

The new League of Legends 12.7 Patch Notes address many of the frustrating meta issues, while getting things ready for MSI 2022. There’s a decent amount in these League of Legends 12.7 Patch Notes, so enjoy the quick read. And without much further ado, here are all the League of Legends 12.7 Patch Notes.
[Related: TFT 12.7 Patch Notes: Augmenting Reality]
Gangplank
Burn Base Damage :: 55-225 (levels 1-18) >>> 55-310 (levels 1-18)
Mana Cost :: 80/90/100/110/120 > > > 60/70/80/90/100
Gwen
Cooldown Refund Upon First Basic Attack :: 50% >> > 60%
Cooldown :: 120/100/80 seconds >>> 100/90/80 seconds
Jayce
Health Growth :: 90 >>> 95
Health :: 560-2090 (levels 1-18) > > > 520-2135 (levels 1-18) Base Armor :: 27 > > > 22
Armor Growth :: 3.5 > > > 3.8 ‹em>(armor at level 18 unchonged)‹/em>
Kalista
Base Mana :: 250 > > > 300
Move Speed :: 325 >>> 330
Attack Speed Growth:: 4% >>> 4.5%
Karthus
Damage Against Monsters :: 85% > > > 95%
Lee Sin
Base AD :: 68 > > > 66
Sonic Wave Damage :: 55/80/105/130/155 (+100% bonus AD) >>>
5O/75/100/125/15O
(+100% bonus AD)
Resonating Strike Minimum Damage :: 55/80/105/130/155 (+100% bonus AD) >>>
5O/75/100/125/15O
(+100% bonus AD)
Resonating Strike Maximum Damage :: 110/160/210/260/310 (+200% bonus AD) > > >
100/150/200/250/300
(+200% bonus AD)
Lillia
Healing Against Champions :: 12-140 (levels 1-18) (+12% AP) >>> 12-140 (levels 1-18)
(+20%
AP)
Damage :: 70/90/110/130/150 (+35% AP) > > > 80/100/120/140/160 (+35% AP)
Neeko
Passive Bonus Magic Damage :: 50/70/90/110/130 (+60% AP) > >>
50/80/110/140/17O
(+60% AP)
Passive Bonus Move Speed :: 10/15/20/25/30% › >> 10/17.5/25/32.5/40%
Pantheon
Base Health Regeneration :: 9 > > > 7.5
Tap Q Length :: 550 units > > > 600 units Tap Q Width :: 150 units > >> 120 units
[REM] STEADFAST SHIELDING :: Pantheon is no longer slowed if moving backwards while
E –
Aegis Assaults/strong> is active
[UPD] CRASH LANDING ON YOU :: Pantheon now crashes down on his destination 0.25 seconds sooner
Rengar
[NEW] KITTEN MITTENS ::
Q – Savagery‘s bonus damage is reduced by 40% against
structures
Bonus Magic Damage Against Monsters :: 65-130 (levels 1-18) >> > 85-150 (levels 1-18)
[“] Fixed a bug where Gromp did not grant Rengar a stack of Ferocity
Ryze
Magic Damage :: 70/90/110/130/150 (+45% AP) (+3% bonus mana) >>> 70/90/110/130/150
(+50% AP) (+2% bonus mana)
Wukong
Cooldown :: 9/8.5/8/7.5/7 seconds > > > 8/7.5/7/6.5/6 seconds
Cooldown :: 20/19/18/17/16 seconds >> > 20/18/16/14/12 seconds
[NEW] TO THE WINDOWS, THROUGH THE WALLS :: Wukong can now dash through terrain using
W – Warrior Trickster
Magic Damage :: 80/110/140/170/200 (+80% AP) >>> 80/110/140/170/200 ‹strong>(+100% AP)
Bonus Magic Damage Against Monsters :: 50% >> > 80%
Yasuo
Health :: 490 >>› 520
Cooldown :: 80/55/30 seconds > > > 70/50/30 seconds
Yone
Cooldown :: 120/100/80 seconds > > > 120/90/60 seconds
Zeri
AD Growth :: 2 >>> 1.5
Attack Damage :: 53-87 (levels 1-18) >>> 50-75.5 (levels 1-18)
Base Armor:: 22 >>> 20 Health Growth :: 90 > > > 95
Health at Level 18 :: 2030 >>> 2115
Total Physical Damage :: 10/15/20/25/30 (+110% total AD) >>> 7/9/11/13/15
(+110/112.5/115/117.5/120% total AD)
[UPD] ONCE UPON A CAST ::
Q – Burst Fire
now only applies on-hit effects once per
cast
[UPD] NOT SO FAST :: Zeri can now only gain one stack of
R – Lightning Crash
and
one instance of
E – Spark Surge
cooldown reduction per
Q – Burst
Fire
cast ‹em>(excluding critical strikes)‹Iem>
[NEW] DOUBLE THE SHOCK :: Critical strikes on
Q – Burst Fire
grant Zeri an
additional
R – Lightning Crash
stack and an additional instance of < strong> E –
