Catching Pokérus – The Cure to Slow Training

A Different Kind of Flu

Pokerus tag

The Pokémon franchise contains a multitude of ways to train your Pokémon and get them ready for battle. Though time-consuming, there are certain tools to speed up the training process. One such tool is the Pokémon virus, or Pokérus.

Like so many things concerning competitive Pokémon, Pokérus is mostly shrouded in secrecy. In the games it is only indicated with a tag next to the Pokémon’s name. You may even have an infected Pokémon in your PC box and not even know it.

Catching the Virus

Nurse joy giving the pokerus news

Introduced into the series with Generation two, Pokérus is mostly shrouded in mystery. However, unlike many virus’s in our world, this virus is beneficial to those it infects.

A Pokémon who has contracted Pokérus will experiance increased Effort Value gain while training. Because of this, competitive Trainers seek to get their hands on an infected Pokémon so that they can spread it to others they wish to train.

Getting an infected Pokémon yourself is not easy though. A Trainer has about a 1/21,900 chance to actually encounter an infect Pokémon in the wild. So you are more likely to find a shiny Pokémon, than one infected by the Pokémon virus.

Fear not though, most Trainers turn to the Pokémon Global Link in order to obtain Pokérus. Once obtained the virus can be transferred between the Trainers Pokémon, as well as placed in stasis by putting an infected Pokémon in PC Storage.

Life After Pokérus

 

Pokemon Bagon with PokérusSo now that you have a Pokémon with Pokérus, you can pass it to that young Larvitar you plan on EV training. Simply place the infected Pokémon into your party next to the target Larvitar and go battle. After each battle their is a chance for the virus to spread to adjacent Pokémon.

Now that Larvitar has Pokérus, you can head to your favorite EV training ground. EVs gained while infected by the Pokémon virus are doubled. Now Larvitar can power through that training session.

Combine Pokérus with power items for an even more dramatic effect. Using these methods, EV training can be reduced to a fraction of the time it generally takes.

Final Thoughts

Secret tools do not mix well in a competitive environment. While cool from a role-playing perspective, things like Pokérus really only serve to hurt the competitive community.

Competitive Trainers and the Pokémon community as a whole would benefit Game Freak would open up when it comes to matters concerning competitive battling. Making it more accessible to more trainers is only a good thing for the franchise.

All images courtesy Game Freak

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Pokemon VGC’s Championship Point Dilemma

Recently, there have been a number of players voicing their opinions on the current championship point structure and what it could mean for the future of Pokemon VGC.

A Rundown of the Problem

The current championship point (CP) requirement for Worlds qualification in the two major regions (United States and Europe) is 500. The remaining regions of Latin America, Asia Pacific, and South Africa require 350 points.

With the adjusted tournament structure now offering smaller CP payouts for placings beyond top 16, best finish limits set in place, and limits to the frequency of local tournaments, The Pokemon Company (TPCi) has quite a problem to fix.

The current structure caters heavily to high-level players who can afford to travel, which isn’t ideal for the game’s growth. With the bar at 500 CP to qualify for Worlds and fewer ways to earn those points, there is less incentive for new players to compete. Basically, it’s extremely hard to qualify for Worlds if you are a less-experienced player who can’t afford to travel to higher CP events.

Perhaps a solution would be to lower the Worlds’ CP bar to 350 or 400 with the current CP payouts as a way to properly scale how much CP is awarded at each tournament level. This way, there’s incentive to attend local tournaments which could translate to higher attendance at larger ones. This could make Worlds qualification more accessible, which would allow top players to shift their focus to making it further in the tournament.

However, some would say lowering the bar would make Worlds too easy to qualify for. This was an issue in 2016 when local tournaments could be “farmed” for CP, which made higher level tournaments seem less significant. However, it also made the scene much more accessible for local players, which is obviously great for the game’s potential growth.

See the problem here?

We either have tournaments that appeal to top performing players and “wallet warriors”, or we lower the CP bar making Worlds an easier tournament to qualify for.

Now that there’s a general outline of the problem, let’s dive into some specific topics that players have brought up regarding the issue.

International Championships and the Best Finish Limit

With the best finish limit for Internationals set at four, the mentality of “quantity over quality” is very applicable if a player is able travel and perform well. With top players in each region receiving stipends to travel to each country’s Internationals, it makes it too easy to flood these tournaments with players from regions that already have enough tournaments to qualify for Worlds.

On the other hand, if TPCi restricts the best finish limit to one and limits incentive to travel, one or two bad finishes for a top player could end their season.

Regional Favoritism

It’s obvious that North America is the region with the best treatment in Pokemon VGC. The US has the most tournaments and most coverage over any region in the circuit, which explains the large number of American players at Worlds.

More US players receive stipends, allowing them to travel to and dominate tournaments overseas. The more developed scene makes community-organized tournaments possible to award a travel award to the winner.

Of course, countries like Japan need an improved qualification structure, buts that’s been an issue since the beginning.

The Return of the LCQ?

The Last Chance Qualifier (LCQ) was a tournament held the day before Worlds as an opportunity for non-invited players to play for a chance to compete at the main event.

