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wild rift patch notes

Wild Rift patch 4.3a notes: Vladimir release, Annie rework, more

Wild Rift patch 4.3a is supplementary patch, providing minor gameplay changes and balance. There’s nothing incredibly game breaking included in this update, since it’s a bigger focus on balancing the preexisting meta rather than pushing it forward.

From champion buffs and nerfs to other gameplay changes, here is the full Wild Rift patch 4.3a notes.

Video: Soul Fighter 2023 | Official Event Trailer - League of Legends: Wild Rift

Soul Fighter 2023 | Official Event Trailer – League of Legends: Wild Rift

What’s changing in Wild Rift patch 4.3

Vladimir release

According to Riot, Vladimir is set to release on August 17, a solid two weeks after the patch’s initial launch. This seems to be a bit different from Riot’s original release trends, especially considering Hecarim isn’t launching at the same time.

Annie rework

On August 10, Annie is receiving rework to her kit. This rework focuses around controlling Tibbers more effectively, allowing her to utilize the bear as a meat shield. Tibbers’ power was generally increased, and Annie now shields Tibbers and herself, instead of a targeted ally.

Full Wild Rift Patch 4.3a Notes

Champion changes

Annie

  • Base stats

    • Health per level: 105 → 96
    • Armor per level: 3.9 → 3.5

  • Molten Shield

    • [REMOVED]: Annie shields Tibbers or an ally champion for 3s, absorbing (50/110/170/230+40%AP) damage. Enemies who attack the shield take (25/40/55/70+30%AP) magic damage.
    • [NEW]: Annie shields herself and Tibbers, absorbing (50/110/170/230 + 40% Ability Power) damage and gaining 30/35/40/45% movement speed. Speed bonus decays after 3s.

  • Summon: Tibbers

    • Tibbers stays: 30s → 20s
    • Attack Damage of Tibbers: 50/75/100 + 20% Ability Power → 70/100/130 + 20% Ability Power
    • Enraging Tibbers trigger conditions: Just summoned/Annie casts abilities with [Pyromania] on enemies/when Annie dies → Just summoned/pounces on enemies/ when Annie dies
    • [REMOVED] Tibbers burns nearby enemies, dealing (24/40/56 + 12% Ability Power) magic damage per second
    • [NEW] 2s after casting Tibbers, Annie can activate this ability again, ordering Tibbers to pounce on a target, dealing (120/170/220 + 40% Ability Power) magic damage, and also making the target airborne for 1s.

Caitlyn

  • Yordle Snap Trap

    • Charging time: 30/24/18/12s → 27/22/17/12s

Graves

  • END OF THE LINE

    • Second half bonus Attack Damage: 70/100/130/160% → 80/110/140/170%

  • COLLATERAL DAMAGE

    • Base damage: 275/425/575 → 300/450/600

Gwen

  • SNIP SNIP!

    • [NEW] Damage ratio to monsters: 80%

  • HALLOWED MIST

    • Cooldown: 20/18/16/14s → 17/16/15/14s
    • Bonus armor and magic resistance: 11/14/17/20 → 14/16/18/20

Lee Sin

  • SONIC WAVE / RESONATING STRIKE

    • Sonic Wave bones Attack Damage: 100% → 105%
    • Resonating Strike bonus: 100~200% → 105~210%

Leona

  • BASE STATS

    • Base attack: 58 → 62
    • Attack per level: 1.7 → 3

  • SOLAR FLARE

    • Base damage: 100/175/250 → 150/225/300

Nilah

  • BASE STATS

    • Base armor: 34 → 37
    • Base health regeneration: 6 → 10

  • FORMLESS BLADE

    • [NEW] Active damage ratio of Formless Blade to monsters: 60%

Olaf

  • UNDERTOW

    • Base attack: 60/120/180/240 → 50/110/170/230

  • RECKLESS SWING

    • Base attack: 60/120/180/240 → 55/115/175/235

Ornn

  • BASE STATS

    • Base attack: 62 → 58
    • Health per level: 128 → 112

  • BELLOWS BREATH

    • Bellows Breath damage: 13/14/15/16% Maximum health → 10/11/12/13% Maximum health

  • SEARING CHARGE

    • Bonus damage: 50% Bonus armor and 50% Bonus magic resistance → 40% Bonus armor and 40% bonus magic resistance

Rakan

  • BASE STATS

    • Base health: 570 → 540

  • BATTLE DANCE

    • Base shield: 45/80/115/150 → 35/70/105/140

Rammus

  • ROLLING ARMORDILLO

    • Movement speed during rolling state increases to: 60 + 90/14 × (Level – 1) → 35 + Level × 2

  • DEFENSIVE BALL CURL

    • Armor increase: 60/65/70/75% → 55/60/65/70%

Samira

  • FLAIR

    • Bonus Attack Damage: 75/90/105/120% → 80/95/110/125%

  • BLADE WHIRL

    • Cooldown: 30/27/24/21s → 26/23.5/21/18.5s

Volibear

  • FRENZIED MAUL

    • Base health regeneration: 10/20/30/40 → 20/30/40/50
    • [NEW] Damage ratio to monsters: 80%

Zoe

  • PADDLE STAR!

    • Base damage: 45/85/125/165 → 35/75/115/155
    • Maximum base damage: 112.5/212.5/312.5/412.5 → 87.5/187.5/287.5/387.5

  • SLEEPY TROUBLE BUBBLE

    • Damage: 60/115/170/225 + 45% Ability Power → 40/95/150/205 + 50% Ability Power
    • Second half damage: 60/115/170/225 + 45% Ability Power → 40/95/150/205 + 50% Ability Power

Item Changes

Gluttonous Greaves

Stats

  • Attack Damage: 30 → 35

Boots of Mana

Stats

  • Ability Power: 60 → 55
  • Base mana regeneration: 200% → 150%

Plated Steelcaps

Block

  • Block to reduce physical damage: 15% → 12%

System Changes

Ghost Poro mechanic:

  • When an inner turret was destroyed, a ghost Poro will be spawned in the corresponding jungle to provide vision, and it will patrol around the jungle.
  • When found by Poro, the enemy champions will have a small eye effect on their heads to remind them that they have been seen.

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