The 2017 World Championships have come and gone, and so far, two regionals have already taken place. There are still many remaining events that will use the 2017 rule-set, including the London International Championships happening in November. If you are planning on competing in one of these upcoming tournaments, you’re probably wondering what kind of metagame you should prepare for. This can be difficult considering the last two top cuts in Ft. Wayne and Bremen looked almost nothing like Anaheim’s. So, how should you prepare for the post-worlds VGC 2017 metagame? Hopefully we’ll have some answers for you.
For starters, I’d like to break down the current metagame into two categories: successful world’s teams and counters.
The three most popular teams to come out of Anaheim’s top cut are Sam Pandelis’ Mandibuzz and Tapu Lele team, Tomoyuki Yoshimura’s take on MetaMence and Paul Ruiz’s Persian and friends composition. The reason I mention these specifically is that all of these teams have appeared on popular VGC YouTubers channels (including but not limited to CybertronProductions, Osirus Studios and Ray Rizzo).
These teams are picking up popularity because they’re 1) Relatively easy to play and 2) Are quite consistent in a number of match ups.
I wouldn’t count on not seeing any other teams from the Top Cut of the World Championships, but if you’re bound to run into any, it will likely be one of these three.
Of course, when teams do well, the next logical step is to figure out a way to counter them. We’ve already seen Mandibuzz and Persian pick up in usage (not just because of Ruiz and Pandelis) but because Foul Play is a solid answer to MetaMence. I’ll get into some other counters in a bit, but your mission as a team builder is to create something that counters the meta and something that counters the counters.
Sounds easy right?
Popular World’s Strategies
I’ve already mentioned the teams from World’s that I think will be the most popular, but adaptations aren’t totally out of the question. These are modes from successful World’s teams that are the most likely to be adapted.
We’ve already dedicated an entire piece to MetaMence, so make sure to check that out if you want a detailed breakdown. One thing I praised MetaMence for is its flexibility in team building, which is why I expect it to return with a different supporting cast.
Foul Play users like Mandibuzz and Persian or bulky Water-types like Tapu Fini and even Milotic are good answers to this combo. Foul Play makes Metagross think twice about wanting to boost while the bulky Water Pokemon can these two for either neutral or super-effective damage.
Mandibuzz, Tapu Lele and Friends
Tailwind and Tapu Lele go together so well and it looks like Mandibuzz has taken over Drifblim’s spot as Lele’s speed-boosting partner. This team has become slightly harder to deal with now that Ninetales can buff up its teammates with Aurora Veil while Xurkitree and Garchomp set up in your face. The hyper-offense nature of the team forces a lot of defensive play so setting up and sweeping can be easy for this team to pull off.
Alolan Marowak was clutch for Ryota Otsubo in the finals as Marowak was able to break Pandelis’ Aurora Veil with Brick Break and halt Xurkitree’s Thunderbolts with Marowak’s Lightningrod ability. Tapu Fini works pretty well here too, being able to switch the Terrain and threaten Fairy-type attacks on Mandibuzz and Garchomp. Basically, denying the team set-up by taking away things like Tailwind, Aurora Veil and Psychic Terrain are the way to beat it. It’s tough considering one mistake could lead to Garchomp and/or Xurkitree 2-0’ing you.
Whimsicott’s Z-Nature Power
How could I mention Worlds without talking about the team that won it all? We saw how much of a threat Whimsicott was, being able to fire off priority Z-moves and support Otsubo’s team with Charm and Tailwind. 2013 World Champion Arash Ommati has already earned a Top 4 and Top 8 placing with a team very similar to Otsubo’s with a bit more of a standard approach (Arcanine > Marowak, Garchomp > Krookodile).
While I don’t think Otsubo’s exact team will make big waves post-worlds, Whimsicott might solidify itself as a viable Tailwind supporter.
Persian and Boosting Sweepers
Paul Ruiz showed us yet again how terrifying and annoying Alolan Persian can be to deal with, especially with two monsters who can boost their stats next to it. Persian has a lot of disruptive options at its disposal making it easy for Pokemon like Snorlax to set up and sweep without even needing a Speed advantage. Fake Out can buy you a free turn, Parting Shot weakens your opponent’s threats and Foul Play can eliminate your opponent’s heavy physical hitters.