No one is certain why the LCQ was discontinued, as it was an incentive for non-invitees to attend Worlds. Not to mention, it also produced a World Champion in the Seniors division in 2013.

It was popular among the community, which gives it even less of a reason to be absent from Worlds. With the recent attendance restrictions at the 2016 World Championships and now the Sao Paulo Internationals, you’d think TPCi is deliberately trying to make their tournaments smaller.

Final Thoughts

What we should take away from this is that no tournament structure is going to please everyone. The championship point structure is crucial to every aspect of Pokemon VGC’s tournament structure including maintaining the player base. If you don’t appeal to new players, the game won’t grow, but if you disappoint the veterans, people will leave.

TPCi has some big questions to answer when deciding how to handle their 2018 season. There’s no clear solution, but there’s a lot that needs improvement.

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Pokémon Best in Show – Unmasking Mimikyu

The Nightmare of Alola

The Pokémon VGC 2017 season rule set brought with it a plethora of bulky and slow Pokémon. This shifting of the speed curve has seen the rise of Trick Room tactics, as can be seen by the Porygon2 on almost every Trainers team. Do not let this fool you, however. While Porygon2 is a fantastic Trick Room setter and utility Pokémon, he is not the best of the format. That title goes to Mimikyu.

Once you get past Mimikyu’s frighteningly cute exterior, you will quickly realize the arsenal of tools and tricks it masks under its sheet. Whether it is scaring opponents with a Never-Ending Nightmare or constructing a Trick Room, when Mimikyu is summoned it must be dealt with.

Mimikyu Breakdown

Mimikyu stat chart

Image courtesy of Bulbapedia

Taking Mimikyu at face value, it seems like a somewhat underwhelming specimen. While its Ghost/Fairy typing leaves it with a single double-resistance to Bug, and three immunities to Normal, Fighting, and Dragon, its stats leave much to be desired.

Special defense it Mimikyu’s highest stat, boasting a base of 105. However, Mimikyu’s pitiful base HP of 55 means that it won’t have the staying power to take many hits regardless of how hard it tries. Rounding these out with an average 90 base Attack and 96 base Speed, and it is easy to see why Mimikyu can get overlooked.

Trainers who follow this line of surprise are in for a shock. Mimikyu makes its average stats absolutely workable by means of a great move pool and amazing ability. The combination of these two factors leads to a game winning machine.

Don’t be Fooled by the Disguise

What really makes Mimikyu such a versatile asset while team build is the tools it can bring to a team.

First is Mimikyu’s signature ability, Disguise, acts as a single-use substitute for Mimikyu. Basically, the first time Mimikyu would take damage during a battle, the damage nullified and the Disguise is broken. From that point on during the battle, Mimikyu can be damaged normally. Disguise does not prevent status effects.

Busted Mimikyu

Image courtesy of Game Freak

Disguise will basically give Mimikyu one free pass. This can allow it to do things such as set up Trick Room for its team or boost itself with a Sword’s Dance. It can also serve to give Mimikyu a free switch in. Whichever you choose to use Disguise, it is easy to see how effective this ability can be.

Moves to Die For

While focusing on Mimikyu’s Disguise can be tempting, forgetting about the moves it is packing can be deadly. Mimikyu is anything but a one-trick pony.

Here is a list of moves you can expect to encounter during the course of VGC17:

Offensive:

  • Play Rough – Physical Fairy STAB attack. Packing 90 Base Power and hitting most things for at least neutral damage. Play Rough’s only real drawback is its 90% accuracy rating.
  • Shadow Claw – Physical Ghost STAB attack. 70 Base Power and 100% accuracy makes it weaker, but more reliable than Play Rough. However, the two moves provide 100% neutral coverage.
  • Shadow Sneak – Priority Physical Ghost STAB attack. 40 Base Power and 100% accuracy. Shadow Sneak is good due to the fact it provides elevated priority.
  • Wood Hammer – High Power Physical Grass attack. While gaining no STAB, Wood Hammer provides a massive 120 Base Power at the expense of recoil damage.

Support:

  • Taunt – Prevents opponents from setting up. As well as shuts down status effect users, and protects. Great Trick Room counter.
  • Will-O-Wisp – Burns a Pokémon causing residual damage. Also lowers the opponent’s Attack, causing their physical damage to be lowered.
  • Trick Room – One of the greatest threats Mimikyu has on the right team. Reverses speed priority causing slower Pokémon to go first.
  • Swords Dance – Boost Attack stat by 2 levels. One Swords Dance will allow for immense pressure on the opposing team.
  • Thunder Wave – Paralyzes and reduces speed of opponent. Recent changes have reduced its accuracy to 90% however.
  • Curse – Causes massive residual damage to the opponent at the expense of 1/2 the user’s HP. Can be used to break walls.
  • Toxic – Applies poison damage that increases each turn. Another way to build residual damage and break walls.
  • Destiny Bond – Faints the opponent if Mimikyu faints. Paired with Ghostium Z, Z-Destiny Bond also takes on the redirection of Follow Me.
  • Protect – Standard VGC move

An Item for all Occasions

Depending on the moves Mimikyu runs, here are a few items you can expect it to be holding:

