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League of Legends 12.7 Patch Notes: Prepping for MSI

League of Legends 12.7 Patch Notes

The new League of Legends 12.7 Patch Notes address many of the frustrating meta issues, while getting things ready for MSI 2022. There’s a decent amount in these League of Legends 12.7 Patch Notes, so enjoy the quick read. And without much further ado, here are all the League of Legends 12.7 Patch Notes.

[Related: TFT 12.7 Patch Notes: Augmenting Reality]


Champions

Gangplank

Burn Base Damage :: 55-225 (levels 1-18) >>> 55-310 (levels 1-18)

Mana Cost :: 80/90/100/110/120 > > > 60/70/80/90/100

Gwen

Cooldown Refund Upon First Basic Attack :: 50% >> > 60%

Cooldown :: 120/100/80 seconds >>> 100/90/80 seconds

Jayce

Health Growth :: 90 >>> 95
Health :: 560-2090 (levels 1-18) > > > 520-2135 (levels 1-18) Base Armor :: 27 > > > 22
Armor Growth :: 3.5 > > > 3.8 ‹em>(armor at level 18 unchonged)‹/em>

Kalista

Base Mana :: 250 > > > 300

Move Speed :: 325 >>> 330

Attack Speed Growth:: 4% >>> 4.5%

Karthus

Damage Against Monsters :: 85% > > > 95%

Lee Sin

Base AD :: 68 > > > 66

Sonic Wave Damage :: 55/80/105/130/155 (+100% bonus AD) >>>
5O/75/100/125/15O (+100% bonus AD)
Resonating Strike Minimum Damage :: 55/80/105/130/155 (+100% bonus AD) >>>
5O/75/100/125/15O (+100% bonus AD)
Resonating Strike Maximum Damage :: 110/160/210/260/310 (+200% bonus AD) > > >
100/150/200/250/300 (+200% bonus AD)

Lillia

Healing Against Champions :: 12-140 (levels 1-18) (+12% AP) >>> 12-140 (levels 1-18) (+20%
AP)

Damage :: 70/90/110/130/150 (+35% AP) > > > 80/100/120/140/160 (+35% AP)

Neeko

Passive Bonus Magic Damage :: 50/70/90/110/130 (+60% AP) > >>
50/80/110/140/17O (+60% AP)
Passive Bonus Move Speed :: 10/15/20/25/30% › >> 10/17.5/25/32.5/40%

Pantheon

Base Health Regeneration :: 9 > > > 7.5

Tap Q Length :: 550 units > > > 600 units Tap Q Width :: 150 units > >> 120 units

[REM] STEADFAST SHIELDING :: Pantheon is no longer slowed if moving backwards while E –
Aegis Assaults/strong> is active

[UPD] CRASH LANDING ON YOU :: Pantheon now crashes down on his destination 0.25 seconds sooner

Rengar

[NEW] KITTEN MITTENS :: Q – Savagery‘s bonus damage is reduced by 40% against
structures

Bonus Magic Damage Against Monsters :: 65-130 (levels 1-18) >> > 85-150 (levels 1-18)

[“] Fixed a bug where Gromp did not grant Rengar a stack of Ferocity

Ryze

Magic Damage :: 70/90/110/130/150 (+45% AP) (+3% bonus mana) >>> 70/90/110/130/150
(+50% AP) (+2% bonus mana)

Wukong

Cooldown :: 9/8.5/8/7.5/7 seconds > > > 8/7.5/7/6.5/6 seconds

Cooldown :: 20/19/18/17/16 seconds >> > 20/18/16/14/12 seconds
[NEW] TO THE WINDOWS, THROUGH THE WALLS :: Wukong can now dash through terrain using
W – Warrior Trickster

Magic Damage :: 80/110/140/170/200 (+80% AP) >>> 80/110/140/170/200 ‹strong>(+100% AP)
Bonus Magic Damage Against Monsters :: 50% >> > 80%

