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TFT Patch 16.2 Patch Notes

Full TFT Patch 16.2 Patch Notes | The End of T-Hex

Publish Date: January 7, 2026



Teamfight Tactics is well into the middle of Set 16, yet we are only looking at the second patch since its release. There is quite a bit here, but the big news is that T-Hex has finally been squashed and in a big way. Check out the Full TFT Patch 16.2 Patch Notes below.


TFT Patch 16.2 Patch Notes

These are the full TFT Patch 16.2 Patch Notes without the extra bits to help you find exactly what you need to. This Patch will go live on Thursday, January 8, 2026.

Find the LoL Patch 26.1 Patch Notes Here

System Changes

Opening Encounters

  • [NEW] Gwen (6% chance to appear): After the first 3 Carousels, Gwen gifts players a random component and a pair of scissors that cut items into components.
  • Draven chance to appear: 6.2% >>> 5%
  • Lissandra chance to appear: 7.2% >>> 6%
  • Teemo chance to appear: 5.2% >>> 4%
  • All other Opening Encounters: will be going down by 0.2% to make room for Gwen

Large Changes

Traits

  • Bilgewater 2-cost Price: 30 Silver Serpents >>> 35 Silver Serpents
  • Bilgewater (Black Market item) Captain’s Brew Debuff Duration: 3s >>> 2s
  • Bilgewater (Black Market item) Captain’s Brew AD/AP: 15% >>> 10%
  • Bilgewater (Black Market item) Dead Man’s Dagger On-Kill Stats: 15 AD/AP >>> 10 AD/AP
  • Ionia Path of Prosperous Base Stats: 18/30/40 AD/AP >>> 10/25/40 AD/AP
  • Ionia Path of Transcendence 3* Bonus: 50% >>> 100%
  • Ionia Path of Transcendence Magic Damage: 22/28/33/70% >>> 20/25/30/70%
  • Ionia Path of Spirits AD/AP Per Cast: 4/4/4/7 >>> 3/4/5/7
  • Ionia Path of Spirits HP%: 20/25/35/75% >>> 25/30/35/75%
  • Ixtal Quest Adjusted: Lose 10 combats in a row: 550 Clues >>> 500 Clues
  • Ixtal Quest Adjusted: Play 3 Ixtal: 17 rounds >>> 13 rounds
  • Ixtal 550 Cashout Reward: 7x Lesser Duplicators/Tactician’s Crown/2x Greater Duplicator >>> 7x Lesser Duplicators/Tactician’s Crown/1x Completed Item Anvil
  • Ixtal Adjusted Quests: Lose 10 combats in a row: 550 Shards >>> 500 Shards, Play 3 Ixtal: 3 Ixtal for 17 rounds >>> Play Ixtal for 13 rounds
  • Juggernaut (6) Damage Reduction: 25-33% >>> 26-36%
  • Noxus Atakhan Omnivamp: 20% >>> 30%
  • Noxus (5) Noxus Health Multiplier: Stage 4/5/6: 3.75x/4.5x/5.5x >>> 4.5/5.25x/6.5x
  • Noxus (7) Health Multiplier: Stage 4/5/6: 5x/6.5x/8.7x >>> 5.75x/7.25x/9.25x
  • Piltover Electrical Overload Damage: 100 + 10% >>> 50 + 10%
  • Shadow Isles AD/AP: 18/20/22/25% >>> 18/20/25/33%
  • Zaun Durability: 10% >>> 15%
  • Zaun (5) Heal: 25% max health >>> 30% max health

Units: Tier 2

  • Bard Rerolls on loss: 1/2/3/3/3 >>> 1/1/2/3/3
  • Bard Spell Damage: 115/155/220 >>> 120/170/240
  • Graves Health: 750 >>> 700
  • Graves Base AD: 55 >>> 50
  • Teemo Primary Spell Damage: 130/200/300 AP >>> 130/200/330 AP
  • Teemo DoT Damage: 35/55/85 AP >>> 35/55/100 AP
  • Tryndamere Spell Base Durability: 25% >>> 15%
  • Tryndamere Spell Damage: 120/180/270 AD >>> 100/150/225 AD
  • Tryndamere’s Ashe Passive Increased Move Speed: 250 >>> 100
  • Twisted Fate Passive Damage: 40/60/90 AP >>> 50/75/115 AP

Units: Tier 3

  • Darius Mana: 15/75 >>> 20/65
  • Darius Max HP Heal: 10% >>> 15%
  • Draven Base AD: 45 >>> 50
  • Draven Spell Damage: 140/210/350 AD >>> 120/170/290 AD
  • Kobuko Bugfix: No longer incorrectly heals again for the full amount at the end of his spell.
  • Kobuko Heal: 100/140/200 AP + 8% Max Health >>> 180/240/300 AP + 12% Max Health
  • Jinx: Spell has been completely rewritten, fixing bugs where Jinx would not attack or sometimes lose damage.
  • Jinx Spell Damage: 42/63/110 AD >>> 65/100/155 AD
  • LeBlanc Spell Damage: 270/405/620 AP >>> 300/450/700 AP
  • LeBlanc Secondary Damage: 150/225/350 AP >>> 180/270/450 AP