  • Ghostium Z – Dual use item. Use to either turn Shadow Claw/Sneak into Never-Ending Nightmare for serious damage. Otherwise, you can augment Destiny Bond to add the Follow Me effect.
  • Fairium Z – Used to turn Play Rough into Twinkle Tackle, providing Mimikyu with a great way to take out major threats.
  • Mental Herb – Heals effects such as Taunt and Encore. Especially effective on Trick Room builds as Mental Herb + Disguise can practically guarantee turn one Trick Room.
  • Focus Sash – Due to Disguise, Focus Sash isn’t as useful. On a Swords Dance variant, it can provide a second layer of protection to set up a sweep though.
  • Life Orb – Increase damage output and does damage to the user in return. Great item for a Swords Dance Mimikyu.

Whether you choose to run Mental Herb, or Ghostium Z, on your Trick Room Mimikyu, the options are plentiful. The ability to leave the opponents guessing is one of this Pokémon’s greatest assets.

Sample Builds

 

Mimikyu sprite

Mimikyu @ Ghostium Z
Ability: Disguise
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
– Trick Room
– Destiny Bond / Taunt
– Shadow Claw
– Play Rough

This is standard Trick Room support. Disguise works to give Mimikyu the leeway to make things happen on the first turn. Trick Room is used to give your team an advantage against faster opponents. While Destiny Bond or Taunt are taken depending on Mimikyu’s partners. Shadow Claw and Play Rough are just there for offense once supporting is done.

With Ghostium Z, the Destiny Bond variant can become particularly deadly. Using Ghostium Z will give the trainer an option to either launch a devastating Never-Ending Nightmare. Otherwise, they can power-up Destiny Bond. Adding a Follow Me effect to Destiny Bond, thereby allowing Mimikyu to redirect opponents and allow its partner to set up.

Mimikyu sprite

Mimikyu @ Ghostium Z / Fairium Z / Life Orb
Ability: Disguise
Level: 50
EVs:  252 Atk / 4SpD / 252 Spe
Jolly / Adamant Nature
– Swords Dance
– Shadow Sneak / Protect
– Shadow Claw
– Play Rough

Hyper offensive Mimikyu variant. The simple goal of this set is to use the safety of Disguise to boost with Swords Dance. If successful, Mimikyu can become a force to be reckoned with. There are few Pokémon in the VGC meta game that can take a +2 Twinkle Tackle.

With Mimikyu, You Can

No matter if you need an offensive pivot, a reliable Trick Room setter, or a supplementary support, Mimikyu has you covered. This is the Pokémon to consider if your team is missing that extra oomph. Whatever you do though, don’t look under its sheet.

Pokemon Mimikyu jump out

Image courtesy of Game Freak

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Sao Paulo’s Attendance Cap – Another International Issue

These International Championships cannot seem to distance themselves from controversy. First, London’s timing and team sheets, and Melbourne’s lack of a stream. Now, an attendance cap for the upcoming Sao Paulo International Championships. The tournament is only a month away, and this news has likely ruined a number of non-South American player’s planned trips that were not courtesy of an official stipend.

First, Let’s Talk About Melbourne

Failure to provide live coverage from another large tournament? Sounds like TPCi.

After setting up the International Championships structure, and allowing top players from across the world to compete in different countries, you’d think there would be an extra push to stream these high-profile tournaments. Sadly no, and we’ll likely never receive an explanation for why this happened. Streaming should be a priority for TPCi when it comes to an international event. Getting people to watch the game will only help it grow. We as spectators should not have to rely on Twitter or other unofficial sources (that usually do an amazing job) for live coverage. I can understand not streaming a few regionals. However, there is little excuse for not streaming the International Championships, regardless of what country they’re in.

Now Onto That Attendance Cap…

128. 128 players is the max attendance for an International tournament. Does this bring back memories of how the 2016 World Championships was closed off to spectators, and how we found out about it only a month in advance?

Seriously, I have no clue why TPCi would have an attendance cap that is lower than the amount of players at Worlds last year. Not only that, they’re giving stipends to the top four players in each region. This further restricts the number of players who are able to compete. For a series of tournaments that encourages players to travel to other countries, it makes little sense to cap the attendance at such a low number. It also makes the communities’ efforts to organize tournaments to award stipend money a complete waste at this point.

Another aspect affected is Championship Point and prize money distribution, if the player number were to not reach 128. How CP and prizes are given is based on attendance. For example, if 127 people were to enter instead of 128, Championship Points would be distributed to the Top 16 instead of the Top 32 according to the current system. This is more of an issue with the number the player cap is set at rather than there being a cap at all. This wouldn’t be an issue if the cap wasn’t in place, however.

To make matters worse, since this is now a smaller tournament, there’s probably not going to be an effort to stream this event either.

What Does This Mean for Indianapolis?

Honestly, I have no clue. North American tournaments are usually well organized. In light of the circumstances that have plagued these Internationals, there’s a reason to be worried. TPCi needs to drastically improve their communication with their players, as announcements like these cannot be tolerated. It seems like every announcement about these tournaments are nothing but bad news. Players will continue to voice their complaints into the void of Twitter, only to not receive any official response.