Yasuo

Health :: 490 >>› 520

Cooldown :: 80/55/30 seconds > > > 70/50/30 seconds

Yone

Cooldown :: 120/100/80 seconds > > > 120/90/60 seconds

Zeri

AD Growth :: 2 >>> 1.5
Attack Damage :: 53-87 (levels 1-18) >>> 50-75.5 (levels 1-18)
Base Armor:: 22 >>> 20 Health Growth :: 90 > > > 95
Health at Level 18 :: 2030 >>> 2115

Total Physical Damage :: 10/15/20/25/30 (+110% total AD) >>> 7/9/11/13/15
(+110/112.5/115/117.5/120% total AD)

[UPD] ONCE UPON A CAST :: Q – Burst Fire now only applies on-hit effects once per
cast
[UPD] NOT SO FAST :: Zeri can now only gain one stack of R – Lightning Crash and
one instance of E – Spark Surge cooldown reduction per Q – Burst
Fire
cast ‹em>(excluding critical strikes)‹Iem>
[NEW] DOUBLE THE SHOCK :: Critical strikes on Q – Burst Fire grant Zeri an
additional R – Lightning Crash stack and an additional instance of < strong> E –
Spark Surge’s cooldown reduction (at most two procs per cast: one for Q upon hitting a
champion and another i(it crits on a champion)

Magic Damage :: 40/75/110/145/180 (+100% total AD)(+60% AP) > >> 10/45/80/115/150 (+120% total
AD)(+70% AP)

Cooldown :: 23 seconds > > > 28/26.5/25/23.5/22 seconds

Cooldown :: 100/90/80 seconds > >> 120/95/70 seconds

Items

Abyssal Mask

Unmake Magic Resist Reduction :: 5 (+1% bonus health), capped at 20 >>> 5 (+1.2% bonus health),
capped at 25

Galeforce

Active Cooldown :: 90 seconds >> > 110 seconds

Moonstone Renewer

Bonus Heal and Shield Power Per Stack :: 7% (maximum 35% at 5 stacks) > > > 6% (maximum 30% at 5
stacks)

Umbral Glaive

Total Cost :: 2400 gold > >> 2300 gold Combine Cost:: 600 gold >>> 500 gold
Blackout Cooldown :: 45 seconds >>> 35 seconds

Winter’s Approach

Total Cost :: 2600 gold >>> 2700 gold Combine Cost:: 1000 gold >>> 1100 gold Health :: 400 >>› 350
BUGFIX :: Fixed a bug where Fimbulwinter’s base shield did not properly update with champion level

Runes

Time Warp Tonic

Immediate Health & Mana Restoration :: 50% > > > 30% Bonus Move Speed :: 5% > > > 4%

Aram Changes

Buffs

IIIaoi :: -5% Damage Dealt >>> -5% Damage Dealt, -5% Damage Taken
Nunu & Willump :: +8% Damage Dealt, -8% Damage Taken >> > +8% Damage Dealt, -8% Damage Taken,
+20% Healing, +20% Shielding

Nerfs

Kai’Sa :: +5% Damage Dealt > > > Normal
Kog’Maw :: -10% Damage Dealt, +8% Damage Taken > >> -12% Damage Dealt, +10% Damage Taken Soraka ::
-20% Healing
Xerath :: -5% Damage Dealt, +5% Damage Taken > >> -10% Damage Dealt, +5% Damage Taken

Adjustments

Maokai :: -15% Damage Dealt, +10% Damage Taken, -40% Healing >>> -20% Damage Dealt, +5% Damage
Taken, Normal Healing

More Mythic Changes

Masterwork Milestones
Hot on the heels of Iast patch’s Phase 1 Iaunch, we’re heading into Phase 2 of the Mythic Content Overhaul! This patch, we’re introducing an infinitely repeatable rewards track for Masterwork Chests. Any Masterwork Chest you open grants progress on the rewards track, regardless of whether you bought it, earned it as a reward, or received it as a gift. In addition, since we’ve adjusted random Mythic Essence drops from Masterwork chests from 10 ME to 5 ME, we won’t revert last patch’s buff to ME—it’ll remain at a 4.2% drop rate.

