

A new Patch has arrived for Season 1 2026 for League of Legends. We continue our time in Demacia as we see how the original patch changes have landed. There are quite a few changes, so here are the Full and condensed LoL Patch 26.03 Patch Notes.
These are the full LoL Patch 26.03 Patch Notes without the extra bits to help you find exactly what you need to. This Patch will go live on Wednesday, February 4, 2026.
Find the TFT Patch 16.4 Patch Notes Here
Previous Patch Notes: Full LoL Patch 26.02 Patch Notes | Jungle Takes a Hit
Level 1: Red Envelope Augment – Pick up Red Envelopes around the map to increase your Gold and a random stat.
Level 2: Weighted Popoffs Augment – Strike enemies to “popoff” allowing your abilities to cooldown faster.
Level 3: “Poro Snack, Please” Emote
Level 4: +300 Starting Gold – Gain 300 more Gold at the start of each Mayhem game.
Level 5: Growth Spurt Augment – When cast, increase your size, health and knockup nearby enemies.
Level 6: Poro Blast Icon
Level 7: Donation Augment – Gain a significant amount of Gold. No questions asked.
Level 8: Bounce of the Poro King Augment – Bounce on enemies crazy style as the Poro King to knockback and deal damage.
Level 9: “So Bright!” Emote
Level 10: Speed Demon Augment – Damage an enemy to temporarily gain movement speed.
Level 11: Spirit Bloom Slumber Icon
Level 12: Shrink Engine Augment – Gain Ability Haste, Move Speed, and Shrink on every takedown.
Level 13: Gold Reroll – Chance to reroll an Augment into a higher tier Augment.
Level 14: Crack Open That Egg Augment – Your shields can now detonate, dealing damage to nearby enemies.
Level 15: “Avalanche!” Emote
Level 16: Void Immolation Augment – Convert Sunfire Aegis and Hollow Radiance into Void Immolation.
Level 17: Gift-Giving Poros Icon
Level 18: Anvil Voucher – You’ll get an Anvil Voucher item at the start of each game that you can redeem to gain extra stats.
Level 19: Inferno Triggered Augment – Automatically cast Samira’s R when you reach “S” in style.
Level 20: Champion Selfie Icon
Level 21: Thornmail Upgrade – Thornmail and Bramble Vest will reflect more damage from attacks.
Level 22: “Pls Send Help” Emote
Level 23: Elixirs – Gain free Elixir at levels 9/12/16.
Level 24: Dropkick Augment – Your attacks execute enemy champions, restoring health, and knocking back enemies.
Level 25: Sonata – Automatically alternate casting Sona’s E and W.
Level 26: Poro King Banner
Level 27: Stuck in Here with Me Augment – Gain damage reduction and taunt enemies after casting your ultimate.
Level 28: Loving Family Emote
Level 29: Empowered By The Faith Augment – Heal and Shield allies to earn “Devotion” which will execute low-health enemies.
Level 30: “Blasting Off!” Icon
Level 31: Golden Reroll – Further increased chance to reroll into a higher tier augment.
Level 32: ??? – Your Missing Pings now do something… no idea what though.
Augment Sets
Deathknell “Dive into death and use augments for true damage.”
(2) Reduce death timer by 40% Augments: Clown College, Train of the Dead, Self Destruct, Dive Bomber
Firecracker “Missiles are cool, more missiles are cooler. Firecracker missiles will bounce extra times to nearby enemies and deal a portion of their original damage.”
(2) 2 bounces, dealing 40% of original damage
(4) 3 bounces, dealing 80% of original damage Augments: Fan the Hammer, Magic Missile, Critical Missile, Light’em Up, Typhoon, Twin Fire
High Roller “You miss 100% of the shots you don’t take – Shaco – Twisted Fate (probably)”
(2) Minions have a chance to drop a Stat Anvil on death
(3) +50% chance for Gold or Prismatic Anvils
(4) +50% chance for Gold or Prismatic Anvils Augments: Transmute Chaos, Pandora’s Box, Stats on Stats on Stats, Transmute Prismatic, Stats on Stats, Stats, Transmute Gold
Stackasaurus Rex “Stacks Stacks Stacks Stacks Stacks”
(2) Gain 50% More
(3) Gain 100% More
(4) Gain 200% More Augments: Infinite Recursion, Master of Duality, Tap Dancer, Soul Eater, Quest: Steal your heart, Phenomenal Evil, Shrink Engine, Hubris, Slap Around
Wee Woo Wee Woo
(2) 40% Speed, 25% Heal and Shield Power
(3) 50% Speed, 35% Heal and Shield Power
(4) 60% Speed, 45% Heal and Shield Power Augments: Windspeaker’s Blessing, I’m a Baby Kitty Where is Mama, Upgrade: Mikaels Blessing, All For You, Critical Healing, Sonata, First Aid Kit
Fully Automated “The first step to making a Mayhem factory truly grow.”
