Civ 7 players will get to experience the game in a whole new way with the addition of the game’s new Ages as well as the blending of Leaders and Civilizations. If players can navigate the Exploration Age and survive Antiquity, the Modern Age will await them to close out the game. To help you be as prepared as possible for this final stage of the game, here are all of the playable Civilizations in the Modern Age of Civ 7, including their abilities and any other unique units, tile improvements, or attributes.
Civ 7 Modern Age Civilizations: Complete List
Before diving into the Modern Age, be sure and check out our complete list of
Leaders,
Antiquity Age Civs, and
Exploration Age Civs, especially if you plan to begin the game traditionally in the Antiquity Age. Otherwise, here are all of the Modern Age Civs,
according to devs.
America
Unique Ability
Frontier Expansion: Gain Gold every time you Improve a Resource.
Attributes
Civic Trees
Yankee Ingenuity
- Tier 1: Unlocks the Steel Mill Unique Building and the ‘Gold Rush’ Tradition.
- Tradition – Gold Rush: Increased Gold for every assigned Resource.
- Tier 2: Prospector Unique Merchant Units receive a Gold discount.
Captains of Industry
- Tier 1: Unlocks the Railyard Unique Building and the ‘Robber Baron’ Tradition.
- Tradition – Robber Baron: Increased Influence for every assigned Resource.
- Tier 2: Increased Production on Resources. Increased Settlement Limit.
Wartime Manufacturing
- Tier 1: Units receive increased Combat Strength for having more than one adjacent enemy Unit. Unlocks the Statue of Liberty Wonder.
- Tier 2: Increased Production towards Military Units when fighting a war in which your Support is higher than your opponent. Unlocks the ‘Lend-Lease’ Tradition.
- Tradition – Lend-Lease: Increased Gold and Influence per Trade Route.
Unique Infrastructure
Industrial Park: Unique Quarter. Increased Food in this City for every Resource assigned to this City.
Steel Mill: Unique Building. Production base. Receive a Gold Adjacency for Resources.
Railyard: Unique Building. Gold base. Receive a Production Adjacency for Quarters.
Unique Civilian Unit
Prospector: Unique Civilian Unit. Activate on an unowned Land Resource tile within a set number of tiles from one of your Settlements. A path of tiles is claimed back to the Settlement and the tile’s Resource is improved immediately.
Unique Military Unit
Marine: Unique Infantry Unit. Has reduced Production Cost and the Amphibious keyword, granting no Combat penalties when attacking from Embarkation. Costs no Movement to Embark and Disembark.
Associated Wonder
Statue of Liberty: Happiness Base. Spawns a set number of Migrant Units, which are Civilian Units that can trigger a Growth Event in Settlements. Must be built on a Coast tile adjacent to land.
Starting Biases

Image Courtesy of Firaxis
Buganda
Unique Ability
River Raids: Receive additional Culture when pillaging Buildings or Improvements equal to the Yield or Healing gained. Land Units gain the Amphibious keyword, granting no Combat penalties when attacking from Embarkation. Costs Movement to Embark and Disembark.
Attributes
Civic Trees
Nnalubaale
- Tier 1: Unlock the Kabaka’s Lake Unique Improvement. Increased Culture and Food on Lakes and Navigable Rivers.
- Tier 2: Increased Movement for Embarked Units. Unlock the ‘Clan Society’ Tradition and Muzibu Azaala Mpanga Wonder.
- Tradition – Clan Society: Increased Happiness in Settlements for every other nearby Settlement within a set number of tiles.
Blutabaalo
- Tier 1: Increased Pillaging yields and Healing.
- Tier 2: Pillaging grants experience to friendly Commander Units when within their Command Radius. Unlocks the ‘Ng’oma’ Tradition.
- Tradition – Ng’oma: Increased Combat Strength when Units are adjacent to a Lake.
Nyanza
- Tier 1: Increased Culture and Happiness on Quarters adjacent to Lakes and Navigable Rivers.
- Tier 2: Increased Population in Settlements adjacent to Lakes. Unlocks the ‘Interlacustrine’ Tradition.
- Tradition – Interlacustrine: All Buildings gain an adjacency bonus from Lakes.
Unique Infrastructure
Kabaka’s Lake: Unique Improvement. Increased Happiness. Receives Lake yield bonuses, including yields for all Buganda’s abilities and the Muzibu Azaala Mpanga Wonder.
Unique Civilian Unit
Mwami: Unique Commander Unit. Increased yield from pillaging within the Command Radius.
Unique Military Unit
Abambowa: Unique Infantry Unit. Heals by pillaging any tile.
Associated Wonder
Muzibu Azaala Mpanga: Food Base. Increased Food on all Lake tiles. Increased Culture and Happiness on Lake tiles in this City. Must be built adjacent to a Lake.