5 MASTERWORK CHESTS :: 5 Mythic Essence and 1 skin shard of any tier 10 MASTERWORK CHESTS :: 5 Mythic Essence
15 MASTERWORK CHESTS :: 5 Mythic Essence and 1 975 RP+ tier skin shard 20 MASTERWORK CHESTS :: 5 Mythic Essence
25 MASTERWORK CHESTS :: 5 Mythic Essence and 1 1350+ tier skin shard

We’re also introducing two adjustments to the Masterwork system relative to our original plan.
Our original model would’ve led to Masterwork Chests granting more Mythic Essence than the new
system has been tuned to support, and we felt it’d be better to do these changes now rather than
later.

[REM] BOX IN A BOX :: Masterwork Chests no longer have a 10% chance to drop a bonus Masterwork
Chest and Hextech Key
RANDOM MYTHIC ESSENCE DROPS FROM MASTERWORK CHESTS :: 10 Mythic Essence >>> 5 Mythic
Essence (Hextech Chests still drop 10 ME)
SILVER LINING :: The above changes mean we no longer need to revert the last patch’s buff to Mythic
Essence drop rates from Masterwork Chests (4.2%, up from 3.6%)

We’ll be following up soon with the other half of Phase 2, our first Showcase Milestone
release!

Ranked Season 2022 Split 2

Get ready, because the second Split of Ranked begins on Friday, April 22 at 11:59 p.m. local
time for your region! The exclusive rewards for Split 2 are a Renata Glasc summoner icon, Renata
Glasc emotes, 1 Renata Glasc Champion permanent, and a Series 1 Eternals Capsule.

Bugfixes

  • Fixed a bug where Orianna’s R – Shockwave would sometimes originate from
    Orianna despite just having moved her ball to an ally with E – Command: Protects
  • Fixed a bug where Kled could use Hextech Flashtraption to change directions during his
    R- Chaaaaaaaaaarge!!!
  • Fixed a bug where Sylas’ ultimate would not revert back to R-Hijack if he died
    with Vex’s ultimate, R-Shadows Surge, on its kill reset cooldown
  • Fixed a bug that caused Tibbers and Daisy to walk away when hit by abilities and effects that
    reduced armor or magic resist
  • Fixed a bug where Warwick’s Q-Jaws of the Beast would sometimes have no
    cooldown if it killed a target
  • Fixed a bug where sound effects were playing from the Fog of War despite no having visibility
    of the item effect/champion ability that triggered the sound effect
  • Fixed a bug that sometimes caused Aatrox’s voice lines to not play (there goes the silence of
    annihilation)
  • Fixed a bug where Akshan’s second attack would gain 2 stacks of Lethal Tempo
  • Fixed a bug where Tahm Kench could R – Devours an ally champion from a bush
    and, upon being spat out, the champion would be invisible to enemy players
  • Fixed a bug where the cooldown indicators on certain items (Redemption, Youmuu’s Ghostblade,
    and Knight’s Vow) would not accurately reflect the item’s actual cooldown timer
  • Fixed a bug in Treasure Hunter’s tooltip that would show 170 gold bounty available despite
    having already claimed the bounty on all enemy champions
  • Fixed a bug that caused Locket of the Iron Solari’s tooltip to display an incorrect shield
    amount
  • Fixed a bug that was not allowing players to purchase suggested starter item bundles by
    left-clicking on the bundle icon twice
  • Fixed a bug that caused champions to become stuck inside Mordekaiser’s R-Realm of
    Death
    if it was cast on Tahm Kench as he was spitting out an ally he previously used
    R-Devours on
  • Fixed a bug that caused the tooltip for Lee Sin’s <strong>Q-Sonic Striker/strong> to display
    incorrect damage values

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2 comments

TFT 12.7 Patch Notes: Augmenting Reality April 12, 2022 at 2:02 pm

[…] [Related: League of Legends 12.7 Patch Notes: Prepping for MSI] […]

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Anonymous April 13, 2022 at 1:23 pm

This is Breach, not Brimm

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