Takeaways from day one of DreamHack

Europe is better than North America

Ok yes, we already knew European teams dominate, but they’re all pro players. You have to give them the benefit of the doubt coming into the LAN that they’ll at least be able to compete. Well, maybe from now on we won’t be doing that. Apart from Trifecta, who lost a heartbreaking game two versus NRG (I think. RIP stream) none of the other two North American squads even put up a fight.

Games one and two between Trifecta and NRG were exactly what fans of the SPL were hoping for. Trifecta put on a show in the first game and was able to take it from the defending world champs. Then NRG showed why they’re so good, and climbed back from a 15k gold deficit to win game two and force a third game. This is where Europe began to steamroll the North American squads.

In seven total games played between the regions, NA won one time. Spacestation Gaming, the team that most people pegged as the saviors for NA, dropped their first two games relatively easily against the 7th seeded Team Rival. Not exactly what you would expect out of the top NA team. Then Luminosity gaming followed up with a disappointing performance of their own, although they were playing Obey, so any team could lose 2-0 here and we wouldn’t be terribly surprised.

Takeaways

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Resurgence of Odin

Odin hasn’t been a top pick in current meta. Osiris, one of the most popular gods, has a passive that completely counters Odin’s ult. That didn’t stop Ismael “KikiSoCheeky” Torres from locking in the Odin directly against the Osiris. And then he proceeded to be the biggest pain in the neck to the squad of NRG. Kiki was on the Odin in both games one and two, where he posted a slash line of 5/0/16 and 5/2/14 respectively. This led to NRG banning the Odin away in game three.

Team Rival then banned Odin away from Spacestation Gaming in game one of their set before their jungler, Aleksandar “IceIceBaby” Zahariev, pulled it out in game two. He completely controlled the jungle, dominating on the warrior for a 7/2/4 slash line, leading his team to a round one victory. The next we saw of the Odin jungle was the very next game, where Benjamin “CaptainTwig” Knight, of Obey Alliance, showed his prowess on the God, putting up a 5/1/13 score, prompting Luminosity to ban it away in the second game.

Odin brings a lot of early game aggression to the table, and that momentum can be carried late into the game in this meta. That coupled with his ultimate, which forces the enemy team to get the Phantom Veil Relic in place of something else, really shows why Odin can be a force. We also saw his ultimate used as a disengage both offensively and defensively, both for escapes and protecting objectives on the map.


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DreamHack preview: Luminosity Gaming

Luminosity Gaming has long been among the North American favorites. Here are a few reasons why they have a shot to return to glory at DreamHack.

Experience

Luminosity is a team that is very familiar to the setting of a LAN. Each player on the squad has an abundance of experience over the course of the last year, including a trip to the Smite World Championship. This may not seem like much, but it’s a big deal when it comes to nerves and being able to perform under pressure.

John “BaRRaCCuDDa” Salter and Rosario “Jeff Hindla” Vilardi both have a SWC title under their belt and have played together for years. This type of experience isn’t rivaled by many players throughout the league, and can’t be replaced. Throw in their mid lane player Woonyoung “Baskin” Kim, long time solo laner and former Cloud9 teammate, and you’ve got easy chemistry. This is a squad that led the entire SPL in kills with 228, an average of 16.29 per game.

Objective Control

In recent splits, the European teams have become known for their objective control, especially when playing against the North American squads. Perhaps recognizing this, Luminosity Gaming has taken strides at improving their objective control, finishing the Summer Split with 32 Gold Fury kills. That number is good for second in the SPL. They also secured the Gold Fury first 11 different times, for a 78.57% rate, good for first in the SPL. As we saw this split, teams securing the first Gold Fury were winning at an absurd rate.

They also had the lead when it came to the big objective, the Fire Giant. The secured the second highest FG total in the SPL at 15, and finished first with 12 first Fire Giants at a rate of 85.71%. Being able to secure the first Fire Giant in the current meta is enormous. It’s enough for a team to go for the jugular on a team far behind, or it can be a big enough boon to even the score up after a slow start to a set.

Luminosity Gaming

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The “Sextank”

BaRRaCCuDDa and Jeff Hindla. Those names alone give Luminosity a shot at winning in Valencia. Jeff Hindla is one of, if not the most selfless support in the SPL right now. He’ll walk into DreamHack with the fewest kills among North American supports, but the second most assists, and third in the entire SPL, at 146. On top of that, Jeff in known to ditch his old friend Barra in the duo lane early, so Barra can farm up and be prepared for the late game.

You’ll hear it from time to time that BaRRaCCuDDa has plot armor. He always seems to come out ok, no matter the situation. That’s all well and good, but it’s been a while since Luminosity has actually won anything. That’s where this guy comes in. He doesn’t have the best stats in the league, averaging just over 3 kills per game and 6.5 assists. That means nothing when it comes to Barra however, he’s the type of player that can turn it on when his team needs him. The level of consistency that he plays with is unparalleled in the SPL, and no matter the lead, no matter what part of the game, teams better be on the lookout for BaRRaCCuDDa.


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Best Performers this Split: The EU All Star Roster

ADC

Kenny ‘Arkkyl’ Kuska has to be the stand out ADC for EU this Split. This must be incredibly pleasing for the French ADC, mainly because he was the one player people were questioning when Dignitas, the new ‘super-team’, was formed. This Split though he definitely put in an all star performance.

