samsung galaxy

Samsung Galaxy: Kingslayers

Samsung Galaxy (SSG) overthrow the greatest dynasty in League of Legends history. After losing out against SK telecom T1 (SKT) at the World Championships in 2016, SSG worked all year for their shot at revenge. SSG’s Top 8 performance will go down as one of the most dominant runs in League history. Closing with a 9-1 record, Samsung Galaxy defeated the world’s top LoL teams and stamped their names in history. Despite this dominating performance, the climb to a world title was not easy.

Road to Redemption

samsung galaxy

Credits: LoL Esports Photos

In the early years of LCK, Chanyong “Ambition” Kang was regarded as one of the world’s top mid-laners. Enter Sanghyeok “Faker” Lee, SKT’s mid-lane prodigy who, in his debut performance, dominated Ambition‘s former team, CJ Blaze. In 2016, Ambition became the jungler for Samsung Galaxy and met Faker again, this time for the world title. At the World Finals 2016, Samsung Galaxy took SK telecom to a grueling five game series. SKT edged out a victory to secure back-to-back world titles. 2017 would be a redemption chapter for Samsung Galaxy. The main roster stayed together, determined to grow and claim the glory that narrowly slipped through their fingers.

At Worlds 2017, Samsung Galaxy drew into Group C alongside Royal Never Give Up (RNG), G2 Esports (G2) and 1907 Fenerbahçe Espor (FB). Samsung was a huge threat in what many regarded as this year’s “group of death.” Their immaculate control style paired well against G2 and FB, who looked largely outclassed by the Korean representative. But the group stage did not go as smoothly as Samsung would have hoped. A near loss against 1907 Fenerbahçe along with two defeats against China’s RNG, left Samsung as the second seed of Group C.

The road would not get easier. In quarterfinals, SSG paired against tournament favorites, Longzhu Gaming (LZ). Longzhu’s aggressive early game playstyle looked like a perfect match to overpower Samsung’s defensive, late-game team. With the odds against them, Samsung Galaxy delivered the biggest upset of Worlds. After sweeping LZ 3-0, Samsung advanced to meet China’s dark-horse Team WE (WE). Coming into semifinals, buzz around this Samsung team rose. Suddenly, fans remembered that SSG were last year’s world finalists. With momentum on their side, Samsung Galaxy outclassed WE in a convincing 3-1 victory.

Walking the Knife’s Edge

samsung galaxy

Credits: LoL Esports Photos

On the other side of the finals bracket, defending champions SK telecom edged out two Top 8 matches against Misfits Gaming (MSF) and Royal Never Give Up (RNG). However this year, the most dominant organization in League history looked shaky coming into Worlds. A loss against Longzhu Gaming in the LCK finals highlighted SKT’s rough summer split. After unexpectedly dropping a game against ahq e-Sports Club (AHQ) in the group stage, criticism surrounding starting jungler Wangho “Peanut” Han and AD-carry Junsik “Bang” Bae clouded the SKT narrative.

In their quarterfinal match against Misfits Gaming, SK telecom stood at the edge of defeat. Down 1-2 in the series, fans prepared for the largest upset of League history. Teetering on the knife’s edge, SKT’s legendary mid-laner Faker stretched his shoulders and carried his team to the promised land. After this narrow victory, SKT stood before Royal Never Give Up in the semifinals.

With RNG’s veteran AD-carry Zihao “Uzi” Jian leading his team, SK telecom geared up for one of their hardest matches of Worlds 2017. With the Shanghai crowd surging for their home team, Royal took the series lead against SKT 2-1. Once again, SK telecom stood at the mouth of the abyss. A single loss would be the end of the SKT dynasty. SK telecom clawed their way to victory in Game 4 of the semifinals to take the series to its final match. One elimination game away from their rightful spot at the finals, SKT zeroed in on their win conditions. Despite the criticism surrounding his play, it was SKT’s Peanut who found a clutch pick to snowball his team to the World Finals. Once again SKT walked on the knife’s edge. Once again, they prevailed.

Samsung Galaxy the conquerors

samsung galaxy

Credits: LoL Esports Photos

After their loss in the previous year, Samsung Galaxy had a shot at revenge. In Game 1 against SKT, Samsung Galaxy doubled-down on their top-laner Sungjin “CuVee” Lee. Samsung recognized SKT’s tendency to play around carries and split-pushers for their top-laner Seonghoon “Huni” Heo. SSG locked in AD “Kennen,” a pick that would have CuVee outplay Huni with his own style. CuVee delivered, amassing a 20 CS lead at ten minutes, giving Huni little space to find teamfight initiations. Samsung dominated the vision and objective game to crush SKT in the series opener.

