Is this the new meta? VGC 2017 Japanese National Championships recap

The Japanese National Championships have decided the nation’s World Championship qualifiers, but the results have us western players scratching our heads a bit. Not only did a Pokemon that was unheard of in VGC 2017 win it all, but a bunch of other weird and unconventional strategies managed to succeed. Let’s take a look at the marvel that was the teams of the Japanese National Top Cut.

Results & Teams (Top 8)

Champion

Ootsubo Ryouta

File:763MS.png

Runner Up 

Kimura Shouhei

Top 4

Nakagawa Gouki

Kinoshita Tohru

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Top 8

Amano Hikaru

Yonemura Takuya

Nakajima Teru

Yamane Souma

https://i0.wp.com/www.trainertower.com/wp-content/uploads/pokedexminisprites/547.png

A Popular Choice for Held Items    Image result for choice band

One thing that managed to be consistent was the popularity of Choice items for a number of popular Pokemon. I think this is the first time in a major tournament Top Cut where we’ve seen a Snorlax without its signature pinch berry. Instead, Amano Hikaru opted for a Choice Band to boost Snorlax’s Attack without having to rely on Curse or Belly Drum.

Hikaru’s team also featured a Tapu Koko holding a Choice Scarf, which also seems like an odd item considering Tapu Koko’s already impressive Speed stat. Moving away from Hikaru’s team, Nakagowa Gouki featured a team with a Choice Scarf Celesteela, and a Lycanroc with Choice Band. We’ll get to Lycanroc in a bit, but Celesteela holding a Choice Scarf is pretty bizarre. We’ve seen offensive items like Life Orb and Assault Vest have success with Celesteela, but never a speedy variant with Choice Scarf. It does make some sense since Celesteela has a very diverse move pool, but its very low base speed doesn’t compliment a Choice Scarf very well.

Besides Choice items, there were a few other weird item choices sprinkled around the Top 8. What could’ve spawned these unique ideas is beyond me, but let’s move on to the Pokemon themselves.

Niche Picks: Japan Edition

Japanese players are often known for their creative approach to the game, and their 2017 Nationals are no exception.

TsareenaImage result for tsareena

Is there a new queen of VGC? For 2017, it looks like it. Grass types as a whole aren’t very popular outside of Tapu Bulu and Kartana. So what makes Tsareena so special? With Ootsubo Ryouta’s choice of Fightinum Z for a held item, Tsareena can fire off a pretty strong All-Out-Pummeling with access to High Jump Kick.

Tsareena’s signature move, Trop Kick, is also fairly unique. It’s not the strongest attack at only 70 base power, but it always lowers the target’s Attack stat when it connects. Could be a useful tool for wearing down fast, physical-hitters after Ryouta’s Pelipper is able to set up Tailwind for Tsareena.

Finally, Feint is a highly underrated move that only a few viable Pokemon can make use of. Feint breaks the opponent’s Protect while also being a damaging move with priority. Feint works very well in a format full of strong Z-moves, and Golduck’s rain-boosted Hydro Vortex is one that often baits out Protects.

Overall, a Pokemon like Tsareena requires a very specific team composition to work, and Ryouta’s team looks to be a good fit. Is Tsareena a good Pokemon in VGC 2017? I’m not sure. We’ll just have to see if any western players are inspired by Ryouta’s success.

Lycanroc (Midday Forme)   Image result for lycanroc

With Gigalith’s current popularity, the Sand-abusing ability of Lycanroc’s Midday Forme makes it a solid partner. This scary combo threatens a ton of damage for a team without many Rock-type resistances. Lycanroc itself doesn’t have the greatest move pool, but Fire Fang is a very useful tool for dealing with Kartana who threatens this duo immensely. Coupled with the speed boost from the Sand Rush ability, Lycanroc becomes a threat under sandstorm.

But this lead, much like other “combo” leads, has its weaknesses. Since this combination almost always acts a lead, an opposing Ground or a bulky Water or Grass-type Pokemon lead can shut this combo down fairly hard. Also, opposing weather takes away Lycanroc’s speed boost which can make it a lot less threatening.

Lycanroc is a cool Pokemon for sure, but its necessity for Gigalith and its lackluster move pool do set it back. However, this combo can be scary for teams that aren’t prepared for it. Don’t expect Lycanroc to dominate the meta game, but definitely have a check for some sort of sand mode.

Gengar Image result for gengar

You’d think that in a format dominated by Fairy types, a Pokemon like Gengar would thrive. Well that would likely be the case if Gengar still had Levitate, as Ground resists are rather hard to come by.

Despite Gengar’s shortcomings, it’s by no means a bad Pokemon in this format. Having the ability to Taunt and set up Trick Room on its own, makes Gengar a tricky Pokemon to go up against if you don’t know what it has. Amano Hikaru opted to forgo Protect on his Gengar in favor of Destiny Bond which takes down Gengar’s attacker if it’s KO’d.

A Pokemon that still has potential in VGC 2017, but the loss of Levitate and its rather odd speed tier have made it a less popular choice. Don’t sleep on Gengar though, as its bag of tricks could be useful for a number of team archetypes.

