

The recent patch notes for MHN finally updated the potion and first-aid system. But rather than adding fixes towards the monetization and correcting the generally unfriendly system in place, Niantic leaned more into the microtransactions.
For those who don’t know, players can now purchase potions mid hunt. This was definitely not the potion change that players wanted, and some hunters are understandably a bit disappointed.
“When you are down and don’t have any recovery items left, you can now purchase a Potion and use it immediately (please note that the timer keeps running during the purchase process).”
None of the other systems have changed surrounding the potion or health regeneration. With the community having constantly criticized the potion monetization, vocalizing their concerns regarding it, it’s truly a disappointment that the developers haven’t implemented the proper corrections.
“The patch allows player to buy potions while the timers still run… 🤡” one player commented, evidently a little disappointed in the change.
As it stands, the gameplay loop can definitely stand to be improved. The community has constantly been providing feedback and criticism for suggested changes, hoping to provide insight for future changes. And though the potion update isn’t necessarily innately bad, it does definitely highlight Niantic’s desire to have the monetization be incentivized.
Considering how pervasive the criticism for potions is in the Monster Hunter Now community, there’s no way Niantic doesn’t know about players’ concerns. But since this is likely the biggest aspect of the game bringing in money, it’s unlikely that Monster Hunter Now will ever implement free potions outside of the daily 5 first aid. The fact that they’re actively leaning into highlighting buying potions mid hunt isn’t the best sign for players who were waiting and hoping for more free potions.
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