It was not the mechanical skill of Arkkyl that was being questioned though. As in his relatively short time in the SPL he had put in some great performances. Rather it was consistency and how he would manage on a top end team, as there is little doubt that his current roster was a big step up. When on a weaker team, it is often a lot easier to show glimpses of your quality rather than prove it every week. This is down to your team being more likely to be behind and if you are known as one of the best players on a weaker roster you are likely to get a lot more focus.

Arkkyl has more than proved himself to be up to the challenge. Last Split he showed he could be consistent and had some performances which hinted at his potential. However, this Split he has been consistently excellent. He has a KDA of 5.91, 3rd highest in the league. The statistics back up how great his play has been even more, he also has 61 kills the 5th highest in the league. This shows that it is not by being passive that he has such a high KDA but through pro-active aggressive plays.

Jungle

Nobody is going to be surprised at the who MVP in the Jungle for the Summer Split is, it is Kennet ‘Adapting’ Ross, the King is back. He is not just the MVP for the Jungle though he is probably the MVP for the whole of Europe. This guy would make it onto any all star roster, he is probably the best player Smite has ever had.

All Star

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Adapting’s stats this split are eye-watering. He tops KDA at 7.85, which is 1.78 higher than his closest competitor, who just so happens to be his mid-laner. He also has the most kills in the entirety of the SPL with 84. This is 16 higher than anyone else’s and over 23 higher than EU’s closest contender Arkkyl. If you think I have run out of ridiculous stats for Adapting, think again. He also has the highest kill participation in the league at 85.12 percent. All this while managing to come in second in deaths per game at 1.21, only slightly losing out to once again his mid laner!

What else is there to say about Adapting? He has just been tearing up the SPL since he joined. He is so good, he was getting called the best player in the world while this team were still in the Challenger Cup. Last Split it was very much a debate about who the best player in the world was, this split not so much. I’ll end how I started, the king is back!

Solo

It was hard to pick a solo for this all star roster, as the top three in EU have all had excellent performances from their solo-laners. They are all very close in overall performance, so when stuck lets the stats decide!

Harry ‘Varitey’ Cumming just beats out the other two to take his spot in this all star roster. Varitey is someone who has not always been rated as highly as he is now. However, in recent memory he has been lauded as one of the best solo-laners the SPL has to offer, and rightly so.

It is rather simplistic but I see my Solo-Laners in two categories, the Ryan ‘Omega’ Johnson kind who are looking to destroy you in lane. They are forcing you to base at every opportunity, taking your buffs and essentially trying to ground you into the dirt. These Solo laners are bullies in every sense of the word, doing everything short of taking your lunch money and sticking your head down the toilet.

The second kind are in the Peter ‘Dimi’ Dimitrov role who are more willing to take losing match ups to help a draft and are more macro focused. (this is not to say Dimi will not stick your head down the toilet and take your lunch money Smite-wise but it is not all he does) Variety is definitely in the first mold of Solo laners, being especially dominant on Osiris, undoubtedly one of the best in the league on that god.

This is shown by him having the highest kills in Europe for a solo laner on 47. Variety also has the highest KDA for any solo-laner across both regions at 4.59. Showing he is not just aggressive but incredibly successful at it. Another hallmark of a great solo laner is their farm generation or GPM and again Variety tops Europe at 509, putting him 2nd across the entire SPL. An all star set of stats from an all star player.

Support

Step forward you unsung heroes, ye valiant few who die for others sins. Who among these brave and undervalued players of the SPL stands a top the pile? Craig ‘iRaffer’ Rathbone has just edged out all the others this Split.

Stats are a strange thing to examine when it comes to supports, as their deaths can often come from others mistakes or be the best play to make. Kills are also not something that most supports are going for, often being much happier to give it to a carry on the team.

All Star

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However, there are some more reliable stats. GPM is one of them, finding farm on a map when none of it’s yours has always been an art form of the support. Admittedly with the power of Travellers Shoes and Watcher’s gift this has become easier in recent times. In this stat iRaffer came second in the league at 474. What supports really pride themselves on though is assists. Here iRaffer outshone the rest of the league with 152 assists at a rate of 10.86 a game.

Some people may say this is skewed with just how high the amount of kills NRG as a whole was getting but with a participation rate of 74.42 percent which is towards the higher end of the league. Personally I think it is even more impressive. This is because it shows how iRaffer was such a big part of getting these kills and why he is on my all star roster.

Mid

NRG feature again in this all star roster with their mid laner André ‘Yammyn’ Brännvall. He has been consistently one of the best mid laners in the world for the last two years. This Split has been no different, he has been exceptional.

There are a lot of things on which we can judge a mid laner. Is it their damage output? This is an important factor, as mid laners are the aoe damage dealers for a team. Is it kills? Another important factor but counter-intuitively mages are not the ones to finish off kills a lot of the time with their burst ults. Instead they weaken a team while the more mobile characters sweep in and mop them up. Is it GPM? Well seeming as a mid laner shares most of their farm it seems a hard thing to put at the top, being so dependent on whether or not your jungle and support are taking it. In all these stats though Yammyn is near the top of Europe showing how good is play is.

The stats we are left with and which Yammyn does top the league seem to show a lot more to me. These are KDA and and deaths. Mages are probably the squishiest class in Smite. Incredibly low protection and health scaling, combined normally with a lack of mobility. They are also put into the most contested area of the map meaning there is the constant threat of death. So for Yammyn to only have 15 deaths is an impressive feat. When you combine that with the fact that he has the highest KDA in the league for a mid at 6.07 far above the 4.53 of Emil ‘PrettyPrime’ Edstrom (the man who would replace him in this list) and joint 2nd highest kills, it gets all the more impressive.