If you would like to view the official announcements for the Latin America International Championships, check here for stipend info and here for more info on the attendance cap.

Images courtesy of Pokemon.com

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Pokemon togedemaru steals the show

Pokémon VGC 2017 Collinsville Regional Wraps Up – Alex Underhill Takes First, Togedemaru Steals Show

Farewell Collinsville

Competition wrapped up this weekend at the Pokémon VGC Collinsville Regional tournament, and fans were not disappointed. Around 300 Trainers showed up for their chance at walking away with $3,000 cash, and Championship Points towards entrance to the World Championship. While many Trainers competed, only one proved he had what it took to be a champion. Alex Underhill marveled the crowd as he battled his way to his first major VGC victory.

Alex Underhill using Togedemaru to win Collinsville regionals Pokemon

Image courtesy of @LexiconVGC

Alex combined offensive pressure from Gyarados and Arcanine, with Celesteela’s stalling ability. To top it off, Alex’s centerpiece was his Togedemaru, a little steel mouse capable of unnerving foes with its shocking tactics. Throughout the entirety of the tournament, Alex impressed the crowd with the expert use of his Togedemaru. Whether it was faking out opposing Tapu Koko, or Encoring Kartana into repetitive sword dancing. Alex was nothing short of fun to watch.

Togedemaru Wasn’t the Only Interesting Trend

Pokémon Togedemaru

Image courtesy of Game Freak

Togedemaru may have Zing Zapped his way into the fan’s hearts with his shocking display, but there was another interesting trend occurring. Teams running Tapu Lele and Drifblim were on full display in Collinsville this weekend. In fact, four of the top ten teams ran the combo. If this sounds familiar, it should be. This is because Tapu Lele and Drifblim are the pair Shoma used to claim victory in the recent ONOG Pokémon Invitational.

Watching the impact Shoma’s play had on many of the Trainers was an interesting thing to see. Even the second place finisher, Justin Berns, was using Tapu Fini and Drifblim. However, the disruption caused by Togedemaru’s antics just proved too much to overcome. After three full rounds, Justin found himself yielding victory to Alex when the final match came down to Snorlax versus Celesteela.

See You Down Under

melbourne australia for pokemon international

Image courtesy of Australia.com

The next major Pokémon VGC event will be the International Championship in Melbourne Australia. This will be the second in a series of four tournaments in the brand new International Championship Series. With a massive Championship point payout and open admittance to all Trainers worldwide, International Championship Series tournaments promise to bring a large crowd of talented Pokémon Trainers.

Scheduled to begin March 10th, the tournament will run until March 12th. Make sure to keep an eye out for new strategies. Will Porygon2 still be a staple? Could Togedemaru be a surprise VIP? Maybe Evoboost Eevee will take the cake. If nothing else, the VGC 2017 season certainly has been dynamic. See you in Melbourne!

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pokemon vgc regional logo

Collinsville Regional Pokémon Tournament Promises to Entertain This Weekend

Collinsville is Set to Impress

Collinsville Pokemon vgc regional ready to go

February is over and the weather is starting to heat up. So too are the Pokémon VGC tournaments. This weekend is the latest installment in the 2017 Regional series. This match is scheduled to take place in Collinsville, Illinois, 10 miles outside of St. Louis, Missouri.

Registration for the tournament closed yesterday and organizers are saying the turnout should be amazing. With only a limited number of events left before the World Championship, many aspiring Trainers are scrambling to collect Championship Points and win a spot at Worlds.

Things to Look Out For

As we move deeper into the season, there are some key things to keep an eye on. Understanding how the meta is settling is one of the most important factors moving into the second half of the season. A great example of this is VGC 15, where an amazingly diverse pool of Pokémon were suddenly upset by the rise of CHALK.

sprite of porygon2 to be used to collinsville regionalFor one, there is Porygon2. This guy has been a staple of a huge majority of VGC 17 teams up to this point. Will he dominate the regional tournament? It seems likely considering Gavin Michael’s success with hard Trick Room teams.

Then there is Tapu Fini. After a slow start, Fini has slowly become a VGC favorite. Combining her excellent bulk and ability to nullify status effects, with a strong answer to the likes of Arcanine. Can Fini continue a strong showing, or is a new Tapu ready to claim the top spot?

Shoma's team, will it be replicated at collinsville regional

Finally, what impact, if any, will Shoma’s victory at the recent ONOG Invitational have on the metagame. Up to this point, the de facto strategy has been speed control in the form of Trick Room. Shoma proved that there is another way to be successful however, and it will be interesting to see if any trainers have any luck mimicking him at the regionals.

Tune In This Weekend

Site of Collinsville VGC Pokemon regional

Image courtesy of gatewaycenter.com

With the ONOG Invitational’s fiery conclusion in recent memory, the Collinsville regional has a lot to live up to. Matches will be streamed on Pokémon’s tournament site, and luck has it that Collinsville has done a great job with its streams in the past.

Masters Division will begin play around 11:00 am, Saturday morning. Following that, on Sunday at 10:30 am, the Top Cut will take to the field and compete for a winner. Up to $50,000 will be on the line, so everyone is sure to do their best. Make sure to check it out!

