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Crysis 3 and Cyberpunk 2077: Why Do Developers Build Such PC-Challenging Games?

Crysis 3, Cyberpunk 2077, Red Dead Redemption II – were are all of these games alike? Well they, among many, many others, are known to be some of the most computer-intensive games that are currently on the market. In fact, there are CPUs and GPUs that are simply unable to run some of these games even on the lowest settings. As computer technology gets both better and more expensive, why are there so many developers keen to create games that are so PC-challenging?

Pushing The Limits of Gameplay

The number one thing that the best action games are doing in today’s market is pushing what a game can do. More and more games are pushing the limits of what can be included in a single build, packing in new features and bigger worlds in order to ensure that the player has as much fun as possible. This has led to game developers achieving insane feats of code and design in order to give us players a fantastic experience. 

One great example is the many huge RPG games, where your choices define the path of an entire storyline. Another is the huge maps that have been created over the years, ranging from 400 square miles to 2000 square miles, either packed full of activities, things to blow up or races to drive. Some games are focused on procedural generation, whether that be for an infinite map or character animation entirely, giving players an entire world – or universe – of random and brand new adventures. It’s the focus on these features and making them as grandiose as possible that is causing modern games to be so intensive, both for a PC’s CPU and GPU. It’s also causing games to balloon in size, filling storage drives with complex algorithms and vast maps, which can be an issue for those without fast loading hard drives or SSDs.

Pushing The Limits Of Graphics

Games are looking better and better in the current generation of gaming, a trend that’s not stopping any time soon. Developers and studios are focused on making the best looking games possible as fantastic and immersive graphics are the best way to sell a game to a customer, as well as the best way to keep a player hooked for hours whilst they explore a world unlike anything they have seen before. Luckily for those developers, better and better hardware has been developed to help computers run these gorgeous games, leading to the advent of technology like ray tracing, the incredibly popular phrase that was thrown around so much when the thirty series of NVIDIA graphics cards were released. The not so lucky ones are, sadly, the customers, as the parts needed to run new games are rising dramatically in price due to chip shortages and more complex technology. In fact, there are some games, such as Crysis 3 or Cyberpunk 2077 that are so intensive to run only the best PC specifications can run them

But why are developers making these games if they are so PC-challenging, needing expensive computers to run? The most likely reason is simply that they can. Pushing a graphics card to its absolute limit can be a joy for developers and gamers alike, to see how much of a world their computers can simulate and to what level of detail. Over the past ten years, we’ve seen expansive worlds, realistic hair rendering, procedural NPC creation, naturalistic animal AI and more. The world of gaming is being pulled so close to the real world that soon the two may be indistinguishable, especially with the push toward VR that many development studios are encouraging. Making a game look and feel realistic is a huge reward for developers and something that gamers love, so creating these immersive worlds is almost always a key goal, even if the games themselves become painfully intensive. Creating the best game possible is always a dream for developers and designers alike, so attaining that dream at the cost of performance is often a choice that is taken.

This is a paid guest post.

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