Cloud9 and Smoothie are doing very well with Alistar

The winningest player-champion combos in the NA LCS

*Presence of champion with specific team – Pick rate of champion with specific team – Win rate of champion with specific team (Presence of champion within the NA LCS – Win rate of champion within the NA LCS)

FOX Dardoch – Zac

Dardoch and Echo Fox have been very successful with Zac

Image from LoL Esports Flickr

80% PRESENCE – 50% PICK – 100% WIN (54% PRESENCE – 77% WIN)*

Since Echo Fox has a 90 percent overall win rate, it is easy to point out strong player-champion combos that exist on this team, but not others. Altec’s Kalista and Fenix’s Cassiopeia are good examples. However, it is clear that Dardoch’s Zac has been the most successful. FOX picked the blob in five of ten games, and teams banned him another three. Dardoch carries a 100 percent win rate, while the LCS holds 77 percent.

Echo Fox generally utilizes Zac to gank the mid and top lanes from fog-of-war, then engage and disrupt teamfights in the mid-late game. Dardoch clearly understands the limits of the champion, often peeling with a sliver of health, only to regenerate using Warmog’s. Even if the power picks of the jungle move away from tanky initiators (Sejuani, Jarvan IV, etc.), Echo Fox and Dardoch will probably keep Zac as a pocket pick.

C9 Smoothie – Alistar

Cloud9 and Smoothie have been very successful with Alistar

Image from LoL Esports Flickr

90% PRESENCE – 50% PICK – 60% WIN (66% PRESENCE – 40% WIN)*

Smoothie has been showing the power of the current support role. Constant engages and peeling, surprise roams and ganks, protecting and enabling carries–these are all characteristics of Cloud9’s support. Alistar seems like the perfect champion for Smoothie, which is why he is virtually pick or ban in Cloud9’s games. Most teams are able to snag Braum or Taric, the highest presence supports, but Smoothie sometimes prioritizes Alistar over them.

Alistar is a popular pick in most metas, because of his repertoire of crowd control and tankiness. In the hands of a team shot-caller, the minotaur can realize its true potential. GorillA, Mata, and Ming are also currently prioritizing Alistar in other regions. Smoothie’s mastery of this champion put Cloud9’s opponents in the difficult position of choosing whether or not to ban him out and give Jensen or Sneaky a power pick. Even if the meta shifts, Alistar will remain a pocket pick, and Smoothie has a diverse pool.

CG Lira – Skarner 

Clutch Gaming and Lira have been very successful with Skarner

Image from LoL Esports Flickr

40% PRESENCE – 30% PICK – 100% WIN (30% PRESENCE – 80% WIN)*

Skarner has spiked in priority in the NA LCS, since Riot introduced patch 8.3. Lira and Clutch Gaming are benefiting more from the champion, with a 100 percent win rate. Skarner’s versatility and powerful displacement potential allow the jungler to hard engage like no other. Globally, Skarner only has a 40 percent presence in professional play, but he has 100 percent presence for North America’s teams.

Clutch has had the most success with multi-initiation compositions, and Lira’s Skarner fits right in. Just like others on this list, Lira is a crucial shot-caller for his team. They rely on him to pull the trigger on plays, which makes Skarner even better than Sejuani, Zac, or Jarvan IV. Clutch has picked up three of its six wins with the pick, so they may suffer if Skarner gets nerfed.

TL Doublelift – Tristana 

Team Liquid and Doublelift have been very successful with Tristana

Image from LoL Esports Flickr

90% PRESENCE – 50% PICK – 60% WIN (66% PRESENCE – 55% WIN)*

While Tristana has been a top three priority AD carry, and rising, Team Liquid prioritizes her for Doublelift even more. They have only had one game in ten without Tristana picked or banned. She allows Doublelift to never truly have a weak point in the game. He can push waves easily, chip away turrets, and utilize Rocket Jump to get closer or farther from his opponents. When paired with Olleh’s top pick, Taric, Doublelift becomes an engage mechanism. He and Olleh work together to threaten stuns and kill pressure in lane.

Doublelift has shown mastery of nearly every marksman. He obviously enjoys high-skill options, like Lucian, but Tristana gives him versatility for his team. Doublelift has the fewest deaths per game and the highest CS per minute, due, in part, to his comfort with Tristana.

100 Cody Sun – Kog’Maw 

100 Thieves and Cody Sun have been very successful with Kog'Maw

Image from LoL Esports Flickr

70% PRESENCE – 30% PICK – 66.7% WIN (60% PRESENCE – 47% WIN)*

Kog’Maw is another marksman champion that has been popular this split. His Rageblade power spike, combined with the safety of the Relic Shield-Fleet Footwork bottom lane strategy, made him a prime option. While other North American AD Carries selected Kog’Maw for one game while he was meta, 100 Thieves locked him in three times. The team coordinated well with Cody Sun on an immobile, squishy champion, as they won two of those three games.

Cody Sun currently has the highest damage per minute and the highest damage share in the NA LCS. Kog’Maw, when played correctly, unlocks this potential. 100 Thieves scored wins against TSM and Team Liquid using this pick, which has allowed them to remain in the top five. With the meta shifting away from Kog’Maw, 100 Thieves have started a downward trend, even locking in a Jinx pick. Hopefully, they can click with other champions.

TSM Bjergsen – Taliyah

TSM and Bjergsen are doing very well with Taliyah

Image from LoL Esports Flickr

60% PRESENCE – 30% PICK – 66.7% WIN (42% PRESENCE – 40% WIN)*

TSM have three of their four wins with Bjergsen on semi-global champions, which is why Taliyah is a preferential choice. Her Weaver’s Wall allows Bjergsen to influence every phase of the game, from early roams to mid-game picks and late-game zoning. Champions like Taliyah put TSM’s steering wheel in Bjergsen’s hands, allowing him to directly control momentum. While TSM is having issues with coordination, it makes sense that they would pick Taliyah in three games, and other teams would ban her in another three.