All images courtesy of Game Freak unless otherwise noted

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Shoma SHADEviera Winner of ONOG Pokemon Invitational by GEICOGaming

Shoma “SHADEviera” Honami Devastates Competition on Way to Amazing Victory

A Tournament to Write Home About

ONOG Pokemon Invitational GEICOGaming Shoma winner

The ONOG Invitational just concluded and all eight trainers put in a spectacular performance. With eight of the best trainers gathered in one spot to do battle, the ONOG Invitational promised to be a Pokémon tournament to remember. It did not disappoint.

While there was no shortage of talent, one trainer rose above all others in a masterful show of command over his Pokémon. Shoma “SHADEviera” Honami crushed foe after foe on his way to claim the championship in this GEICOGaming sponsored invitational tournament.

Shoma ran a unique team including a Rain Dance packing Drifblim support, slow and bulky Tapu Lele, and a fan favorite Magnezone. While somewhat unorthodox, Shoma showed he was in total control each step of the way.

Shoma "SHADEviera" Hoami team for ONOG Pokemon Invitational tournament by GEICOGaming

Day 1 – Shoma Your Moves

Shoma vs Alex Ogloza in ONOG Pokémon Invitational by GEICOGaming

A first game sweep against Alex Ogloza would see Shoma move on to the Group B Winner’s match. A place he earned after revealing Rain Dance tech’d onto his Drifblim to counter Alex’s Torkoal, a play that sent the audience into shock. With Shoma’s expert reads and unexpected strategies, Alex had little chance at victory.

Although easily securing himself a spot in the Group B Winner’s match, Shoma would find himself against a fierce competitor for Group B’s title. Enosh Shachar, commanding a powerful AFK core, coming off a victory against Markus “Yoshi” Stadter, promised to give Shoma a difficult challenge.

Three games later, Enosh’s AFK core proved too powerful for Shoma to overcome. Enosh earned his will deserved place in the semi-finals, while Shoma resolved to make a comeback in Day 2’s deciding match.

Day 2 – The Gathering Storm

Shoma vs Markus

With the dawn of Day 2, Shoma found himself staring down the great Markus Stadter for one last chance to progress to the semi-finals. Like Enosh before him, Markus was using an AFK core. Though unlike Enosh, Markus would fail to overcome the onslaught Shoma had waiting for him. Markus tried valiantly to withstand Shoma’s might, but between the crushing blows from Gyarados and the psychic blasts from Tapu Lele, Markus’s Pokémon found themselves broken and shattered.

Markus defeated and victory claimed in his deciding match, Shoma marched fearlessly onto the semi-finals. Post Group play matches where to be best of five, and for his match, Shoma would be facing the fan favorite.

Dan “aDrive” Clap, The Shiny Pokémon Hunter, had broken all the odds and found himself face to face with one of the greatest VGC trainers on the planet. Although aDrive gave it his all, in the face of Shoma’s gathering fury, Dan “aDrive” Clap could not weather the growing tempest. Three matches in a row aDrive would fall, fans silent in their remorse as their hero picked himself up. aDrive would not make it to the finals, but he had proven his position at the top of the VGC.

Finals – Power Overwhelming

Countless opponents littered the field as two trainers prepared to face off for the finals. Shoma and Aaron “Cybertron” Zheng both readied for what would be one of the greatest matches in VGC history. In five short rounds, the world would bear witness to the culmination of GEICOGaming’s expertly crafted competition.

Shoma vs Aaron

Shoma only needed three rounds. His spirit swelling into a maelstrom, Shoma mercilessly ran through each one of Aaron’s Pokémon. One after another fell as the crowd went wild, and soon after the series started it was quite apparent who the winner would be. Shoma “SHADEviera” Honami proved in the face of all odds, that he is truly one of the best Pokémon trainers playing in the VGC. He is also one of the most entertaining trainers to watch.

Shoma

GEICOGaming should be extremely proud of the tournament they sponsored. Congratulations to Shoma for an expert display and masterful victory. Also a humongous thank you has to go out to ONOG, GEICOGaming. As well as each of the eight amazing trainers, and every person who contributed to putting the broadcast together. The competitive Pokémon community thanks you from the bottoms of our hearts. Now lets do it again!

All images courtesy @ONOGesports

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ONOG Invitational – GEICOGaming Puts Its Weight Behind Pokémon VGC

Come One Come All

GEICOGaming ONOG Invitational Lineup

Image courtesy of GEICOGaming

This weekend marked a great day for competitive Pokémon and the VGC. GEICOGaming and One Nation of Gamers brought together eight of the world’s top trainers for a spectacular invitational tournament.

Breaking the eight trainers into groups of four, the initial group play round was double elimination. Trainers competed in best of three format for group play. The four trainers to emerge from group play victorious would move onto semi-finals and finals. In these rounds, trainers competed in best of five, single elimination to ultimately crown a champion.