In Game 2, SK telecom struck back. Early proactive plays from Faker‘s “Ryze” gave SKT a sizable lead in the mid-game. But, at 18:47, SKT Bang made a crucial mistake. Flashing into the dragon pit to land a “Chain of Corruption” on Ambition left Bang open to a re-engage from three Samsung members. SKT lost the ensuing teamfight and several fights after. Bang‘s misplay opened a snowball that Samsung used to roll over SKT in Game 2.

Faced with yet another elimination in Game 3, again SKT stood on the knife’s edge. With their backs against the wall, SKT found success in early pressure coming from their substitute jungler Sungu “Blank” Kang. Early proactive plays opened a 7.0k gold lead for SKT at 25 minutes. However, Samsung Galaxy never gave SKT enough room to severely punish these advantages. Samsung took favorable trades when possible and stretched the game out. Finally, at 39:18, SSG’s AD-carry Jaehyeok “Ruler” Park seized his chance for victory. Ruler used “Flash” and “Chain of Corruption” to root Faker and Bang, earning two picks onto SKT’s main carries. Samsung pushed this man advantage to close out a dominating 3-0 sweep to win the World Championship.

The dynasty was over. Samsung Galaxy ascended the throne as the 2017 World Champions. They triumphed over both Longzhu and SK telecom, a feat that few thought was possible. The road was long for Samsung Galaxy, but the prize was all the sweeter for it.

Featured Image: LoL Esports Flickr

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Dethroning of a dynasty: Samsung Galaxy shocks SKT

The 2017 World Championship concluded yesterday in a way nobody was expecting. A 3-0 collapse of three time World Champions, SK Telecom T1. It was a rematch of last year’s World final and Samsung took their revenge against SKT sweeping the former champions. SKT were looking to cement their dynasty by adding a three peat World Championship to their legacy. Samsung Galaxy showed up big and proved that they were the best team in the World this year.

While it wasn’t necessarily an upset, fans have come to know SKT as the powerhouse team in professional League of Legends. Three World Championships in the last four seasons speaks to the dominance of the dynasty that they’ve built. Mid laner Lee “Faker” Sang-hyeok has become world renown as the best professional LoL player. He did not disappoint this Worlds, but it just wasn’t enough to overtake Samsung.

Ruler and cuvee play out of their minds

While SKT tried to play thru Faker, Samsung played through their side lanes. Samsung Galaxy ADC Park “Ruler” Jae-hyuk stepped up huge for his team this Worlds. Last year was his Worlds debut where he showed glimpses of what was to come. In the end, he fell short of his goal and made some costly mistakes that led to Samsung losing to SKT 3-2 in the finals last year. This year was different. Ruler came out and showed why he is one of the best ADC’s in the World, dominating the game and earning himself the Finals MVP.

Over the three games Ruler had some phenomenal performances on Xayah and Varus. He also made the game ending play off a bold flash Varus ultimate that led to the team catching out Faker and sealing the championship for Samsung Galaxy.

Top laner Lee “CuVee” Seong-jin had himself quite the series as well. It was a close race between him and Ruler for MVP. In game one, Samsung baited SKT top laner Seung “Huni” Hoon Heo into taking Gnar in preparation for unleashing Cuvee’s Kennen. The Kennen pick was amazing as he dominated the lane and then continued to do so, forcing Huni to stay with the threat of the split push. His AD Kennen was such a unique pick and so powerful that it allowed Samsung to steamroll through game one.

In game two he was countered by Huni’s Yasuo as he picked Gnar. He was able to keep up in lane despite the bad match-up and made his presence known with his excellent TP plays. It was his team fighting prowess that helped Samsung come back from major deficits in games two and three.

Bang and Peanut Fall Short

It was no secret who SKT’s scapegoat would become for the series. It was the uncharacteristic misplays of ADC Bae “Bang” Jun-sik that allowed Samsung back into the matches in which SKT grew big leads. SKT were ahead both games after a much more proactive early game as opposed to game one. Looking to snowball even more, Bang flashed into dragon pit to ult Jarvan with his Varus. This left him vulnerable with no followup as Samsung were able to easily eliminate him before moving on to the rest of the team.

Game three looked to be a redemption game for him as he seemed to be doing well for the first half. When it came to the mid-late game, SKT attempted to catch out Ruler without his flash, but it was Bang’s Tristana ult that ended up saving Ruler and allowing him to stay in the team fights to dish out damage. This was a championship costing mistake as Samsung were able to gain Baron control off of it and take control of the game.

For jungler Han “Peanut” Wang-ho many expected his addition to SKT to be the next chapter of a star studded championship roster. As the meta shifted, SKT relied more on Peanut to be less of a carry and more of a control jungler. Not a style we had seen him do well on in the past. Peanut seemed out matched by Samsung’s Kang “Ambition” Chan-yong. Peanut was benched in game three and despite SKT having a good early game due to some early ganks from Blank, they still fell short.