Most professional mid laners have wide champion pools, rarely locking in the same one several times. With Zoe, Ryze, and Azir being nearly pick or ban for most of the split, NA mid laners go for Galio or a pocket pick if those three are banned out. Expect to see more mid laners picking or banning Taliyah, especially against TSM.

GG Hai – Orianna

Golden Guardians and Hai are doing very well with Orianna

Image from LoL Esports Flickr

40% PRESENCE – 30% PICK – 66.7% WIN (32% PRESENCE – 40% WIN)*

Orianna is to Hai what Taliyah is to Bjergsen. Zoning, shielding, slowing, hasting, stunning, and damaging–Orianna is the whole package. Hai is the central leader for Golden Guardians, so putting so much versatility and control into his hands makes sense. In their only two wins, Golden Guardians drafted Orianna for Hai, after Zoe, Azir, Ryze, and Galio were banned out.

With Lourlo and Contractz taking on initiation duty, and Matt playing more defensive options, Hai’s Orianna brings the necessary damage to stay relevant, while also boosting his teammates’ utility. He can put the ball onto Contractz’s Skarner or Camille for speedier engages. Lourlo’s Gnar or Illaoi can wombo combo with the Shockwave. Deftly can receive a large shield, if it comes to that. No one else in the NA LCS has played Orianna as often, or to as much success. Teams may start to let Hai have the power picks, instead.

credits

Featured Image: LoL Esports Flickr

Other Images: LoL Esports Flickr

Champion and Player Statistics: Games of Legends

Looking for a podcast covering EU and NA LCS? Check out LCS Weekly on SoundCloud. You can ‘Like’ The Game Haus on Facebook and ‘Follow’ us on Twitter for more sports and esports articles from other great TGH writers along with Thomas!

To continue enjoying great content from your favorite writers, please contribute to our Patreon account! Every little bit counts. We greatly appreciate all of your amazing support! #TGHPatreon

Echo Fox

King of the Hill: Echo Fox VS Cloud 9

With Week 4 of the 2018 NA LCS Spring Split over, it’s time to take a look at who is dominating the standings. At the top, we have Echo Fox and Cloud 9 tied for first at 7-1.

Both of these teams are coming off the back of a 2-0 weekend. Cloud 9 having taken down the other contender for first in Team Liquid and also the newly revitalised Flyquest. Echo Fox having defeated The Golden Guardians, who have finally made it on the scoreboard, and Team Liquid whose place in the middle of the pack has been cemented.

Let’s take a look at the key games for each of these teams that put them in the position they are in.

 

Echo Fox

Courtesy of Riot Games

 

Cloud 9 VS Liquid

Cloud 9’s superstar bot lane duo of Andy “Smoothie” Ta and Zachary “Sneaky” Scuderi continued to prove they are the best duo in NA. Even up against Team Liquid’s Yiliang “Doublelift” Peng, who is currently the best ADC in the league stat-wise, they dominated. This gave Smoothie the ability to roam frequently and snowball his other lanes on Alistar. However, the real story here is about rookie top laner Eric “Licorice” Ritchie being able to trade blows with the best.

With the assistance of an early roam from Smoothie, Licorice was able to completely crush the opposition. This was no easy feat as Team Liquid’s top laner, and former Cloud 9 member, Jung “Impact” Eon-yeong is highly seasoned. Even in a hyper carry vs hyper carry situation, Licorice just continued to outshine Impact, eventually leading to Cloud 9’s win.

 

Echo Fox

Courtesy of Riot Games

Echo Fox VS Liquid

Echo Fox. What is there to say about this team that hasn’t already been said before. They are an absolute powerhouse who have defied all expectations. Last night’s match against Team Liquid was no exception. Liquid had messed up right from the draft stage by giving over Zac to Fox’s Joshua “Dardoch” Hartnett.

Dardoch has shown many times throughout the split just how proficient he is on this champion. Never thinking twice about his slingshots and picks, he dives headlong into the action and gets picks for his team. This is especially true when up against immobile champions who have no way of getting out of harm’s way when such a dive occurs.

It just so happened that in last night’s match, Double was on one of these aforementioned immobile picks. Not just any immobile champion mind you, but the epitome of immobility, Kog’Maw. Even though Double gave over no kills in these situations, he had to constantly use his summoners to avoid them. This left him at a disadvantage during team fights as he would have to stay far away to avoid being caught out. Therefore, making him less relevant.

Eventually Double began to scale up on Kog’Maw to the point where he could delete enemy squishies. However, it was pointless as by the time it came to a team fight, Liquid was always a man down due to Dardoch’s continuous picks. Thus, allowing Echo Fox to steamroll the match and win.

 

Next week we will finally see the stalemate broken as on day 2 Echo Fox will face off against Cloud 9. Finally, the best team in the NA LCS will be decided. Who will come out on top?

 

CREDITS

Looking for a podcast covering EU and NA LCS? Check out LCS Weekly on SoundCloud. You can ‘Like’ The Game Haus on Facebook and ‘Follow’ us on Twitter for more sports and esports articles from other great TGH writers along with Brandon!

To continue enjoying great content from your favourite writers, please contribute to our Patreon account! Every little bit counts. We greatly appreciate all of your amazing support! #TGHPatreon

Featured image courtesy of Riot Games

EU LCS and NA LCS have slightly different champion prioritization in the 2018 Spring Split

A detailed look at EU and NA LCS champion preferences in 2018

While North America and Europe share a similar meta so far in 2018, the two regions do exhibit slightly different preferences in champion select. Differences in positional strengths and in-game strategies caused different champions to rise and fall in draft priority. These two regions mirror each other in certain shifts between patches 8.1 to 8.2, but they have diverged in certain respects, too.

