Other than the few teams that compete at international events, audiences hardly get to see how North American and European LCS teams match up against one another. Nonetheless, it is a constant source of debate. Fans around the world tout their favorite teams as being “The Best in the West,” comparing the 20 teams from both leagues.
It can be difficult to compare teams from different leagues. Anyone who watches international competitions, such as Mid Season Invitational or the World Championships, knows this. With different playstyles and champion preferences, it is impossible to truly know how things would play out before teams actually compete. However, since it is a fun and controversial topic, here are current power rankings for the top 10 teams between the NA and EU LCS.
Fnatic are serving as a litmus test for the EU LCS. Their overall kill-death ratio is 1.08, meaning Fnatic barely gets more kills than deaths. They average only 429 gold ahead at 15 minutes. 50% of the time, Fnatic secures first blood or first Baron, and they only take first turret 43% of the time. The one metric where they skew towards the top of the league is first three turrets rate (79%).
The Fnatic-Splyce match-up this week will either prove or disprove this team’s placement. If Splyce win, then they deserve the tenth slot in these rankings. Fnatic have yet to win a series 2-0, but they also have not lost 2-0. Taking G2 to three games in Week 1 is the main criteria keeping Fnatic ahead at this point. Hopefully they will shore up weaknesses in the jungle with Mads “Broxah” Brock-Pedersen starting. If so, then Fnatic will solidify themselves as a playoff team.
Phoenix1 is tied for fourth place in the NA LCS with a record of 4-4. Prior to Week 4 they would be higher in the power rankings, but losing 0-2 to FlyQuest and 1-2 to CLG has many questioning their consistency. P1 averages 117 gold ahead at 15 minutes and have the highest first Dragon rate (84%). Paired with the second highest Baron control rate, 61%, they show strength playing around neutral objectives.
This squad has exhibited a high skill ceiling in almost every position, but last week showed their low floor. P1 is also the only team in the league who has not faced off against Cloud9. If they can take a game, or the series, then they will solidify themselves in the top of the standings. But, if they lose both games, then they may have a tougher time staying in contention for playoffs. Up to this point they only take first turret and the first three turrets 47% of games. Nonetheless, they seem stronger than any of the bottom six EU LCS teams.
Echo Fox’s early game is unmatched thus far in the NA LCS. They average 1,530 gold ahead at 15 minutes. Thanks to star rookie jungler, Matthew “Akaadian” Higginbotham, Echo Fox has secured first blood in 75% of games and first Baron in 68%. The third fastest average game time (just under 38 minutes) implies that they close games well. However, they only have an even 50% winrate over 20 games played, which means they lose just as quickly as they win.
The main issue holding FOX back from being A-tier is their overall Baron control rate, 49%. While they generally take the first Baron of the game, there are usually multiple per game and the enemy teams are getting any that spawn subsequently. Echo Fox also only secures Elder Dragon 25% of the time. While FOX has won series against TSM and FlyQuest, they have also lost series to Phoenix1, Team Liquid, and Immortals. Consistency will be the key moving forward.
Team Solo Mid sits tied for second place with FlyQuest. However, FLY is the only team they have not matched up against. TSM would be ranked higher were it not for the fact that they have played the most total games in the NA LCS. They have dropped a game to every team ranked beneath them except Envy, and Echo Fox beat them last week 2-0. TSM’s average game time (38:24), gold difference at 15 minutes (-5), and Dragon control rate (52%), are all middle-of-the-pack.
Where this team thrives is in taking turrets. TSM takes first turret in 62% of games (second in the league) and the first three turrets in 71% (first in the league). The primary difference between this squad and C9 and FLY is the K:D ratio. C9 and FLY average 1.45 and 1.49, respectively. TSM averages 1.09. Moving forward, they will need to trade fewer deaths and/or more kills while maintaining proper map pressure. This week’s series with FlyQuest will solidify second place.
Misfits average the highest kill-death ratio in the EU LCS and the lowest combined kills per minute. They average 860 gold ahead at 15 minutes, secure the first dragon 67% of the time, and kill 70% of all dragons. This means Misfits plays a clean game, gaining early gold leads from creeps and neutral monsters. A major factor separating this squad from others ranked above them is their first turret rate (50%) and first Baron rate (58%).
If Misfits want to move up in these power rankings, they will need to translate their early game leads into taking down the first three turrets and securing Baron. They took G2 to three games and beat both Fnatic and Splyce 2-0, but the Week 6 match-up with Unicorns of Love will be key. If Misfits take the series, it will establish Group A, and Misfits as a team as much stronger than Group B.
