Yiliang “Doublelift” Peng on the regular season – “Whether we win or lose, we will be the best in playoffs.”
Parqueso – How are you feeling about the new team?
Doublelift – “I think our team has a really high ceiling, but we don’t often play to that ceiling. We all came from really different background – our team is an amalgamation of a lot of different players who had success in totally different ways. Like for me, I went from CLG in their prime and then I moved to TSM, and we were garbage and then we switched to having a rookie support and all of a sudden we were really good. In the end, we are just trying to figure out how to play with each other, because individually we usually win all the lanes. It actually really reminds me of playing on TSM, which is funny because I didn’t expect that. I didn’t expect to play with three strong lanes and a jungler that… Well, I think the difference between Jake [“Xmithie”] and Dennis [“Svenskeren”], is Jake is a lot more cerebral about the game and he does everything really calculated, very efficiently, and communicates pretty much every possibility in the jungle. He is a really smart player and mechanically is also about the best if not THE best. No one actually will ever give him credit because I think he missed a Sejuani ult one time. *laughs* But honestly his mechanics are insane. But our team in general, we are trying to flesh out communication and trying to figure out how to play with each other because our strengths are different.”
P – So if you all play to the ceiling – and the team as a whole plays together to the ceiling – would you put yourselves first?
DL – “Yeah for sure, I would not have joined TL if I did not think we were going to be first! … Communication is the key to the good teams but sometimes you don’t need to communicate small things, and as soon as our instincts are clicking to look towards the same play or feel out the game in the same way then we’ll definitely be the best. I think we are the only team that can close out the game when we get ahead. Like, in NA and EU right now there are so many snooze fests, and it’s because the team that gets ahead doesn’t know how to win! They’re afraid of making plays and taking risks, and our team is definitely not. I’m a really aggressive player and I know how to snowball leads, and everyone on the team is really good at that too.”
P – I want to talk a little bit about Liquid. Obviously you were there last Spring, but how does it feel as an organization now compared to how it was back then?
DL – “Back then I felt like I was just a mercenary that came in and the systems were already in place. The power dynamics between players, some players really vocal, some players said nothing – felt powerless – the way the coaches interacted with the players, it felt really unproductive. It just felt very bloated. People memed about how they had like 20 players, which is true, they had 15 or something. They had a lot of coaches, a lot of bloat, like too many cooks in the kitchen. I came in and I just tried to do my best – give advice here and there – I didn’t feel like I came in as a leader I feel like I came in to do a specific job. This new Liquid, when they picked me up, they wanted me to help create the culture of the team… I like to work hard and be very critical… I want Liquid to be a team that is really productive, so whether we win or lose, we will be the best in playoffs.”
P – Other than Targon’s what would you propose to change the meta away from these late game stall-outs?
DL – “I’m not a game designer by any means, but I really like when the game changes drastically. Like, I think the Runes change was cool, I really liked the new runes! But I think they should maybe equalize the scaling of the game. I think gathering storm is really, really bad. It’s just so dumb that one rune can make the difference of having 200 AD if the game goes to 70, 80 minutes like in the SKT game. It’s just toxic, because it’s just “well I’m playing gathering storm hard scaling and try to end the game before it happens.” *sighs* I wish they would equalize scaling across the board so you don’t see where one team’s mentality is just “stall for late,” like as late as possible. It doesn’t matter if it’s 40 minutes or 80 minutes, that’s the goal – as late as possible. I think that’s a really annoying way to play and to watch someone play. So I propose crazy changes across the board. No more hard scalers, no more only early game champions – like pantheon. You’ll see a lot more diversity, you’ll see a lot more strategies. You won’t see a team just turtling for 30 minutes. It’ll just be more interesting play.”
P – If you could choose, what champion would you want to see back in the bot lane?
DL – “Lucian! I want high skill champions, not hard afk, farm-for-late champions to be the meta, which is funny because people think of me as this player who plays scaling, but I love playing Kalista and Ezreal and Lucian and playmaking – Old Corki! Old Graves! I love playing those champions because they are skillful and fun, and watching Caitlyn and Ashe is just boring and Tristana and Kog’Maw… It’s not for me.”
P – So were asking Riot right now!
DL – “Yeah, this is my plea! Please make skillful champions the meta, and the game will be more fun to watch and play!”
Thanks for reading! Find Doublelift on on Twitter @TLDoublelift to send him some love. Stay tuned here for more interviews and content! If you’d like to contact me, go ahead and tweet @parkeso. For pictures and stories, follow my Insta @parqueso. If you’re not big into social media, email me at firstname.lastname@example.org. =)