By looking at the draft history of EU and NA, analysts can extrapolate information about these two regions. Does one region prioritize a certain position over the other? Are there any champions that appear frequently in one region, but not the other? Champion select can answer these questions, and more.

NA LCS from 8.1 to 8.2

North America prioritized Zoe, Ezreal, and Kalista on patch 8.1 in the 2018 Spring Split

Image from GamesofLegends.com

NA LCS prioritized Gangplank, Gnar, and Zoe on patch 8.2 in the 2018 Spring SplitImage from GamesofLegends.com

At the start of the 2018 Spring Split, NA LCS teams spent most of their bans on Zoe, Kalista, Ornn and Tahm Kench. Pick-wise, Ezreal and Gangplank sat at the top, due to their synergy with the new Kleptomancy rune. Tanky protector supports, Braum and Taric, had top-10 presence, as well as Gnar, a generalist top laner.

Once 8.2 hit professional play, Ezreal, Kalista, Ornn, Tahm Kench and Taric drop from the top 10. Sejuani, Azir, Galio, Ryze and Zac took their places. Two extra mid lane champions jumped into the top 10 with two extra junglers. Priority on AD carries and supports dropped, in response. Most of the champions that fell in priority was due to direct nerfs, changes to support itemization and nerfs to Kleptomancy. Zoe remains the most perceived overpowered champion, with high ban rates and a low average ban turn.

EU LCS from 8.1 to 8.2

EU LCS prioritize Kalista, Tahm Kench, and Azir on patch 8.1 in the 2018 Spring SplitImage from GamesofLegends.com

EU LCS prioritized Sejuani, Kalista, and Zoe on patch 8.2 in the 2018 Spring SplitImage from GamesofLegends.com

Across the pond, EU LCS teams showed less priority on the Kleptomancy users (Ezreal and Gangplank) in patch 8.1. Instead, they banned Jarvan IV and Sejuani much more frequently, while leaving Tahm Kench, Ornn and Zoe available more often. EU teams drafted Ezreal, Tristana, Caitlyn and Varus with almost equal frequency to one another.

Transitioning into patch 8.2, Sejuani skyrocketed in priority, Jarvan IV dropped out of top-10 presence and Zac took his place. Azir and Gnar fall from grace, but Camille and Caitlyn jump to 90 percent presence. None of these champions had much changed on the patch update, so most of the prioritization changes are adaptations from the first two weeks of play. EU teams only had one top lane champion with top-10 presence in both patches, while the other roles had an even spread.

NA LCS and EU LCS top lane comparison

NA LCS teams prioritized Gangplank, Gnar, and Ornn in the first three weeks of 2018 Spring SplitImage from GamesofLegends.com

EU LCS teams prioritized Gnar, Ornn, and Camille in the top lane in the first three weeks of 2018 Spring SplitImage from GamesofLegends.com

Gnar and Ornn have been clear favorites over the first three weeks of gameplay between NA and EU LCS. North America is showing favoritism towards Gangplank and his interactions with Kleptomancy, while Europe has less than half as much priority. Instead, EU teams are happy to pick Camille as a counter to Gnar, and still draft Cho’Gath as a scaling AP tank.

Ban turn is another interesting regional difference. NA teams ban Gangplank and Ornn around turn four or five, while EU teams do not ban any top laners that early in the draft. The other prioritized top lane champions are banned around turns six and seven in NA. EU teams average one to two turns later to ban top laners. This could indicate that EU teams save counter picks for top lane more often than NA.

NA LCS AND EU LCS Jungle COMPARISON

NA LCS team prioritized Sejuani, Zac, and Jarvan IV in the jungle in the first three weeks of 2018 Spring SplitImage from GamesofLegends.com

EU LCS teams prioritized Sejuani, Jarvan IV, and Zac in the first three weeks of 2018 Spring Split

Image from GamesofLegends.com

It is obvious which champions have been dominating the jungle pool across both regions: Sejuani, Jarvan IV and Zac. These junglers provide early ganking, scaling tankiness and multiple forms of crowd control for teamfighting. Sejuani, Jarvan IV and Zac make up 60 to 90 percent of jungle picks in NA and EU.

Beyond those three, NA and EU show similar trends. Rengar, Kha’Zix and Evelynn represent the assassin class, which provides stealth, mobility and high early damage. NA junglers won three games of three games with Evelynn, while losing three of four with Kha’Zix. EU junglers have shown the reverse–winning four of seven with Kha’Zix and zero of two with Evelynn.

EU junglers have been experimenting with more jungler options than NA. Kold played Kayn, Xerxe played Ivern, Jankos played Skarner, Maxlore played Lee Sin and Memento even played Camille. Meanwhile, MikeYeung’s Shyvana has been NA’s only unique pick so far. Europe’s junglers may be willing to take more risks, but, unfortunately, only the Ivern pick resulted in a win.

NA LCS AND EU LCS mid COMPARISON

NA LCS teams prioritized Zoe, Ryze, and Azir in the first three weeks of 2018 Spring SplitImage from GamesofLegends.com

EU LCS teams prioritized Zoe, Ryze, and Azir in the first three weeks of 2018 Spring Split

Image from GamesofLegends.com

Similar to the jungle pools, the mid lane pools for NA and EU have been very similar. Zoe, Ryze and Azir dominate the draft with the current scaling AP meta. Galio and Malzahar are high-engage options that follow the S-tier picks, but their presence really falls off.

