ADC’s face and full combo him into the next game. For any ADC out there, Garen exists because he’s going to make their life kinda bad.
Next up comes Fiora who is still a massive pain to deal with. However it’s not the baron lane that suffers from her – it’s basically every lane. Due to her appearance in jungle a lot of champions need to fear for their lives as this champion still features a very unhealthy kit for the game. Being able to negate incoming damage and every negative effect really is a game changer when it comes to skirmishing.
Not only that she’s also slippery and got a lot of sustain thanks to her vital mechanic. That is also one of her core mechanics – she is a duelist and as a duelist she wants to dance around her opponents which is even more emphasized thanks to those vitals. Dancing around them and hitting those marks grant her healing and deal some extra true damage to the enemy. Combining this with her auto attack reset on her third ability and her first ability lunge make it really obnoxious to deal with her.
And once she starts snowballing most already know what is going to happen. She’s going to run the opponent down regardless.
Next up comes a champion that is just insane in terms of scaling and control: Corki. The benefits of this champion are just insane – he’s good throughout every phase of the game and turns into a late game hype carry with the ability to poke enemies down from range. One could say that he’s a combination of a typical ADC and a mage like Ziggs or Orianna. Another nice feature of this champion is the type of damage he deals.
80% of his auto attacks are magical damage and 20% physical – however all of his spells apart from his third ability exclusively deal magic damage! The third ability deals 50% physical and 50% magical damage while at the same time reducing both armor and magic resistance of the targets it hits.
But now time to discusst why this champion is as good as he is:
For one itemizing magic resistance is really annoying in this game as for example maw of malmortius and sterak’s gage don’t work together. Instead buy both of those items but lose one of the unique effects – which is really painful – so it’s highly recommended to do that!
Wait, who’s this? Corki again? Yep – It’s Corki – again.
And the same thing from above still applies but adding some more information as to why he can be played on both positions. Players may also play him in the baron lane but it’s not included – it’s perhaps a bit too exotic!
During the laning Phase Corki can just neutralize anyone he’s facing by just throwing his first ability into their face. Doing that allows him to safely farm while poking out the enemy. Also another neat thing about Corki is the amount of burst damage he has. Using his first and third ability paired with auto attacks adds up to a lot of damage whenever somebody tries to turn and fight. Outside of lane he’s also quite the troublesome guy to deal with – at the 4 minute mark he can pick up the package and force the enemy to retreat from an objective.
If the enemy chooses to stay Corki may then cut off their escape OR chase them down depending on the situation. Also splitting the fight is a valid option because the package’s damage is quite over tuned the moment people step on it. And before moving over to the support Wild Rift Tier List here is another trick for Corki enjoyers:
Whenever full on rockets cycle the small ones and prepare a big one as a way to a fight. That way you’re able to dish out massive damage from the get go rather than chipdamage.
Don’t build tank, go AP!
Last but not least comes the support role. And for this patch here is a gem: Rakan! Contrary to public belief it would be a crime against humanity to build this champion as a tank. So rather than doing that, what about building a Rod of Ages and an Ardent Censer?
For those unhappy with the Rod of Ages, they can still just buy Ardent Censer as this item grants very nice stats. HP, Movement speed, AP and Ability haste in one item and on top of that grants allies an insane buff. In combination to that please make sure to pick up electrocute to hurt extra hard – enemy squishies hate this trick as since it can literally one shot them with a full combo.
During the laning phase be a bit mindful as putting Rakan at risk engaging level 1. After hitting level 2 however Rakan easily dash out if when choosing to go for his third ability. Outside of laning, look mainly at the usage of cooldowns. Wasting his ultimate for a worthless kill right before an objective is not the right move in most instances. Rather keep Rakan’s ult to carry the objective fight – easy money and easy FF for the enemy team.
Hopefully, this Wild Rift tier list helps organize the overall meta effectively. But keep in mind, every champion is viable in their own regard. Some simply provide more visible and abusable strengths than others, thereby their higher ranking in the list. As with any Wild Rift Tier List, treat this more as an opinionated ranking than a definitive hierarchy targeted towards a specific type of play. Of course, the informant ranking the picks is challenger so there’s definitely some credentials behind the opinions.
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