

With patches every couple of weeks, TFT players need to make sure that they are keeping up with all of the changes. Some are extremely important and can change the Meta immensely, while others likely won’t. Because of that, there is only the need to be aware of the most important changes. That is why these Patch Notes will be condensed to make sure that players only have to pay attention to what is important. As a reminder, the patches go live a day after the notes are released. Here are the condensed Patch Notes for 10.12. For the full Patch Notes, click
here.
For full details on all the new champions and their abilities, click here. For a quick list of the champions, look below.
Galaxies Ranked Stage II will begin with this patch.
Littler Legends – 10% of games
Galactic Armory – 10% of games
The Neekoverse – 10% of games
Medium Legends – 10% of games
Superdense Galaxy – 10% of games
Trade Sector – 10% of games
Treasure Trove – 10% of games
Star Cluster – 10% of games
Normal Game – 20% of games
Nothing of note.
Annie: Galaxy Shield-Blast Damage: 150/200/300 ⇒ 300/400/600; Shield-Blast Shield: 270/360/540 ⇒ 400/500/700
Ashe: Mana: 50/125 ⇒ 50/100; Enchanted Crystal Arrow Damage: 250/350/700 ⇒ 200/275/550; Missile Speed increased by 50%
Ezreal: Mana: 50/125 ⇒ 50/80; Attack Speed: 0.7 ⇒ 0.75; E.M.P Damage: 200/300/600 ⇒ 100/150/400
Rumble: Flamespitter Damage: 350/500/1000 ⇒ 500/750/1500
Syndra: will now pick additional targets if she’s dealing more than enough damage to kill her target
Jhin Attack Damage: 90 ⇒ 85; Base Attack Speed: 0.9 ⇒ 0.85 / 0.9 / 1.1 by star level
Jinx: Rocket Damage: 125/200/750 ⇒ 125/200/1000
Aurelion Sol:
Ekko:
Chalice of Harmony ⇒ Chalice of Power: At the start of combat, the holder and their left and right neighbors gain 30 AP for 20 seconds.
Demolitionist’s Charge⇒ Battlecast Plating: This champion is now Battlecast.
Seraph’s Embrace⇒ Blue Buff: After casting a spell, set your mana to 20. Unique.
Giant Slayer: Effect changed to: “Deal 25% bonus true damage. If enemy max Health is over 1750, deal 100% bonus true damage instead.”
Hextech Gunblade: 25% healing from all damage dealt ⇒ 35% healing from spell damage.
Infinity Edge: +100% Critical Strike Damage ⇒ +100% Critical Strike Chance and +20% Critical Strike Damage. Is now Unique.
Jeweled Gauntlet: Holder’s spells can crit ⇒ Holder’s spells can crit and holder gains +20% Critical Strike Damage.
Luden’s Echo: Star scaling removed. Now deals 200 magic damage per bounce.
Rapid Firecannon: +200% Range ⇒ +200% Range and holder’s attacks can’t miss.
Warmog’s Armor: 5% Missing Health Regen ⇒ +600 Health. (The item now grants exactly 1000 Health and nothing else.)
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