Units: Tier 4

  • Ambessa Slam Damage: 275% of initial >>> 315% of initial
  • Diana Base AD: 45 >>> 35
  • Diana Shield: 200/250/300 AP >>> 80/100/300 AP
  • Kai’sa AD Form Spell Damage: 38/57/135 AD >>> 42/63/150 AD
  • Kalista AS: 0.8 >>> 0.85
  • Kalista Mana: 20/70 >>> 20/65
  • Kalista Number of Targets: 3 >>> 4 (total damage unchanged, 50% of spears still go to the primary target)
  • Miss Fortune Base Spell Damage: 130/200/3000 AD >>> 145/220/3000 AD
  • Seraphine Damage Per Crystal: 25/40/200 AP >>> 35/55/300 AP
  • Seraphine Heal: 60/90/400 AP >>> 40/80/400 AP
  • Singed Role: Magic Fighter >>> Magic Tank
  • Singed Movespeed: 200 >>> 425 (Fighters gain increased Move Speed)
  • Singed Mana Per Second: 10 >>> 5
  • Singed Heal: 12/65 AP >>> 15/80 AP
  • Skarner Stun Duration: 2/2.25/8s >>> 1.5/1.75/8s
  • Yunara Spell Damage: 85/130/450 AD >>> 80/120/425 AD
  • Yunara Reduction Per Enemy: 70% >>> 75%
  • Veigar Spell Damage: 66/99/199 AP >>> 62/93/199

Units: Tier 5

  • Aurelion Sol Spell Damage: 350/615 AP >>> 450/800 AP
  • Baron Nashor Acid Glob Damage: 50% of base damage >>> 40/45/50% of base damage
  • Kindred Passive Damage: 350% AD >>> 300% AD
  • Kindred Spell Duration: 2.5s >>> 2s
  • Senna & Lucian Black Mist Duration: 15s >>> 8s
  • T-Hex Caster Stats: 3/6/12 Mana Regen >>> 2/4/5 Mana Regen
  • T-Hex Shield: 20% Max Health >>> 10% Max Health
  • T-Hex Spell Damage: 135/240 AD >>> 125/200
  • T-Hex Falloff per Target: 18% (max 55%) >>> 25% (max 75%)
  • Ziggs AS: 0.85 >>> 0.9
  • Ziggs Mana: 0/160 >>> 0/140
  • Ziggs Passive Damage: 30/50 AP >>> 45/80 AP

Core Items

  • Kraken’s Fury AS at max Stacks: 30% >>> 15%

Emblems

  • Bilgewater Emblem Stats: 1 Mana Regen >>> 2 Mana Regen + 10 AD + 10 AP
  • Demacia Emblem Stats: 20 Armor >>> 25 Armor + 25 MR + 3 Mana Regen
  • Freljord Emblem Stats: 150 Health >>> 400 Health
  • Ionia Emblem Stats: 10 AP >>> 25 AP + 25 AD
  • Ixtal Emblem Stats: 150 HP >>> 250 HP
  • Noxus Emblem Stats: 10 AD >>> 25 AP + 25 AD
  • Void Emblem Stats: 10% AS >>> 20% AS + 10 AD + 10 AP
  • Yordle Emblem Stats: 20 MR >>> 30 MR + 30 Armor + 20 AD + 20 AP
  • Zaun Emblem Stats: 20% Crit Chance >> 20% Crit Chance + 350 Health
  • Arcanist Emblem AP: 10 >>> 25
  • Arcanist Emblem Mana on Kill: 15% of max Mana >>> 20% of max Mana
  • Bruiser Emblem Health: 150 >>> 250
  • Defender Emblem Stats: 20 Armor >> 30 Armor/MR
  • Disruptor Emblem Stats: 150 Health >>> 150 Health + 20% AS
  • Juggernaut Emblem Stats: 20 Magic Resist >>> 30 Armor/MR
  • Gunslinger Emblem Stats: 150 Health >>> 150 Health + 20 AD
  • Quickstriker Emblem AS: 10% >>> 25%
  • Quickstriker Emblem Heal: 10% >>> 15%
  • Invoker Emblem Mana Regen: 1 >>> 3
  • Longshot Emblem Stats: +1 Range >>> +1 Range + 20% AS
  • Slayer Emblem AD: 10% >>> 20%
  • Slayer Emblem Shield: 15% >>> 30%
  • Vanquisher Emblem Stats: 20% Crit >>> 20% Crit + 15 AD + 15 AP
  • Vanquisher Emblem Gold Chance: 2% >>> 3%
  • Warden Emblem Health: 150 >>> 250

