Targon’s? More like TarGONE’s

Apollo – “Targon’s meta is dead… I think.”

 

First thing’s first, let’s breakdown the Double Targon’s meta.

The “Double Targon’s” factor was the scapegoat and catalyst of the prominent competitive meta for patch 8.1. It, along with other contributing factors, allowed weak laners to survive the early game and scale up for late game teamfights. The meta was not only made possible by both ADC and Support taking Targon’s Brace, but also by Fleet Footwork, Overheal, Perfect Timing (AKA Stopwatch), Kleptomancy Elixermancy (Ezreal only), etc. Because of all the defensive options, bot laners were extremely safe (definitely not the status quo). Strong early laners had no guarantee of being able to smash lane because the enemy laners could always count on healing and playing defensively.

This made engage supports, like Alistar, much stronger, the mindset being, “If you don’t lock the enemy down and kill them now, they will heal it all back!”. That, in turn, increased the value of more defensive supports like Braum and Taric too! If Ali engages, Braum throws up a shield and absorbs all the damage. And because Targon’s increased it’s heal by % missing health, it was insanely easy to heal up after any skirmishes that didn’t end up in a kill. If you chunk an enemy ADC down to 30% health, within a couple Fleet Footwork procs and a few clangs of the Relic Shield, they would be back at a comfortable 90%. They may lose pressure for one or two waves, but the danger factor was incredibly low.

To make matters worse, once the Targon’s quest is completed, you generate a hefty shield while out of combat. So this meant laners walked to lane with a passive shield, immediately generated an Overheal shield on top, added even more shield with Fleet Footwork (which also provides even more movement speed for running away), and had tons of Targon’s proc healing if the shield was ever broken.

Combine all that with 4 Stopwatches in the bot lane, and everyone became virtually unkillable. Viable ADCs were almost exclusively late game scalers and top tier team-fighters. Kog’Maw, Kalista, Ezreal, and Tristana topped the charts, with others like Varus and Sivir falling short behind. Lucian, sadly, was left unplayed – except by Huni; but that’s a whole different story for another time.

With all these cheap and effective ways of scaling for late, the bot lane became an extremely dangerous place to be a minion.

Image provided by Minion Champion Spotlight


But don’t just take my word for it. Take a pro’s words instead!

Doublelift explains that, “Targon’s is an extension of the support meta, because people become unkillable, and supports are stronger than ADs in lane. So [prior to this meta] you get in these weird situations where even when you hit a Tahm Kench twice, if he Qs you once, you actually lost the trade… So that’s why Targon’s came in. If I’m gonna be useless, I might as well be useless but generate gold for my support who is actually useful!” 

And what’s with all the festivities? Patch 8.1 is a…

“Farmfest,” – Apollo, Hakuho, Aphromoo, Adrian, Smoothie

“Snoozefest,” – Doublelift (said twice)

 

That equals 7 festivals for our minions! But don’t be fooled. It still is a crap place to be for those little descendants of Lari


Provided by TimeLordJikan

Changes to expect in 8.2?

As it turns out, this meta was pretty lame to watch, mostly due to the slowdown on botside. Therefore, the patch largely focuses bot side to address and influence that lane specifically. Even most of the Keystone changes were focused on the bot lane. Guardian and Aftershock both got a slight power shift to make them each a bit more unique and more specifically viable rather than generally fine.

Smoothie predicts that, “Next patch, the ranged supports are going to have a bigger impact in lane. But, blind picking melees may still be strong.” Aphromoo seemed to be on the same page, stating there is “probably gonna be a lot more ranged supports, [though] Ali and Braum will still be in there for counters.” He also predicts that “ardent is gonna come back a little bit,” though he claims to not really favor that meta either. 

Altec points out that 8.2 will bring back some spice to the lane again. “Now that the double Targon’s meta is gone, you will see more difference between the bot lanes. You’ll get to see who are the good bot lanes and the not so good bot lanes… If people make bad trades, it should be a lot easier to make plays.” 

