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TFT Tips Part Two: Five Tips to Become a Better TFT Player

Having trouble climbing out of a current rank? Want to know what the pros are doing every game? Maybe just unsure how to play the new set? Here are five more tips that can help players achieve their goals in TFT: Fates. Check back regularly for more tip guides. Missed the last Tip guide? Click here.

1. Pick up Pairs Early On

One thing that gets thrown around a lot in TFT is the idea of playing the strongest board. This concept is the holy grail in TFT as without it, consistently players can never improve play. One way to make sure a player can play their strongest board is to play 2* units in the early game.

To do this players should be looking to pick up any pairs they see in their shop, even if they don’t have any intention of playing them later in the game. The difference of having a Maokai 2* front line vs just a 1* Garen and Wukong in Stage 2 is massive. During the PvE rounds, pick up any tank pairs (like Maokai or Wukong) as well as any good damage dealer pairs (like Twisted Fate or Nidalee). Early 2* units will make a difference in the early stages and players can always sell them later.

2. Always try to have an item holder for your late game carry unit

When players decide on a comp to play, the next step besides collecting units in that comp is to start building items that are needed for it. For example, if a player is wanting to play Vanguard Mystic Ahri, that player is going to want a Guardians Angel as well as a Jeweled Guantlet. The problem that arises is that Ahri is a tier four-unit and those items are going to be completed way before a player finds Ahri.

So what should a player do about those items? Find a good unit that can use and carry those items well. Think of it as a baton pass. Twisted fate can use both of those items well and is not going to be used in the comp later so players should use Twisted Fate as their item holder until Ahri is found. Once Ahri is found simply sell the TF and put in Ahri with those items for a quick and seamless transition. This idea works for any other unit in the game. Just put good items on a good early game unit and sell them to put those items on the end game carry when they show up.

3. Shotgun Playable Item Components

One common mistake a lot of players run into is holding onto key components in hopes of building perfect items for their carry units. Those same players often lose before their comp hits their power spike. The reason behind that is in the early game while every other comp is strong, their comp is not and the primary reason is that sitting on item components is costing them valuable HP. Instead of sitting on a bunch of item components that can potentially be used for perfect items later in the game, to save HP, players should consider slamming good item components into fantastic early game items.

Items like Ionic Spark, Brambles Vest, and Sunfire Cape are not only good late game but are even better early game as they can win fights by themselves because of the damage they do passively. Other good items to shotgun if one has the components for it are Thieves Gloves, Hand of Justice and Blue Buff. Don’t sit on items forever, keep one component that one can use later and try and shotgun the rest.

4. Always try to have at least two comps in mind when queuing up for a game.

In TFT, being able to play flexible is a valuable trait that a lot of top-level players have. However, players can reach the top even if they are not flexible. The key to success is to have a main comp that one wants to play heading into the game; but even more important is to have a backup plan. Having at least two comps that one wants to play memorized will help a lot. When plan A goes bad try to find a plan B comp that is similar to the plan A comp so it’s an easy pivot option.

Let’s say one want to play Moonlight Aphelios. Start by gathering the items for the comp like Rageblade and Guardians Angel. But after realizing that one is not hitting the Aphelios’ they need and are bleeding HP. But then in the shop the player finds an Ashe and a Warwick. Ashe Brawlers utilize the same items as Moonlight Aphelios. So, if they know how to play both comps, this would be a perfect example of when any player can transition into playing Ashe Brawlers instead of Moonlight Aphelios. The key to takeaway from this tip is to always know how to play at least two comps so that one is not lost when your main comp can’t be found.

5. Always know what to get from the Carousel and have a backup plan

The Carousel mechanic in TFT is one of the most important ones to understand in the entire game. Games can be won and lost at the Carousel so having mastery is super important. Heading into each Carousel, a player should have a quick list of components they need. Too many times in low elo, a player will tunnel vision on a particular component and it either won’t be there or someone else took it and at that point, they do not know what to take. This sometimes ends with a useless component that has no room in the comp they are building. ยืนยัน เบอร์ รับ เครดิต ฟรี ไม่ ต้อง ฝาก.

To combat this, have a plan A and a plan B so that no matter what, one is not stuck in the middle thinking about what to take. For example, if a player already has a sword component that they want to turn into a GA for their frontline tank they will obviously be looking for chain vest on the carousel. But if the chain vest is gone, maybe that sword can turn into a Giant Slayer for a backline carry so now a bow would be good too. This small change in how a player approaches carousel can mean the difference between a bottom four and a top-four.

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