GEICOGaming sponsored the tournament, covering both the cost of the event along with the $1,000 prize pool. The competitive Pokémon scene has seen few sponsored events, so a major sponsor like GEICO is a promising sign. Given enough success, GEICO may seek further sponsorship of VGC events. Such an occurrence would only bode well for the VGC.

More than Just Saving You Money

GEICOGaming logo tournament

Image courtesy of GEICOGaming

Started in 2015, GEICOGaming was created by the insurance company GEICO Insurance. Driven by a passion for digital offerings, GEICO found a natural ally in the online gaming community. This then lead to the formation of GEICOGaming and hosting various Hearthstone tournaments, such of the ONOG circuit and championship at PAX.

Fast forward two years and GEICOGaming is the leading force in the fast growing world of esports. Not only do they continue to host Hearthstone events, but GECIOGaming has gone on to sponsor two successful esports teams, Team SoloMid and Panda Global.

A Sponsor, a Shiny Hunter, and a Spotlight

For the VGC, this is a great moment. GEICOGaming has provided the format with a platform that it did not have. Combining an expertly crafted broadcast experience, with the esports exposure their clout brings, something magical is happening; people are starting to see how amazing competitive Pokémon can be.

Kotaku even got in on the excitement, publishing an article on Sunday covering some of the drama of the tournament. In an expertly written piece by Jason Krell, the perseverance of Shiny Pokémon Hunter, Dan “aDrive Clap”, can be witnessed as he overcomes two of the VGC’s most prolific talents. In his piece, Jason documents aDrive’s start as a streamer and singles trainer, and walks through his day one invitational victories.

These are the memories that will resonate with the community and go on to last more than just a season. You can even imagine the aspiring trainers watching the stream on twitch thinking, “If he can do it, I can totally do it!” Moving forward, competitive Pokémon needs more of these moments. Finally, Pokémon could have a chance to go from a blip on the radar, to a dominate esport in the fast growing industry.

Doing Your Part

Now with the tournament concluded and the team reports being published, it is easy to think the moment has come and gone. However, that is the wrong attitude to have. If you wish to see competitive Pokémon continue to grow with events like this, now is the time to act. Once you’ve done that, let GEICOGaming know what you thought and how much you appreciated them getting behind this event.

If you haven’t already, follow @GEICOGaming and @ONOGesports on twitter. Once you’ve done that, let them know you want them to keep supporting the VGC. Maybe Game Freak and The Pokémon Company will even take notice and address the aspirations of the competitive Pokémon community.

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Slow and Steady Wins Another Race – VGC 2017 Anaheim Regional Championships Recap

Gavin Michaels, VGC 2017’s King of Trick Room, takes his second regional title in a dominating fashion. Over the course of the entire tournament, consisting of nine best-of-three Swiss Rounds and a Top 16 cut, Gavin only dropped a single game in his conquest of Anaheim. Not to mention, his team was nearly identical to the team that won him San Jose Regionals just a few months prior. We’ll break down Gavin’s team, but first let’s look at what managed to reach Top 16.

Results & Teams (Top 16 Cut)

1. Gavin Michaels

https://i0.wp.com/www.trainertower.com/wp-content/uploads/pokedexminisprites/778.png

2. James Eakes

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3. Kamran Jahadi

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4. Raghav Malaviya

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5. Tyler Bennett

6. Riley Factura

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7. Giovanni Costa

8. Anthony Jiminez

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9. Aaron Zheng

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10. Nelson Ocampo

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11. Shreyas Radhakrishna

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12. Alicia Martinez

13. Jirawiwat Thitasiri

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14. Sam Johnson

15. Alia Lee

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16. Gary Qian

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Pokémon Sprite Images courtesy of Game Freak

Gavin’s Trick Room: The Breakdown

To put it simply: Gavin’s team is entirely reliant on setting up Trick Room, and sweeping with strong sweepers. The unique traits of having two setters, a Fighting-type, and Magnezone allow for Gavin to pretty much ensure that the dimensions are twisted and damage will be plenty. But let’s break down the individual aspects of the team.

The Trick Room Setters

This team features the combo of Porygon2 and the less common Mimikyu (which actually might Image result for porygon2start to grow in popularity) as the team’s primary Trick Room users.
Porygon2 is about as standard of a Pokémon as you can get, but Gavin’s Porygon2 favored more physical Defense with special attacks like Thunderbolt being favored over Return.

Mimikyu on the other hand is a little bit more interesting. Gavin’s Mimikyu is fully Image result for mimikyu pnginvested in Speed and Attack, which is beyond unusual for a Pokémon who sets Trick Room. But Mimikyu has other utility with moves like Taunt and Destiny Bond which it can take advantage of with its higher Speed. Ghostium Z is the item of choice, with Mimikyu being able to fire off a Never-Ending Nightmare into opposing Tapu Lele (*which it will out-speed by the way). A trick we saw in the finals was Z-Destiny Bond, which redirects attacks to Mimikyu with the added effect of Destiny Bond. This strategy was used to get rid of James Eakes’ Gigalith which was crucial in eliminating James’ only Trick Room answer.

