
The players have asked and the developers delivered. The top two tanks on the ranked ladder were recipients of necessary nerfs in order to tune their power down. Roadhog no longer should one-shot squishy characters, and inversely Orisa should be able to actually die now. Those two tanks have been a thorn in the side of compettive queue grinders for a few weeks now, and these adjustments should go a long way to making other characters a bit more playable.
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Sojourn got a small tweak as well in hopes to adjust her overall damage without sacrificing the Rail Gun effectiveness. This change was aimed at watering down her power while being damage boosted by Mercy. Players were growing frustrated at the powerful combination of Mercy and Sojourn, and hopefully this change will make that combo less opressive.
Aside from those changes, this late-month patch doesn’t have too much in it. Kiriko also received a tiny nerf to her healing. She shouldn’t be able to out-heal an entire lobby now, making her less of a must-pick in most situations. Check out the patch notes in full down below.
Orisa
Fortify
Roadhog
Chain Hook
Scrap Gun
Sojourn
Railgun
Kiriko
Healing Ofuda
Lucio
Reinhardt
Sojourn
Wrecking Ball
Featured image courtesy of Blizzard Entertainment
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