Porygon-Z Image result for porygon-z

Porygon-Z has had significantly less time in the limelight when compared to its pre-evolution, but when properly supported it can turn into a problem. Most Porygon-Z this season have opted for Normalium Z to maximize the power of Hyper Beam, but Yonemura Takuya decided to take advantage of a strategy more often seen in the Single Battle meta game.

With the Normalium Z, Conversion not only changes Porygon-Z’s type to the type of the first attack in its move set, but also boosts all of its stats by one stage. Takuya opted for the Electric variant with support from a Smeargle holding a Choice Scarf. With Smeargle’s virtually infinite support move pool, Porygon-Z is likely able to set up and start mowing down its opponents.

Converting into the Electric type is a smart choice for VGC 2017. Not only is Tapu Koko’s Electric Terrain pretty much everywhere, but not many popular Pokemon resist Electric attacks either. Even more defensive Pokemon don’t appreciate taking an Adaptability boosted Thunderbolt after a Special Attack raise. Ground-types like Garchomp are still scary when setting up, but with Ice Beem, Garchomp in no problem after setting up Z-Conversion.

This strategy can run through a lot of popular team compositions, but struggles if played around correctly. Plus, even with the defense boosts, Porygon-Z is relatively frail and easy to KO. A fun strategy for best-of-one play, but a bit harder to pull off in best-of-three matches.

What This Means for The Western Metagame

So does this mean we’ll see all of these strategies at the upcoming North American International Championships? Perhaps some, but definitely not all.

The reason is that due to Japan’s National Championship having best-of-one Swiss rather than best-of-three, it makes these rather odd strategies a lot harder to pull off. Having the surprise factor of a faster Tapu Koko or an exploding Snorlax might work out for one game, but may suffer if your opponent is expecting it. Though, considering Ootsubo Ryouta’s Tsareena squad managed to do well in the best-of-three stage, it’s not too far fetched to expect to run into this team in practice or even in tournament.

Japan’s meta game has always made some sort of an impact on the West, so we’ll just have to see which strategy becomes the most popular among western players in the coming weeks. Will Tsareena take the west by storm? We’ll just have to wait to find out.

Thanks for reading!

Art of Pokémon courtesy of Pokémon and Ken Sugimori

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What happened in Mexico City: A matter of the rules or sportsmanship?

The final regional championship in Latin America has shrouded itself in controversy due to reports of actions that paint a very unpleasant picture of the community. Improper issues of game loss, judges mocking players and a stolen TCG deck are just to name a few, but the one that we’ll be focusing on today is the story of Kenneth Gamboa.

What Happened?

According to multiple accounts of players who attended the tournament, Kenneth Gamboa’s 3DS console ran out of power during round five, and his opponent refused to move closer to a charger. At this point in the tournament, Gamboa was in a good position to make it to Top Cut but unfortunately ended up losing a completely winnable set due to his system dying during game three. Gamboa did call a judge over to attempt to remedy the situation, but the judge was unable to do anything due to the nature of the rules concerning a system low on battery.

The Rules

Would you believe me if I said this entire situation was entirely legal under the official Play! Pokemon rules for VGC events?

The official rules regard the loss of power during a game or set as a major Game Play error that results in a game loss for the player whose system lost power during the match. While the player with the system low on power is allowed to request to move to a charging station, a request is all that they’re allowed. If your opponent denies your request to move, there’s nothing you or even a judge can do.

The Debate

Most of you are probably wondering why there is even a debate about this situation. Honestly, I’m not sure either, but a debate exists. The divisive issue in this scenario is where the accountability lies when one player’s system is running low on power.

There are players on both sides of the debate, with one side arguing that this type of behavior is unsportsmanlike and the other arguing that a system running out of power is the fault of the player.

Regardless of the technicalities, would you really want to win a match this way? It’s one thing for a system to run out of battery, but in this instance, Gamboa’s opponent was intentionally taking his time to make his decisions. While it doesn’t specifically violate a rule, there’s something that is in the rules that this situation complicates.

Sportsmanship and The Spirit of The Game 

spirit of the game pokemon

At the end of the day, we as players are expecting a fun and pleasant tournament experience. In the Play! Pokemon general event rules, The Spirit of The Game is the first rule listed for good reason. Above all, regardless of who wins and loses we as a community should ensure that our events provide a good experience for everyone involved.

Stories like this floating around paint a picture of the community that may discourage players from attending events. It’s an image of a community that values winning and prize money over fairness and sportsmanship. When examining both Gamboa’s story as well as the various others that tainted this tournament, it’s apparent that our community still has much to do to better itself. It’s on us as players, judges and spectators alike to maintain the Pokemon communities’ status as one of the best gaming communities out there.

Some Things to Remember

Regardless of which side of this issue you’re on, if you ever attend a tournament, remember these few tips to ensure something like this doesn’t happen to you:

  • It is a player’s responsibility to arrive to matches on time, have a tournament legal team and to make sure their system is charged.
  • It is a player’s responsibility to know the rules, but if there is ever a question about them, always contact a judge or TO for clarification.
  • Winning shouldn’t be the most important thing. Always make sure you are presenting yourself in a way that puts the Spirit of the Game above all else.

