Two World Championships later, we are entering what is presumably the final year of Halo 5‘s competitive tenure. With a FPS Halo typically being released every three years, we will likely see a beta later this year. However, Halo 5 may be running on fumes. Currently, the game is becoming stale to many. With only eight maps and three game modes used competitively, we could use more content. On top of this, 343 Industries’ lack of communication has damaged the long-term health of Halo 5.
New Maps and Modes
With only 12 combinations of maps and modes, Halo 5 seems especially bare-bones compared to past games.
Unfortunately, most of the maps added post-launch are unsuitable for competitive game-play. New maps would be a great way to bring back some interest in the HCS. Developer maps would be great, but 343’s spotty record with Halo 5‘s maps is not exactly commendable. Forge maps may be a great alternative to this. Community maps were used in both Halo 3 and Halo: Reach and were well-received. To facilitate community involvement, 343 could hold a Forge contest much like they did with the HWC Season, except have it focused on competitive maps. Have pros test the maps, and if approved, add them into the rotation.
Another way of gaining interest would be new modes. While 343 has attempted to add Assault, it has not worked particularly well and most pros stand against it. However, older modes such as Oddball could work spectacularly with Halo 5‘s mechanics. Adding this mode to rotation-heavy maps such as Plaza and Eden could showcase excellent game-play, assuming the pros agree. Even modes such as King of the Hill could be tested. If the pros wanted to take a crack at it, they could also attempt to make the changes they see fit to the Assault mode.
Another change that needs to be made is in regard to 343’s communication with the wider community. It has taken 18 months for 343 to recognize and act on the issues of automatic weapons and the radar. This is despite the majority of the competitive community metaphorically screaming about these issues since launch. This is unacceptable. To maintain a healthy competitive atmosphere, developers must constantly re-tune multiple features of the competitive portion of the game. 343 has not done this at all, until recently. Ideally, with the new settings changes and changes to the Pro League structure, this will no longer be an issue.
Halo 5 had the possibility to be an excellent competitive game through its entire life. Unfortunately, this potential went untapped. With the changes made after HWC 2017 though, we can send Halo 5 out with a bang.
Are there any other changes that you would like to see in the HCS Pro League? Be sure to let me know!
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