This probably wasn’t what the organization had in mind with regards to its name, but it’s pretty much guaranteed now that the major-finalist roster of Immortals will forever be etched in the annals of esport history – not as a world-beating, unstoppable team, but as the one that’s associated with some of the most unprofessional behavior since the major system kickstarted the rapid growth of the pro CS:GO scene. It’s a sign of its growing pains in more ways than one – and honestly, I’m surprised it took so long for something like this to happen.
Are you sure you want to quit?
Perhaps the most explosive news of the whole CS:GO scene as of late involved the complete combustion of the Immortals lineup at DreamHack Montreal with three members of the Brazilian outfit failing to show up in time for the finals, thereby forfeiting the first map of a best-of-three series against North. They promptly lost the match right after in the following map. The events were juicy enough that they even made it to the Daily Mail, probably alongside a dozen new causes of cancer and a few adorable pandas.
And just as if it were a cheap paperback novel, this is where the death threats began. Vito “kNg” Giuseppe didn’t take a fellow player’s tweet about the situation particularly well, and proceeded to reclaim his lost honor by… threatening to kill the colleague in question.
No, not on the servers, but in real life. Apparently, he had to be restrained in the hotel where they were both located for the event. The justified outrage soon followed, and kNg was first benched and then released from the team. Normally, this would be the end of our juicy little story, but we do have an extra twist in the tale: thanks to the way the major spots are distributed, if at least three of the qualified players join a new organization, they automatically take their Legend spot with them.
Guess who joined ranks with our little harbinger of doom? The other two alleged partygoers, of course. At least some elements of this story are predictable!
Progress and perfection
There’s always been this weird allure of “professionalism” in esports circles, the idea that increased exposure and stability would somehow automatically mean a more mature environment and playerbase. (Of course, the literal definition of the word “pro” is already fulfilled once you’re playing your chosen game for a living, but people generally use it to refer to something more, be it behavior or gameplay quality.)
Thing is, we’re living alongside what I like to call the 0th generation of pro players: young people who haven’t grown up with esports as a viable and reliable career path, they sort of stumbled upon it and created the opportunities on their own.
There are no Williams brothers yet, who conquered women’s tennis basically on the orders of their father: the people in the highest echelons of CS:GO are players who have been playing the game for fun as kids. While this can add some sort of charm to the proceedings, it’s nonetheless important to note that whatever we think of “professionalism” is likely going to be more present in players who were purposefully nurtured to become the best of the best as opposed to those who liked playing a game so much that they turned their hobby into a career.
Can you imagine any other well-paying job where communication is so key and almost everything is organized in English where basic grammar is sometimes beyond the employee’s capabilities and so-called journalists are ramming their tweets into Google Translate to figure out what they really were trying to say? Just because we have six-figure prize pools flying around, that doesn’t mean we’re past the Wild West-period of esports.
It’s a good sign that players throwing around death threats are swiftly removed, but unfortunately we can’t treat this as a total aberration. Especially considering how a very specific group of people actually consider the presence of “bad boys” a positive in the scene: usually casters and commentators who would like to spice things up. Of course, their desire for a unique voice is understandable in a scene where a team can completely migrate from one organization to the next without any change apart from their branding (just imagine if something similar happened in football), but actively hoping for disruptive elements is simply self-defeating, no matter how good copy they would make.
Also, the perceived oversanitization of the esports scene – oh please, you haven’t seen anything yet – is due to most of its participants’ lack of social and interviewing skills. While this usually amounts to awkward silence and boring discussions, tweeting out threats and generally behaving like a twelve year-old is due to the same root cause and should likewise not be celebrated by any responsible member of the community.
On the spot
Putting all the drama aside, the real consequential element of the Immortals controversy is undoubtedly the fate of the coveted major spot. As things stand, the top 8 teams from the previous major are automatically invited to the next one as “Legends”, provided they keep the majority – at least three players – of the lineup. The issues are obvious: if some of the players want to leave or force a better contract, they can essentially hold the organization hostage.
There isn’t really a good solution here: do we prefer orgs hosting players hostage, or vice versa? The implementation of the current system is quite telling as it seems to imply that the organizations seem to be more expendable in the eyes of Valve. If we look at the checkered pasts of the VP or SK rosters, you could actually make a persuasive argument for that.
As things stand, Immortals will be refreshing their roster with Caio “zqkS” Fonseca (recently of Ghost), the trialist Lucas “destiny” Bullo and their summer signing in the form of João “horvy” Horvath who has been held back by visa-related issues until just recently. Is this going to make up for the brothers – Lucas “LUCAS1” Teles and Henrique “HEN1” Teles – requesting to leave? Will the organization get the million dollar bounty they are reportedly asking for them and the major sport? How will they cope without Boltz and Steel? We will have to see.
One thing is for sure: no organization will back a player that may or may not have spent the night before a final partying, then proceeds to show up late to the event and then follows all this up with death threats. No number of in-game frags can make up for even the possibility of a real one.
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