Arc System Works will release their latest fighting game“ DNF Duel on Jun. 28. The fighting game developers known for Guilty Gear and Blazblue are tackling another third-party franchise.
After two public beta tests, the game will release on PS4, PS5, and Steam for PC players.
Where does DNF Duel come from?
After their success adapting series such as Dragon Ball, Persona, and Granblue Fantasy. Arc System Works is partnering with the Korean developer and publishers, Neople and Nexon to adapt their beat ‘em up MMO into a fighting game.
Originally released in Korea in 2005, Dungeon Fighter Online, known as Dungeon & Fighter in Asia is one of the most played video games of all time. Beating games such as Minecraft and Fortnite it’s currently as of the end of 2021, the game with the third-highest player count.
Originally a 2D beat ‘em up DNF Duel will be a 2.5D fighter. Similar to “Guilty Gear: Strive,” and Dragon Ball FighterZ, with 3D models in a 2D plane. Launching with a roster of 16 characters, featuring advanced classes such as “Grappler,” “Hitman,” and “Berserker.”
Using the class names from the source material, instead of giving characters individual names. This makes it easy for newcomers to see the character’s archetypes at a glance.
The game has quite a variety of characters to choose from, from quick grapplers and brawlers to technical characters with range.
There are no plans for crossplay connectivity between the Playstation consoles and PC at this moment. However, as per usual for cross-generation games from Arc System works, PS4 and PS5 players will be able online together. The online will also be featuring rollback netcode.
Guilty Gear:Strive is praised for excellent netcode and polish when it comes to playing online against other players. The public beta tests had little to no complaints regarding the netcode.
Hopefully, DNF Duel will continue the trend of superb netcode when the game fully launches.
Mechanics players can expect
While the game visually looks like other 2.5D fighters from Arcy System Works, like Guilty Gear and Dragon Ball Fighterz, the game features unique mechanics.
The game will feature a movement system that can be seen in other Arc System Works games.
Characters will also have a variety of specials, called MP moves, which will use their MP meter. One of the new mechanics is conversion.
Conversion is a move that allows players to sacrifice white health, health that can slowly be regained for MP. The other benefit of using conversion is allowing players to cancel their movement to return to their neutral stance. This allows extending combos, adding more MP for an extra attack, or after using an unsafe move.
Players that learn how to use conversion effectively will likely come out on top as the winner. =
Players might be familiar with the mechanic as Guilty Gear features a similar move called the Roman Cancel. However, Roman Cancels use up their special meter, instead of HP. Conversion is mostly similar to Baroque, a mechanic from the fighting game Tatsunoko Vs. Capcom.
Tatsunoko vs. Capcom: Ultimate All-Stars released in 2008, developed by Eighting on the Wii.
Eighting is the co-developer of DNF Duel with Arc System Works.
While it’s too late for DNF Duel to officially participate in the main lineup at EVO. It’s possible for it to be one of the main titles next year.
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