Despite what happened at Mexico City regionals, the discussion this event is generating is positive for the communities’ growth. Instead of making this a hostile back-and-forth battle of opinions, we should use what we’ve heard about from this event to ensure that things like this don’t happen in the future. It’s our job as a community to present ourselves in a way that keeps these events fun and inviting to players of all backgrounds. Mexico City was a stumble, but a necessary one to keep going towards improvement.

Thanks for reading!


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Images from Wikimedia Commons, Play! Pokemon and the Official Play! Pokemon Rules

Ashton Cox’s Lucky Pineapple: VGC 2017 Latin America International Championships Recap

Ashton Cox is your first ever Latin America International Champion for Pokémon VGC, thanks to a lucky pineapple. Yes, you read that right. A pineapple.

Aside from Cox’s innovative good luck charm, he played an impressive finals set in the face of a dominating Game 1 win from his opponent. With some controversial, lucky critical hits going his way in Game 3, Cox took Torkoal and Lilligant to their first major win of the season. There’s a lot more to discuss from São Paulo, but let’s first take a look at the Top 8 results.

Results & Teams (Top 8 Cut)

1. Ashton Cox [US]

2. Javier Senorena [ES]

3. Gabriel Agati [BR]

4. Carlos Ventura [PE]

5. Ian McLaughlin [US]

6. William Tansley [UK]

7. Tommy Cooleen [US]

8. Markus Stadter [DE]

Weather WarsImage result for torkoal png

São Paulo’s Top 8 consisted of five different weather setters, with three different weather conditions being featured in the top three teams. We saw weather playing a pivotal role in the finals match between Ashton Cox and Javier Senorena. Positional switching determined the effectiveness of both Cox’s Torkoal and Lilligant, and Senorena’s Ninetales. Is it possible that weather will finally make its way to the top of VGC 2017’s usage?Image result for lilligant png

So far, only two weather team modes have made themselves known: Double Duck and
Torkoal+Lilligant. With Double Duck recently claiming its first major tournament in Utah, and now Torkoal+Lilligant with a victory in São Paulo, we could see a dramatic rise in weather usage in the coming months.

But not just Torkoal and Pelipper, this also means definitive rise in the hail and sandstorm setters, Alolan Ninetales and Gigalith. A popular way for teams to counter opposing weather is by setting their own, which Ninetales and Gigalith perform effectively.Image result for alolan ninetales png

Aside from their weather benefits, Ninetales and Gigalith mainly play much more pivotal roles. Ninetales is effective in supporting its teammates with Aurora Veil, which boosts both defensive stats for the entire party for five turns. Gigalith, on the other hand, takes advantage of its low speed to act as part of an ant-Trick Room or pro-Trick Room mode on a given team.Image result for gigalith png

What’s fascinating about weather in this format is the slight alteration to its role. Instead of weather-based modes and teams becoming popular, we’ve seen weather being used mainly to disrupt opposing weather conditions. Pokémon like Ninetales and Gigalith serve much different roles, with their weather conditions simply being a plus.

Poor Politoed probably misses its friends Kingdra and Ludicolo.

Xurkitree & Smeargle: An 8-0 Swiss Run

Hm… Smeargle paired next to a boosting sweeper? Where have I seen this before?

image courtesy of PokémonShowdown!

Oh right, last year’s atrocity of a format…Image result for xurkitree png

Anyway, Ian McLaughlin piloted a rather new strategy that could launch this shocking Ultra Beast into the realm of relevance. Meet Smeargle’s newest partner in crime: Xurkitree. Another powerful Pokémon with an amazing set-up move that can just as easily take advantage of Smeargle’s insane supportive abilities to ruin your life.

Despite Xurkitree’s very sub par defenses, this strategy features a bulkier build, holding one of everyone’s favorite 50% HP recovery berries. By abusing Fake Out and Follow Me from Smeargle, Xurkitree can boost to absurd levels of Special Attack by using Tail Glow (boosts the user’s Special Attack by three stages).Image result for smeargle png

While we didn’t see Xurkitree shine in McLaughlin’s streamed match versus Eduardo Fontana, what we did see was just how scary Smeargle can be when paired with another Ultra Beast. By, once again, abusing Fake Out and re-direction, McLaughling was easily able to sweep through Fontana’s team with Pheromosa. With Smeargle there to protect the constantly boosting Ultra Beast, Fontana stood no chance against Pheromosa’s onslaught.

I think McLaughlin’s performance with this team proves just how scary Smeargle still is. There are still powerful Pokémon in this format, mainly the Ultra Beasts, that can easily take advantage of Smeargle’s endless supportive move pool.

Carson St. Denis: The 5 Mon Champion 

The Senior division rarely gets a lot of attention, but Senior player Carson St. Denis did the impossible in São Paulo. He won the entire tournament with a party of only five Pokémon.