Staying true to Marcin “Jankos” Jankowski’s moniker as “First Blood King,” H2K secure the first kill in 73% of their games. They also average the highest first turret, first three turrets, and first dragon rates. All of this combines for the highest 15-minute gold difference in the EU LCS (1,160). However, H2K’s average game time is middling (just over 37 minutes). Even though they match up well with Unicorns of Love’s early game statistics, H2K has a harder time actually closing games.
Taking G2 to three games in Week 4 is a good sign for this squad. H2K’s Korean bot lane has appeared more comfortable communicating with the rest of the team. The key for this team to climb to the top of the league is fewer deaths. H2K average 12.4 per game. Unicorns of Love, G2, and Misfits average 11.5, 8.8, and 8.1, respectively. Week 5 should provide an easy win, but H2K will need to secure convincing wins against Fnatic and Misfits before their Week 8 rematch against UOL.
Many spectators have been surprised by Unicorns’ dominance in the first four weeks. Sporting the highest combined kills per minute (team kills plus enemy team kills) and the shortest average game time, Unicorns of Love play bloody games. They average 1,072 gold ahead of their opponents after 15 minutes. This translates into the highest first Baron rate, 91%, and highest overall Baron control rate of 88%.
Kiss “Vizicsacsi” Tamás is among the most consistent top laners. Andrei “Xerxe” Dragomir and Samuel “Samux” Fernández Fort have stepped into their roles cleanly as rookies. This team thrives on chaotic teamfights, often pursuing several skirmishes across the map at the same time. Teams ranked below Unicorns are unable to dissect this playstyle and effectively punish it. Teams ranked above them theoretically could. While they have not suffered a series loss up to this point, Unicorns of Love will face G2 in Week 5, their toughest test yet.
Week 4 saw FlyQuest put in their place just below Cloud9. Although it was a back-and-forth series, C9 came out on top. The only other team to beat FlyQuest so far is Echo Fox. Nonetheless, FLY have looked monstrous so far this split. They top the NA LCS in K:D ratio, first turret rate, Dragon control, Elder Dragon control, first Baron, and Baron control. They also hold second for gold difference at 15, first Dragon, first three turrets, and First Blood. There are very few weaknesses on this roster.
However, they have lost two series. Three of those losses had An “Balls” Le on Poppy. Maybe that is an uncomfortable champion for him? In Game 3 against Cloud9, Hai “Hai” Du Lam locked in a blind pick Zed. That may have been a bit arrogant. Nonetheless, FlyQuest should be able to match almost any team in the West, starting with TSM this week.
The last undefeated team in North America is Cloud9. They have only dropped four out of 20 games so far, and two of those were lost while starting substitute top laner, Jeon “Ray” Ji-won. Other than their high K:D ratio and Elder Dragon control rates, C9 do not appear that impressive on paper. They have the lowest first turret rate in the league, average 7 gold behind their opponents at 15 minutes, and only take first Baron or Dragon in 47% of games.
Cloud9’s roster is strong in all positions. Whether it is Nicolaj “Jensen” Jensen securing solo kills in the mid lane, or Juan “Contractz” Garcia sacrificing early farm to gank lanes, each player contributes in meaningful ways to the team’s overall goal: winning series. Coach Bok “Reapered” Han-gyu should be given credit for generally superior drafting, as well. There is no doubt this Cloud9 squad could go toe-to-toe with any team in NA or EU.
Finishing four weeks 6-0, G2 have the best record in Europe. Even in a stronger group, G2 have appeared a tier above the rest. They have won 12 of 15 games played. Even though G2 have the longest average game time (just over 39 minutes), they secure first turret 67% of games and first Baron 79% of games. G2 is ranked first overall because they have demonstrated the early game proactivity of FlyQuest, Unicorns of Love, and H2K, as well as the mid/late game teamfighting of Cloud9 and Misfits.
All of G2’s individual players are a force to reckon with. Every single one has demonstrated a high ceiling. Alfonso “Mithy” Aguirre Rodriguez has made a habit of over-extending recently, but the rest of the team makes up for it. G2 averages ahead 742 gold at 15 minutes, which sets them up to comfortably make plays across the map. A win in their series against Unicorns of Love this week will solidify their claim to the throne; a loss might reveal a chink in the armor.