HariyamaImage result for hariyama

Hariyama is commonly seen alongside Trick Room modes as a Fake Out user to assist
its partner in setting up Trick Room. Gavin basically invented standard Hariyama with Flame Orb + Guts being used to transition Hariyama’s role to a sweeper under Trick Room. Hariyama is brilliantly supported by Mimikyu, which can eliminate Tapu Lele, which can cancel out Fake Out due to the Psychic Terrain (also Tapu Lele can easily OHKO Hariyama, so there’s that).

The Sweepers

MagnezoneImage result for magnezone png

A grossly underrated Steel-type Pokémon in the format that has only been used successfully by Gavin and Wolfe Glick. Magnezone is a powerful sweeper if given the speed advantage, and with Gavin equipping his with Choice Specs, Magnezone is primed to decimate unprepared teams. With its Magnet Pull ability, Magnezone can trap other Steel-types, like Celesteela and Kartana, making it easier to dispose of them if they’re major threats.

AraquanidImage result for araquanid png

Fun Fact: Did you know that teams featuring both Porygon2 and Araquanid have won all four 2017 regionals so far? It’s a strong combo that can’t be beaten easily.

Araquanid is a Pokémon that has died down a bit in usage, but still manages to snag high placings at tournaments. Under Trick Room, Araquanid is an unstoppable force that can easily just click Liquidation and chunk everything it hits. Gavin’s Araquanid featured some interesting move options in Lunge and Substitute, making it more offensive in favor of the more popular Leech Life and Wide Guard variants.

SnorlaxImage result for snorlax png

A familiar Pokémon to most, but a new one to Gavin’s team, Snorlax replaced Drampa in this new iteration. Snorlax traditionally likes Trick Room and also likes to boost with Curse, so it’s the absolute slowest, tank-iest, and threatening thing once Trick Room goes up.

Now a new combination that Gavin put to very good use is Belly Drum Snorlax next to Mimikyu. The HP sacrifice is zero issue for Snorlax as Gluttony allows it to recover all of that HP with a Figy (Aguav, Wiki, etc.) Berry. Mimikyu can easily set up Trick Room and Snorlax proceeds to annihilate you with maximum strength. I would strongly advise you to have a way to stop this combination if you’re playing at a best-of-one tournament.

May or may not be speaking from personal experience…

Celesteela’s ComebackImage result for celesteela png

This was the first time Celesteela topped Kartana in usage at a Regional or higher tournament since San Jose all the way back in December. We saw a couple Celesteela variants with some being Special attackers and some going back to the classic Leech Seed strategy; but the defining move of Celesteela now is Flamethrower.

With Flamethrower, Celesteela easily beats Kartana. I don’t think Kartana will drop in usage, but I expect that Celesteela and Kartana will be evenly represented in coming tournaments.

What’s New With Eevee?Image result for eevee png

Giovanni Costa managed to make another Top Cut appearance with his now famous (or infamous even) Eevee team. There was a different team member that replaced Gengar on this new version of Giovanni’s team: Tapu Lele. Unfortunately, we never got to see Giovanni featured on stream, I can speculate what Tapu Lele could’ve been useful for.

Tapu Lele, like all of the other Tapu’s, gets access to Psych Up, which enables it to be able to copy the Evoboosts from one of its teammates. Since Tapu Lele’s Psychic Terrain boosts the power of Psychic-type attacks, Tapu Lele could be a more efficient sweeper than Tapu Fini. Psychic Terrain also helps block priority moves aimed at Eevee or any of Giovanni’s other Pokémon.

The Niche Picks 

The current meta game appears to be settling, but Anaheim brought a fair amount of odd choices that managed to do well.

SalazzleImage result for salazzle png

*For anyone looking to use a Focus Sash on Salazzle (like James Eakes), I would definitely recommend not running it next to a Sand Stream Gigalith.

With the introduction of Pokémon to Sun and Moon, Salazzle gained access to Fake Out through breeding, which made it much more viable. Salazzle has a great offensive typing, being able to hit the ever present Steel and Fairy-types. Encore was the fourth move choice from James, which effectively punished Protects, which Salazzle is great in baiting out due to its high Speed.

DrifblimImage result for drifblim png

Honestly, one of the last Pokémon I would’ve expected to see in a tournament at all. Drifblim is by far one of the most unique options for a Tailwind supporter, having access to Unburden, allowing it to double its Speed without an item. Raghav Malaviya used a Misty Seed Drifblim which took advantage of Unburden after the usage of Misty Seed thanks to Tapu Fini. Raghav’s Drifblim had access to Swagger which it could use on his own Garchomp in the Misty Terrain to boost Garchomp’s Attack without the drawback of confusion. With Tailwind becoming increasingly more popular, I anticipate we’ll see Drifblim again soon.

TalonflameImage result for talonflame png

Keeping with the theme of Tailwind, Talonflame managed to break into Top Cut and have about 30 seconds of stream time before being knocked out. Despite the insane nerf to Gale Wings, Talonflame is still a fast Tailwind setter that can still fill an attacking or support role.