As mentioned earlier, EU’s mid laners seem to prefer picking or banning Ryze over Azir or Zoe. NA teams ban Zoe earlier and more frequently, while EU teams ban Azir. Thirteen unique champions have been picked and banned in North America, while Europe only has seven. Huhi, PowerOfEvil and Jensen are well-known for having deep champion pools, which could explain the variance. Pocket pick fans will be happy to see Nisqy and Betsy win games with Veigar, who has not seen EU LCS play in over four years.

NA LCS AND EU LCS Bot lane COMPARISON

NA LCS teams prioritized Kalista, Kog'Maw, and Tristana in the first three weeks of 2018 Spring Split

Image from GamesofLegends.com

EU LCS teams prioritized Kalista, Kog'Maw, and Tristana in the first three weeks of 2018 Spring Split

Image from GamesofLegends.com

The AD Carry position has fewer options to begin with, so most regions will see play on the same champions. Kalista, Kog’Maw, and Tristana are currently the scaling options of choice, as they synergized with the Fleet Footwork-Relic Shield-Overheal meta. However, EU teams are much more likely to take Kalista off the table than NA.

Ezreal saw higher play rates before his nerfs in patch 8.2, with NA teams showing a higher preference than EU. NA also prioritized Varus just below the S-tier picks, while EU has gravitated towards Caitlyn. Xayah is really only picked when paired with Rakan, and Sivir is a last option for deep scaling compositions.

NA AD carries have been much more successful with Kalista than EU AD carries. She carries a 56 percent winrate, 4.8 KDA, and +12.7 CS difference at 15 minutes in the NA LCS. In the EU LCS, she is 0-4, carries a 0.7 KDA, and -10.8 CS difference. This could be reason for EU teams to lower their priority on her in the coming weeks.

NA LCS and EU LCS Support Comparison

Na LCS teams prioritized Braum, Tahm Kench, and Taric in the first three weeks 2018 Spring SplitImage from GamesofLegends.com

EU LCS teams prioritized Tahm Kench, Braum, and Alistar in the first three weeks of 2018 Spring Split

Image from GamesofLegends.com

Bulky support champions with protective abilities and engage or disengage are the cream of the crop, currently. Tahm Kench reigns supreme in this “protect the AD carry” meta, and Braum is a close second. Both EU and NA prioritize these two champions far above any other supports. Alistar is the third option they share.

NA also has Taric just below the Kench-Braum tier, but he only has 17 percent presence in EU. Ornn support has also been played in NA, but not in EU, and all three games were wins. Thresh, Janna, and Shen have been pulled out a few times each, but the support pool has to be pinched first. Zilean is just under Rakan in EU’s prioritization, thanks to Kasing on Splyce. NA teams have played Zilean mid, instead.

Putting it all Together

NA LCS teams prioritize Zoe, Gangplank, and Gnar in the first three weeks of 2018 Spring SplitImage from GamesofLegends.com

EU LCS teams prioritized Kalista, Tahm Kench, and Braum in the first three weeks of 2018 Spring Split

Image from GamesofLegends.com

Over the first three weeks of the NA and EU LCS, over both patches, most champions overlap. Kalista and Braum average the highest prioritization between the two regions. The other top 10, while the same champions, are in very different places relative to each region.

Zoe and Tahm Kench are the most obvious diverging champions. Zoe is NA’s highest-presence champion at 97 percent, banned 26 times, picked three times. In EU, Ryze, Azir and Zoe all sit around the same level in fourth through seventh. Tahm Kench, on the other hand, is at the bottom of NA’s top 10, while being 100 percent pick or ban in EU.

One defining difference between the regional priority lies with top lane. Gangplank and Gnar have been 90 to 93 percent present, while Gnar is all the way down at number 10 in EU and Gangplank is down around 43 percent presence. In EU, they have higher priority on the supports and jungle champions. Tahm and Braum are virtually pick or ban, while Sejuani and Jarvan IV sit 10 to 20 percent higher in EU than NA, and NA is prioritizing Zac over Jarvan IV altogether.

Finally, NA teams pick or ban Kog’Maw much more, relative to the rest of the top 10 in EU. Both regions show an 83 percent presence for the marksman, but he falls sixth highest presence for NA, while only ninth highest in EU. Overall, EU teams cycle through the same champions more frequently than NA, causing them to show six champions with 90 percent or more presence.

credits

Featured Image: LoL Esports Flickr

Other Images and Statistics: Games of Legends

Looking for a podcast covering EU and NA LCS? Check out LCS Weekly on SoundCloud. You can ‘Like’ The Game Haus on Facebook and ‘Follow’ us on Twitter for more sports and esports articles from other great TGH writers along with Thomas!

To continue enjoying great content from your favorite writers, please contribute to our Patreon account! Every little bit counts. We greatly appreciate all of your amazing support! #TGHPatreon

Smite. Gank. Dive.

Meteos and Svenskeren talk Jungle Meta

Call of the Wild: A Boar, a Blob, and a Demacian Standard!

Cool Rammus

Gone are the days of spiders falling from the sky and monks roundhouse kicking you into your enemies’ awaiting arms. No, for quite a while now, we’ve been graced with the same chicken killers game after game. While there were a plethora of offseason changes, with entirely new runes, rosters, and a franchise to boot, the jungle stayed practically untouched.

In the NA LCS Week 1 games, Sejuani and Jarvan IV each had a 50% presence, with Zac right behind at 40%. While this number may not seem too incredibly high at first glance, those champs won 80% of their games when opposing any other jungler. It seems clear that the tank/utility junglers have a much bigger impact in competitive play than some of those solo queue freelo junglers (Evelynn, looking at you).

League of… Jungle Diversity?

Most of the pros I spoke with define the current jungle meta as tank + utility dominant. Those specific few champs are just a clear cut above the rest. However, Dennis “Svenskeren” Johnsen completely disagrees, stating,

“The jungle meta is pretty fun… Even though there are a lot of memes about Sejuani and Jarvan … you can counter them as well.”