If Altec is right, the Clutch Gaming duo in Apollo and Hakuho may be in luck! Apollo states, “We’re better when we’re fighting bot lane, rather than the farming, hyper carry [style] bot lane.” Although he later claims it’s all in Hakuho’s favor. “I just go with the flow,” he says. Hakuho agrees, stating “As a laner, I always wanna fight in bot lane.” And with palpable enthusiasm and anticipation for the upcoming matches, he claims he’s “hyped for next patch, because the bot lane meta is kinda boring right now… Bot lane is gonna be fun again!” 

However, even with all of this hope for change, Doublelift still finds time for some last second pessimism realism. “I have a feeling that games are still going to be going super long, and if Janna comes back into the meta, I might actually claw my eyeballs out.”


But Apollo, is it really, really dead?

Of course we won’t know until we see the meta unfold, but we can all sure hope so. Altec claims that while, “Technically you can still buy Targons, it’s just not as good as it was before.” I actually think that is extremely important! The potential to run double Targon’s provides the ability for Kog’Maw (and other crazy scalers) to stay relevant in a meta that is sub-optimal for hyper carries, while still providing room for those like Lucian to shine!

Doublelift agrees, stating “It definitely won’t be as strong, but it’ll still be viable. I don’t think it’ll be every game, but I think initially what’ll happen is everyone is gonna switch to dorans, and then someone is gonna find a way to make targons still viable and it’s gonna be finding its way back. Because yeah sure you don’t have the shield, but what you have is three wards. That’s not bad!” At least now when we see double Targon’s, it will change the entire botside game, because vision control will get a heck of a lot more lopsided. Dives onto the scaling carries will be hard because of vision, not 300+ health shields on the ADC!! 

 

I asked Doublelift if he would be the first to bring out the Yasuo ADC, to which he responded, “Yeah yeah. No. Idk Idk!” Unsatisfied, I challenged him, “Well, can you pull it off?” And with full confidence….

“Yeah, I can pull off Yasuo ADC. Easy!” – Doublelift 

Image Provided by Riot Games

 


And what’s the deal with Thresh? Wildturtle told me there would be buffs!!

Don’t expect to see Thresh much in competitive as long as we are in 8.2. After the Targon nerfs to ranged champions, I think even Nunu might have a higher play rate despite him potentially being perma-banned for a while. And although Aphromoo claimed that “Thresh is still viable, but it really depends on confidence,” Adrian disagreed. “I still think Thresh is pretty bad… He definitely needs more buffs… I don’t think there is any good situation to play him unless you’re really good at Thresh and there’s nothing else to play.” Either way, I hope to see a little love thrown towards everyone’s favorite chain warden so we can get back to watching even more big flays in the bot lane.


 

Image provided by Sunsero

Thanks for reading! For questions on the current meta, find some reliable source somewhere, or just watch the NA LCS every weekend! I’ll be there talking to your favorite pros. Tweet me some questions you want to ask @parkeso. Follow me on Insta @parqueso for some fun stories of pros and fan interactions, especially Saturday and Sunday! For all other inquiries, you can email me at parkesotwo@gmail.com. Thanks! And email Riot asking for Thresh buffs!

Hooks in the LCS

Week Two of the North American League Championship Series (NA LCS) has proven once again that NA pros are hooked on League of Legends Champions Korea (LCK) picks. While Thresh has been a staple in competitive since release, the rise of Blitzcrank has recently rocketed in North America.

Thresh’s Big Moment

Perhaps the most consistent support pick, Thresh has become stronger than ever with the recent meta changes. Having a kit that is overloaded with the ability to create picks, peel, and reposition allies, it is no wonder that Thresh has been a staple in pro play. This being said, Thresh has reached his peak in both competitive and solo queue environments due to some recent changes.