Starting Biases
French Empire
Unique Ability
Liberté, Egalité, Fraternité: You can select the Celebration effects of any Government in the Modern Age.
Attributes
Civic Trees
Belle Époque
- Tier 1: Unlocks the Salon Unique Building and the ‘Style Empire’ Tradition.
- Tradition – Style Empire: Constructing a Building grants Culture equal to a percentage of its Production cost.
- Tier 2: Increased Culture on Happiness Buildings and Wonders.
Voie Triomphale
- Tier 1: Unlocks the Jardin à la Française Unique Building and the ‘Cocorico’ Tradition.
- Tradition – Cocorico: When you defeat an enemy Unit, gain Culture equal to a percentage of its Combat Strength.
- Tier 2: Increased Happiness on Military buildings and Wonders. Increased Settlement Limit.
Grande Armée
- Tier 1: Commander Units immediately gain a Promotion. New Commander Units start with a Promotion.
- Tier 2: Units gain increased Combat Strength for each adjacent friendly military Unit. Unlocks the ‘Bataillon-Carré’ Tradition.
- Tradition – Bataillon-Carré: Infantry Units gain the Swift keyword, allowing them to ignore Zone of Control for enemy Units.
Code Civil des Français
- Tier 1: Increased Culture for every Policy slotted into the Government. Unlocks the Eiffel Tower Wonder.
Unique Infrastructure
Avenue: Unique Quarter. Increased Happiness on Urban Districts in this City.
Jardin à la Française: Unique Building. Culture base. Happiness adjacency with Culture buildings.
Salon: Unique Building. Happiness base. Culture adjacency with Happiness buildings.
Unique Civilian Unit
Jacobin: Unique Great Person Unit. Can only be built in a City with an Avenue Unique Quarter, and the specific Jacobin received is random. Each Jacobin can only be received once. Cost increases per Jacobin built.
Possible Jacobin Units:
- Paul Barras: Activated on a Palace to increase Relationship Gains by a set percentage per Diplomatic Action.
- Jacques Nicolas Billaud-Varenne: Activated on a Palace to grant all Land Units increased Combat Strength in Districts.
- Jacques Pierre Brissot: Activated on a Palace to grant all your Units increased Combat Strength.
- Etta Palm D’Aelders: Activated on a Palace or a City Hall to add a large amount of Happiness to it.
- Georges Danton: Activated on a Palace to immediately trigger a Celebration.
- Camille Desmoulins: Activated on any City’s District to add Happiness on Quarters in that City.
- Olympe de Gouges: Activated on a Palace to add Science on Quarters in that City.
- Jean-Paul Marat: Activated on a Palace to add Culture on Quarters in that City.
- Maximilien Robespierre: Activated on a Palace to unlock a Unique Tradition, ‘Reign of Terror,’ which grants increased Culture on Districts, but reduces Growth Rate by a set percentage in Cities.
- Louis Antoine de Saint-Just: Activated on a Commander Unit to change its name to “Archangel of the Terror.” Units within its Command Radius gain increased Combat Strength.
Unique Military Unit
Garde Impériale: Unique Infantry Unit. Can make a Ranged attack. Has increased Combat Strength when within a friendly Command Radius.
Associated Wonder
Eiffel Tower: Culture Base. Increased Culture and Happiness on Districts in this City. Must be built adjacent to a District.
Starting Bias
Mexico
Unique Ability
Revolución: Start with a unique Government type, Revolución. This Government has one Celebration effect, granting a large Culture boost for a set number of turns. Cannot enter any other Government type.
Attributes
Civic Trees
Planes Políticos
- Tier 1: Unlocks the Catedral Unique Building, the Portal de Mercaderes Unique Building, and the ‘Corridos’ Tradition.
- Tradition – Corridos: Increased Happiness in Settlements for every Tradition slotted into the Government.
- Tier 2: Increased Policy slot for Revolución Unique Ability. Unlocks the Palacio de Bellas Artes Wonder.
Plan of Iguala
- Tier 1: Unlock an additional Celebration effect, granting a large amount of Production towards Military Units for a set number of turns. Unlocks the ‘Cry of Dolores’ Tradition.
- Tradition – Cry of Dolores: Increased Combat Strength for Units in Friendly territory for every Tradition slotted into the Government.
Plan of Ayutla
- Tier 1: Unlock an additional Celebration effect, granting a large amount of Influence towards initiating Diplomatic Actions for a set number of turns. Unlocks the ‘La Reforma’ Tradition.
- Tradition – La Reforma: Increased Culture in Towns for every Tradition slotted into the Government.