Not ironically, Sven was the ONE  jungler to pull off an upset against these top tier tanky champions, playing Evelynn into Juan “Contractz” Garcia’s Jarvan IV.

But don’t get too excited! Even though he is having a bit of fun picking from a more diverse pool of junglers, he isn’t planning on playing Lee Sin any time soon.

“I’ve been trying Lee Sin in scrims … but I have to play twice as good as my opponent… It’s not really worth the effort.”

So if you are looking for some Insec’s in 2018, head over to the LPL (who happen to pick Lee pretty often and play 6 days a week)!

Defining the Meta-os

William “Meteos” Hartman is less impressed with the current viable jungle options, even though Zac is an old Meteos special.”The meta now is looking still pretty similar to how Worlds was with Sejuani, Jarvan looking good.” He hopes “more junglers get balanced into the mold that champions need to have.”

Meteos HeadshotHe simplifies this jungler mold down to champs that “have some level of early game pressure and then transition into a more vision control, tanky, utility champion as the game goes on.” He backs this up explaining that “jungle just doesn’t have the guaranteed income that other roles have.”

Therefore, champions with high baseline values – or those that can survive placing deep wards and provide some protection and cc for their scaled up carries – do better in competitive where vision control and team fighting rule the Rift. He explains that some of the drop in the Gragas pick/ban rate is due to him receiving multiple nerfs and “it’s hard to pull him off because he just can’t kill jungle camps.” When asked about Lee Sin, he explained that while he can provide the early pressure, he doesn’t provide the same utility late game for the carries, just an ult and a couple shields.

He finishes up by explaining why the other terror of solo queue – Kha’Zix – doesn’t perform well in competitive eiter. In solo queue, the bug is constantly “going around getting a million kills … and teams aren’t coordinated… But in competitive, you’re probably being tracked most of the game. So even though they can’t see you when you’re invisible, they probably have a general idea where you are.” All in all, “not offering a frontline is pretty hard for your team.”

Final Thoughts

I have to say I side with Meteos. The highest rate of success for junglers comes when they cover for their carries in the late game. Yes, they often spend more time fighting wards than wolves, but a win is a win. Even in the one jungle upset that Sven had as Eve vs. Jarvan IV, he had more than half of the team’s deaths, while Contractz only had 1/8th of his team’s. Sven did have almost 90% kill participation, but he quite possibly could’ve had a similar impact on kills and a smaller impact on deaths by playing Sejuani, who went unbanned that game.

But, don’t take my word for it! These two masterminds face off this Sunday at 3pm PST. Who has a better read on the meta? Will Meteos focus on protecting his carries? Or will he take Svenskeren’s advice, play aggro, and betray his beloved Sneaky? Tweet me your predictions @parkeso! I want to see what you guys think. Thanks again for tuning in! See you on the Rift! 😉

Lux Thumbs up

Hey guys, thanks for checking out my debut article! Throughout the season, I’ll be attending the NA LCS and talking to all your favorite pros to bring you some inside thoughts and opinions on the meta, runes, and offseason changes. Whether you have been following the scene for years or just started recently, I hope to find some meaningful content for you! For requests, comments, or words of affirmation, please tweet me @parkeso. For pictures and stories, follow my Insta @parqueso. If you’re not big into social media, email me at parkesotwo@gmail.com. =)

You can “Like” The Game Haus on Facebook and “Follow” us on Twitter for more sports and esports articles from other great TGH writers!

The Clash of Clowns is trending up in EU LCS week 10

Trending in EU LCS: Week 10

The final week of the 2017 EU LCS Summer Split regular season was one of the most dynamic yet. There were match-ups with pride on the line, and others with no real consequences. Most draft phases looked familiar, as many champion priorities remained the same as week nine. It is difficult to put too much stock into each team’s gameplay this week, because the standings were already locked after week nine. However, there were clear “serious” games and “fun” games between teams in week ten.

Taking all of these elements into account, there are some clear winners and losers coming out of week ten. Trending in the EU LCS is back with your weekly dose of Europe’s ups and downs on the Rift.

TRENDING UP

These are the teams, players and gameplay factors that are on the upswing after week 10 of the EU LCS. They may have won a key series against a tough opponent. A teammate may have put the team on their back to keep it together. Maybe a particular champion pick was able to shine.

Underdog upsets are trending up in EU LCS week 10

Image from LoL Esports Flickr

Underdog Upsets

Thursday and Friday’s games were full of upsets. Roccat beat G2 2-1; Ninjas in Pyjamas beat Fnatic 2-0; and Team Vitality beat Unicorns of Love 2-0. H2K was the only one to take down their lesser opponent in the first two days. As mentioned above (and outlined in Kelsey Mosers recent article for Slingshot Esports), it is unclear how serious these losses are for the top teams.

Nonetheless, these match-ups did appear to be legitimate wins for the underdogs. G2, Fnatic and UOL did not seem to hold back against Roccat, NiP or Vitality. It was a bit exciting to see some semblance of parity within the EU LCS, since most of the split has felt more stagnant in the standings. Roccat’s bottom lane, NiPs Profit, and Vitality’s solo laners proved why they have received praise at various times throughout the Summer Split.

Another layer of significance pertains to the EU LCS promotion tournament, which began Thursday. NiP will enter their series against Giants with momentum from their victory over the top team in Europe. Meanwhile, Mysterious Monkeys enter the promotion tournament with only five total game wins, finishing week 10 with a 0-2 loss to H2K. The last week of the regular season could be a preliminary indicator of how these teams will defend their LCS slots.