Artifacts

  • Aegis of Dawn: Steal armor every 3 seconds >>> 2.5 seconds
  • Aegis of Dawn: activates every 1.5s with Aegis of Dusk equipped >>> 1.25s with Aegis of Dusk equipped
  • Aegis of Dusk: Steal MR every 3 seconds >>> 2.5 seconds
  • Aegis of Dusk: activates every 1.5s with Aegis of Dawn equipped >>> 1.25s with Aegis of Dawn equipped
  • Cappa Juice Base AD/AP: 20 >>> 25
  • Cappa Juice Scaling AD/AP: 0.8% >>> 1%
  • Darkin Scythe: Slash can no longer Critically Strike or apply On-Hit effects
  • Void Gauntlet: Store 25% max health and 2% more every second >>> Store 30% max health and 2.5% more every second

Radiant Items

  • Radiant Adaptive Helm Gain Armor/MR: 90 >>> 100
  • Radiant Adaptive Helm Gain AD and AP: 20% >>> 25%
  • Radiant Dragon Claw: 18% max health >>> 22% max health
  • Radiant Kraken’s Fury AS at max Stacks: 60% >>> 30%
  • Radiant Spirit Visage: 600 HP >>> 700 HP
  • Radiant Steadfast Heart: 500 HP >>> 600 HP
  • Radiant Gargoyle Stoneplate Armor/MR: 20 >>> 25
  • Radiant Gargoyle Stoneplate HP: 200 >>> 300
  • Radiant Warmog’s Armor HP: 1000 >>> 1200
  • Radiant Warmog’s Armor max health: 30% >>> 33%

Augments

  • Axiomata: has been temporarily removed
  • Axiom Augments: backline hexes will now always appear in a corner hex.
  • Bandle Bounty Gold Per Yordle: 3 >>> 2
  • Bandle Bounty II Gold Per Yordle: 5 >>> 4
  • Birthday Reunion Thief’s Gloves Requirement: Level 6 >>> Level 7
  • Bronze For Life: now grants 4 Armor & Magic Resist per trait instead of 2% Durability.
  • Growth Mindset: has been Removed
  • Hexgate Travel: has been Removed
  • Soul Awakening Bonus True Damage: 15% >>> 12%
  • Trials of Twilight: now grants 2 copies of Xin Zhao immediately instead of 1.
  • The World Runes Cashout Gold: 40g >>> 30g

Small Changes

Augments

  • Evolve and Overcome: now displays total XP earned in its tooltip
  • Infinity Protection: has had its tooltip improved
  • Late Game Scaling: tooltip now specifies that it only counts player combats
  • Slice of Life: has had its tooltip improved
  • Two Much Value: tooltip now specifies that it only counts player combats.

Bug Fixes

  • Veigar: increased AP passive and Blue Buff properly interact now
  • Icon flexing: Flexible is now using the correct augment icon
  • Warlord’s Honor: stack counter visual effects are now properly removed when a champion is benched
  • Hustler: is now properly excluded from Hedge Fund and Invested
  • Component Buffet: Min-Max now grants component anvils instead of random components
  • Thorn-Plated Armor: now correctly increases Bramble Vest’s damage in Stage 3
  • Fixed an issue where Radiant Ionic Spark was doing more damage than intended if a unit was holding more than one Radiant Ionic Spark and the player had the High Voltage Augment. This did not affect regular Ionic Sparks.
  • Low Aura: If a player surrenders with the Aura Farming champion still locked, it now removes itself from the board and returns to the champion pool.
  • Veigar, Miss Fortune, and Aurelion Sol: ability will no longer miss if enemies move more than 1-hex away from the epicenter before the spell lands.
  • Fixed a bug where T-Hex targeting was inconsistent
  • T-Hex: no longer fails to absorb his pilot under rare circumstances
  • Quickstrikers: no longer acquire targeting before other units at combat start
  • Construct a Companion: no longer fails if the player has 2 copies of the unit on the rightmost slots of their bench
  • Hextech Gunblade: no longer breaks Fizz’s empowered auto attacks
  • Brotherly love: Yone can no longer revive Yasuo under rare circumstances
  • Sylas: ability logic improved to more likely use Garen’s spell when 1 unit is alive.
  • Fiddlesticks: walking logic improved to better hit more enemies on average.
  • Ixtal Quest: timing properly checks at the end of the combat phase.
  • Free Rerolls: from Trade Sector and Commerce Core now stack.
  • Lucky Gloves+: properly grants its extra sparring gloves in Tocker’s Trials.
  • “Deal 7500 damage” Ixtal quest: properly completes on away boards.
  • Wood Axiom: no longer occasionally loses its bonus health at combat start.
  • Fizz: Physical damage from empowered attacks can properly critically strike.
  • Void Mutation: tooltips properly update when becoming supercharged.
  • Lissandra: overkill damage applies when killing reviving units such as Zaahen and Aatrox.
  • Wukong: clone properly benefits from Thorn-Plated Armor.
  • Fateful Find: charm from Xerath properly has VFX.
  • Prismatic Ionia Enlightened path: properly grants XP.
  • Cooking Pot: no longer grants stats to Summons.
  • Fixed an issue where server lag could occasionally cause Garen to heal the wrong amount.
  • Fixed issues where selecting combat-based Ixtal quests during combat would cause them to not complete that round.

You can find the official Patch Notes here.


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