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League of Legends

Overview of Legends of Runeterra Patch Notes 0.9.1

legends of runeterra patch notes

Legends of Runeterra is currently in its open beta, giving players the chance to try their hand at Riot’s newest card game. Now, Legends of Runeterra has a new set of patch notes (0.9.1) that have just hit live servers. They bring changes to animations, pacing and even introduce some new boards and guardians. Here’s a first look.

legends of runeterra update


Pacing and Animations

The following elements of LoR have been touched up in order to make the game move a bit faster and feel a bit more responsive, according to developers. They’ve also decreased action lock-out windows and removed effect buffers across the following elements.

    • Summoning units.
    • Drawing cards. 
    • Dragging units out to attack.
    • Playing Fast & Slow spells.
    • Playing Burst spells.
    • Initiative token flip at the beginning of rounds.

As far as animations are concerned, the developers included a sidenote in these patch notes addressing the game’s longer animation times. According to Riot Exis, “We’ve seen a lot of feedback about animations taking too long, and the tl;dr is…yeah, agreed. We’re going to speed some things up over the next few patches, beginning with this one.”

Overall, keep an eye on this in future patches as devs continue working to make the game feel more and more responsive.


legends of runeterra new guardianNew Additions and Bugfixes

That’s right, the cute dancing minion just above is now going to be featured in LoR. Additionally, new boards are coming for Garen and Jinx, allowing players who are fans of those champions to feel even more connected throughout gameplay.

Otherwise, look for a lot fewer bugs in all elements of the game and some solid quality of life changes. For a game still very much in its infancy, Legends of Runeterra has a lot of promise heading farther into 2020. Stay tuned for more exciting updates.

 


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Featured Image Courtesy of Riot Games

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