“Clash of the Clowns”

On a less serious note, some series in week 10 amounted to show matches, as the standings were fully locked in after Friday’s match-ups. Roccat and Misfits kicked off these “Clash of Clowns” games by locking in Heimerdinger, Master Yi, Kayle and Draven. The players also role swapped. For example, Wadid tried his hand at Lee Sin in the jungle, and IgNar drafted Kled. Game two included a Malphite-Yasuo combination against a Nasus, Karthus and Vayne.

Splyce and Vitality picked up the torch on Sunday by playing jungle Bard, Fiddlesticks, Garen, Shaco and jungle Twitch in game one. Their second game involved Mikyx’’s mid lane AP Gragas, Steeelback’s AD Thresh and Djoko’s support Pantheon. The casters were quite disappointed with Trashy’s choice of Ardent Censer Lulu, but spirits were high throughout the series.

These types of exhibitions are always immensely fun for the fans. Seeing professional players let loose and go full solo queue style is refreshing when compared to the high stakes of the Summer Split. Since G2 played Fnatic and H2K played UOL in the afternoons, these lighthearted games acted almost like true clown fiestas to preface more serious match-ups.

Janna is trending up in EU LCS week 10

Image from boards.na.leagueoflegends.com

Janna

Within the serious games of week 10, Janna saw a rise in priority among supports. Rakan, Alistar and Thresh have had the highest priority over the last few weeks, but Janna rose to fourth priority last week. Since the inception of patch 7.15, Janna has maintained a 35 percent draft presence with seven picks and four bans. Out of the 14 “serious” matches in week 10, Janna was picked five times and banned twice.

Janna currently keeps a strong presence in solo queue. According to OP.GG, Janna has a 55 percent win rate with a 22 percent pick rate. This trend is bleeding into the EU LCS, as she has a 57 percent win rate right now. Her uptick in professional play can be attributed to the current strength of Ardent Censer, an item intended for healing and shielding supports.

Ardent Censer has been in the spotlight lately, as analysts have computed the massive power spike for enchanter supports after finishing the item. During one of G2’s games versus Fnatic, the EU LCS broadcast team was cued into the race between Mithy’s Janna and Jesiz’s Karma to finish Ardent Censer. As long as the item remains in its current state, expect Janna to stay towards the top of the support champion tier list.

TRENDING DOWN

These are the teams, players and gameplay factors that are on the downswing after week 10 of the EU LCS. They may have lost a series against an underdog. A teammate may have faltered over several games. Maybe the meta is shifting and a playstyle is being left in the past. These elements are downward trending in the EU LCS.

G2 is trending down in the EU LCS week 10

Image from LoL Esports Flickr

G2

Fans and analysts alike expected the top teams of Group A to battle it out as the “Kings of Europe.” However, G2 fell flat in week 10. Not only did they lose 2-0 to Fnatic, but they also lost to Roccat. For a team with hopes for Worlds, G2 did not look convincing at all. In their series against Fnatic, Perkz and Trick simply fell flat. Perkz’s Galio lacked impact, and Fnatic completely punished his Lucian pick.

More important than individual performances, G2’s overall team gameplay seemed off. Soaz, Caps and Rekkles drafted Gnar, Orianna and Ashe in both games, and G2 could not avoid the crowd control in the later stages. Fnatic was sure to answer every lost objective with an objective of their own. However, this loss felt more like a faltering from G2, rather than an out-classing from Fnatic.

Zac

Zac has been the most contested champion in the EU LCS for the entire Summer Split. He has maintained an incredible 93 percent pick or ban rate and a 71 percent win rate. Most teams ban him in the first round just to take him off of the table for the rest of the draft. However, week 10 was a little bit different.

Zac was picked four times out of 14 “serious” games in week 10 (28.6 percent), and he was banned eight times (57.1 percent). Altogether, this amounts to an 85.7 percent draft presence. More importantly, though, teams that drafted Zac only won once out of four matches (25 percent). Jankos showcased one win, but lost two others. Trick was the other jungler to give Zac a shot, but he also fell short.

Riot has hit Zac with changes every single patch since the tank update in patch 7.9, yet he has continued to be a mainstay for professional junglers in Europe. Zac’s unique combination of long distance engage, sustain and clear speed puts him above all other junglers. His weak presence and performances in week 10 raise the question, “Are junglers still practicing Zac?” It is possible that he has become more balanced and teams just have not been able to gauge it. It is also possible that Zac is still strong, but no one is actually playing him in scrims, because he is permanently banned.

H2K is trending down in EU LCS week 10

Image from LoL Esports Flickr

H2K

On that note, two of the losses involving Zac came at the hands of H2K. Their win against Mysterious Monkeys was fully expected, but their loss to Unicorns of Love was a tough blow. Game one of the series went extremely well. H2K secured an early couple of kills, which snowballed almost perfectly. UOL ended the game with just six kills, two turrets and one dragon.

Game two was different. By 21 minutes into the match, H2K was over 2,000 gold ahead. They had secured four turrets and a Cloud Drake to UOL’s single turret and Rift Herald. This all came crumbling down when the Unicorns grouped in the mid lane and activated the Rift Herald.

H2K grouped in response, lost their turret and poorly engaged onto Xerxe’s Poppy. Jankos pulled Xerxe into the rest of his team with Zac’s ultimate, which triggered H2K to focus him down, including Syndra’s ultimate. However, Xerxe responded by snap-casting Poppy’s ultimate, knocking up Jankos, Nuclear and Chei. Exileh flashed in, and the rest of UOL moved in, to assassinate Nuclear’s Tristana, kill Odoamne’s Gnar and chunk the other members to a point where they could not contest a Baron attempt.

