EU LCS and NA LCS have slightly different champion prioritization in the 2018 Spring Split

A detailed look at EU and NA LCS champion preferences in 2018

While North America and Europe share a similar meta so far in 2018, the two regions do exhibit slightly different preferences in champion select. Differences in positional strengths and in-game strategies caused different champions to rise and fall in draft priority. These two regions mirror each other in certain shifts between patches 8.1 to 8.2, but they have diverged in certain respects, too.

By looking at the draft history of EU and NA, analysts can extrapolate information about these two regions. Does one region prioritize a certain position over the other? Are there any champions that appear frequently in one region, but not the other? Champion select can answer these questions, and more.

NA LCS from 8.1 to 8.2

North America prioritized Zoe, Ezreal, and Kalista on patch 8.1 in the 2018 Spring Split

Image from GamesofLegends.com

NA LCS prioritized Gangplank, Gnar, and Zoe on patch 8.2 in the 2018 Spring SplitImage from GamesofLegends.com

At the start of the 2018 Spring Split, NA LCS teams spent most of their bans on Zoe, Kalista, Ornn and Tahm Kench. Pick-wise, Ezreal and Gangplank sat at the top, due to their synergy with the new Kleptomancy rune. Tanky protector supports, Braum and Taric, had top-10 presence, as well as Gnar, a generalist top laner.

Once 8.2 hit professional play, Ezreal, Kalista, Ornn, Tahm Kench and Taric drop from the top 10. Sejuani, Azir, Galio, Ryze and Zac took their places. Two extra mid lane champions jumped into the top 10 with two extra junglers. Priority on AD carries and supports dropped, in response. Most of the champions that fell in priority was due to direct nerfs, changes to support itemization and nerfs to Kleptomancy. Zoe remains the most perceived overpowered champion, with high ban rates and a low average ban turn.

EU LCS from 8.1 to 8.2

EU LCS prioritize Kalista, Tahm Kench, and Azir on patch 8.1 in the 2018 Spring SplitImage from GamesofLegends.com

EU LCS prioritized Sejuani, Kalista, and Zoe on patch 8.2 in the 2018 Spring SplitImage from GamesofLegends.com

Across the pond, EU LCS teams showed less priority on the Kleptomancy users (Ezreal and Gangplank) in patch 8.1. Instead, they banned Jarvan IV and Sejuani much more frequently, while leaving Tahm Kench, Ornn and Zoe available more often. EU teams drafted Ezreal, Tristana, Caitlyn and Varus with almost equal frequency to one another.

Transitioning into patch 8.2, Sejuani skyrocketed in priority, Jarvan IV dropped out of top-10 presence and Zac took his place. Azir and Gnar fall from grace, but Camille and Caitlyn jump to 90 percent presence. None of these champions had much changed on the patch update, so most of the prioritization changes are adaptations from the first two weeks of play. EU teams only had one top lane champion with top-10 presence in both patches, while the other roles had an even spread.

NA LCS and EU LCS top lane comparison

NA LCS teams prioritized Gangplank, Gnar, and Ornn in the first three weeks of 2018 Spring SplitImage from GamesofLegends.com

EU LCS teams prioritized Gnar, Ornn, and Camille in the top lane in the first three weeks of 2018 Spring SplitImage from GamesofLegends.com

Gnar and Ornn have been clear favorites over the first three weeks of gameplay between NA and EU LCS. North America is showing favoritism towards Gangplank and his interactions with Kleptomancy, while Europe has less than half as much priority. Instead, EU teams are happy to pick Camille as a counter to Gnar, and still draft Cho’Gath as a scaling AP tank.

Ban turn is another interesting regional difference. NA teams ban Gangplank and Ornn around turn four or five, while EU teams do not ban any top laners that early in the draft. The other prioritized top lane champions are banned around turns six and seven in NA. EU teams average one to two turns later to ban top laners. This could indicate that EU teams save counter picks for top lane more often than NA.

NA LCS AND EU LCS Jungle COMPARISON

NA LCS team prioritized Sejuani, Zac, and Jarvan IV in the jungle in the first three weeks of 2018 Spring SplitImage from GamesofLegends.com

EU LCS teams prioritized Sejuani, Jarvan IV, and Zac in the first three weeks of 2018 Spring Split

Image from GamesofLegends.com

It is obvious which champions have been dominating the jungle pool across both regions: Sejuani, Jarvan IV and Zac. These junglers provide early ganking, scaling tankiness and multiple forms of crowd control for teamfighting. Sejuani, Jarvan IV and Zac make up 60 to 90 percent of jungle picks in NA and EU.