St. Denis most likely fell victim to a fate that has plagued a number of strong players this season: team sheet errors. For those unfamiliar with the rule, if there is information on a player’s team sheet that is inconsistent with what appears in game, the affected Pokémon can be removed from the player’s party.

Luckily, St. Denis is one of the strongest Senior’s players in the world and really did not need Snorlax much in his Finals match against Jan Tillman. Tillman’s team featured his own Snorlax, but not an accompanying Trick Room mode which would’ve been a reason for St. Denis’ Snorlax to be useful. St. Denis played an amazing set despite his handicapped party to take a 2-0 victory, and another International title.

Tman’s Top 8 Curse Image result for pelipper png

I unintentionally called this in my last piece, but Tommy Cooleen made it yet again to an International Championship Top 8 with his signature Double Duck team. But, unfortunately like London and then Melbourne, Top 8 was as far as the ducks could swim.

Nevertheless, Cooleen’s consistent performance with the same archetype is beyond impressive. Out of the three International Championships so far, Cooleen has made it to the Top 8 in all three tournaments. With just one International left, can Cooleen make the cut again and potentially break his Top 8 curse? We’ll find out in Indianapolis.

Final Thoughts

With the penultimate International Championship behind us, we set our sights stateside for the upcoming Virginia Regional Championships, which proves year after year to be one of the US’s most competitive events. As for the International stage, the final tournament in Indianapolis could be a make or break tournament for players both native and foreign. It’s going to be an exciting end of the season leading up to the World Championships in August. Only time will tell what groundbreaking new strategies will claim these last few tournaments.

Thanks for reading!

Art of Pokémon courtesy of Pokémon and Ken Sugimori

You can ‘Like’ The Game Haus on Facebook and ‘Follow’ us on Twitter for more sports and esports articles from other great TGH writers along with Eric!

pokemon murkrow using shadow ball

Niche Picks – The Darkness Pokémon, Murkrow

Meet Murkrow

Portrait of Pokémon Murkrow

One of the first dark type Pokémon to be introduced by Game Freak, Murkrow originally hailed from the Johto region of the Gold & Silver games. It is considered an omen of bad luck, and has a propensity to play pranks on people and Pokémon.

In appearance, Murkrow bears a strong resemblance to a crow. The feathers on its head jut forward and up, creating a witch’s hat appearance, while its tail feathers mirror the head of a broom.

Along with its unique appearance, Murkrow possesses a unique ability, Prankster. Prankster allows Murkrow to use its status moves with increased priority. However, if evolved into Honchkrow, it loses access to the Prankster ability. Due to this, Murkrow finds itself fulfilling a niche role on certain teams.

Not only does forfeiting evolution grant Murkrow access to Prankster, but also allows it to use the item Eviolite. Holding this item boosts an un-evolved Pokémon’s defense and special defense.

Pranking the Competition

Pokémon Murkrow uses swift

Murkrow’s main goal is supporting its party by using Prankster to get Tailwind up on turn one. Once Tailwind is up, the Trainer can take advantage of the speed boost to gain the upper hand in the match.

There is another surprise move that Murkrow can use against unsuspecting foes though, and it has the potential to really mess up a Trainer’s synergy. The move is Quash, and it forces the target to move last for the round. The key is for Quash to work, it needs to go before the target.

With Prankster, this is not an issue, however. Murkrow is free to Quash any threat that is faster than it, unless it is a dark type (dark types are immune to Prankster-enhanced moves). The result is a speedy sweeper, such as Kartana, being forced to go last and getting KO’d before it can even use its first Leaf Strike.

Using these two moves, Murkrow can dictate the flow of battle. Beware though, even with the boost to bulk provided by the Eviolite, Murkrow is still fairly delicate.

Example in the Wild

Spectators were able to observe the Darkness Pokémon in action during the Anaheim Regional Championship in February. Used by Trainer Gary Qian, the team managed to place in the Top 16.

Gary Qian’s Anaheim Regional Murkrow:

murkrow
Murkrow @ Eviolite
Ability: Prankster
Level: 50
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature (Gary’s was Impish due to shiny)
IVs: 0 Atk
– Quash
– Taunt
– Foul Play
– Tailwind

Gary’s Murkrow is par for the course as far as these birds go.

Moves are self explanatory with Tailwind and Quash providing immense tempo control as described in the previous section. Along with that, Taunt gives Murkrow a way to shut down opponents from setting up. Finally, Foul Play gives it a way to do some damage and not become worthless if taunted.

The EV spread, along with Calm Nature, gives enough special defense to survive a Moonblast from Tapu Lele. This bulk provides Murkrow enough staying power to hang around a couple rounds and be a real nuisance.

As for teammates, Pokémon that benefit from Tailwind and can immediately pressure the opponent are best. This includes, but is not limited to, Gyarados, Garchomp, Kartana, and Pheromosa.

pokemon Murkrow showing its swag

All images courtesy Game Freak

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salt lake city utah

Pokémon VGC Regional Preview: Salt Lake City, Utah

Ten Regionals Down

Salt lake city Utah Pokemon Regional logo

 

Salt Lake City Utah will play host to the upcoming eleventh North American Pokémon Regional. The Tournament is scheduled to take place this weekend, April 8-9.