That is the moment that tilted H2K beyond return. The Unicorns pushed down two turrets, took another Baron, and ended game two. In game three, UOL almost skunked H2K, who only finished with six kills. They did not secure a single turret, dragon, Baron or Herald. Being the last series of the regular season, this is an uninspiring note on which to end. Luckily, H2K earned Group B’s quarterfinals bye, so they will have adequate time to decompress, strategize and adapt for playoffs. They still have a tumultuous road ahead, if they are to qualify for the World Championship.

Featured Image: LoL Esports Flickr

Other Images: LoL Esports Flickr, League of Legends boards

Video Highlights: TheGameHaus Vibby

Champion Statistics: GamesofLegends.com

Looking for a podcast covering EU and NA LCS? Check out LCS Weekly on SoundCloud. You can ‘Like’ The Game Haus on Facebook and ‘Follow’ us on Twitter for more sports and esports articles from other great TGH writers along with Thomas!

To continue enjoying great content from your favorite writers, please contribute to our Patreon account! Every little bit counts. We greatly appreciate all of your amazing support! #TGHPatreon

TSM is trending in Rift Rivals

Trending in Rift Rivals: NA v. EU

Rift Rivals is on in full force, as regions around the world battle for bragging rights. This new international event is clashing metas against each other, to surprising effect. The Atlantic rivalry, North America versus Europe, has been particularly exciting.

There was so much speculation coming into the event, regarding which teams would be strongest, which player match-ups would be most intense and which pocket picks might be locked in. Some of this guess-work has followed through on stage, but much of it has been turned on its head. Today, we will be looking at what is trending at Rift Rivals: NA v. EU.

TRENDING UP

These are the teams, players and gameplay factors that are on the upswing since playing at Rift Rivals. They may have won a key series against a tough opponent. A teammate may have put their team on their back to keep it together. Maybe a particular champion pick was able to shine.

C9 Jensen is trending in Rift Rivals

Image from LoL Esports Flickr

Nicolaj “Jensen” Jensen

Even though Cloud9 has had a 50 percent win rate after three days at Rift Rivals, their mid laner has been putting up quite a performance. Jensen has the second highest overall KDA (10.4), the second lowest overall death share (7 percent), and the highest overall gold and CS leads at 10 minutes (427, 11.3). Critics in the NA LCS suggested Jensen’s performance may be inflated due to the wide mid lane talent pool within North America. Rift Rivals just may convince them otherwise, having withstood Rasmus “Caps” Winther, Luka “Perkz” Perković and Fabian “Exileh” Schubert.

Phoenix1

Heralded by many to be the weakest team coming into the event, P1 has been rocking the house in Berlin. The orange-and-black hold a 4-2 record after three days of competition, higher than Cloud9, Unicorns of Love, Fnatic and G2. P1 has been the dominant early game by far, averaging 1,272 gold ahead at 15 minutes. Maintaining the highest kill:death ratio, 1.87, P1 is also the team going for blood. Their matches have been invigorating for NA LCS fans hoping for a strong showing.

TSM

Analysts are beginning to shed more and more of their doubts about TSM. The defending champions of North America are on a tear, currently sitting 5-1 with the best record at Rift Rivals. The decisive, coordinated playstyle that allowed TSM to dominate the NA LCS in Spring 2016 has re-surged. They are averaging 1,438 gold ahead at 15 minutes against some of Europe’s strongest contenders. The biggest difference between TSM and other teams in the tournament, however, has been their neutral objective control. At 75 percent dragon control and 80 percent Baron control, they are among the highest of all teams.

Michael “MikeYeung” Yeung

Phoenix1’s jungler is making quite a name for himself in his first international performance. MikeYeung has become a playmaker that is not afraid to aggressively invade the enemy’s jungle or contest neutral objectives. His Lee Sin is very slippery, sporting a 9.8 KDA and 100 percent win rate over three games. Rift Rivals is furthering his claim for “Rookie of the Split” in the NA LCS (even if he is the only one currently eligible).

Top lane Gnar is trending in Rift Rivals

Image from Surrenderat20.net

Top lane Gnar

Gnar has seen plenty of professional gameplay around the world since his release. However, his pick-ban rate has been low for most of 2017: 2.3 percent in spring and 5.9 percent so far this summer. Rift Rivals is seeing a resurgence of the Missing Link in the top lane. Gnar has been picked in seven games, banned in five, equaling 66.6 percent of total games. Teams have won 71.4 percent of games with the champion. This probably signals an increased priority for Gnar for the foreseeable future in NA and EU LCS.

TRENDING DOWN

These are the teams, players and gameplay factors that are on the downswing at Rift Rivals: NA v. EU. They may have lost a series against an underdog. A teammate may have faltered over several games. Maybe the meta is shifting and a playstyle is being left in the past.

Fnatic is trending in Rift Rivals

Image from LoL Esports Flickr

Fnatic

Following an upward trend last week in the EU LCS, Fnatic have slipped up so far at Rift Rivals. Over two days, the number one European team is only 2-4 against TSM, C9 and P1. Doing a complete 180 from the EU LCS Summer Split so far, Fnatic are averaging 2,378 gold behind at 15 minutes, and they have only secured 10 percent of dragons. No one player can take the blame, though.

Jeon “Ray” Ji-won

Cloud9’s top laner is on the decline since competing at Rift Rivals. While Ray has not necessarily put up star performances in the NA LCS, his shortcomings are on full display at this tournament. The third lowest overall KDA (1.6), third lowest overall kill participation (50 percent), second highest overall death share (29.8 percent) and ninth overall lowest damage per minute (261). These all belong to Ray. 

Rek'Sai jungle is trending in Rift Rivals

Image from Surrenderat20.net

Rek’Sai jungle

Rek’Sai saw a sharp up-tick in gameplay last week in NA and EU LCS, since receiving a gameplay update. However, the Void Burrower has not been impactful so far at Rift Rivals. RekSai has only been picked or banned in four games, and only won one game. Zac, Elise, Gragas and Lee Sin have had significantly higher priority in drafts and performance in game.