Plan of Tuxtepec
- Tier 1: Unlock an additional Celebration effect, granting a large amount of Science for a set number of turns. Unlocks the ‘Order and Progress’ Tradition.
- Tradition – Order and Progress: Increased Science in Cities for every Tradition slotted into the Government.
Unique Infrastructure
Zócalo: Unique Quarter. Increased Culture for every Unique Tradition slotted into the Government.
Catedral: Unique Building. Culture base. Receive a Happiness Adjacency from Culture Buildings.
Portal de Mercaderes: Unique Building. Culture base. Receive a Gold Adjacency from Gold Buildings.
Unique Civilian Unit
Revolucionario: Unique Great Person Unit. Can only be built in a City with a Zócalo Unique Quarter, and the specific Revolucionario received is random. Each Revolucionario can only be received once. Cost increases per Revolucionario built.
Possible Revolucionario Units:
- Amelio Robles Ávila: Activated on a Zócalo Unique Quarter to grant a set number of free Soldaderas Unique Infantry Units with increased Combat Strength.
- Vicente Guerrero: Activated on the Palace to immediately trigger a Celebration.
- Petra Herrera: Activated on a Commander Unit. All Soldaderas Unique Infantry Units within its Command Radius gain increased Combat Strength.
- Miguel Hidalgo: Activated in a Town’s District to summon a free Infantry Unit on every land District in that Town.
- Ángela Jiménez: Activated on a Commander Unit to grant Culture for every Promotion it has (effect scales based on game speed).
- Benito Juárez: Activated on a Zócalo Unique Quarter to grant an additional Tradition slot.
- José María Morelos: Activated on a Commander Unit to heal all Units in its Command Radius to full health.
- Antonio López de Santa Anna: Activated on a Commander Unit to grant it enough experience for a set number of Promotions.
- Pancho Villa: Activated on a Commander Unit. When a Unit within this Commander’s Command Radius defeats an enemy Unit, gain Gold equal to a percentage of its Combat Strength.
- Emiliano Zapata: Activated on a City Center to grant increased Culture to all Farms in the Settlement.
Unique Military Unit
Soldaderas: Unique Infantry Unit. Adjacent Units heal a set number of hit points; this effect does not stack.
Associated Wonder
Palacio de Bellas Artes: Culture Base. Increased Happiness on Great Works. Increased Happiness in this City. Has a set number of Great Works slots. Must be built adjacent to an Urban District.
Starting Biases
Qing China
Unique Ability
Kang Qian Shengshi: Increase Gold, Culture, and Influence from Imported Resources, but decrease Science from Imported Resources.
Attributes
Civic Trees
Ten Great Campaigns
- Tier 1: Increased Combat Strength for all Units for every other Leader with which you have a Trade Route. Unlocks the ‘Chuang Guandong’ Tradition.
- Tradition – Chuang Guandong: Increased Growth Rate in Towns with a Resource assigned to them.
Open Customs
- Tier 1: Unlock the Qianzhuang Unique Building and the ‘Cohong’ Tradition. Gain Culture for every Imported Resource. Increased Settlement Limit.
- Tradition – Cohong: Increased Trade Income.
Kang Xi Tax Reformation
- Tier 1: Unlock the Shiguan Unique Building and the ‘Farmland Assessment’ Tradition. Gain Food from Resources assigned to Cities.
- Tradition – Farmland Assessment: Increased Production towards training Land Units.
Stabilizing Frontier
- Tier 1: Gain Happiness from Resources assigned to Cities. Unlock the ‘Banner Army’ Tradition and the Chengde Mountain Resort Wonder.
- Tradition – Banner Army: Increased Combat Strength against Land Units.
Unique Infrastructure
Huiguan: Unique Quarter. Increased Influence in this Settlement.
Shiguan: Unique Building. Science base. Happiness adjacency with Happiness buildings.
Qianzhuang: Unique Building. Gold base. Gold adjacency with Gold buildings.
Unique Civilian Unit
Hangshang: Unique Merchant Unit. Gain Gold for every Resource acquired when creating a naval Trade Route.
Unique Military Unit
Gusa: Unique Infantry Unit. Increased Combat Strength if adjacent to another Gusa Unique Infantry Unit.
Associated Wonder
Chengde Mountain Resort: Gold Base. Increased Culture for every other civilization with which you have a Trade Route. Must be built adjacent to a Mountain.
Starting Biases

Image Courtesy of Firaxis
Russia
Unique Ability
Prosveshchenie: Increased Culture on Urban Districts in Cities. Increased Science on Urban Districts in Cities on Tundra tiles.
Attributes
Civic Trees
Serfdom
- Tier 1: Unlocks the Obshchina Unique Improvement. Increased Food on Farms in Towns.
