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Overwatch 2 June 28 Patch Notes

Full Overwatch 2 June 28 Patch Notes

Publish Date: June 29, 2023

Although it wasn’t a huge update the Overwatch 2 June 28 Patch Notes were released tweaking 3 of the games Heroes and of course squashing some bugs. Here is a full list of everything that went down in this mid-season patch.


Character Balancing

Cassidy

Magnetic Grenade

  • The seeking radius lowered from 1.5 to 1.3 meters.
  • Homing duration lowered from 1 to 0.75 seconds.

Dev Note: We’d like for Magnetic Grenade to require a slightly more demanding aim and intention in its use, especially at the longer ranges. The following adjustments will enable more counterplay for some heroes with quick reactions to be able to escape before the grenade sticks to them as well.


Mei

Endothermic Blaster

  • Maximum slow applied by primary fire reduced from 50% to 40%.
  • Primary fire damage per second increased from 55 to 70.

Deep Chill (Passive)

  • Maximum slow applied when this effect activates reduced from 75% to 65%.

Dev Note: Despite the primary fire gameplay feeling more interesting now, Mei’s effectiveness overall was negatively impacted by the trade-in damage for more slowing utility. We’re shifting some of that power back into her damage.


Lifeweaver

Thorn Volley

  • Increased the number of projectiles to reach maximum spread from 0 to 20.
  • Maximum ammo increased from 70 to 80.

Dev Note: Lifeweaver provides a lot of healing and defensive utility but struggles with the consistency of his offensive damage output when not in close range. As he typically wants to position himself further away from his allies, these changes will enable well-aimed burst fire with the Thorn Volley weapon to be more effective at applying pressure to the enemy team.


Bug Fixes

  • Fixed a bug with the competitive Titles not unlocking after earning them in the previous season.
  • Fixed a bug with our audio that caused an issue with the “Team Radio” feature, and call outs from team members should now more accurately reflect their locations.
  • Fixed in a previous update – Fixed a bug where the challenge requirement for games played in the “Flex Your Power” weekly challenge was incorrect.

  • Fixed a location that allowed players to escape the spawn room on Antarctica Peninsula
  • Fixed an issue causing low FPS performance when specific heroes were in certain areas on Antarctica Peninsula
  • Fixed a location that allowed players to escape the spawn room on Paraíso
    Fixed an issue causing low FPS performance when specific heroes were in certain areas on Paraíso
  • Fixed in a previous update – Fixed an issue with an Attacker’s spawn room that allowed the Defenders to enter on Watchpoint Gibraltar

Doomfist

  • Fixed a bug with Rocket Punch that could result in not applying knockback during some heroes’ abilities.

Mei

  • Fixed in a previous update – Fixed a bug with Mei’s Secondary Fire not dealing extra damage to slowed heroes if you swapped heroes during the match.
  • Fixed in a previous update – Fixed an issue with Blizzard where enemies who had been frozen previously with Mei’s Endothermic Blaster would not freeze/remain frozen in the Blizzard.


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