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Home»Wild Rift»Wild Rift patch 4.2a notes: Ornn and Volibear release, Vayne buffs, more
Wild rift patch notes
Wild Rift

Wild Rift patch 4.2a notes: Ornn and Volibear release, Vayne buffs, more

Terry OhBy Terry OhJune 10, 2023Updated:June 11, 20235 Mins Read

The brand new patch for Wild Rift dropped. Unlike the usual supplementary patch, Wild Rift patch 4.2a is actually quite large, providing tons of balance update changes to various champions. And included in this patch are the release of two brand new champions: Wild Rift Ornn and Volibear.

For more on the nuances of the small details, make sure to check out the official Wild Rift patch notes. This article will cover primarily the direct gameplay changes, rather than the nuanced details.

What’s changing in Wild Rift patch 4.2a?

Ornn and Volibear release

The release date for both new champions is on June 20, a solid ten days after the Wild Rift patch 4.2a releases. Therefore, there’s some amount of time til they drop. And as per usual, the developers will likely launch an event to celebrate the release of the Wild Rift new champions.

Vayne buffed

According to Riot, Vayne fell a bit behind after the changes to crit items. They’re buffing her attack speed drastically, which should help the demon hunter keep up with her contemporaries.

Champion changes

Akali

  • Base stats
    • Base armor: 30 → 34
  • Five point strike
    • Base damage: 30/65/100/135 → 35/70/105/140

Darius

  • Hemorrhage
    • Bleed damage per stack: 11.5 – 31 → 14.5 – 34
    • Damage to monsters: 200% → 150%

Ezreal

  • Base stats
    • Attack Damage per level: 3.6 → 4
    • Base attack speed: 20% → 30%
  • Mystic shot
    • Base damage: 30/65/100/135 → 35/70/105/140
  • Trueshot barrage
    • Cooldown: 70/70/70s → 70/65/60s

Galio

  • Hero’s Entrance
    • Cooldown: 110/100/90s → 100/90/80s

Gragas

  • Body Slam
    • [NEW] Cooldown: Will always have a minimum cooldown of 1.25s.

Graves

  • New Destiny
    • Crit: 6 bullets, 120% damage each → 6 bullets, 130% damage each
    • Crit with Infinity Edge: 6 bullets, 130% damage each →  6 bullets, 140% damage each

Jhin

  • Whisper
    • Attack Damage bonus: 5% per level → 4% per level
    • Movement bonus crit ratio: 10% → 15%
  • Dancing Grenade
    • Attack Damage bonus: 40/50/60/70% → 35/45/55/65%

Kai’Sa

  • Base stats
    • Base attack speed: 30% → 20%
  • Icathian Rain
    • [NEW] Damage factor to monsters: 50%
  • Void Seeker
    • Attack Damage bonus: 130% → 110%
    • Ability Power bonus: 70% → 60%

Kayn

  • The Darkin Scythe
    • Energy required for transformation: 8000 → 7000
    • Energy gained from damaging ranged champions: 18 → 24
    • Energy gained taking down ranged champions: 90 → 120
    • Shadow Assassin bonus damage: 38 – 52% → 44 – 56%
  • Blade’s Reach
    • Bonus Attack Damage ratio: 120% → 130%
  • Shadow Step
    • Mana cost: 80 → 50
    • Bonus Attack Damage ratio: 40% → 50%

Kha’Zix

  • Taste Their Fear
    • Base damage: 50/85/120/155 → 55/90/125/160

Master Yi

  • Base Stats
    • Attack Damage: 52 → 54
  • Alpha Strike
    • Cooldown: 17/16/15/14s → 16/15/14/13s

Miss Fortune

  • Base stats
    • Base Attack Damage: 52 → 54
  • Love Tap
    • Bonus damage when attacking a new target: 44% – 100% Attack Damage → 49% – 105% Attack Damage

Pantheon

  • Base stats
    • Base mana: 390 → 420
    • Base mana regeneration: 9 → 12
  • Comet Spear
    • Bonus Attack Damage ratio: 110% → 120%
    • Mortal Will bonus Attack Damage ratio: 110% → 120%
    • Cooldown return on not releasing: 50% → 60%
  • Grand Starfall
    • Spear damage bonus Attack Damage ratio: 110% → 120%

Pyke

  • Base stats
    • Armor per level: 4.3 → 5
    • Magic resist per level: 1.6 → 2.5
  • Gift of the Drowned Ones
    • Stored damage cap: 60% Health and 140 + 800% the lower value of the bonus Attack Damage → 65% Health and 160 + 800% the lower value of the bonus Attack Damage
  • Bone Skewer
    • Base damage: 110/175/240/305 → 120/185/250/315
  • Death from Below
    • Execute threshold: 250/375/500 → 250/400/550

Sett

  • Pit Grit
    • Right hook bonus damage: Level 5 + 50% Bonus Attack Damage → Level 7 + 50% Bonus Attack Damage
  • Haymaker
    • Ability damage: (25% + 0.2% Bonus Attack Damage) of Grit consumption → (25% + 0.25% Bonus Attack Damage) of Grit consumption

Twitch

  • Deadly Venom
    • Monster damage modification: 170% → 130%
  • Ambush
    • Movement speed bonus when not detected by enemy champions: 30% → 20%
  • Contaminate
    • Damage factor to monsters: 170% → 130%

Urgot

  • Purge
    • On-hit effect ratio: 50% → 70%
  • Fear Beyond Death
    • Bonus Attack Damage ratio: 50% → 70%

Varus

  • Blighted Quiver
    • Blight Detonation damage: (4.5/5/5.5/6% + 0.02% Ability Power) Maximum health → (4/4.5/5/5.5% + 0.01% Ability Power) Maximum health

Vayne

  • Base stats
    • Base attack speed: 20% → 30%
    • Attack speed per level: 2.2% → 3.2%

Yone

  • Base stats
    • Base attack speed: 30% → 20%
  • Spirit Cleave
    • Maximum damage to monsters: 80 – 290 → 30 – 280

Gameplay Changes

Items

Bloodthirster

  • Stats: 50 Attack Damage → 55 Attack Damage
  • Bloody: 15% Physical vamp → 12% Physical vamp

Essence Reaver

  • Essence Flare cooldown: 6s → 4s
  • Ability Damage ratio: Crit rate × 30% → 20% + Crit rate × 10%

Immortal Shieldbow

  • Lifeline shield value: 200 + 5 Points per 1% crit rate → 200 + 3 Points per 1% crit rate (200-500)
  • Battle Furor physical vamp: 10% → 5%

Phantom Dancer

  • Additional cost: 400g → 500g
    • Total cost: 2900g → 3000g
  • Spectral Waltz bonus attack speed: 30% → 25%

System Changes

Rift Herald

  • Health loss on charge: Current health level × 70% → 70% of the Current health or 30% of the maximum health, the higher of the two

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