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The Champs of the NA LCS Week 2

NA LCS

With Week 2 of the NA LCS behind us, Riot has released an infographic detailing the stats for the week. The Infographic contains all sorts of information, ranging from the match results to the best players of the week. However, one thing that specifically jumps out are the champion presence and win rate stats. Without further ado, let’s dive in.

Champion Presence

Over the last week of play, there were many champions who were either picked or banned for almost every match. However, in the case of three champions, they had presence for all 10 matches. The most prolific of these champions being Zoe, the aspect of Twilight. Zoe has an incredibly strong kit, ranging from CC to insane burst damage. To make matters that much worse, she has the ability to do half your health at level 1. With that in mind,  you can start to see why she was banned 9 times out of 10, slipping through the ban phase only once.

That time was during the Echo Fox vs TSM game, as soon as Zoe was on the table Echo Fox snapped it up for their mid-laner Kim “Fenix” Jae-hun. TSM choose not to ban it thinking they could counter it should the pick come out, but they couldn’t have been more wrong. Fenix proceeded to absolutely demolish, going 8/1/13 in an almost hour-long match.

 

NA LCS
Source: Riot Games

On the other side of the spectrum, we have Ezreal. Ezreal was picked in 9 of the 10 NA LCS matches, being banned only a single time. Ezreal is a very popular pick, not only in the NA LCS but also in solo queue. According to Champion.gg, he is the 3rd most picked ADC with an 11.82% play rate, being surpassed only by Vayne and Tristana, both of which are late game powerhouses.

Ezreal rose to the top of the meta with the release of the reforged runes system, being one of the best abusers of the Kleptomancy keystone. Kleptomancy for those who don’t know grants gold for landing an auto attack after using an ability. It also gives the chance at a random consumable when this auto attack lands. You may now be asking why Ezreal is able to use the rune to greater effect than many other champions. The answer, his Q. Ezreal’s Q applies on-hit effects, meaning in the case of Klepto, his Q counts as both the spell and the auto attack. Combine this with his Q’s low cooldown time and you have a recipe for klepto spam.

Champion Winrate

Moving onto champion win rate, the infographic only included champions that had been played in more than 3 games. The infographic shows late game powerhouses such as Tristana and Azir, who if left to their own devices will completely demolish their enemies. However, what is interesting here is that the only 2 champions with a 100% win rate are champions who come online earlier in the game. Gangplank comes online mid game, and Taric is good during the lane phase.

The question here is why they exhibit higher win rates compared to the late game carries who are essentially a guaranteed win should the match last long enough. There are two reasons for this, average match length and champion kit. Let’s start with match length, the average match length during week 2of the NA LCS was around 42 minutes. At an average of 42 minutes champions like Tristana who aren’t as good early game don’t fully come online. This is especially true vs early game damage dealers who can continuously poke them out of lane and deny CS.

NA LCS
Source: Riot Games

Secondly, we need to take a look at champion kit. First up is Mr. Fabulous himself, Taric. Taric is a great laner, this is due to his stuns and passive armour increases. He is able to set up kills an keep his team safe with relative ease, making him a very well rounded pick. Not to mention the fact that he has one of the best ultimates in the game, potentially making his entire team invulnerable.

Gangplank, on the other hand, is rather weak during the early lane phase in terms of skirmishing potential. However, this remedied by the combination of his Q and Kleptomancy. That’s right Kleptomancy is back for a second round. Similarly to Ezreal’s Q, Gangplank’s Q applies on-hit effects, but to make it that much sweeter, his Q grants bonus gold if it kills a unit. This allows Gangplank to be ahead of the enemy laner by an entire item at about 20 mins. This happens even if they go even in lane.

To take a look at the rest of the infographic, which includes lots of interesting information about the week, click here.

CREDITS

Featured Image: LoLUniverse

Other Image(s): LoL Esports

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