With only five Regional Championships remaining in the 2017 season, Salt Lake City promises high stakes to those wishing to win admission to the World Championship. Between the remaining Regionals and the upcoming International Championship, time is running out.

What too Expect

Without a doubt we will see a combination of Tapu Lele and Drifblim. Ever since the ONOG Invitational the spirit of Trainer Shoma has lived on as his powerful lead has flourished in the Meta.

It also shouldn’t be a surprise to see Arcanine, Porygon2, and Garchomp as team staples. This trio of Pokémon have proven themselves as three of the most abundant species this season. However this is for good reason, as each one can carry its own weight on an abundance of teams.

Pokemon Gigalith at salt lake city utah regionalFinally Gigalith is very likely to be a key player in Salt Lake City. Already a fairly popular choice with its impressive attack, and Trick Room flinch-locking. With the rise of the Tapu Lele and Drifblim lead, Gigalith has only found more work for himself.

Supposedly the energy that Gigalith stores in its core is powerful enough to blow away mountains. How fitting it would be then for this rock Pokémon to blow away the crowds in this Rocky Mountain Pokémon Battle.

Battle in the Mountains

utah state fairpark logoUtah State Fair Park is going to be the venue for the tournament. Nestled in the heart of the Rocky Mountains, and bordering Constitution Park. This event should provide great access to trainers from Nevada, Colorado, and Idaho.

If you are planning to attend, more information can be obtained from both the Utah State Fairpark website. As well as the official Pokémon website. Trainers should attempt to get their early on tournament day, on top of eating a solid breakfast and getting plenty of sleep.

Good luck to everyone who attends. Make this a Regional tournament to remember.

Follow me on Twitter: @aeroashwind

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A Wild Silvally Appears – Claims First in Japan’s Battle Road Gloria

The Battle Road Gloria

Banner for Pokémon Battle Road Gloria in Japan

Image courtesy of amalgame.jp

During the weekend of March 18th-19th, Japanese Trainers came together to compete in an epic tournament. The Battle Road Gloria provided spectators lots of excitement, along with a few surprises. Most notable of which is Silvally appearing on the first place team.

Trainer KOOTA managed to devastate opponents left and right, handily taking home first. Swapping between a tricky Mimikyu/Silvally lead and a more aggressive Tapu Koko/Garchomp. This strategy left many of his challengers unable to adapt, and eventually they would crumble one by one.

Just Who is Silvally?

Pokemon Silvally with trainer gladion

Image courtesy of Game Freak

Seeing Silvally on a first place VGC team just fills me with so much joy. Being introduced with Pokémon Sun and Moon, Silvally has been ripe with controversy. Everything from its stats to its move pool have been targets of attack, and now it has proven itself.

Silvally is basically a clone of the God Pokémon Arceus. However, unlike Arceus, its base stats are a model 95/95/95/95/95/95. Combine that with a somewhat mediocre move pool and it is easy to see why Silvally has been shunned by the community.

What it lacks in specialization, it makes up for in mystery. Much high level Pokémon play revolves around reading your opponent and predicting their moves. Silvally can prove to be tricky to read, causing your opponent many headaches during the course of a battle.

There are a couple of factors that make Silvally especially hard to predict. First is the fact it can change its type by holding an item. Want a steel type? Make him hold a Steel Memory, same goes for the other 17 types, other than normal. Silvally is normal by default, and therefore can run a normal type by holding any item other than a memory.

Silvally type variations

Image courtesy of serebii.net

Second, its access to a narrow, but varied move pool. While many critique Silvally for its lack of access to some of the more powerful physical attacking moves, what it does have is variety. As such, a trainer can build their Silvally in a plethora of viable ways. No matter if they want a physical attacker, special attacker, or support.

Silvally’s First Place Performance

On KOOTA’s team, Silvally played a very specific role. Serving as a pivot/suicide scout, it was not always present; but when it was, its presence was felt.

Here is the build, though I am unsure of how it was EV trained:

Pokemon silvally

Silvally @ Choice Scarf
Ability: RKS System
Level: 50
Jolly Nature
– Parting Shot
– Explosion
– Rock Slide
– Flamethrower

Choice Scarf  – Means that Silvally is a normal type, giving the already powerful Explosion STAB damage.

Parting Shot – Gives a means to pivot out of a bad position, while at the same time lowering the targets attack and special attack as well as letting Silvally swap out.

Explosion – Sacrifices Silvally to deal massive damage to all Pokémon on the field. Ghost is immune, so work great next to Mimikyu.

Rock Slide – Abuses Choice Scarf speed boost in order to attempt a flinch-lock.

Flamethrower – Acts as a powerful special attack to check prominent threats, such as Kartana.

In practice, Silvally was a pleasure to watch. KOOTA would generally send it out on turn one alongside Mimikyu. Then, based on his opponents’ Pokémon, he would either Parting Shot to a better matchup, or launch an attack while Mimikyu set up Trick Room.