Beyond those three, NA and EU show similar trends. Rengar, Kha’Zix and Evelynn represent the assassin class, which provides stealth, mobility and high early damage. NA junglers won three games of three games with Evelynn, while losing three of four with Kha’Zix. EU junglers have shown the reverse–winning four of seven with Kha’Zix and zero of two with Evelynn.

EU junglers have been experimenting with more jungler options than NA. Kold played Kayn, Xerxe played Ivern, Jankos played Skarner, Maxlore played Lee Sin and Memento even played Camille. Meanwhile, MikeYeung’s Shyvana has been NA’s only unique pick so far. Europe’s junglers may be willing to take more risks, but, unfortunately, only the Ivern pick resulted in a win.

NA LCS AND EU LCS mid COMPARISON

NA LCS teams prioritized Zoe, Ryze, and Azir in the first three weeks of 2018 Spring SplitImage from GamesofLegends.com

EU LCS teams prioritized Zoe, Ryze, and Azir in the first three weeks of 2018 Spring Split

Image from GamesofLegends.com

Similar to the jungle pools, the mid lane pools for NA and EU have been very similar. Zoe, Ryze and Azir dominate the draft with the current scaling AP meta. Galio and Malzahar are high-engage options that follow the S-tier picks, but their presence really falls off.

As mentioned earlier, EU’s mid laners seem to prefer picking or banning Ryze over Azir or Zoe. NA teams ban Zoe earlier and more frequently, while EU teams ban Azir. Thirteen unique champions have been picked and banned in North America, while Europe only has seven. Huhi, PowerOfEvil and Jensen are well-known for having deep champion pools, which could explain the variance. Pocket pick fans will be happy to see Nisqy and Betsy win games with Veigar, who has not seen EU LCS play in over four years.

NA LCS AND EU LCS Bot lane COMPARISON

NA LCS teams prioritized Kalista, Kog'Maw, and Tristana in the first three weeks of 2018 Spring Split

Image from GamesofLegends.com

EU LCS teams prioritized Kalista, Kog'Maw, and Tristana in the first three weeks of 2018 Spring Split

Image from GamesofLegends.com

The AD Carry position has fewer options to begin with, so most regions will see play on the same champions. Kalista, Kog’Maw, and Tristana are currently the scaling options of choice, as they synergized with the Fleet Footwork-Relic Shield-Overheal meta. However, EU teams are much more likely to take Kalista off the table than NA.

Ezreal saw higher play rates before his nerfs in patch 8.2, with NA teams showing a higher preference than EU. NA also prioritized Varus just below the S-tier picks, while EU has gravitated towards Caitlyn. Xayah is really only picked when paired with Rakan, and Sivir is a last option for deep scaling compositions.

NA AD carries have been much more successful with Kalista than EU AD carries. She carries a 56 percent winrate, 4.8 KDA, and +12.7 CS difference at 15 minutes in the NA LCS. In the EU LCS, she is 0-4, carries a 0.7 KDA, and -10.8 CS difference. This could be reason for EU teams to lower their priority on her in the coming weeks.

NA LCS and EU LCS Support Comparison

Na LCS teams prioritized Braum, Tahm Kench, and Taric in the first three weeks 2018 Spring SplitImage from GamesofLegends.com

EU LCS teams prioritized Tahm Kench, Braum, and Alistar in the first three weeks of 2018 Spring Split

Image from GamesofLegends.com

Bulky support champions with protective abilities and engage or disengage are the cream of the crop, currently. Tahm Kench reigns supreme in this “protect the AD carry” meta, and Braum is a close second. Both EU and NA prioritize these two champions far above any other supports. Alistar is the third option they share.

NA also has Taric just below the Kench-Braum tier, but he only has 17 percent presence in EU. Ornn support has also been played in NA, but not in EU, and all three games were wins. Thresh, Janna, and Shen have been pulled out a few times each, but the support pool has to be pinched first. Zilean is just under Rakan in EU’s prioritization, thanks to Kasing on Splyce. NA teams have played Zilean mid, instead.

Putting it all Together

NA LCS teams prioritize Zoe, Gangplank, and Gnar in the first three weeks of 2018 Spring SplitImage from GamesofLegends.com

EU LCS teams prioritized Kalista, Tahm Kench, and Braum in the first three weeks of 2018 Spring Split

Image from GamesofLegends.com

Over the first three weeks of the NA and EU LCS, over both patches, most champions overlap. Kalista and Braum average the highest prioritization between the two regions. The other top 10, while the same champions, are in very different places relative to each region.