Spark Surge’s cooldown reduction
(at most two procs per cast: one for Q upon hitting a
champion and another i(it crits on a champion)
Magic Damage :: 40/75/110/145/180 (+100% total AD)(+60% AP) > >> 10/45/80/115/150 (+120% total
AD)(+70% AP)
Cooldown :: 23 seconds > > > 28/26.5/25/23.5/22 seconds
Cooldown :: 100/90/80 seconds > >> 120/95/70 seconds
Abyssal Mask
Unmake Magic Resist Reduction :: 5 (+1% bonus health), capped at 20 >>> 5 (+1.2% bonus health),
capped at 25
Galeforce
Active Cooldown :: 90 seconds >> > 110 seconds
Moonstone Renewer
Bonus Heal and Shield Power Per Stack :: 7% (maximum 35% at 5 stacks) > > > 6% (maximum 30% at 5
stacks)
Umbral Glaive
Total Cost :: 2400 gold > >> 2300 gold Combine Cost:: 600 gold >>> 500 gold
Blackout Cooldown :: 45 seconds >>> 35 seconds
Winter’s Approach
Total Cost :: 2600 gold >>> 2700 gold Combine Cost:: 1000 gold >>> 1100 gold Health :: 400 >>› 350
BUGFIX :: Fixed a bug where Fimbulwinter’s base shield did not properly update with champion level
Time Warp Tonic
Immediate Health & Mana Restoration :: 50% > > > 30% Bonus Move Speed :: 5% > > > 4%
IIIaoi
:: -5% Damage Dealt >>> -5% Damage Dealt, -5% Damage Taken
Nunu & Willump
:: +8% Damage Dealt, -8% Damage Taken >> > +8% Damage Dealt, -8% Damage Taken,
+20% Healing, +20% Shielding
Kai’Sa
:: +5% Damage Dealt > > > Normal
Kog’Maw
:: -10% Damage Dealt, +8% Damage Taken > >> -12% Damage Dealt, +10% Damage Taken Soraka ::
-20% Healing
Xerath
:: -5% Damage Dealt, +5% Damage Taken > >> -10% Damage Dealt, +5% Damage Taken
Maokai
:: -15% Damage Dealt, +10% Damage Taken, -40% Healing >>> -20% Damage Dealt, +5% Damage
Taken, Normal Healing
Masterwork Milestones
Hot on the heels of
Iast patch’s Phase 1 Iaunch, we’re heading into Phase 2 of the Mythic Content Overhaul! This patch, we’re introducing an infinitely repeatable rewards track for Masterwork Chests. Any Masterwork Chest you open grants progress on the rewards track, regardless of whether you bought it, earned it as a reward, or received it as a gift. In addition, since we’ve adjusted random Mythic Essence drops from Masterwork chests from 10 ME to 5 ME, we won’t revert last patch’s buff to ME—it’ll remain at a 4.2% drop rate.
5 MASTERWORK CHESTS
:: 5 Mythic Essence and 1 skin shard of any tier 10 MASTERWORK CHESTS :: 5 Mythic Essence
15 MASTERWORK CHESTS
:: 5 Mythic Essence and 1 975 RP+ tier skin shard 20 MASTERWORK CHESTS :: 5 Mythic Essence
25 MASTERWORK CHESTS
:: 5 Mythic Essence and 1 1350+ tier skin shard
We’re also introducing two adjustments to the Masterwork system relative to our original plan.
Our original model would’ve led to Masterwork Chests granting more Mythic Essence than the new
system has been tuned to support, and we felt it’d be better to do these changes now rather than
later.
[REM] BOX IN A BOX
:: Masterwork Chests no longer have a 10% chance to drop a bonus Masterwork
Chest and Hextech Key
RANDOM MYTHIC ESSENCE DROPS FROM MASTERWORK CHESTS
:: 10 Mythic Essence >>> 5 Mythic
Essence
(Hextech Chests still drop 10 ME)
SILVER LINING
:: The above changes mean we no longer need to revert the last patch’s buff to Mythic
Essence drop rates from Masterwork Chests (4.2%, up from 3.6%)
We’ll be following up soon with the other half of Phase 2, our first Showcase Milestone
release!
Get ready, because the second Split of Ranked begins on Friday, April 22 at 11:59 p.m. local
time for your region! The exclusive rewards for Split 2 are a Renata Glasc summoner icon, Renata
Glasc emotes, 1 Renata Glasc Champion permanent, and a Series 1 Eternals Capsule.
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