The Silvally/Mimikyu pair was especially deadly due to Mimikyu’s ghost type immunity to Explosion. Because of this, Silvally was free to blow up the opposing team on turn one if they were not prepared.

In a Top 8 game, KOOTA pulled this strategy off, using Explosion to KO both Ninetails-Alola and Tapu Koko on turn one. This left his own Mimikyu unscratched to set up Trick Room, finally sending out his Gigilith to replace the fallen Silvally.

The strategy was brilliant, to say the least.

A Future for Silvally

While certainly fantastic seeing Silvally take a spot on the winners podium, I doubt it will achieve any kind of critical success during the remaining VGC season. Too much stigma has formed around this Pokémon, and not enough is known about its potential.

Maybe this can be the first step for Silvally onto the MainStage of Competitive Pokémon. I would love nothing more than for this new demigod to prove all the naysayers wrong. KOOTA demonstrated that, in the hands of a capable Trainer, Silvally certainly can perform.

Follow me on Twitter: @aeroashwind

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Pokémon Best in Show – Unmasking Mimikyu

The Nightmare of Alola

The Pokémon VGC 2017 season rule set brought with it a plethora of bulky and slow Pokémon. This shifting of the speed curve has seen the rise of Trick Room tactics, as can be seen by the Porygon2 on almost every Trainers team. Do not let this fool you, however. While Porygon2 is a fantastic Trick Room setter and utility Pokémon, he is not the best of the format. That title goes to Mimikyu.

Once you get past Mimikyu’s frighteningly cute exterior, you will quickly realize the arsenal of tools and tricks it masks under its sheet. Whether it is scaring opponents with a Never-Ending Nightmare or constructing a Trick Room, when Mimikyu is summoned it must be dealt with.

Mimikyu Breakdown

Mimikyu stat chart

Image courtesy of Bulbapedia

Taking Mimikyu at face value, it seems like a somewhat underwhelming specimen. While its Ghost/Fairy typing leaves it with a single double-resistance to Bug, and three immunities to Normal, Fighting, and Dragon, its stats leave much to be desired.

Special defense it Mimikyu’s highest stat, boasting a base of 105. However, Mimikyu’s pitiful base HP of 55 means that it won’t have the staying power to take many hits regardless of how hard it tries. Rounding these out with an average 90 base Attack and 96 base Speed, and it is easy to see why Mimikyu can get overlooked.

Trainers who follow this line of surprise are in for a shock. Mimikyu makes its average stats absolutely workable by means of a great move pool and amazing ability. The combination of these two factors leads to a game winning machine.

Don’t be Fooled by the Disguise

What really makes Mimikyu such a versatile asset while team build is the tools it can bring to a team.

First is Mimikyu’s signature ability, Disguise, acts as a single-use substitute for Mimikyu. Basically, the first time Mimikyu would take damage during a battle, the damage nullified and the Disguise is broken. From that point on during the battle, Mimikyu can be damaged normally. Disguise does not prevent status effects.

Busted Mimikyu

Image courtesy of Game Freak

Disguise will basically give Mimikyu one free pass. This can allow it to do things such as set up Trick Room for its team or boost itself with a Sword’s Dance. It can also serve to give Mimikyu a free switch in. Whichever you choose to use Disguise, it is easy to see how effective this ability can be.

Moves to Die For

While focusing on Mimikyu’s Disguise can be tempting, forgetting about the moves it is packing can be deadly. Mimikyu is anything but a one-trick pony.

Here is a list of moves you can expect to encounter during the course of VGC17:

Offensive:

  • Play Rough – Physical Fairy STAB attack. Packing 90 Base Power and hitting most things for at least neutral damage. Play Rough’s only real drawback is its 90% accuracy rating.
  • Shadow Claw – Physical Ghost STAB attack. 70 Base Power and 100% accuracy makes it weaker, but more reliable than Play Rough. However, the two moves provide 100% neutral coverage.
  • Shadow Sneak – Priority Physical Ghost STAB attack. 40 Base Power and 100% accuracy. Shadow Sneak is good due to the fact it provides elevated priority.
  • Wood Hammer – High Power Physical Grass attack. While gaining no STAB, Wood Hammer provides a massive 120 Base Power at the expense of recoil damage.

Support:

  • Taunt – Prevents opponents from setting up. As well as shuts down status effect users, and protects. Great Trick Room counter.
  • Will-O-Wisp – Burns a Pokémon causing residual damage. Also lowers the opponent’s Attack, causing their physical damage to be lowered.
  • Trick Room – One of the greatest threats Mimikyu has on the right team. Reverses speed priority causing slower Pokémon to go first.
  • Swords Dance – Boost Attack stat by 2 levels. One Swords Dance will allow for immense pressure on the opposing team.
  • Thunder Wave – Paralyzes and reduces speed of opponent. Recent changes have reduced its accuracy to 90% however.
  • Curse – Causes massive residual damage to the opponent at the expense of 1/2 the user’s HP. Can be used to break walls.
  • Toxic – Applies poison damage that increases each turn. Another way to build residual damage and break walls.
  • Destiny Bond – Faints the opponent if Mimikyu faints. Paired with Ghostium Z, Z-Destiny Bond also takes on the redirection of Follow Me.
  • Protect – Standard VGC move