(2) Reduce Autocast cooldowns by 30%
(3) Autocast cooldown scales with Ability Haste Augments: Prom Queen, Quantum Computing, Ok Boomerang, Sonata, Divine Intervention, Self Destruct, Frost Wraith, Firefox
Archmage “A load bearing structure of any game.”
(2) Refund 40% of a random ability’s cooldown when you cast a spell Augments: Overflow, Mind to Matter, Buff Buddy, Juiced, Ocean Soul
Make it Rain “Gold rules everything around you.”
(2) 25% more gold from augments and kills
(3) 50% more gold from augments and kills
(4) 100% more gold from augments and kills Augments: Goldrend, Heads Up Cupcake!, Donation, Red Envelope, From Beginning to End, Upgrade Immolate, Upgrade Collector
Snowday “Snowballs go brr”
(2) Gain 50 Ability Haste on Snowball and snowballs deal an extra 30% more damage
(3) Gain 100 Ability Haste on Snowball and snowballs deal an extra 50% more damage
(4) Gain 150 Ability Haste on Snowball and snowballs deal an extra 100% more damage Augments: Biggest Snowball, Golden Snowball, Snowball Upgrade, Pinball Snowball, Snowball Roulette
Augment Balance Changes
Empyrean Promise
Delay Moving Time: 0.5 seconds -> 0.25 seconds
Move Speed: 3500 -> 4000
Cooldown: 30 -> 20
Augment user gets the shield immediately when traveling instead of landing
Lesser Heal
Cooldown: 45 -> 30
Base Heal: 150-430 (based on level) -> 200-550 (based on level)
Cerberus
Attack Speed Amp: 140% / 80% -> 200% / 115%
Bonus Damage: 120 – 360 -> 120 – 360 (40% AD) (+30% AP)
Goldrend
Gold per proc: 15 Gold -> 30 Gold
From Beginning to End
First Strike Gold proc base: 10 -> 20
Bonus True Damage: 7% -> 10%
Gold Conversion: 50% / 35% -> 60% / 42%
Lightning Strike
Attack Speed Required: 3.5 -> 1.75
Mystic Punch
On-hit ability cooldown reduction: 20% -> 1.25 seconds
Quality of Life
You can now take any summoner spells you want. For active Summoner Spell augments like Blade Waltz or Biggest Snowball you’ll be able to select which slot to replace it.
Devalue rate on death: 1 per 2.5 gold given out -> 1 per 3.5 gold given out
Re-increment rate from farming: 1 per 5 gold earned -> 1 per 7 gold earned
Bulwark Temporary Resistances: 20-100 per plate based on nearby enemy champions -> 30-50 per plate based on nearby enemy champions
Reactive VFX when hit by champions are now smaller, especially if the turret was recently attacked.
Faelights at River Pixel Brush Locations
Reveal region shape: expanded past scuttle pad and epic pit entrance -> cuts off before scuttle pad and epic pit entrance
Stealth Ward Trinket Changes in LoL Patch 26.03 Patch Notes
Cooldown: 170-90s (by level) -> 210-90s (by level)
Other Changes
Scryer’s Blooms: Removed the Scryer’s Blooms just outside base gates (from Cloud/Chemtech rift)
Fiddlesticks: While pretending to be an effigy on a faelight, Fiddlesticks will now display on-model visual effects as if a faelight-enhanced effigy (does not gain bonus vision or destroy existing wards)
Neeko: While disguised as a ward on a faelight, Neeko will now display on-model visual effects as if a faelight-enhanced ward (does not gain bonus vision or destroy existing wards)
SUPPORT CONTROL WARDS
“For support players on SR, control wards will now start in your role quest slot from the beginning of the match. Combined with the ability to double bind this hotkey, this should help smooth out the experience for supports.”