Zoe and Tahm Kench are the most obvious diverging champions. Zoe is NA’s highest-presence champion at 97 percent, banned 26 times, picked three times. In EU, Ryze, Azir and Zoe all sit around the same level in fourth through seventh. Tahm Kench, on the other hand, is at the bottom of NA’s top 10, while being 100 percent pick or ban in EU.

One defining difference between the regional priority lies with top lane. Gangplank and Gnar have been 90 to 93 percent present, while Gnar is all the way down at number 10 in EU and Gangplank is down around 43 percent presence. In EU, they have higher priority on the supports and jungle champions. Tahm and Braum are virtually pick or ban, while Sejuani and Jarvan IV sit 10 to 20 percent higher in EU than NA, and NA is prioritizing Zac over Jarvan IV altogether.

Finally, NA teams pick or ban Kog’Maw much more, relative to the rest of the top 10 in EU. Both regions show an 83 percent presence for the marksman, but he falls sixth highest presence for NA, while only ninth highest in EU. Overall, EU teams cycle through the same champions more frequently than NA, causing them to show six champions with 90 percent or more presence.

credits

Featured Image: LoL Esports Flickr

Other Images and Statistics: Games of Legends

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MSI Semifinals 2017: Team WE v. G2 Esports

MSI: Team WE vs. G2 Esports Preview

Saturday May 20, 2017, the second semifinals match of MSI will be underway. Team WE will face off against G2 Esports for a spot in the finals. Both teams have exhibited their fair share of stellar and underwhelming performances throughout the tournament. They will be doing their best to shore up the weak spots and study their opponents in order to reach peak performance. This best-of-five series will be all or nothing.

Team WE

The LPL representatives have made it through MSI with a 7-3 record, just below SKT. They dropped games to TSM, SKT, and GAM. Every player has had standout performances throughout the tournament. Team WE will be favored to win in this match-up, since they defeated G2 in both of their Group Stage bouts.

How They Win

WE outclasses G2 in almost every statistic. Gold difference at 15 minutes (+1,047/-342), first three turrets (80 percent/10 percent), dragon control (47 percent/30 percent) and baron control (54 percent/38 percent) all heavily favor the Chinese team.

In both of their victories against G2, WE drafted Ashe for Jin “Mystic” Sung-jun and Malzahar for Nam “Ben” Dong-hyun. WE’s jungler, Xiang “Condi” Ren-Jie, massacred Kim “Trick” Gang-Yun in the early game. Su “Xiye” Han-Wei played AP diver-assassins LeBlanc and Kassadin. And Ke “957” Changyu has been most impactful on tanky disruptors, particularly Kled.

All of these pieces come together to form a bursty pick composition. Jesper “Zven” Svenningsen was most often caught out by Enchanted Crystal Arrow, Nether Grasp, Explosive Cask, or Chaaaaaaaarge!!! and deleted before he was able to output enough damage. Team WE should maintain this draft strategy and playstyle, because G2 does not seem to have an answer at the moment.

Both wins were secured between 28 and 31 minutes. Team WE took first turret in both matches, which led to the first three turrets in just under 20 minutes. They then proceeded to take baron between 21 and 25 minutes, which allowed WE to break G2’s base and win. In their first game, G2 secured one tower and one dragon. In the follow-up match, WE did not allow them to take any towers or dragons.

How They Lose

Karma and Nami are champion picks that stick out in Team WE’s losses. Xiye lost both games when taking Karma to the mid lane, and Ben lost both games when playing Nami support. 957 looked weak on top lane Jayce, as well. The individuals cannot be fully to blame, but it seems like a good idea to keep these picks on the bench for now.

All of WE’s losses came off the back of sub-30-minute barons secured by their opponent. Against TSM, the gold difference never rose to more than 2,000 until they took a baron. From there, TSM closed out the game, taking a second baron and only ceding 4 kills. Team WE was leading SKT by 2,100 gold at 22 minutes, but Han “Peanut” Wang-ho landed a baron steal. SKT broke their base, took a second baron and won. Team WE’s loss to GAM was mostly due to Đỗ “Levi” Duy Khánh’s Kha’Zix getting fed a triple kill around 10 minutes.

If WE gives over baron, their chances of losing are high. When viewing statistics for the four semifinal teams, their win rates align with their first baron rates. This objective is pivotal to their playstyle. Properly pressuring around baron was a main catalyst for drawing in G2 and picking off key carries. However, if WE is sloppy in clearing vision or shot-calling around Smite, then it could spell disaster.