An Item for all Occasions

Depending on the moves Mimikyu runs, here are a few items you can expect it to be holding:

  • Ghostium Z – Dual use item. Use to either turn Shadow Claw/Sneak into Never-Ending Nightmare for serious damage. Otherwise, you can augment Destiny Bond to add the Follow Me effect.
  • Fairium Z – Used to turn Play Rough into Twinkle Tackle, providing Mimikyu with a great way to take out major threats.
  • Mental Herb – Heals effects such as Taunt and Encore. Especially effective on Trick Room builds as Mental Herb + Disguise can practically guarantee turn one Trick Room.
  • Focus Sash – Due to Disguise, Focus Sash isn’t as useful. On a Swords Dance variant, it can provide a second layer of protection to set up a sweep though.
  • Life Orb – Increase damage output and does damage to the user in return. Great item for a Swords Dance Mimikyu.

Whether you choose to run Mental Herb, or Ghostium Z, on your Trick Room Mimikyu, the options are plentiful. The ability to leave the opponents guessing is one of this Pokémon’s greatest assets.

Sample Builds

 

Mimikyu sprite

Mimikyu @ Ghostium Z
Ability: Disguise
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
– Trick Room
– Destiny Bond / Taunt
– Shadow Claw
– Play Rough

This is standard Trick Room support. Disguise works to give Mimikyu the leeway to make things happen on the first turn. Trick Room is used to give your team an advantage against faster opponents. While Destiny Bond or Taunt are taken depending on Mimikyu’s partners. Shadow Claw and Play Rough are just there for offense once supporting is done.

With Ghostium Z, the Destiny Bond variant can become particularly deadly. Using Ghostium Z will give the trainer an option to either launch a devastating Never-Ending Nightmare. Otherwise, they can power-up Destiny Bond. Adding a Follow Me effect to Destiny Bond, thereby allowing Mimikyu to redirect opponents and allow its partner to set up.

Mimikyu sprite

Mimikyu @ Ghostium Z / Fairium Z / Life Orb
Ability: Disguise
Level: 50
EVs:  252 Atk / 4SpD / 252 Spe
Jolly / Adamant Nature
– Swords Dance
– Shadow Sneak / Protect
– Shadow Claw
– Play Rough

Hyper offensive Mimikyu variant. The simple goal of this set is to use the safety of Disguise to boost with Swords Dance. If successful, Mimikyu can become a force to be reckoned with. There are few Pokémon in the VGC meta game that can take a +2 Twinkle Tackle.

With Mimikyu, You Can

No matter if you need an offensive pivot, a reliable Trick Room setter, or a supplementary support, Mimikyu has you covered. This is the Pokémon to consider if your team is missing that extra oomph. Whatever you do though, don’t look under its sheet.

Pokemon Mimikyu jump out

Image courtesy of Game Freak

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Play pokemon vgc logo

Three Interesting Stats Halfway Through the 2017 Pokémon VGC Season

A Plethora of Pokémon

Half way through the season and one thing is certain, no meta has developed. Having completed nine events so far, VGC 17 has yet to see a single team reign supreme. Due to this, some 25 Pokémon have found their niche and appeared on the winner’s pedestal during the course of these nine events.

Pokemon who have placed first vgc 2017

Though no core of Pokémon has risen to dominance yet, one core has seen more play than any other. The AFK core, consisting of Arcanine, Tapu Fini, and Kartana, has been popular; but thus far it has only finished first in one out of nine major events, piloted to victory by the great Markus Stadter during the Dreamhack Regionals in Germany.

World Class Trainers

Even though there are still four months to go until the Pokémon VGC World Championship, 23 Trainers have already qualified for an invitation.

VGC 2017 Pokemon Standings

These are the trainers lucky enough to have earned enough Championship Points for an invitation so far. Will one of these 23 be the very best? Only time will tell.

Trainers still have time considering there are still two International Championships, as well as a plethora of Regionals and other smaller events to go. Names like Aaron “Cybertron” Zheng, and Gary Qian, still have time to claim an invite.

Going Against the Grain

2017 is the year of the Tapu and Ultra Beast. Introduced in Pokémon Sun and Moon, these creatures are incredibly powerful. It is no surprise then, that they have appeared on every winning team of a major VGC tournament. Every winning team except for two.

Image of Gavin Michaels

Gavin Michaels Second from the left | Image courtesy of @komvgc

Those two teams belonged to the same Trainer, Gavin Michaels. Gavin was able to claim victory in both California Regionals during the winter matches. Winning both tournaments without use of either a Tapu or an Ultra Beast. Truly a feat to watch.

All images courtesy of Game Freak

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Sao Paulo’s Attendance Cap – Another International Issue

These International Championships cannot seem to distance themselves from controversy. First, London’s timing and team sheets, and Melbourne’s lack of a stream. Now, an attendance cap for the upcoming Sao Paulo International Championships. The tournament is only a month away, and this news has likely ruined a number of non-South American player’s planned trips that were not courtesy of an official stipend.

