PHILADELPHIA FUSION 3-1
On Ruins, the Washington Justice started by playing things safe. Barely touching the point, they slowly gained confidence in themselves and managed to push past the Fusion’s defenses after getting a de-mech on Gael “Poko” Gouzerch. The Fusion were unable to take the map back. During Well, the Fusion came back at full force. Isaac “Boombox” Charles came out like a man-possessed on this map, easily downing members of the Justice before the point had even unlocked. On lighthouse, Philadelphia played as though they had never been on the map before. Their attempts to group up were feeble, and the Justice swiftly punished any members who were out of position. Without even managing to cap the point once, Washington took the map 2-1
Bolstered by their map win, the Justice had a strong defense on Hollywood. The Fusion were unable to break past their defenses until the last possible second. With only two minutes and some change, Philly were unable to push the payload to the end. When it came time for the Fusion to defend, the Justice rolled through Point A easily. This awoke something in the Fusion, and they came back with a vengeance. Determined to stop the Justice at any cost, the boys in orange fought them off as hard as they could with the time remaining. By the skin of their teeth, the Fusion took the map 2-1.
Tied up at the half, the Fusion knew they had to turn things around this map. While the Justice were able to push past their original defense, the Fusion came back at full force and managed to cap point A with more time in the bank. However, the Justice were able to regroup and held the Fusion for quite some time. One simple “Poko-bomb” was all it took to get things back in Philly’s favor. Hyang-ki “SanSam” Kim was constantly being staggered by Philly during their defense. The Justice were able to cap Point B a little more than three-quarters of the way before it was time for the Fusion to attack again. Not wasting any time, the Fusion fought their way to Point B as quickly as possible. All it took was Boombox taking out Ethan “Stratus” Yankel, and one final graviton surge from Jae-hyeok “Carpe” Lee and the point was theirs. The Fusion took the map 4-3.
✅ Eat the Grav
✅ Go up 2-1 after Map 3
— Philadelphia Fusion (@Fusion) March 1, 2019
Route 66 was not an easy map for the Fusion. Philly had a hard time breaking through Washington’s defense as they pushed the payload. Once again going into overtime, Riley “Fahzix” Taylor did his best to stall the Fusion but was quickly taken out after transcendence had ended. Once the Fusion pushed through Point A, they easily steamrolled through the Justice’s defenses. Dropping another great self-destruct and graviton surge combo on the payload, the Fusion miraculously completed the objective. When it came time for Washington’s turn to attack, they had an easier time breaking through the Fusion. However, they were unable to push the payload past the Saloon, though Fahzix did his best to try and back cap. The Fusion took the map 3-1.
This was not an easy game for the Fusion. While it was great to have Boombox back, they still looked disorganized. The Washington Justice have improved a lot in the two weeks that the Overwatch League has been back. Once again, the Fusion underestimated their opponents, and this match could have gone a different way. However, the Fusion did manage to pull things together in the end, and for that, fans are grateful.
Be sure to tune in for the Philadelphia Fusion’s next match against the Los Angeles Valiant on Thursday, March 7 at 10:00 EST!
Follow me on Twitter: @Sybil_OW! I’m always happy to discuss anything I’ve written! You can also “Like” The Game Haus on Facebook and “Follow” us on Twitter for more sports and esports articles written by other TGH writers!