Player To Watch

Team WE’s top laner, 957

Team WE’s victory will rely heavily on 957 in the top lane. They have won every game that he has drafted Kled, and he has maintained a 27.0 KDA with the champion. On the other hand, his single Jayce game fed TSM their first 5 kills. G2’s Ki “Expect” Dae-Han is not necessarily the same carry threat that SKT or TSM have. WE will rely on 957 to repeat the masterful disruption he exhibited against G2 in their prior match-ups.

G2 Esports

Making it into semifinals by the skin of its teeth is G2 Esports. The EU LCS representatives finished the Group Stage with a 4-6 record, only picking up wins against Flash Wolves (2), GIGABYTE Marines (1), and TSM (1). Seeing as they lost both matches against Team WE, they are the underdog in this best-of-five series.

How They Win

G2’s victories varied drastically from each other. Three of the four wins were secured 42 minutes or later, and allowed the enemy team to secure at least one baron. Two of those three late-game wins involved G2 falling behind 8,000-9,000 gold at some point. The only champions drafted in multiple wins were Caitlyn, Nunu, and Orianna.

In all of their wins, Zven had two or fewer deaths and had a gold lead on the enemy AD Carry. It is obvious that he is their primary carry threat. G2 lost both games that he drafted Ashe. Zven only has wins on Caitlyn, Twitch, and Kog’Maw thus, G2’s draft will need to revolve around these champions. Ivern, Lulu, Karma, and Orianna have at least 50 percent win rates for G2 thus far. Combining multiple enchanters into the draft may allow Zven to break even through the early game and fully carry in the mid-late game.

Luka “Perkz” Perković has also been a consistent source of damage throughout MSI. Mid lane is arguably the most stacked position at the tournament, and Perkz has been going toe-to-toe with some of the best in the world. He has been averaging 28.8 percent of G2’s damage, the highest among all mid laners (second highest overall behind Zven). Putting Perkz on a champion that can control side waves, particularly Fizz, could be a good back-up if Orianna is banned.

How They Lose

There are several situations that G2 should avoid. Keep Trick off of Lee Sin, he failed horribly twice on the champion. Also, they should not draft Ashe for Zven or Zyra for Alfonso “Mithy” Aguirre Rodriguez. Zven needs to be able to output immense damage, and Mithy plays much better on protective champions. Even Tahm Kench or Braum are preferable to Zyra if Lulu or Karma are unavailable.

If Trick continues to have poor early games, then this will most surely be G2’s defeat. Trick has the second lowest KDA and the second highest death share of all players at the tournament. He also has the lowest average damage of all junglers at the event.

While their best strategy generally results in early deficits, G2 will need to play intelligently between 15 and 30 minutes. Team WE’s average game time is over 5 minutes shorter than G2’s, which means if they cede 4,000-6,000 gold leads, then it will be highly unlikely for G2 to win.

Player To Watch

G2 Esport’s top laner, Expect

Expect has been putting up some big games this tournament. He has maintained a 3.7 KDA while only contributing 11.9 percent of G2’s deaths. The top laner has secured wins on Jayce, Gragas, Shen, and Nautilus. G2 also released a video of the final shot-calling from their win over TSM, showing the team’s faith in Expect.

The flip side is that Expect has some of the lowest damage of the top laners at the tournament, and his kill participation is low compared to 957. G2 will need him to be more involved as a proactive member of the team, matching 957’s map movements. Perkz and Zven can pump out the damage. Mithy can shield and provide vision. And Trick is under-performing. Expect may be the biggest factor that could turn this match-up on its head.

Prediction

Unless the stars align, and G2 are able to draft a true “protect the ADC” composition, then Team WE will skunk them 3-0. Trick got steamrolled by Condi in both of their Group Stage games. Mystic and Ben have been performing well enough to keep up with Zven and Mithy. Expect and 957 will most likely be trying to execute similar strategies, but 957 has proven to be more successful up to this point. Perkz matches up against Xiye pretty well, but the synergy among the entire team is heavily in WE’s favor.


Player/Champion Statistics: Oracle’s Elixir

All Images: LoL Esports Photos

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Outlandish League of Legends Champion Personalities

For the most part, champions in League of Legends’ personalities fall under a few broad categories:

  • I’m a fighter to prove/defend something
  • I’m a ninja
  • I’m just a murderer
  • I’m good at fighting so they sent me here
  • I’m a yordle and I’m funny and whimsical and free spirited
  • I’m from the Void and I’m scary AF
  • I’m just insane
  • I love death and am hyper emo and obsessed with it
  • I’m really p*ssed off and edgy

However, there a few champions who break these molds and stand out as true icons on the rift, champions so unique that during any game you will get a “OMG I LUV (insert name) LULZ” every game you play as them. Personally, I like these champions a lot. I like any character that is not just, “I’m here because I am good at killing.”