Photo by: lolesports

Changes to support and laning items have made Thresh’s abusable laning phase easier to handle. Doran’s shield protects vulnerable AD carries from the harassment of the ever popular ranged mage supports. Poke based support champions are also hindered by having less mana regen on the Spellthief’s support item line. With poke supports doing less poking, tank supports running the Relic Shield line have been indirectly buffed, but they are again buffed through the power of the Relic Shield Quest which gives them a refreshing shield once it is completed.

Alongside the lack of health regen from the Ancient Coin line, and less mana regen from Spellthief’s, Relic Shield supports such as Thresh and Blitzcrank are at their strongest.

The Great Steam Golem

The Great Steam Golem has seen plenty of screen-time in the LCK, most notably from the likes of MVP MAX, whose signature Blitzcrank is a pick to be feared. With seven bans and five picks since the LCK started three weeks ago, Blitzcrank maintains a 60 percent win rate. Popularized by MVP Max during the Spring Split of the LCK, Blitzcrank is one of Max’s many play making supports. Currently, in the Summer Split of the LCK, MVP Max has only played two games on his claim to fame champion, winning one and losing the other; this shows that the pick has become popular amongst other supports in the LCK as well.

Throwback to Team Alternate versus Gambit (Moscow 5). Photo by: lolesports

Blitzcrank has always been an unpopular pick in the competitive scene, with exception of the first two seasons of competitive. This is in large part due to the reliability of his one-dimensional kit. Blitzcrank is the quintessential Catcher. While being the best pick based support, Blitzcrank’s toolkit starts, stops and ends at his Rocket Grab. The basic combo, hook into knock-up and silence, can be used for peeling through a separation of the combo into its more basic components.

However, there are so many other better-peeling supports. Due to the nature of his one combo kit, Blitzcrank’s power is completely dependent on hitting the initial Rocket Grab. This is the primary reason why professional players have strayed away from Blitzcrank. While this champion is undeniably one of the most powerful supports in the game, consistently sitting in the top three highest win rate supports for the past few seasons, the lack of flexibility and reliability prevents the Steam Golem from being the most picked support.

Blitzcrank’s Fleshling Compatibility Services

Enter Xayah, the Rebel. Xayah has incredible late game scaling, laning phase damage, wave clear, and Crowd Control. Her popularity alongside her partner, Rakan, has soared in the competitive scene. While her go-to bottom lane partner is Rakan, Blitzcrank makes a potentially more powerful support. Much like the Kalista Blitzcrank combination of the past season, Xayah and Blitzcrank compensate for each other’s weaknesses perfectly. Xayah lacks in gap closers that allow for her to dump her insane amount of damage onto backline threats. Blitzcrank’s Rocket Grab allows for her to utilize her damage on threats that would otherwise be too far away. The Steam Golem lacks in reliability to initiate the Rocket Grab combo, but Xayah’s wave clear and root allow for Rocket Grab to become a point and click ability instead of a jukable skill shot.

EULCS Hylissang gets his hook on in time for a victory. Photo by: lolesports

Blitzcrank has incredible play-making ability that was displayed in game three of CLG v Echo Fox. Alongside Xayah, Blitzcrank is a foe to be reckoned with. Regardless of whether or not Blitzcrank is laning with Xayah, the Steam Golem has seen a recent resurgence in both solo queue and competitive environments. Most recently in the EU LCS, Zdravets “Hylissang” Iliev Galabov, proved the champion’s power supporting Twitch in the bottom lane. Zaqueri “Aphromoo” Black’s knack for play-making supports has translated well into his Blitzcrank play. While CLG would ultimately lose to TSM with Blitzcrank, this is in large part due to the unexpected performance by TSM jungler, Dennis “Svenkskeren” Johnsen.

As support itemization is once again being changed, expect to see both hook-heavy champions in the bottom lane. With Redemption being nerfed when not paired with other healing and shielding items, and Knight’s Vow being made more appropriate for supports to pick up, expect to see a new Blitzcrank and Thresh build path. This new itemization will compensate for Blitzcrank’s lack of peel by allowing him to effectively share a health pool with his marksmen.

 

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Featured Image Courtesy of leagueoflegends.com