As for Dragon Dance sweepers, Gyarados and Salamence are great next to Persian. In his team report, Ruiz liked Salamence because of its higher Speed and Attack stats compared to Gyarados. Salamence, arguably, has better matchups, but like Gyarados, it has a 4x weakness to a very common attacking type. Something they also have in common is their heavy hitting Supersonic Skystrike coming off of moves that would normally take two turns to hit (Fly and Bounce respectively). What I personally don’t like about the Flynium-Z route for these two is that their attacking options become severely limited after the Z-move is burned. However, if that Z-move hits into a non-resisted target, expect a KO to start the game.
For counters, Ruiz didn’t like his match up against Mandibuzz and Trick Room (Mimikyu+Snorlax mainly). Mandibuzz does threaten his mostly physical team with Foul Play and can easily take away the speed advantage with Tailwind. Trick Room is threatening simply because this team has a fast Snorlax, allowing most other Snorlax to beat it under Trick Room.
Go check out his team report here!
Counters to Consider
Now here’s the fun part: the counters that you’ll have to counter.
Not to be redundant, but these two have picked up a ton of popularity after Worlds. Both can decimate a boosted Metagross and Snorlax with Foul Play while providing excellent support.
Tapu Koko and Xurkitree are as popular as ever following the World Championships, and there’s nothing that these two hate going up against more than Lightningrod (and maybe a Garchomp holding a Choice Scarf). Alolan Marowak looks to be the favorite, but I wouldn’t count out Togedemaru. Togedemaru can be a pain to deal with being able to Fake Out, Encore and flinch your team to death with Zing Zap. Marowak mainly just does damage. Lot’s and lots of damage.
News flash: Rain and Sun are still good. It’s mainly the sun I want to talk about though. Since Worlds, Torkoal has won two regionals with a second one appearing in Ft. Wayne’s Top 4. Rain, on the other hand, has had zero appearances. I think players were sleeping on Torkoal while Pelipper and Golduck were tearing up the metagame, but Torkoal can still bring the heat. Whether partnered with Lilligant or under Trick Room, those Eruptions are going to melt teams unprepared for the Sun match up. For any team being built after Worlds, make sure you pack something that can deal with Torkoal, Lilligant and the other usual suspects (Tapu Lele, Pheromosa, etc.).
Despite all of the Foul Play, Snorlax is here to stay. Mimikyu looks like its back after an impressive showing at the World Championships as Snorlax’s main Trick Room setter. Mimikyu can be an incredibly annoying Pokemon to deal with especially since it basically has a free hit it can take thanks to Disguise. Not to mention, Ghostium Z has become the go-to item for Mimikyu so have fun trying to predict whether or not your opponent goes for NeverEnding Nightmare or Z-Destiny Bond.
Snorlax on the other hand, well, it’ll just keep using Belly Drum.
For our last Pokemon, here’s a bit of an underdog that I expect to do well post-worlds (I promise I’ll stop the puns now). A couple Smeargle have popped up in Ft. Wayne and Bremen next to Ultra Beasts that Smeargle likes to partner up with. Smeargle is a very disruptive Pokemon that can easily draw attention away from the boosting monsters known as Nihilego, Xurkitree and Pheromosa. Oh did I mention that Porygon-Z took home a regional title in Bremen next to Smeargle?
Taunt is likely going to be a good choice for your team.
So far we’ve seen two regional Top Cuts that look completely different from the World Championships that were just a month ago. I’m not sure how far VGC 2017 has left to go in terms of creativity, but I think I summed up what we’re most likely going to see in the next couple months. Then again, Dragonite has been on the rise so at this point anything can happen.
Hartford, Connecticut is our next location for regionals coming up at the end of the month. A stream will be provided thanks to Clash Tournaments which brings a huge sigh of relief for us journalists. We’ll be recapping everything that goes down in Hartford, but until then we’ve got you covered with everything Pokemon VGC!
Thanks for reading!
Images from Pokemon, Ken Sugimori and The Pokemon Company International
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