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Apex Legends Spellbound Patch Notes

Apex Legends Spellbound Patch Notes

Publish Date: January 5, 2023



Apex Legends has just announced its newest event, Spellbound. When it launches players can expect to see not only new cosmetics but even new fixes and changes. Here are the full Apex Legends Spellbound Patch Notes.


Patch Notes



  • Fixed mirage decoys not showing shield regen fx when near a Wattson Pylon or in Control or Gun Game modes.
  • 10 new Welcome Challenges added to help new players learn Apex.
  • New “Apex 101” badge reward for completing all 10 Welcome Challenges.


  • Changing characters in the Firing Range now has a smoother third-person transition.
  • Fixed rare issue with Mobile Respawn Beacon sometimes spawning the Dropship out of bounds.
  • Fixed issue with ability previews when entering Phase Portals.
  • Doors now always appear as damaged when they’re one melee attack away from being destroyed.
  • Caustic Town Takeover loot canisters now behave more reliably in Control Mode.
  • Reduced the VFX of Caustic’s gas flash. 
  • Fixed rare client crash with IMC Armories.
  • Fixed the raven in Bloodhound’s Niflheim Hundr skin to appear as white more reliably.
  • DirectX 12 beta: added support for the Brightness slider in all Display Modes.
  • DirectX 12 beta: Fixed crash with setting.mat_backbuffer_count “0” in videoconfig.txt settings. Note that Apex Legends running in DirectX 11 (DX11) requires the operating system to use an additional buffer for compositing, which was not counted in mat_backbuffer_count. DX12 includes that required buffer in mat_backbuffer_count, so DX12 in full-screen mode with “1” will be just as low latency as DX11 with “0”.
  • Fixed an issue where Crypto could inspect while using their drone removing the HUD.
  • Fixed the issue where the lobby tabs would enter an unresponsive state after changing the resolution on the PC.
  • Adjusted hold and tap logic for controller players viewing weapons in Loadouts to be more responsive.


Weapon Changes

Crafting Rotation

  • G7 Scout enters the crafter.
  • C.A.R. SMG enters the crafter.
  • Spitfire returns to the floor.
  • Peacekeeper returns to the floor.

Anvil Receiver Hop-Up

  • Limb damage multiplier was reduced to 0.75.
  • Flatline damage reduced to 39.
  • R301 damage reduced to 32.

G7 Scout 

  • Damage reduced to 32.

Prowler Burst PDW

  • Damage increased to 15.

Sentinel 

  • Now requires 1 shield cell to Energize.


Control Returns

The limited-time game mode Control makes its return in the new Spellbound event. For those who may have missed it before, Control is a 9 vs. 9 battle to control Zones on the map with infinite respawns. The following maps will be available for the duration of the mode:

  • Storm Point: Barometer
  • World’s Edge: Lava Siphon
  • Olympus: Hammond Labs

Control Changes

This iteration of Control will be having some minor/major changes being implemented. Those changes are as follows:

  • Join In Progress extended further into the match
  • Players that join a match in progress get some helpful boosts for their first spawn:

    • Skip the first spawn wave
    • Spawn with Purple Armor and Helmet
    • Get a full rating tier

  • 150 XP for completing a match.
  • If a team is losing by a score of 62 or more, they skip spawn waves.
  • Added Distance Indicator on the MRB in-world Icon.
  • Added Time Remaining Indicator on the MRB spawn point Map Icon.
  • Display a hint message when MRB placement is not possible explaining why placement is failing
  • Bloodhound clues clean up after 30 secs instead of 90 secs.
  • Clean up Bloodhound clues when the player that left them behind dies.
  • Some more spawn tuning to further try to prevent players from spawning close to enemies.
  • Set the Inventory Tab as the default instead of Scoreboard when accessing the menu during gameplay.
  • Updates to Loadouts in the Loadout Selection Menu based on Weapon Meta Changes
  • Bug and Crash Fixes


Private Matches

The feature to hold private matches is now here beginning January 10. Lobby codes will be generated so players can host their own tournament codes and host custom private matches. There can be a total of 20 teams.


New Cosmetics

During the event, there will be plenty of limited-time offers in the Store tab and 24 new cosmetic items in the Spellbound Apex Packs. For gamers who buy all 24 of the Spellbound event cosmetics, they will receive Seer’s new Heirloom, the “Showstoppers”.


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1 Comments

  1. Avatar of Shanon
    Shanon

    They forgot to mention the part where Catalyst was Nerfed

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