In most heroic backstories it’s the parent’s death that shapes the heroes into the rugged and tough protagonists that they are today. Thanks to the Kid Stuff trait in Starfield, that doesn’t have to be the case. Is there any difference between having live and well parents? Is Starfield Kid Stuff worth it?
Related: Starfield Best Companion Guide
With the Kids Stuff trait in Starfield, the player’s parents are alive and well, and they can visit them at their home. The downside to that though is they will automatically send 2% of their credits home to them every week. While they don’t drastically change things in the story they have little moments where they can randomly appear and can sometimes give gifts. Those gifts can consist of:
If players wish to find the parents themselves they are located at Pioneer Tower in the Residential District of New Atlantis. In terms of the trait being worth it, the answer would be a yes. It’s nice to see them pop up and the gifts are a nice added touch. Wouldn’t every love to visit home every once in a while?
Alien DNA
Dream Home
Empath
Extrovert
(Incompatible with Introvert)
Freestar Collective Settler
(Incompatible with Neon Street Rat, United Colonies Native)
Hero Worshipped
Introvert
(Incompatible with Extrovert)
Neon Street Rat
(Incompatible with Freestar Collective Settler and United Colonies Native)
Raised Enlightened – Religion traits will affect interactions with certain factions.
(Incompatible with Raised Universal and Serpent’s Embrace)
Raised Universal – Religion trait, will affect interactions with certain factions.
(Incompatible with Raised Enlightened and Serpent’s Embrace)
Serpent’s Embrace – Religion trait, will affect interactions with certain factions.
(Incompatible with Raised Enlightened and Raised Universal)
Spaced
(Incompatible with Terra Firma)
Taskmaster
Terra Firma
(Incompatible with Spaced)
United Colonies Native
(Incompatible with Freestar Collective Settler and Neon Street Rat)
Wanted
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