Leading into Sunday’s match versus 100 Thieves, Team Liquid rolled into The Fillmore Theatre for a red carpet treatment. When asked about facing Meteos, Xmithie commented “it’s going to be a really tight match-up. It’s whoever the better team is, to be honest.”
The series turned out to be almost completely one-sided, favoring Team Liquid. 100 Thieves drafted advantages for every lane over the course of the best-of-three, but Liquid responded with better execution overall. Each subsequent game looked worse and worse for 100 Thieves, with compounding mistakes spelling their downfall. Here is how it went down.
Impact’s pocket pick locked in for the first game seemed to trip up 100 Thieves. A couple of failed ganks top-side allowed Doublelift and Olleh to gain the early lead in bottom lane. Getting zoned from CS and losing significant trades, Cody Sun and Aphromoo rotated top and secured First Blood. A teamfight win for Team Liquid gained them enough of a lead to Rift Herald, the first three turrets, and all three Drakes. 100 Thieves did gain momentum by picking off Doublelift and Pobelter and pressuring Baron. Xmithie made a miracle steal, which Liquid used to end the game in 29:33.
100 Thieves opted for a strange extended level one invade onto Xmithie’s red buff at the beginning of game two. Impact and Meteos both died in the top lane around five minutes, but the real action started around 14 minutes. With Cody Sun and Aphromoo fairly low health, Liquid 4-man dove the duo resulting in a Double Kill for Pobelter’s Azir. Pobelter came up huge again when 100 Thieves collapsed onto Xmithie near the Baron pit. He Shurima Shuffled four members into his team for another Double Kill and a four-for-one. Liquid easily took the Baron at 20 minutes and closed in 26 minutes.
Pr0lly and 100 Thieves went into game three with a top lane focused game plan. They drafted Ssumday Gnar and sent Meteos top to help him secure a Double Kill. A few minutes later, Ryu and Meteos helped Ssumday dive Impact under turret in a one-for-one. Meteos returned a third time to dive Impact all the way near his tier two turret, but Xmithie Skarner ulted him for a one-for-one again. Team Liquid then won a skirmish bottom lane, punished Ssusmday’s over-extension top lane, and took an Infernal Drake to equalize the game. Around 20 minutes, Meteos opted to camp a bottom lane brush for an extended time to surprise Impact, but got dragged by Xmithie under turret again without securing the kill. Liquid rotated and took the Baron, then dominated the last five minutes to end.
Team Liquid’s win marked the second 3-0 victory of the weekend, with Echo Fox defeating Clutch Gaming one day earlier in a similar fashion. This is Liquid’s first ever LCS split win, making them the fourth organization to hang their banner. They will participate in Riot’s Mid-Season Invitational in Europe May 3 to May 20, representing North America. Team Liquid, 100 Thieves, and Echo Fox will also represent North America at Rift Rivals July 2-July 8, facing Europe’s best teams.
Images: LoL Esports Flickr
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