Amumu just wants some friends :( (Image:http://leagueoflegends.wikia.com/wiki/Amumu/SkinsTrivia)

Amumu just wants some friends 🙁 (Courtesy of leagueoflegends.wiki.com)

Amumu, the Sad Mummy, is one of these champions. He is great. He has a ward, he has a composition named after his ultimate (Curse of the Sad Bullet Time), and he’s really sad. All he wants is some friends, but he can never seem to find any. His abilities consist of throwing out his mummy wraps, crying, throwing a fit, and cursing an area around himself. A far cry from the swordsmen and bowmen of the Rift, yawn. Cheer up bud, you have a friend in me Amumu.

Zac, in all of his delicious glory (Image: gameonhub.weebly.com)

Zac, in all of his delicious glory (Courtesy of gameonhub.weebly.com)

Zac, the Secret Weapon, was made for this, literally. He was made in Zaun, a land of untapped scientific exploration, and looks like he is made of green Jell-O. You can also get his skins or chromas, which make him look purple, gold, orange, or pink Jell-O respectively. He also has a Pool Party skin, which finally puts clothes on him in the form of a Speedo and snorkel mask. He is blue Jell-O, and he has little rubber duckies in him. In-game, he gets bigger the more health he has, and the bigger he is the bigger area of effect his spells have. In his lore he always got picked on in school for being a green gelatinous monster. Middle school kids can be merciless and brutal.

Nunu and Willump, respectively (Image: http://leagueoflegends.wikia.com/wiki/Nunu/SkinsTrivia)

Nunu and Willump, respectively (Courtesy of leagueoflegends.wikia.com)

Nunu, the Yeti Rider, is a parka clad boy who rides a yeti. Honestly, the yeti does most of the work. The yeti walks around, the yeti can consume minions and monsters, the yeti’s blood boils, raising his and an ally’s attack speed and movement speed, and the yeti has the power to control the temperature in the air around him and make it so cold that enemies get slowed and eventually take damage. Nunu, the boy, throws snowballs. Oh! The yeti’s name is Willump! Did you know that?

He's a king, he couldn't get a hat that fits? (Image: http://www.mobafire.com/league-of-legends/champion/tahm-kench-126/skins)

He’s a king, he couldn’t get a hat that fits? (Courtesy of mobafire.com)

Tahm Kench, the River King, is just a hungry demon looking for some grub. He makes jokes about eating, he taunts people with threats of eating them, and he just eats people. He has a taunt specific for most of the champions in the game, and he spits up a hamburger, then re-eats it. Ewwie. This guy will truly eat anything! He even eats Zac! (Zac looks delicious, that’s the point of this article.) He even eats his teammates. He just eats, and eats, and eats, then his team wins.

I didn't think it was possible to get enough Draven in one photo, this might be it though. (Image: http://www.deviantart.com/art/Draven-sees-it-all-with-style-407545861)

I didn’t think it was possible to get enough Draven in one photo, this might be it though. (Courtesy of deviantart.com)

Draven, the Glorius Executioner, while he is just a murderer, puts quite a twist on it. Back in Noxus, where he hails from, he was an executioner. People would come from all around to see some of his executions. Then, one day, a prisoner tried to run away, so Draven threw the axe at him. It caught him flush, and the Glory came to the Glorious Executioner. Primetime, Beast Hunter, and even Draven, Draven takes many forms. (Editor’s note: It’s not Draven, It’s Draaaaaaaaaven.)

Malphite isn't your everyday rock. He can be: marble, obsidian, green, a transformer, a boat, he can even be coral! (Image: leagueoflegends.wikia.com)

Malphite isn’t your everyday rock. He can be: marble, obsidian, green, a transformer, a boat, he can even be coral! (Courtesy of leagueoflegends.wikia.com)

Malphite, the Shard of the Monolith, is a solid foundation on which a team can be built. He has an engage, his ultimate ability, that is really hard to counter. He is a champion who, if on the other team, should not be taken for granted. He can be really tanky, a true mountain of a champion. His primary focus is building rock-hard armor, which boosts the power of some of his abilities. If you haven’t figured it out yet (somehow) he’s a big rock. Without joking though, yes his ultimate is a crazy good engage and yes you can build a team composition around him.

There are more champions who don’t fit a mold, Annie, Orianna and Nautilus to name a few. Sadly, a lot of the champions are cookie-cutter, no-nonsense fighters. The Garens and Darius’s of the world are fine, I guess, but they don’t bring very much fun to the table. It’s always nice to have a character like Draven in your rotation to liven things up a bit.