MurkrowImage result for murkrow png

Another Tailwind user, but Mukrow functions a bit differently than most. Being the only Prankster Tailwind user, other than Whimsicott, Murkrow has an arsenal of useful support moves that Gary Qian was able to use effectively. On Gary’s Murkrow, we saw Quash (which can put a stop to even the speediest of opponents), Taunt (stops supporters in their tracks), Foul Play (standard Dark-type STAB), and Tailwind. While Murkrow is certainly an odd choice, it can definitely catch opponents off-guard with its multitude of tricks.

XurkitreeImage result for xurkitree png

Another unique Ultra Beast to have success in a major tournament, Xurkitree shocked the competition under Jirawiwat Thitasiri. During Xurkitree’s brief stream appearance, we saw Gigavolt Havoc secure victory for Jirawiwat, indicating a rather unusual item choice. At this point you can expect any Ultra Beasts to do well at major tournaments.

FlygonImage result for flygon png

To round out this section, I would like to touch on Flygon, which absolutely fascinates me in this format. Unfortunately, Flygon’s stream appearance was brief and we never really saw it do anything in Gary Qian’s Top 16 match. I have no idea where to begin with Flygon, but Gary has promised a short team report, so I’ll update this piece with some of my analysis when he finally publishes it.

*Edit: You can read about Gary’s Flygon and the rest of his team here!: linkis.com/wordpress.com/LsMuS

Final Thoughts

Nugget Bridge came back strong with a great stream of Anaheim Regionals, featuring excellent commentary from Gabby Snyder, Adam Dorricott, and Duy Ha. Gavin’s victory in Anaheim guarantees him a trip back in August for the 2017 World Championships, which could be a promising tournament for him. Foreshadowing perhaps? Our next set of Regionals are coming up on March 4th in Collinsville, IL, and over in Europe in Sheffield, UK. Check back to The Game Haus for recaps of both of these tournaments along with other great Pokémon articles! Thanks for reading!

Art of Pokemon courtesy of Pokémon and Ken Sugimori

You can ‘Like’ The Game Haus on Facebook and ‘Follow’ us on Twitter for more sports and esports articles from other great TGH writers along with Eric!

QR Rental Teams – A New Way to Play Competitive Pokémon

A New Challenger Approaches

Capturing, Breeding, Training, there has always been a lot of monotony to preparing for a competitive Pokémon match. Trainers spend countless hours picking Pokémon for their team, and working on training the perfect specimen. Each time a trainer chooses to replace even a single member, they must go through the process again. Not anymore with QR Rental Teams.

QR Rental Team scan prompt in game

TPCI has added the option to bypass breeding and training with the introduction of QR Rental Teams. QR Rental Teams allow trainers to register teams they train and share them with other trainers. Has TPCI finally removed the need for breeding and training in competitive Pokémon altogether?

QR Provides First Steps Towards Convenience 

QR codes now grant trainers easy access to battle with teams they put no work into. Simply access teams of Pokémon on the Pokémon Global Link website and generate a QR code for the team. Then scan the generated QR code when prompted in Pokémon Sun and Moon and BOOM, you are battling with a team bred and trained by another trainer.

It has never been easier to practice and battle with some excellent Pokémon teams. QR Rental Teams are not without their restrictions, however. Here is a list of battles in which you trainers can use QR Rental Teams:

List of battles that allow QR Rental Teams

Furthermore, QR Rental Teams are not permitted at all for official tournaments. So the hopes of moving away from breeding and training for trainers interested in VGC competition is still not entirely possible.

Helpful But Not Entirely Convenient

As with many things TPCI does, QR Rental Teams are a fantastic idea with implementation that leaves much to be desired. In order for a trainer to share their teams, they must register it to their Battle Box. Then the trainer must log into their account on the Pokémon Global Link website. From there they can access the Pokémon teams in their Battle Box and register them as a QR Rental Team.

Example Pokémon QR Rental Team from Pokemon Global Link website

At this point the team is ready to be used by trainers around the world. While you would think in order to use a rental team, you would simply scan a QR code that is shared with you. Sadly it is not that easy. A trainer has to access the Pokémon Global Link website, and locate the team or trainer who owns the team. Once they locate the team they wish to rent, they can generate a personal QR code to be scanned with their Pokémon Sun and Moon game. Not exactly the epitome of convenience.

The other area that needs improvement is the user interface. Rental Teams are separated into only two different formats, Single and Double. This makes hunting down teams for specific things, like VGC format, difficult and time consuming. On top of that, there are very few options for filtering through teams outside of specifying specific Pokémon.

A Hope For the Future and a Word of Caution

Overall, Rental Teams are a fantastic move for TPCI to make. Allowing easier access to trainers to try out the more competitive aspect of Pokémon is certainly a step in the right direction. Hopefully they are able to iron out some of the kinks with the current system and provide more and more convenience to their fans and prospecting competitive trainers.

One word of caution however, there are rumors going around that currently QR codes contain Pokémon trainer ID info that can be maliciously accessed. This data can then be used to get the trainer account attached to the Rental Team banned from the Pokémon Global Link. Please use this new service with caution until more info comes out!

All images courtesy of Game Freak

Follow me on Twitter: @aeroashwind

You can ‘Like’ The Game Haus on Facebook and ‘Follow’ us on Twitter for more sports and esports articles from other great TGH writers along with Drew!

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