Ahri
W – Fox-Fire
Cooldown: 10 / 9 / 8 / 7 / 6 -> 9 / 8 / 7 / 6 / 5
Bel’Veth
Base Stats
Health Growth: 99 -> 105
R – Endless Banquet
True Damage on attack per stack: 6 / 8 / 10 (+ 12% Bonus AD) -> 6 / 10 / 14 (+ 12% Bonus AD)
Braum
Base Stats
Health: 630 -> 610
Q – Winter’s Bite
Damage: 75 / 125 / 175 / 225 / 275 (+ 2.5% HP) -> 75 / 120 / 165 / 210 / 255 (+ 2.5% HP)
Briar
Base Stats
Health Growth: 95 -> 100
Armor Growth: 4.2 -> 4.5
Q – Head Rush
Health Cost: 6% current health -> 5% current health
W – Blood Frenzy / Snack Attack
Health Cost: 6% current health -> 5% current health
E – Chilling Scream
Health Cost: 6% current health -> 5% current health
R – Certain Death
Health Cost: 6% current health -> 5% current health
Diana
Passive – Moonsilver Blade
Monster Damage: 280% -> 230%
Draven
Base Stats
AD Growth: 3 -> 3.4
Ekko
Passive – Z-Drive Resonance
AP Ratio: 80% -> 90%
Monster Damage: 300% -> 270%
Ezreal
Base Stats
AD Growth: 3.25 -> 3.5
E – Arcane Shift
Damage: 80 / 130 / 180 / 230 / 280 (+ 50% Bonus AD) (+ 75% AP) -> 80 / 130 / 180 / 230 / 280 (+ 60% Bonus AD) (+ 75% AP)
Hecarim
Q – Rampage
Damage per hit: 60 / 85 / 110 / 135 / 160 (+ 90% Bonus AD) -> 60 / 90 / 120 / 150 / 180 (+ 90% Bonus AD)
Damage amp per Rampage stack: 3% (+ 4% per 100 Bonus AD) -> 3% (+ 3% per 100 Bonus AD)
Heimerdinger
Base Stats
Health Growth: 101 -> 105
W – Hextech Micro-Rockets
Initial hit damage: 40 / 65 / 90 / 115 / 140 (+ 55% AP) -> 50 / 75 / 100 / 125 / 150 (+ 55% AP)
Jayce
Q – To the Skies!
Damage: 60 / 105 / 150 / 295 / 240 / 285 (+ 135% Bonus AD) -> 60 / 110 / 160 / 210 / 260 / 310 (+ 135% Bonus AD)
Monster bonus damage: 25 -> 10
Q – Shock Blast
Damage: 80 / 126 / 172 / 218 / 264 / 310 (+ 140% Bonus AD) -> 80 / 121 / 162 / 203 / 244 / 285 (+ 130% Bonus AD)
Monster bonus damage: 25 -> 10
R – Cannon Stance: Mercury Cannon
Armor/Magic Resistance Shred: 10 / 15 / 20 / 25% -> 20 / 25 / 30 / 35%
Kayn
Q – Reaping Slash
Damage: 75 / 100 / 125 / 150 / 175 (+ 85% Bonus AD) -> 75 / 105 / 135 / 165 / 195 (+ 85% Bonus AD)
Maokai
Q – Bramble Smash
Flat Damage: 65 / 110 / 155 / 200 / 245 -> 75 / 120 / 165 / 210 / 255
Mel
Base Stats
Passive – Overwhelm
Q – Radiant Volley
W – Rebuttal
E – Solar Snare
R – Golden Eclipse
Naafiri
Passive – We Are More
Nilah
Base Stats
Nunu and Willump
We aimed to give Nunu & Willump a hefty nerf but overshot our goals, so we’re here to walk back part of the nerf package.
W – Biggest Snowball Ever!
E – Snowball Barrage
Riven
Passive – Runic Blade
Q – Broken Wings
Ryze
W – Rune Prison
Trundle
Base Stats
Tryndamere
Base Stats
Varus
Base Stats
W – Blighted Quiver
Vi
Base Stats
Volibear
Q – Thundering Smash
E – Sky Splitter
Xin Zhao
Passive – Determination
E – Audacious Charge
Yone
Q – Mortal Steel
Zaahen
Q – The Darkin Glaive
E – Aureate Rush
Zed
Passive – Contempt for the Weak
Actualizer
Total Gold Cost: 3100 -> 2800
Combine Cost: 1050 -> 750
Dusk and Dawn
Spellblade Damage: 100% Base AD + 10% AP -> 75% Base AD + 10% AP
Health: 300 -> 350 Gold
Endless Hunger
Recipe: Caulfield’s Warhammer + Pickaxe + 1075 Gold -> Caulfield’s Warhammer + Pickaxe + Longsword + 825 Gold
Total Gold Cost: 3000 -> 3100
Attack Damage: 60 -> 65
Protoplasm Harness
Lifeline max health gain: 200 -> 200-300 (based on level)
Lifeline healing: 200-400 (based on level) (+ 250% Armor) (+ 250% Magic Resistance) -> 200-400 (based on level) (+ 175% Armor) (+ 175% Magic Resistance)
Ability Haste: 15 -> 20
Armored Advance
Noxian Endurance Shield: 10-120 (based on level 1-18) (+ 7% max HP) -> 100-200 (based on level, scaling begins at level 9) (+ 8% Bonus HP)
Chainlaced Crushers
Noxian Endurance Shield: 10-120 (based on level 1-18) (+ 7% max HP) -> 100-200 (based on level, scaling begins at level 9) (+ 8% Bonus HP)
Cash Back
Gold Refund: 8% -> 7.5%
Phase Rush
Ranged Effectiveness: 75% (18.75% – 37.5% Movement Speed) -> 50% (12.5% – 25% Movement Speed)
Triple Tonic
Elixir of Force Adaptive Force: 30 -> 25
Hellfire Hatchet
Char Damage: (5% – 10% (+ 0.2% – 0.4% per 1 Lethality) based on maximum health difference) of the target’s current health -> (15% – 37% (+ 0.05% – 0.125% per 1 Lethality) based on maximum health difference) of the target’s current health
Maximum health difference still reached at 2500 HP
Cooldown: Now applied per target rather than an internal cooldown
Cooldown: 15 seconds -> 10 seconds
Arena Bugfixes
Fixed Twin Masks. It now grants proper stats from your teammate. Closed feedback loops that caused infinite stats were identified and removed (Ryze and Vladimir).