 

Honorable Mentions

ADC – Kieran ‘Funballer’ Patidar Nate ‘Ataraxia’ Mark

Jungle Anders ‘QvoFred’ Korsbo Benjamin ‘CaptainTwig’ Knight

Solo Dimi

Support Jordan ‘BigManTingz’ Theaker

Mid PrettyPrime

If you would like to know what an NA version of this would look like, look no further my colleague Brendon has you covered! http://thegamehaus.com/2017/06/30/spl-summer-split-north-american-star-team/

A quick shout out to @BluesVult who’s spreadsheet was the source for a lot of these stats.

 

Top image courtesy of esports.smitegame.com

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DreamHack preview: Spacestation Gaming

North America’s best hope, the newly named Spacestation Gaming aims to take Valencia by storm. Here are some reasons they have a shot to make something happen.

Consistency

Spacestation started off this split extremely strong, tied with Luminosity and Team Allegiance at the top of the standings. Following a 2-0 loss to Luminosity, fans and analysts started saying that SSG was in the middle of the pack, and would be fighting for a spot in DreamHack. That was wrong, and SSG remained at the top of the standings for the rest of the split, continually putting down teams when they were playing “must win” games.

This consistency carried into the matches themselves. They were never too high and never too low throughout their sets. This can be seen in their set during Week 4 against ALG. This set had serious implications for DreamHack, and both teams desperately wanted the 2-0 victory.

Game 1 began with SSG in the lead, but ALG brought the game back. Often times in this situation you’ll see teams fold under the pressure, and collapse. SSG were able to stay focused and retake control of the game and pull it out. In game 2 ALG began by dominating Spacestation. Slowly but surely however, SSG clawed their way back into it, and thanks to  Andrew “andinster” Woodward, were able to snatch game 2 and get the 2-0 victory.

Statistics

Spacestation put up stats this split. Each player on the roster finished in the top two in North America in KDA in their respective roles. This includes Connor “Jigz” Echols, andinster and Alexander “Homiefe” D’Souza, who finished first in their roles. They also had the highest team KDA in North America.

This trend continued when it came to deaths per game. Each player finished in the top five in the league, with Homiefe, Alec “fineokay” Fonzo and Conor “Vetium” Roberts tied for 5th. Jigz led the way with only 1.2 deaths per game, which is incredible in a role that is expected to protect its team, even at the expense of their own life.

Spacestation gaming

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Homiefe

For anyone who watched this split, this shouldn’t come as a surprise. Homiefe was the best jungler in North America this split without any competition. He finished with a KDA of 5.02, second only to his Mid Lane andinster. That KDA was good for the best in the Jungle role by more than two, as he topped Brooks “Cynosure” Mattey’s 3.01.

Homi also finished second in kills per game at 4.5, as well as 5th in deaths per game with a measly 1.6. He also participated in a total of 78.2% of his teams kills, which was good for 4th in the league. Homi also had an insane first blood rate, at 42.86%, good for six total first bloods.

It wasn’t just about stats for Homi however. His play this split is what helped put Spacestation over the edge. Again, looking back to the all important game against ALG, Homi was incredibly disruptive on the back line. His pressure not only prevented ALG from fighting as a team, but it allowed his team to win team fights before ALG could react. DreamHack is just over a week away, and Spacestation is looking prime to make a deep run on the back of Homiefe.


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Top gods in each role heading into DreamHack

Solo Lane

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This split has been all about Osiris and Bellona in the Solo Lane, but when it comes down to it, Bell is the way to go. Her clear is insanity from the get go. Bludgeon allows her to clear the wave quickly at level 1, and deal a ton of damage to any god caught by the hammer. It works especially well when being ganked by multiple gods, and puts in work against them. Scourge, her 3, gives her a crazy amount of sustain when paired up with Death’s Toll, which keeps her in lane longer than most Solo laners. It also has a disarm that works well in this meta against gods like Osirs, Cernunnos, Sol, and Rama. These gods have been played a lot, and the 2.25 second disarm at max level from Scourge can create a hole for a team to attack.

She passes Osiris here because of her mobility. Shield Bash blocks incoming damage, as well as gives her a small escape, which can be enough to allow a player to turn a fight. Her Ultimate is another big factor. Eagle’s Rally can be used as an escape multiple different ways, and it’s incredible the amount of plays that can be made off of it. A leap that gives a boost in protections, as well as a stun and physical power can be absolutely lethal in late game team fights.

Jungle

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After seeing some time off, Susano has made his climb back to the top of the Jungle meta and for good reason. His mobility is the best in the game, with a possible exception to Serquet. His Storm Kata is a great way for noobs to be annoying. But when in the hands of a pro, can be used in many different ways. Allowing free poke, and then an escape from the one ability, and being able to chain it together with his other abilities and auto attacks make for a good start.

Wind Siphon has the ability to create displacement in team fights. One perfectly executed Wind Siphon could end a team fight as it begins by separating a team, especially the squishies. Pair those two abilities with Jet Stream, and not only is Susano tough to lock down, but he’s tough to get away from. And just when you think you’re out, in comes Typhoon to knock you up preventing what you thought was an escape.

Mid Lane

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The Mid Lane doesn’t really have a pick that just screams at you to ban it like Bellona, Osiris, and Susano. Not right now at least. With that being said, Thoth is the god most likely going to be cherished in the Mid Lane come DreamHack. Due to his third ability, Glyph of Pain, Thoth has insane clear potential from afar. It may take him a bit to get online, but once he does, he can start clearing the wave and poking the enemy team without being able to hit him back. He’s also very safe with Evade and Punish, which is a solid escape dash though the Glyph of Pain but then can be used as a stun.

