
College Football 26 is set to come out later this summer, but until then we can’t stop thinking about the game modes and new features that we would want added to the game. So, to help tide you over until its release, here are our top hopes and dreams for new modes and functionality in CFB 26.
This is more of a quality-of-life functionality item, rather than a new game mode, but CFB 26 would get a lot more mileage and use out of its Team Builder mechanic if there were a way to use it in-game. Even if this were a simplified version and there was a different one online that was a bit more savvy, this would be a lovely addition to College Football 26.
Read More: How to improve Dynasty mode recruiting in College Football 26
This is a classic callback to older NCAAF games, which allowed you to play full games with all mascots. It is purely a for-fun addition, but one that fans would welcome back with open arms. Plus, the mascot assets are already in the game, so how hard could this be?
I could see this being a really nice “challenge” type of mode where you can see if you can pull off classic plays from past and present CFB history. The Dillon Gabriel comeback drive against Texas in 2023, or any other vintage game-winning moments like it, come to mind. This could even be built into CUT as a way to earn certain players, which could help drive new players to that mode.
Giving players the option of being an incoming transfer from an FCS school or playing out the last few games of their high school career before attending college would be incredible and immersive additions to Road to Glory. I’ve already mentioned this in my Road to Glory wishlist for CFB 26, but still stands as a gameplay option or mode I would love to see, even independent from anything RTG. There are 120+ FCS schools out there, and it would be awesome to see them represented, even at a small level, in CFB 26.
This would be an iteration of Dynasty mode, where you play as one of the coordinators and have a more deeply immersive interaction with that side of the ball, while being hands-off in other facets of the Dynasty. This could also lead into a full Dynasty mode playthrough, say if you were to be promoted to HC. But in a coach-specific mode, playcalling and recruiting could get more of a deep dive, which players would likely enjoy as a change of pace.
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