Apex Legends: Hunted introduces not only a new Legend but also adjustments to various weapons in the game. Some weapons will be receiving buffs while others will be receiving nerfs. Here are all the Apex Legend Hunted weapon changes happening in season 14.
Gold Weapon Rotation
- Longbow DMR, G7 Scout, Mozambique, R-99, Hemlok
SMGs
- Base hipfire spread increased.
Assault Rifles
- Base hipfire spread increased.
EVA-8
- Recoil improvements.
- Now takes stocks.
- Removed 1 pellet from blast pattern.
- The fire rate increased to 2.3 from 2.0.
- Pellet damage increased to 7 from 6.
- Bolt rate of fire bonuses increased.
- White: 1.1 to 1.1.
- Blue: 1.15 to 1.2.
- Purple: 1.2 to 1.3.
Bocek Compound Bow
- Damage at full draw increased to 70 from 60.
- Tempo draw speed increased to 0.38 from 0.32.
- Shattercaps pellet damage increased to 12 from 11.
- Fired arrows can no longer be collected.
- Arrow spawns have been removed from the floor.
Rampage LMG
- Damage increased to 28 from 26.
- Rampage comes with a Thermite Grenade.
Volt SMG
- Damage reduced to 15 from 17.
CAR SMG
- It no longer takes barrel attachments.
G7 Scout
- Damage reduced to 34 from 36.
- The headshot multiplier was reduced to 1.75 from 2.0.
- Double Tap hop-up burst fire delay increased to 0.4 from 0.375.
LSTAR
- Increased projectile speed.
- Increased number of shots before overheating at the base to 24 from 20.
- Removed bright red flash when hitting non-armored targets.
RE-45
- Increased ironsight FOV to 70 to be consistent with other pistols.
- Increased strafe speed by 5% to be consistent with other pistols.

Wingman
- Wingman now uses sniper ammo and magazines.
Sniper Ammo
- Sniper ammo inventory stack increased to 28 from 24.
- Sniper ammo boxes now contain 14 rounds instead of 12.
Spitfire
- Recoil adjustments to increase vertical barrel climb.
- Spitfire now uses light ammo and magazines.
30-30 Repeater
- Dual Loader has been worked into the base 30-30 Repeater.
- Now takes Skullpiercer Rifling.
Mastiff
- Projectile growth reduced.
- Base fire rate reduced to 1.1 from 1.2.
- Dual Loader removed.
Sentinel
- Deadeye’s Tempo has been worked into the base Sentinel.
Hop-Ups
- Double Tap
- Adds burst fire mode to EVA-8 and G7 Scout.
- Skullpiercer
- 35% headshot damage increase on Longbow, Wingman and 30-30 Repeater.
- Removed Deadeye’s Tempo & Shatter Caps from floor loot.
- Boosted Loader has been reduced to Epic quality from Legendary.
Backpack Gold Perk
- New Perk: Deep Pockets.
- Deep Pockets: Large medical supplies stacks higher in your inventory.
- Batteries and Medkits now stack to 3 in inventory.
- Phoenix Kits now stack to 2 in inventory.
Knockdown Shield Gold Perk
- New Perk: Guardian Angel (Previous Backpack Perk).
- Self Revive was removed from the game.
Arc Star
- Reduced stick damage on armor to 10 from 40.
- Remove aim slow on stick, remains on detonation.
- Detonation damage increased to 75 from 70.
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