What Thoth is really known for is Final Judgement. It is an ult not unlike others, packed with a high amount of damage for things like objective secure. What Final Judgement brings differently, however, is the charge up, and ability to cancel mid charge. It can be used as a fake out or distraction, opening a window, or creating separation from the enemy team. It can also be fired fairly quickly to do things like steal objectives or pick off an enemy god trying to escape.

Support

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The support role has turned into a place for hybrid gods. Guardians who can play both offensively and defensively. No god is better at that then Fafnir. He has great early wave clear that can also punish an enemy god standing too close to a wave with Cursed Strength. His stun can be used to both set up kills and prevent them. He also has one of the strongest abilities in the game with Coerce. This ability buffs the damage and attack speed of the player it’s used on, allowing hunters to shred towers late game.

This is enhanced with his Ultimate, Dragonic Corruption. When used, it can separate an enemy team in the middle of a team fight, and allow your team to lock down players caught in the wrong position. It adds a stun to his leap, Underhanded Tactics, as well as making his Coerce into an AoE ability, allowing him to buff the whole team. He’s also one of the few support gods that can secure kills on its own.

ADC Role

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Most hunters can be played currently and are considered viable. Rama, however, stands out from the pack. His damage late game is disgusting, and is boosted by his two steroid abilities, Astral Strike and Pick Me Up. He has insane tower shred and an annoying escape in Rolling Assault, that can be turned into an offensive opportunity if played correctly.

What Rama is truly known for is his Ultimate, Astral Barrage. Rama gains complete immunity while being allowed to snipe players from a good distance away dealing a large amount of damage. SPL players don’t typically struggle with these shots and can play it perfectly as either a finishing move, objective stealer, or even initiator.

 

 

 

 

 

 

 


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SPL Summer Split: North American All Star team

With DreamHack around the corner, it’s the perfect time to reflect on the Summer Split, and the players who deserve to be part of an All Star team.

Solo Lane All Star

This one is tough to choose. We saw strong play out of the Solo lane this split, but the All Star selection comes down to two players. The Short Lane veteran Jarod “CycloneSpin” Nguyen, and the newcomer Alec “fineokay” Fonzo.

Cyclone returned to form this split, posting the highest KDA out of the Solo lane at 3.88, as well as posting the 4th fewest deaths per game out of every player at 1.5. He was a rock for Team Allegiance, and always looked good, even in their losses. If Cyclone can continue this play, ALG will have a good shot at making Worlds.

Even with how well Cyclone played, the rookie fineokay deserves the All Star nod. Joining Spacestation Gaming (SoaR at the time) in the middle of the Spring Split, fineokay has shown he’s not to be treated like a rookie. He finished second in KDA behind Cyclone in the Solo Lane, and just behind him at 1.6 deaths per game. Yes, Cyclone had the better stats, but what doesn’t lie is the record. fineokay helped to propel his new team to a first place finish in North America.

Jungle All Star

The Jungler of choice for the SPL All Star squad is much easier than the Solo Lane. Alexander “Homiefe” D’Souza of Spacestation Gaming was an absolute monster this split. There were discussions whether Suharab “Mask” Askarzada or Homiefe were the top Jungler in the world. That was answered this split, and it’s Homiefe.

Homi boasted a KDA of 5.2, which was a whole 2 points higher than Brooks “Cynosure” Mattey of Trifecta. On top of that, Homiefe finished 2nd in NA with 4.5 kills per game, and 5th with just 1.6 deaths per game. He also participated in 78.2% of Spacestation Gaming’s kills, good for 4th highest in North America.

Photo by Hi-Rez Studios

Mid Lane All Star

Just one split off of his first pro split spent in a new role, who would have thought the best player out of the Mid Lane would have been Andrew “andinster” Woodward? We saw flashes out of the Spring Split whenever Andi would play Ra, but he turned it up during the Summer Split, and showed why he was once considered the best player in the world.

Andi was a Jungler when he was known for being the best, but he has shown that it was more about his skill at Smite then his ability in the Jungle. Andi had the highest KDA in the North American SPL this split at a whopping 5.36 as he carried Spacestation to the top. He also finished second in the league in deaths per game at just 1.3.

Support All Star

The closest race when it comes to All Star in a specific role has to be out of the Supports. Between Connor “Jigz” Echols and Sinjin “Eonic” Thorpe, we had some impressive guardian play.

Jigz captained his newly named Spacestation gaming to first place in North America while posting the highest KDA in his role at 4.62. He led his team by example when it came to deaths per game by leading the league with 1.2. Everyone on Spacestation gaming finished top 5 in that category, and everyone died fewer than 1.7 times per game.

Eonic led the resurgent Trifecta to a strong 10-4 record, good enough for second in North America. He was right behind Jigz in KDA posting a 4.28 stat line. He finished first in the SPL in assists per game with an insane 10.5, as well as third in deaths per game at 1.4. Eonic also participated in 77.2% of his teams kills, good for 6th in the SPL.

ADC All Star

This split saw Steven “Zapman” Zapas step away from the Smite scene. The stage was set for someone to fill his shoes, and Evan “Snoopy” Jones stepped up in a big way. For reference, he played Vulcan ADC and dominated with it, so there’s that.