A perfect storybook ending for ambition

Photo By: Riot Esports

Samsung jungler, Ambition, is a long time name in League of Legends. Known as one of the best mid laners in the world when he came onto the scene, many thought he was washed up when he joined Samsung long ago as a jungler. Samsung was nowhere near a Worlds caliber team at the time and had lower expectations. As the season grew on and the roster changed a few times, they slowly grew into the World champions that they are today.

It wasn’t too long ago when Faker made his debut against Ambition solo-killing him on Nidalee against Ambition’s Kha’zix. Having the chance to dethrone the player whose legacy began solo-killing you had to be satisfying for him.

After falling short a year ago, they stuck with the same roster knowing that if they had a second chance they would not allow it to slip from them once again.

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Cover photo by Riot Esports

 

peanut

SKT Peanut: Evolution of an apex predator

Wangho “Peanut” Han earned international acclaim as the star jungler for ROX Tigers (ROX) at Worlds 2016. His hyper-aggressive playstyle and clutch Baron steals on “Lee Sin” won over legions of fans. After losing out to SK telecom T1 (SKT) in the semifinals that year, Peanut would later leave ROX Tigers to join SKT. Over the past year, Peanut’s playstyle on SKT has grown increasingly measured and calculated, far less aggressive than his performance on ROX. Coming into quarterfinals at Worlds 2017, Peanut’s lackluster performance raised several red flags. Despite the criticism, Peanut delivered when SKT closed a five game series against Royal Never Give Up (RNG), to send the reigning champions to their fourth World finals appearance. Let’s take a look at how SKT as a team, built Peanut to evolve beyond his former glory.

SKT’s Winning Formula

peanut

Credits: LoL Esports Photos

In their Worlds victories in 2015 and 2016, SK telecom T1 made great utility of their six-man rosters. At Worlds 2015, SKT ran with Ji-hoon “Easyhoon” Lee as the mid-lane substitute for Sanghyeok “Faker” Lee. In this season, SKT used Easyhoon to adjust how the team played stylistically. Then in 2016, Seong-ung “bengi” Bae stood as the team’s substitute jungler and specifically, the “game-closer” on multiple occasions. While most teams struggle to effectively utilize their six-man rosters or avoid using subs altogether, SK telecom seems to have figured out the formula.

At the semifinals of Worlds 2016, SKT found themselves down 1-2 against regional rivals, ROX Tigers. Coach Jeonggyun “kkOma” Kim made the call to sub in bengi over starting jungler Sungu “Blank” Kang. When the pressure was on, bengi delivered two stellar performances, sending his team to the finals. Over the 2017 season, Blank worked to fulfill the role of his mentor bengi. In the quarterfinals series against Misfits Gaming (MSF), Blank subbed in for Peanut as SKT’s match-closer, sealing away the series 3-2.

How does SKT continue to be one of the few professional League of Legends teams that can use substitutes effectively? Teams and players in the past argued that by having a substitute, team-scrims suffer. Because subs and starters have to share scrim time, teams effectively lose out on maximum practice time with a single player. Theoretically, this logic makes some sense, but how does SKT consistently perform with multiple subs and new players cycling in/out every season? The answer seems to lie in the relationship between SKT’s starters and subs.

Growing Pains

peanut

Credits: LoL Esports Photos

In 2016, while Blank was the starter for SK telecom, many critics saw him as the weaker jungler compared to the veteran bengi. However, Coach kkOma continued to use him as SKT’s starter, eventually leading SKT to their third World Championship. This dedication to the players undoubtedly pushes both starters and substitutes to grow. This is an aspect of coaching that many teams and players across all regions seem to ignore or overlook. While a starting position is certainly prestigious, SKT’s substitutes exist not as some second-rate bench-warmers, but as bastions for when the cards are down. When SKT call on bengi, and now Blank, the opposing team understands that SKT’s ace has stepped onto the Rift.

SKT uses these substitutes to create a symbiotic relationship between players like Peanut and Blank. The jungle duo constantly grows by watching each other’s play. The substitute ‘paradigm’ for SKT is fundamentally beyond that of any other League of Legends team. Because of this relationship, Peanut’s capacity to grow during the World Championship has been fascinating to watch.

When casters and analysts cited his poor showing in both the group stage and SKT’s quarterfinal match, Peanut’s mental toughness was put to the test. In high pressure situations, many players succumb to criticism. The doubts surrounding Peanut mounted further when Coach kkOma selected to start Blank in SKT’s semifinals series. Was Peanut performing so poorly in scrims that SKT would bench him in such an important match? The answer was a resounding, no. kkOma took this opportunity to push Peanut beyond the doubters and critics. When SKT found themselves down 1-2 against Royal Never Give Up, kkOma called on Peanut to close.

evolve and overcome

peanut

Credits: LoL Esports Photos

Peanut loaded into game 4 on Gragas, a standard “Cinderhulk” jungler with which SKT could both engage and disengage teamfights. Gragas did not reflect Peanut’s hyper-aggro playstyle, instead he played the role his team needed. For the past year, Peanut worked to prove himself on non-carry champions and in a crucial elimination game, he delivered. After winning game 4, SKT looked at the final match of the series. Again, Peanut would be their closer. Standing undefeated, with an 8-0 record in elimination games, SK telecom ran the risk of losing it all. The burden weighed on Peanut’s shoulders. In the ensuing 41-minute game, the SKT jungler would cement himself as one of League’s clutch apex predators.

