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year of the mammoth – All Articles
The Standard system has two essential parts. One is the latest two years of expansions. The other is the “Evergreen” set of Classic and Basic sets. While one constantly changes, the other remains (relatively) stable. Currently, the only changes made to Evergreen is to reduce it; to take cards away. But is now the time…
With the latest round of balance changes, Warrior has finally supplanted Shaman as the worst class. According to Hsreplay.net, the class boasts an eye-watering 40% winrate. Despite this abysmal overall performance, the class still soldiers on. A few loyal adherents still experiment, hoping to find that elusive combination that can outperform all others. Warriors’ chances…
Nerfing a card must be a traumatic experience for the development team. Cards have a ton of effort and love poured into them, with art, sound design, game mechanics and lore all intertwined. When balance forces a change, it loses a part of that card’s identity forever. Although Warsong Commander’s 2/3 soul was intact, it…
Mammoth Changes The Year of the Mammoth isn’t just bringing card rotations and a new expansion. It’s also making a fundamental change to the way the the Ladder system operates, by introducing Ranked floors. Ranked floors act as a “lock”, or minimum on how far you can fall back down after losing streaks. Similar to…
Ragnaros set the bar for “bombs” (high cost minions). Strongly statted with a powerful, board impacting effect, it’s a double whammy of tempo and value. Now, it is deemed too oppressive to be in the game. In the Year of the Mammoth announcement, Team 5 explained the rotation; “Dozens of cards in the seven to…