Snoopy posted a solid 4.76 KDA in the Carry role, as well as leading the league in kills per game at 4.9. He also fell into the group of players that died just 1.6 times per game. Snoopy stepped up for SPL fans in the absence of Zapman, and now he’s got a shot to step up for North America come DreamHack.


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SPL Summer Split: Last shot at DreamHack for NA

We’re finally here! There are three enormous games this weekend, each with DreamHack ramifications. Which teams are going to be heading to Spain?

Photo by Hi-Rez Studios

Team Allegiance vs Trifecta

The first game of the day could lead to a complicated breakdown in the standings. Trifecta currently sits tied for second with Luminosity Gaming. Because of that, losing doesn’t immediately eliminate them. They will need a lot of help if that were to happen though, so the simple way out would be for them to just win 2-0, and end the discussion there.

Should Trifecta lose 2-0, then they will end up tied with ALG, who would win the head to head, and tied with Luminosity, if Luminosity lose 2-0, who they split against. Because of this, there would be a three-way tie for one or two spots, depending on how the Spacestation Gaming versus eUnited set plays out. Either way, there would be a tiebreaker between the teams and three best of one’s would be played to determine who gets the remaining spot(s).

For Allegiance, however, this will be much more difficult. ALG needs to take a 2-0 victory over Trifecta if they want to have a shot at DreamHack. Anything less and they’re eliminated. ALG also needs eUnited to lose. Should eUnited win 2-0, and Luminosity gets a split, then anything ALG does wouldn’t matter. A split with SSG would give eUnited 11 points, tied with Trifecta, possibly Luminosity if they get 2-0’d, and ALG. Or Luminosity and Spacestation gaming could just win, and ALG would qualify simply with a 2-0, but they still need help.

At the end of the day, this one is a complete toss up. Both teams desperately need a 2-0 to see the rest of the day play out and feel comfortable. I’m going to call a split, I don’t see it being any different.

Spacestation Gaming vs eUnited

The previous set will have some implications here based on the final results. However, if Spacestation wins this one 2-0, then it’s simple. SSG will qualify first place in North America for Dreamhack, and eUnited will be done for the Summer Split. It gets a little more complicated if they split, but not for Spacestation, as they qualify with just 1 more point.

Although SSG is closest to qualifying, they still could end up in a bad spot should they drop this set 2-0. eUnited would be tied with them, and have the head to head. And should Trifecta and Luminosity earn the 2-0 in this scenario, then that would be it for SSG. Again, a lot needs to happen, but it’s still a possibility.

We’ve already covered the four-way tie possibility for eUnited should they split. They could also end up in a three-way tie with Trifecta and ALG, where ALG would have the head to head with both teams, and presumably move on based on that. They could also end up tied with Luminosity, should LG lose 2-0, Trifecta do anything but lose, and eUnited split. eUnited would then have the head to head with LG, having beat them 2-0 in Week 4.

Having covered every scenario here, I’m going to call another split. With the way these teams are playing right now, it’s still way too close to call.

Luminosity Gaming vs AI

Only one team here needs to be covered, and that’s Luminosity. LG has the final set of the day, and they have the luxury of qualifying before they even play. Should Trifecta at least split, and SSG win 2-0, then LG is going to DreamHack. Should SSG split, however, Luminosity will need to take one game off of AI.

Luminosity is the only team that isn’t playing a squad with a shot at DreamHack this week, but there’s still a possibility they can get beat 2-0. As previously mentioned, that could still result in them heading to DreamHack, however there’s a much more entertaining scenario. They could end up in the aforementioned four-way tie between LG, Trifecta, ALG, and eUnited, which would be crazy as an SPL fan. They could also end up in a three-way tie with Trifecta and ALG, which would again be entertaining as a fan.

Unfortunately, we shouldn’t expect any of that to happen. Luminosity is filled with veteran talent, and they’re going to take the 2-0 and qualify for DreamHack. It’s going to be as simple as that.


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Who is going to DreamHack Valencia?: How the EU standings could end up

Going into the final week there are numerous permutations the EU side of the league can go through. The two major points of contention are going to be fourth spot and second spot in the EU standings. With first spot already wrapped up for Team Dignitas, it is the other spots which will be grabbing most of our attention.

The Battle for Fourth

Fourth place in EU will be hotly contested this weekend. It will be the last spot sending teams to Valencia. The difference between fourth and fifth spot is the difference between a failed Split and a possibly great Split for these teams.

The two teams desperately trying not to be fifth are Eanix and Team Rival. Team Rival have some slight advantages over Eanix towards this end. The biggest advantage is that they are one point ahead in the standings. This point advantage is compounded by the fact that they also took the set against Eanix 2-0. This means that even if they end up on the same amount of points, Eanix are not going to DreamHack Valencia. What this means is that Eanix need to get a 2-0 this weekend while hoping Rival lose both games in their set.

This brings us to the second advantage, the teams they have to face this weekend. Rival are facing sixth seed Elevate this weekend. They have only managed to secure one set victory this entire split. Sitting at sixth in the standings only ahead of two brand new teams to the SPL, this is a team that Rival should beat.

Image courtesy of https://www.youtube.com/watch?v=i2GcC1FKkXY

Team Eanix have much sterner opposition in the current World Champions, NRG. Having to 2-0 the current World Champions going into the final week of the Split rather speaks for itself. They would have to be the first team all Split to pull off this difficult challenge. When we consider as well that Eanix only secured 2-0’s against The Papis and Burrito Esports, the two SPL newcomers, the chances look even worse. There is also the fact that against the top two teams their results have not been overly impressive. They got 2-0’d by Rival and Dignitas, and unfortunately last week they couldn’t put away Elevate, severely hurting their DreamHack chances. Do not expect NRG to take it easy on them either as this week is important for them too, with many permutations in the standings still possible.