Featured Image: LoL Esports Flickr

Other Images: LoL Esports FlickrSurrenderat20.net

Champion Statistics: Games of Legends, Oracle’s Elixir

You can ‘Like’ The Game Haus on Facebook and ‘Follow’ us on Twitter for more sports and esports articles from other great TGH writers along with Thomas

Outlandish League of Legends Champion Personalities

For the most part, champions in League of Legends’ personalities fall under a few broad categories:

  • I’m a fighter to prove/defend something
  • I’m a ninja
  • I’m just a murderer
  • I’m good at fighting so they sent me here
  • I’m a yordle and I’m funny and whimsical and free spirited
  • I’m from the Void and I’m scary AF
  • I’m just insane
  • I love death and am hyper emo and obsessed with it
  • I’m really p*ssed off and edgy

However, there a few champions who break these molds and stand out as true icons on the rift, champions so unique that during any game you will get a “OMG I LUV (insert name) LULZ” every game you play as them. Personally, I like these champions a lot. I like any character that is not just, “I’m here because I am good at killing.”

Amumu just wants some friends :( (Image:http://leagueoflegends.wikia.com/wiki/Amumu/SkinsTrivia)

Amumu just wants some friends 🙁 (Courtesy of leagueoflegends.wiki.com)

Amumu, the Sad Mummy, is one of these champions. He is great. He has a ward, he has a composition named after his ultimate (Curse of the Sad Bullet Time), and he’s really sad. All he wants is some friends, but he can never seem to find any. His abilities consist of throwing out his mummy wraps, crying, throwing a fit, and cursing an area around himself. A far cry from the swordsmen and bowmen of the Rift, yawn. Cheer up bud, you have a friend in me Amumu.

Zac, in all of his delicious glory (Image: gameonhub.weebly.com)

Zac, in all of his delicious glory (Courtesy of gameonhub.weebly.com)

Zac, the Secret Weapon, was made for this, literally. He was made in Zaun, a land of untapped scientific exploration, and looks like he is made of green Jell-O. You can also get his skins or chromas, which make him look purple, gold, orange, or pink Jell-O respectively. He also has a Pool Party skin, which finally puts clothes on him in the form of a Speedo and snorkel mask. He is blue Jell-O, and he has little rubber duckies in him. In-game, he gets bigger the more health he has, and the bigger he is the bigger area of effect his spells have. In his lore he always got picked on in school for being a green gelatinous monster. Middle school kids can be merciless and brutal.

Nunu and Willump, respectively (Image: http://leagueoflegends.wikia.com/wiki/Nunu/SkinsTrivia)

Nunu and Willump, respectively (Courtesy of leagueoflegends.wikia.com)

Nunu, the Yeti Rider, is a parka clad boy who rides a yeti. Honestly, the yeti does most of the work. The yeti walks around, the yeti can consume minions and monsters, the yeti’s blood boils, raising his and an ally’s attack speed and movement speed, and the yeti has the power to control the temperature in the air around him and make it so cold that enemies get slowed and eventually take damage. Nunu, the boy, throws snowballs. Oh! The yeti’s name is Willump! Did you know that?

He's a king, he couldn't get a hat that fits? (Image: http://www.mobafire.com/league-of-legends/champion/tahm-kench-126/skins)

He’s a king, he couldn’t get a hat that fits? (Courtesy of mobafire.com)

Tahm Kench, the River King, is just a hungry demon looking for some grub. He makes jokes about eating, he taunts people with threats of eating them, and he just eats people. He has a taunt specific for most of the champions in the game, and he spits up a hamburger, then re-eats it. Ewwie. This guy will truly eat anything! He even eats Zac! (Zac looks delicious, that’s the point of this article.) He even eats his teammates. He just eats, and eats, and eats, then his team wins.

I didn't think it was possible to get enough Draven in one photo, this might be it though. (Image: http://www.deviantart.com/art/Draven-sees-it-all-with-style-407545861)

I didn’t think it was possible to get enough Draven in one photo, this might be it though. (Courtesy of deviantart.com)

Draven, the Glorius Executioner, while he is just a murderer, puts quite a twist on it. Back in Noxus, where he hails from, he was an executioner. People would come from all around to see some of his executions. Then, one day, a prisoner tried to run away, so Draven threw the axe at him. It caught him flush, and the Glory came to the Glorious Executioner. Primetime, Beast Hunter, and even Draven, Draven takes many forms. (Editor’s note: It’s not Draven, It’s Draaaaaaaaaven.)

Malphite isn't your everyday rock. He can be: marble, obsidian, green, a transformer, a boat, he can even be coral! (Image: leagueoflegends.wikia.com)

Malphite isn’t your everyday rock. He can be: marble, obsidian, green, a transformer, a boat, he can even be coral! (Courtesy of leagueoflegends.wikia.com)

Malphite, the Shard of the Monolith, is a solid foundation on which a team can be built. He has an engage, his ultimate ability, that is really hard to counter. He is a champion who, if on the other team, should not be taken for granted. He can be really tanky, a true mountain of a champion. His primary focus is building rock-hard armor, which boosts the power of some of his abilities. If you haven’t figured it out yet (somehow) he’s a big rock. Without joking though, yes his ultimate is a crazy good engage and yes you can build a team composition around him.

There are more champions who don’t fit a mold, Annie, Orianna and Nautilus to name a few. Sadly, a lot of the champions are cookie-cutter, no-nonsense fighters. The Garens and Darius’s of the world are fine, I guess, but they don’t bring very much fun to the table. It’s always nice to have a character like Draven in your rotation to liven things up a bit.