First, Let’s Talk About Melbourne

Failure to provide live coverage from another large tournament? Sounds like TPCi.

After setting up the International Championships structure, and allowing top players from across the world to compete in different countries, you’d think there would be an extra push to stream these high-profile tournaments. Sadly no, and we’ll likely never receive an explanation for why this happened. Streaming should be a priority for TPCi when it comes to an international event. Getting people to watch the game will only help it grow. We as spectators should not have to rely on Twitter or other unofficial sources (that usually do an amazing job) for live coverage. I can understand not streaming a few regionals. However, there is little excuse for not streaming the International Championships, regardless of what country they’re in.

Now Onto That Attendance Cap…

128. 128 players is the max attendance for an International tournament. Does this bring back memories of how the 2016 World Championships was closed off to spectators, and how we found out about it only a month in advance?

Seriously, I have no clue why TPCi would have an attendance cap that is lower than the amount of players at Worlds last year. Not only that, they’re giving stipends to the top four players in each region. This further restricts the number of players who are able to compete. For a series of tournaments that encourages players to travel to other countries, it makes little sense to cap the attendance at such a low number. It also makes the communities’ efforts to organize tournaments to award stipend money a complete waste at this point.

Another aspect affected is Championship Point and prize money distribution, if the player number were to not reach 128. How CP and prizes are given is based on attendance. For example, if 127 people were to enter instead of 128, Championship Points would be distributed to the Top 16 instead of the Top 32 according to the current system. This is more of an issue with the number the player cap is set at rather than there being a cap at all. This wouldn’t be an issue if the cap wasn’t in place, however.

To make matters worse, since this is now a smaller tournament, there’s probably not going to be an effort to stream this event either.

What Does This Mean for Indianapolis?

Honestly, I have no clue. North American tournaments are usually well organized. In light of the circumstances that have plagued these Internationals, there’s a reason to be worried. TPCi needs to drastically improve their communication with their players, as announcements like these cannot be tolerated. It seems like every announcement about these tournaments are nothing but bad news. Players will continue to voice their complaints into the void of Twitter, only to not receive any official response.

If you would like to view the official announcements for the Latin America International Championships, check here for stipend info and here for more info on the attendance cap.

Images courtesy of Pokemon.com

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Pokemon togedemaru steals the show

Pokémon VGC 2017 Collinsville Regional Wraps Up – Alex Underhill Takes First, Togedemaru Steals Show

Farewell Collinsville

Competition wrapped up this weekend at the Pokémon VGC Collinsville Regional tournament, and fans were not disappointed. Around 300 Trainers showed up for their chance at walking away with $3,000 cash, and Championship Points towards entrance to the World Championship. While many Trainers competed, only one proved he had what it took to be a champion. Alex Underhill marveled the crowd as he battled his way to his first major VGC victory.

Alex Underhill using Togedemaru to win Collinsville regionals Pokemon

Image courtesy of @LexiconVGC

Alex combined offensive pressure from Gyarados and Arcanine, with Celesteela’s stalling ability. To top it off, Alex’s centerpiece was his Togedemaru, a little steel mouse capable of unnerving foes with its shocking tactics. Throughout the entirety of the tournament, Alex impressed the crowd with the expert use of his Togedemaru. Whether it was faking out opposing Tapu Koko, or Encoring Kartana into repetitive sword dancing. Alex was nothing short of fun to watch.

Togedemaru Wasn’t the Only Interesting Trend

Pokémon Togedemaru

Image courtesy of Game Freak

Togedemaru may have Zing Zapped his way into the fan’s hearts with his shocking display, but there was another interesting trend occurring. Teams running Tapu Lele and Drifblim were on full display in Collinsville this weekend. In fact, four of the top ten teams ran the combo. If this sounds familiar, it should be. This is because Tapu Lele and Drifblim are the pair Shoma used to claim victory in the recent ONOG Pokémon Invitational.

Watching the impact Shoma’s play had on many of the Trainers was an interesting thing to see. Even the second place finisher, Justin Berns, was using Tapu Fini and Drifblim. However, the disruption caused by Togedemaru’s antics just proved too much to overcome. After three full rounds, Justin found himself yielding victory to Alex when the final match came down to Snorlax versus Celesteela.

See You Down Under

melbourne australia for pokemon international

Image courtesy of Australia.com

The next major Pokémon VGC event will be the International Championship in Melbourne Australia. This will be the second in a series of four tournaments in the brand new International Championship Series. With a massive Championship point payout and open admittance to all Trainers worldwide, International Championship Series tournaments promise to bring a large crowd of talented Pokémon Trainers.

Scheduled to begin March 10th, the tournament will run until March 12th. Make sure to keep an eye out for new strategies. Will Porygon2 still be a staple? Could Togedemaru be a surprise VIP? Maybe Evoboost Eevee will take the cake. If nothing else, the VGC 2017 season certainly has been dynamic. See you in Melbourne!

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