The Battle for Second

NRG or Obey could  end up in a tie-breaker for fourth, but both of them will be focusing on how they can get second. Currently NRG and Obey are on 12 points with a 3-3-0 record. If Rival win and either or both these teams get shutout in their sets, we will be in a tie-breaker position for second place. If these three teams all split against each other, a tiebreaker will have to be played, meaning we could end up in a three way tournament for seeding.

Both these teams have the ability to guarantee top three for themselves. Having only to secure a Split to guarantee third or better in the Summer Split. Of course though there is still the possibility of a tie breaker between these teams for the coveted second position. As I mentioned earlier, they are on the same amount of points and went 1-1 in their set this Split.

They are equal in all regards other than the challenges they have ahead this week. NRG are facing Eanix this weekend, a team who I expect to come fifth. Compare that to Obey who are facing Dignitas, the top ranked team in the league this Split. To put into context how great Dignitas has been, they have only lost one game all Split. It took until the last week in the Summer Split for them to drop a game against NRG.

Predictions

Luckily for me, first place is all wrapped up for Dignitas, but this is where I believe the EU standings will finish.

Dignitas 5-2-0 17

NRG  4-3-0   15

Obey 3-4-0  13

Rival 3-3-1  12

Eanix 2-2-3  8

What I believe is most likely to change is that NRG and Eanix will split, resulting in a playoff for second place between NRG and Obey.

Top Image courtesy of esports.smitegame.com

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Eanix vs Rival: In-Depth Review

Going into this set, both Eanix and Rival were fairly close in the standings. Eanix was 5-3 and Rival close behind at 4-2. I would have called this set most likely being a split, with these two teams tracking each other in the standings for the foreseeable future. However, Rival walked away with a 2-0 victory. This puts Rival on par with the three other teams who have won two and split two while putting Eanix in a rather tough position when it comes to making DreamHack. Eanix is now very much out of that leading pack, having played more sets and being a down a point.

This match was going to be interesting to see what sort of performance Rival was going to produce after their shock split with The Papis. If anyone expected that to be the end of the Cinderella story of Rival, they were sorely mistaken.

Game One

The first game was everything you would expect from top-tier EU teams: slow paced, methodical and objective based. This was a 41 and a half minute game with only 15 kills. The game winning Fire Giant and Titan push was made without a kill being taken, this was EU meta to a whole new level.

Rival took a small lead early on from Gold Fury control and apart from a minor glitch when Eanix managed to take a Fire Giant from a single pick, Rival maintained control throughout the game. The Sol and the Jing Wei picks were great because they are both incredible objective characters. EU has always been objective focused, with the recent dominance of EU over NA they are leading the meta.

We are seeing both Sol and Jing Wei in both regions now and a big part of this is their objective control. Sol, for a mid laner, has relatively good objective secure with the Stellar Burst into Supernova burst damage. What she brings that other mages do not is the objective burn. With her AA damage output, she provides her team with two AA gods when it comes to objectives. This means that many more windows of opportunity present themselves, as you can take advantage of far smaller time frames.

 

Image courtesy of smitegame.com

Jing Wei is great for quickly bursting down objectives. Her passive crit coming from Explosive Bolts, combined with the 40 percent attack speed buff from Persisent Gusts, means she is one of the best ADCs in the game when it comes to bringing down the objective. Combine that with the added secure, she brings with Air Strike and the ability to only be about 10-15 seconds from any objective on the map due to her passive, she is an extremely underrated objective monster.

 

However, the Fire Giant they did manage to get did not generate any real gain for Eanix, who lost a fight at the first tier two they tried to siege, with James ‘Duck3y’ Heseltine dying to the isolation provided from Khepri Abduct.

From then on it was just a slow, and I can’t stress slow enough, choke-out by Rival.

Game Two

Game two started off looking like it was going to be a bit of a stomp and that Rival’s slow choke from last game had taken the wind out of Eanix’s sails. In the first six minutes, Rival took a 4-0 kill lead and a 3k gold lead. However, Eanix brought themselves back into the game with a great teamfight by their own speed buff. What most likely won them this teamfight was a very early rotation from Kieran ‘Funballer’ Patidar. This turned a 4v4 into a 5v4 for Eanix, resulting in them winning the teamfight 3-0.

Funballer has been incredible this Split. There has been a lot of talk about Daniel ‘Faeles’ Evans and what he will do for Eanix. However, the stand out player for me in regards to Eanix has been Funballer. I’ve been watching Funballer since Smite was in open beta and I have never been this impressed with his play. This is not to take away from how he has played before – he has always been a very good player. The teams he has been on is a testament to that, if nothing else. However, this split he is just crushing it. The mechanics are there – they always have been – but where Funballer stands head and shoulders above a lot of other ADCs in the league is his ability to rotate. This was something brought to attention on the stream, but he has been doing it all split not just this set.

Funballer has always been aggressive in lane, known as one of those ADCs who wants to fight. This season, however, he seems to have decided fighting just one person in lane isn’t enough, he wants to fight everybody. He is using his vast experience in the SPL to make incredibly impactful rotations. In this game, he probably made the rotation which stopped this game turning into a stomp. We have all seen how in Season 4, small leads can be snowballed and held on too. Rival for a time in the game had a large lead; 3k after six minutes is very much the start of a snowball.