Fixed a bug where Multitool was being duplicated.
Fixed a bug where AFKing during Planning Rounds granted permanent items via Multitool.
Fixed a bug where Multitool caused game crashes.
Fixed a bug where Rengar’s basic abilities were not refreshed on takedowns with Executioner.
Fixed a bug where Actualizer did not synergize with Overflow (they stack now).
Fixed a bug where Infernal Conduit cooldown reduction was higher than intended when multiple enemies were affected.
Fixed a bug where Kinkou Jette weakpoints were not always triggered.
Fixed a bug where players could issue a move command right before entering the Cannon from Cannon Fodder at the beginning of each Combat round.
SR RANKED SYSTEM UPDATES IN LoL Patch 26.03 Patch Notes
Apex Negative LP Gains
Cause of some Apex tier negative LP issues has been found and is being resolved. Negative LP gains will still exist at the very top of the ladder, but should be less widespread.
Aegis of Valor Eligibility
Mastery rating to unlock Aegis of Valor: C -> B
Duo at the Top of Challenger
Very top of the ladder duos are too strong together, so adjustments are being made to improve fairness.
Climb Indicator
Climb Indicator feature will be enabled to help show when someone’s rank is low but their MMR is higher.
WASD
WASD flash directions setting is coming to all WASD movement abilities.
Known issue with Nidalee and this setting will be fixed in a future patch.
CO-OP VERSUS AI QUEUE
“Last patch we made a change to the Co-Op versus AI queue to use Swiftplay instead of normal Summoner’s Rift… This had an unintended side effect of drastically increasing queue times so we’re reverting this change back to what it was pre 16.2.”
STREAMER MODE
“Starting in 26.3, we are making the privacy settings on Streamer Mode symmetrical.”
When “Hide My Identifying Info” is enabled, identifying info is hidden for other players, and identifying info of other players is also hidden.
YOUR SHOP
Your Shop will be active from February 10 to March 10.
DEMACIA RISING
“Demacia Rising’s first content update brings 2 chapters of objectives and concludes Act 1’s story.”
Level 3 Settlements and Research are now available. Upgrade Zeffira to level 3 to unlock them.
Two new champions, Galio and Kayle, are available for research and training.
Galio is a tanky front-line champion who uses Shield of Durand to resist incoming damage.
Kayle is a high damage, medium-range champion who gains splash damage and attack speed on her attacks.
Complete Chapter 3 to earn an Icon, and Chapter 4 to earn an Orb and an Emote.
BUGFIXES AND QOL CHANGES IN LoL Patch 26.03 Patch Notes
Fixed an issue where the friends list was sorted incorrectly, sometimes placing friends into the wrong groups.
Fixed multiple Rengar issues, including Ferocity, leap timing, damage interactions, and healing behavior.
Fixed multiple VO, VFX, and interaction bugs across champions including Bel’Veth, Azir, Ziggs, Senna, Seraphine, Mel, Annie, Ashe, Karthus, Nidalee, and Yorick.
ARAM MAYHEM BUGFIXES
Fixed a bug where Infernal Conduit cooldown reduction was higher than intended when multiple enemies were affected.
Fixed a bug where Marksmage had a lower than intended ratio.
Fixed a bug where Ultimate Revolution did not refresh after the cooldown ends.
Fixed a bug where Power Flower did not heal players on Butcher’s Bridge.
Fixed a bug where removing Slow and Steady did not clear the Attack Speed Override.
UPCOMING SKINS AND CHROMAS IN THE LoL Patch 26.03 Patch Notes
Skins releasing in this patch
Firecracker Ashe
Firecracker Seraphine
Firecracker Yuumi
Firecracker Poppy
Firecracker Ziggs
Firecracker Caitlyn
Chromas releasing in this patch
Firecracker Ashe
Firecracker Seraphine
Firecracker Yuumi
Firecracker Poppy
Firecracker Ziggs
Firecracker Caitlyn
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