- Tier 2: Increased Production on Farms in Towns on Tundra tiles. Unlocks the ‘Emancipation Reform’ Tradition.
- Tradition – Emancipation Reform: Increased Production and decreased Growth in Cities.
Table of Ranks
- Tier 1: Increased Gold on Urban Districts in Cities. Unlocks the Hermitage Wonder.
- Tier 2: Increased Culture on Urban Districts in Cities on Tundra tiles. Increased Settlement Limit. Unlocks the ‘Westernization’ Tradition.
- Tradition – Westernization: Increased Science and decreased Culture in Cities.
Samoderzhaviye
- Tier 1: Your Units are immune to damage from Blizzards. Enemy Units in your territory take increased damage from Blizzards. Unlocks the ‘General Moroz’ Tradition.
- Tradition – General Moroz: Increased Combat Strength for Units on Tundra tiles.
- Tier 2: Increase total Culture for every City, increased further if the City Center is on a Tundra tile.
Unique Infrastructure
Obshchina: Unique Improvement. Ageless. Increased Food from adjacent Farms. Increased Culture if built on a Tundra tile. Does not remove Warehouse bonuses on a tile. Cannot be built adjacent to another Obshchina Unique Improvement.
Unique Civilian Unit
Unique Military Units
Cossack: Unique Cavalry Unit; does not replace other Cavalry Units. Has increased Combat Strength in friendly territory.
Katyusha Rocket Launcher: Unique Artillery Unit. Has increased Movement, but decreased Combat Strength. Has the Splash keyword, dealing a small amount of damage to all enemy Units adjacent to the target tile when attacking.
Associated Wonder
Hermitage: Culture Base. Increased Culture in Cities that have a Great Work slotted. Must be built on a Tundra tile.
Starting Biases
Siam
Unique Ability
Itsaraphab: Grants a Diplomatic Action to immediately become Suzerain of a City-State at a higher Diplomacy Cost than Befriending Independents.
Attributes
Civic Trees
Nine Gems
- Tier 1: Unlocks the Bang Unique Improvement and ‘State Railway’ Tradition. Increased Culture for every Relationship above Friendly status.
- Tradition – State Railway: Increased Influence per Gold Building per Turn.
- Tier 2: Increased Influence for every Relationship above Friendly status. Unlocks the ‘Sakdina’ Tradition.
- Tradition – Sakdina: Increased Happiness in Cities for each allied City-State.
Mandala
- Tier 1: Chang Beun Unique Ranged Unit gains increased Combat Strength in allied City-State territory. Unlocks the ‘Prathetsarat’ Tradition.
- Tradition – Prathetsarat: Increased Influence towards initiating Diplomatic Actions with City-States by a set percentage.
- Tier 2: Increased Culture on the Palace for every allied City-State. Unlocks the ‘Mueang’ Tradition and the Doi Suthep Wonder.
- Tradition – Mueang: Increased Gold for each allied City-State.
Sriwilai
- Tier 1: Increased Culture for every active Diplomatic Action with another civilization.
- Tier 2: Increased Culture and increased Gold for every Trade Route with another civilization.
Unique Infrastructure
Bang: Unique Improvement. Culture and Happiness base. Must be placed on a Navigable River.
Unique Civilian Unit
Uparat: Unique Great Person Unit. Can only be built once you are Suzerain of at least one City-State, and the specific Uparat received is random. Each Uparat can only be received once. Cost increases per Uparat built.
Possible Uparat Units:
- Chakrabongse: Activated on a Palace to immediately receive a set amount of Influence.
- Itsarasunthon: Activated on a City’s District to immediately trigger a Celebration.
- Phibun: Activated in a City’s District to give the City increased Production for every allied City-State.
- Pinklao: Activated in a City’s District to give it increased Culture for every allied City-State.
- Pridi: Activated in a City’s District to give the City increased Influence for every allied City-State.
- Dara Rasmi: Activated on an allied City-State to turn it into a Town under your control.
- Sakdiphonlasep: Activated on a Tropical tile to grant a set number of Chang Beun Unique Ranged Units with increased Combat Strength.
- Senanurak: Activated on a Commander Unit, providing increased Combat Strength to units in its Command Radius for every allied City-State.
- Vajravudh: Activated on a City’s District to give it increased Science for every allied City-State.
- Wichaichan: Activated on an Independent Power. This Independent Power becomes a City-State with you as Suzerain.
Unique Military Unit
Chang Beun: Unique Ranged Unit. Has increased Movement and Combat Strength. Can move after attacking.
Associated Wonder
Doi Suthep: Influence Base. Increased Culture and Gold for each City-State of which you are Suzerain. Must be built on a Rough tile.
Starting Bias
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