Image courtesy of twitch.tv/funballz

 

Look at what he allowed Liam ‘Vote’ Shanks to get through his rotation. A proxied wave and a red buff, that’s it! It was too early in the game to put serious tower pressure on and there was nothing else left on the map. The risk-reward calculation was perfect. Funballer was already behind and Vote to get that farm was not going to change the game, Funballer turning a team fight and getting his team three kills very much did. While it may not have changed the result, it definitely changed the game.

From there the game evened out for a while, until near the 20 minute mark when Eanix won a teamfight around the Gold Fury. By the 33rd minute in the game Eanix were leading 14-8 in kills and had amassed a 7k gold lead, things were looking good for Eanix. Then it all changed, Rival won a team fight handily over Eanix.

Mistakes were made. Eanix messed up here, there is no denying it. Firstly, Emil ‘Lawbster’ Evensen blew his Kraken on Aleksandar ‘iceicebaby’ Zahariev. This took iceicebaby’s Beads and Bracer’s and there are a lot of ults in the game where that trade would be considered worth it, however, not your team’s big mage, team fighting ult. Especially as the Bracer usage meant iceicebaby was ready to fight directly afterward. Of all the characters in the game to not have their actives up, Nemesis is probably one of the best. She has her shield to soak damage and heal her, her double-dash to escape and her ultimate to give her protections and movement speed. Next Faeles threw down the Hun Batz ult, only hitting two and with none of his team able to follow up. Alexandru ‘Wlfy’ Lefterică on Isis didn’t even deem it worthy of using his beads on.

I’ve been critical of Eanix in that teamfight but now I am going to sing the praises of Rival who played it beautifully. The ult combo they pulled out was near perfect. Adrian ‘Deathwalker’ Benko immediately Eagle’s Rallied onto the face of Lawbster burning the beads. Straight after that Petar ‘Kalas’ Matejić using No Escape on the now Beadless Poseidon and the Geb, the two targets who are guaranteed to get pulled in. As soon as that happens right underneath his feet comes the Fields of Love and Circle of Protection. Goodbye tank, goodbye mage.  This fight was so clean from Rival, if you look at the surviving members of Eanix’s health it’s practically full. In fact, after this it is Rival who run away because they were so selective in their targets, as they had to be, being down so much gold and xp that the rest of Eanix could probably have fought them. If you want to learn how to execute a team fight from behind and capitalise on mistakes, look no further than 33 minutes of game two Eanix vs Rival.

There were three more major team fights in this game, two went to Rival and one went to Eanix. The important thing about them was after the momentum change of that 33 minute team fight it was Rival who were agressing. The team fight Eanix one was to wipe Fire Giant off of Rival and didn’t leave them much to capitalise on. The other team fights were important but make no mistake about it, this game turned in the 33rd minute, with some exceptional team fighting from Rival.


Top Image courtesy of https://twitter.com/eanixgg

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Game of the Summer Split: Noble Esports vs eUnited

Game 1

The game one Picks and Bans were fairly standard for the meta we have seen develop over the course of the Summer Split. eUnited banned away Susano, Bellona, Thor, and Rama while Noble banned away Fafnir, Serquet, Ne Zha, and Nemesis, in that order. Looking at the draft, you’ll see the crazy amount of sustain drafted by eUnited. This is a good comp for a team looking for the late game. The problem is that Noble ended up with gods of their own who are very strong in the late game.

Noble Esports

Aquarius – Hercules

Skeeledon – Bastet

MLCst3alth – Thoth

Wubbn – Khepri

Wowy – Hou Yi

eUnited

Benji – Osiris

Varizial – Ravana

Khaos – Sol

PolarBearMike – Terra

Pandacat – Cupid

Early Game

The game started with Noble clearing the wave first and invading eUnited’s speed buff. They stuck around a bit too long however, and Alexander “Khaos” Greenstein ended up getting the first blood on Ryan “Aquarius” O’Neill. This lead to eUnited gaining control over Noble’s solo side jungle. However, while eUnited was preoccupied with the Jungle, Noble was able to sneak away the Gold Fury. This would not go unpunished, as eUnited would then take out Jacob “Wowy” Carter and David “Skeeledon” Dougherty along with the Mid lane Tier 1 Tower.

Using the timer on Speed Buff that EUN gained earlier, they show up at the same time as Noble, and were able to get a pick on Aquarius. With the numbers advantage, EUN were then able to secure the Portal Demon and prepare for the next Gold Fury fight back in the Fountain. eUnited would then use the Gold Fury as a bait, and Ben “Benji” McKinzey would find a kill on Brett “MLCst3alth” Felley. It’s here, however, where we first see the mistake eUnited would continue to make throughout this game.

They would overextend into the enemy jungle and take fights without teammates. Benji would fall, and then Lucas “Varizial” Spracklin from eUnited and Derek “Wubbn” Gibson of Noble would go down as well. All this while the remaining members of eUnited finish off the Gold Fury. It’s a win, but losing two members would prevent eUnited from taking advantage of their situation. Because of this, Noble pushed into the Portal Demon and secured it. As of now, Skeeledon on the Bastet has only done 2416 damage, being outdamaged by Mike “PolarBearMike” Heiss on the Terra.

