The Rise of the Mechs is here, and with it comes a new mechanical powerhouse: Sn1p-Sn4p. This three mana 2/3 may look unassuming, but it’s quickly risen to the second most popular card on ladder. With its unique combination of powerful effects, it sees play even in non-Mech decks. But what is it that makes this robotic crab such an effective companion?
Many of us remember the days when Harvest Golem was a solid turn 3 play. It remains a classic ‘Arena’ card, and a boon to budget players. With OK stats and a sticky Deathrattle effect, it used to be a decent option for securing the early board. It’s still a common option for aggressive Mech decks. But Sn1p-Sn4p takes Harvest Golem’s middle-of-the-road power and pushes it to the limit.
Even without the Magnetic and Echo, Sn1p-Sn4p is stronger than Harvest Golem. Two 1/1s are almost always superior to a single 2/1; especially if you want to maximise your chances of a target to Magnetise Replicating Menace onto.
This means that regardless of other combos, Sn1p-Sn4p is an excellent turn 3 play. Most impressive, especially considering that comparable Magnetic or Echo options like Wargear or Walnut Sprite tend to be rather under-statted for the cost.
Sn1p-Sn4p has to be one of the most versatile Hearthstone minions ever printed. As well as a strong turn 3 option, it’s great as a standalone buff, multiple buffs on the same mech, a single massive minion, or any combination thereof. It’s this flexibility that gives Sn1p-Sn4p even more utility and decision-making than regular Magnetic mechs. It allows you to play precisely around your opponent’s removal; and even if they can remove them, it still leaves pesky 1/1s to rebuild your board presence.
It’s this flexibility that’s lead to Sn1p-Sn4p’s inclusion in so many types of deck. Slow Control or Bomb Warriors use it, as do aggressive Zoo variants. The consistent power at almost any game stage or board state is hard to turn down, regardless of your deck’s strategy.
A Mech Meta
Perhaps the biggest reason for Sn1p-Sn4p’s widespread adoption is the prevalence of mech decks. With Rogue knocked down a peg, the best way to get an early tempo victory is through efficient mechs and Magnetic buffs.
This is perfect for Sn1p-Sn4p, whose efficient stats, flexibility and buff options makes him perfect for these midrange Mech decks. There, its consistent power makes it a great option in virtually any situation. But even if Mech decks become less popular, we’ll still likely see a lot of robo-crab action due to its sheer standalone power.
Images courtesy of Blizzard Entertainment via hearthstone.gamepedia.com
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