Mid Game

The first engagement in the Mid game would take place at Noble’s Tier 1 tower in the Solo lane. They killed Khaos and Benji, while only losing St3alth. This was the story for Noble the whole set. They were able to fend off eUnited so often, it was thoroughly impressive. Everyone would respawn, and the dance at Gold Fury would begin. With everyone using their Cooldowns, nobody would lose their life. However, this is where eUnited’s team comp would shine. They would sustain and heal up, and then be able to push into Noble’s jungle. Noble would again defend this successfully, picking off Varizial. Again, eUnited’s timing on jumping the backline was off, and they would end up overextending too far into Noble’s jungle.

Noble used this to push onto the Gold Fury, but eUnited stole it away. The same dance would take place over at the Portal Demon, but this time Noble would steal it, along with killing PBM, Khaos, and Benji. With three members of EUN dead, Noble would take the first Fire Giant of the game, and use it to push down the Tier 2 Towers in Mid and Duo lane. For the first time in the game, Noble would take the lead.

End Game

The teams would then regroup, and move onto the Fire Giant yet again. Noble was again able to win a team fight, killing four members of EUN, and securing their second Fire Giant of the game. eUnited would respawn however, and try to take the Portal Demon. Noble would then lose Skeeledon and Wubbn trying to defend it, leading to a wasted second Fire Giant. At this point, we were 40 minutes into the game, and the kills were tied 14-14.

Noble would regroup by the time the next Fire Giant would spawn. MLCst3alth at this point was full build on Thoth. Because of this he was absolutely destroying eUnited with the damage he was outputting. Despite having zero kills, he was leading the game in player damage by 10,000. Noble would win the team fight and take down the third Fire Giant of the game. They still wouldn’t be able to push into the Titan room of EUN however, and would need a fourth Fire Giant to do so. After getting the fourth one, SKeeledon would split push the Solo lane Phoenix, and then group with his team in the Duo lane to take down that Phoenix and push the Titan. Noble won Game 1.

Photo by Hi-Rez Studios

Game 2

Picks and Bans were similar to the first game here. Noble banned Fafnir, Serquet, Terra, and Sol while eUnited hit Bellona, Susano, Rama, and Hercules. eUnited went for a pretty big set up comp for their Mid lane pick, Kukulkan, while Noble drafted something very reminiscent of their first game. Why shouldn’t they, they just won.

 

Noble Esports

Aquarius – Ravana

Skeeledon – Ne Zha

MLCst3alth – Thoth

Wubbn – Khepri

Wowy – Cernunnos

eUnited

Benji – Osiris

Varizial -Thor

Khaos – Kukulkan

PolarBearMike – Ares

Pandacat – Hou Yi

Early Game

Noble started this one off strong, sneaking away a very early Gold Fury, at the 3:30 mark. A team fight in Mid lane broke out, with St3alth caught in the middle of it. Meanwhile Aquarius is doing his best to Solo kill Benji in the Solo lane. Unfortunately for Noble, St3alth drops first, with Benji very quickly falling right after. Varizial with a gorgeous rotation though is able to clean up what is left of the 1v1 in Solo lane, and drops Aquarius. After a bit of a break in action, eUnited was able to push to Gold Fury, and drop it. Meanwhile Aquarius was making Benji’s laning phase hell, soloing the short laner one more time.

With the teams rather unwilling to force a full team fight quite yet, EUN was able to sneak a completely uncontested Portal Demon. Noble came over as it was dropped, but learning from game 1, eUnited just took their win and retreated. The next engagement was at Gold Fury, where Noble was forced to drop it to take the team fight, that resulted in both teams losing just one member. The teams then backed off and farmed, preparing for their next fight. It came in the Solo Jungle, and this time it went completely in Noble’s favor, taking down four members of eUnited, while only losing one. Fortunately for eUnited, Noble wasn’t able to secure anything after this fight, and just went back to farming.

Mid Game

It was eUnited’s turn to take a team fight, as this was how this set went. EUN would down three members of Noble, allowing them to secure Fire Giant and siege down every remaining tower. As they went to push the Duo lane Phoenix, Noble showed the defensive might of their draft, and stopped EUN in their tracks. As Fire Giant respawned, the teams danced around waiting for the other to engage. Khaos would hit a huge Ultimate onto four members of Noble, downing two, and allowing his team to take the right side Phoenix, and then Fire Giant.

Noble, however, was having none of the EUN push, and shut them down as they tried to siege the two remaining Phoenixes. eUnited would regroup, and push right back into Fire Giant. This time however, Noble allowed them to take it, having confidence in their ability to defend the Phoenixes. And wouldn’t you know it, they were successful once more, stopping EUN at the Mid Phoenix.

End Game

With Fire Giant set to respawn, eUnited was there first, trying to take it for a fourth time. Noble wasn’t about to let that happen this time, and with a great engage, pushed EUN off the FG. As EUN ran away, Noble finished off the Fire Giant, securing the buff for the first time in the game, and proceeded down the Mid lane. As they took down the Mid Phoenix, eUnited showed Noble wasn’t the only team that could defend, and dropped three members of Noble and rushed the Titan.

eUnited pushed down left lane, dropping the remaining members of Noble, except Jacob “Wowy” Carter, who was able to retreat into his fountain. In a last ditch effort to defend his Titan, Wowy rushed into four eUnited members, and was pulled in by PBM with the Ares ult. The problem for EUN was that nobody turned to finish Wowy, and he was able to use Cernunnos’ passive, as he was in melee range. 50:00 into game 2, Wowy, 1v4, got a MASSIVE quadra kill to defend his Titan, just as his team was respawning, securing the game for Noble Esports. Noble wins 2-0.

Photo by Hi-Rez Studios


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Feature Photo by Hi-Rez Studios

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