Coming in game 5, Peanut locked in Jarvan IV as his champion of choice. After taking red buff at level one, Peanut found a window of aggression. As RNG’s bottom-lane extended aggressively, Peanut made a brilliant punish, ganking at level two to secure first blood not three minutes in. He maintained this early proactive style to push SKT into a comfortable ~2.0k gold lead throughout the mid-game. Then, at 33 minutes, Peanut found the game-deciding pick onto RNG’s jungler Shiyu “Mlxg” Liu. This single pick earned SKT a Baron buff that would start an unstoppable siege into RNG’s base. SK telecom closed out the game after clutching a massive teamfight at the Elder Dragon.

In his post-series interview, Peanut spoke to coming into those elimination games with a “different mindset” than when he was starting. He said, “Since I was subbed in this time, I could fully focus on the series.” Despite a rough summer split and start to Worlds 2017, Peanut grew remarkably during the tournament. After dropping out in semifinals in 2016, Peanut has a shot at redemption this year. Will this growth be the deciding factor at Worlds 2017? Can Peanut continue to adapt both on-stage and in his mind?

Featured Image: LoL Esports Flickr

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Samsung Galaxy and SK telecom T1 faced off in the 2016 Worlds finals

LCK innovation and flexibility could lead to a 2016 World finals rematch

The semifinals match-ups are set for the 2017 League of Legends World Championship. SK Telecom T1 (SKT) will take on Royal Never Give Up (RNG), while Samsung Galaxy (SSG) faces Team WE (WE). This stage of the tournament is all about China’s Pro League (LPL) challenging Champions Korea (LCK) in a rivalry as old as professional League of Legends.

Each of these four teams had its own fantastic quarterfinals. WE defeated Cloud9 (C9) 3-2 in a back-and-forth series. SSG skunked Longzhu Gaming (LZ) 3-0, knocking out the Worlds tournament favorite. RNG punished Fnatic’s errors in a 3-1 victory. SKT barely missed losing in a nail biter 3-2 win over Misfits.

Moving into the final four phase of Worlds, these players will be pushed to their limits. SKT has not faced RNG, nor has SSG played versus WE. The second and third seeds from the LPL are facing those of the LCK, seeking redemption for domestic shortcomings. With EDward Gaming, China’s first seed, and Longzhu Gaming, Korea’s first seed, eliminated from competition, Chinese fans have turned to RNG and WE, while Korean fans look to SKT and SSG.

Only two teams move on from here. RNG could be the roadblock which prevents SKT from making their fourth Worlds final. WE could finish in the top two, despite beginning their Worlds run in the play-in stage. SSG and SKT will look for a 2016 finals rematch, which is actually quite likely.

INNOVATION

SSG showed innovation in the quarterfinals

Image from GamesofLegends.com

SSG and WE are the two teams in the final four that have shown innovation during the World Championship. WE completely redefined the meta in Group D when they drafted Caitlyn and Jayce to create a high-pressure siege composition to combat the slow, scaling team-fight composition that everyone was drafting. SSG drafted niche picks, such as Kennen, Malzahar and Lissandra during their series against LZ.

Bold adaptations helped these two teams get this far. However, WE seem less interested in continuing to adapt. They returned to their Kog’Maw-Ardent Censer support comfort zone when facing C9, which is part of the reason their series was so close. Instead, C9’s innovations actually caught WE on the back foot through the first four games. WE even ended up banning Singed after game three.

WE did not innovate much in the quarterfinals

Image from GamesofLegends.com

On the other hand, SSG just started coming into their own against LZ. Since SSG only needed to study a single opponent, they were able to pinpoint potential problems with LZ, particularly during the draft phase. They took advantage of the fact that LZ prioritize Jarvan IV as a flex pick and roaming mid laners for Bdd. SSG picked or banned Taliyah, and then purposefully left her up in game three to pull out Lissandra as a counter.

If C9 were able to win out during the draft phase, and just failed to properly execute their win conditions, then SSG should be the perfect team to stop WE in their tracks. SSG should be able to pull out even more champion diversity, and then follow through after load-in. They will most likely target the Mystic-Ruler and Crown-Xiye match-ups. Taric was a crucial piece of C9’s puzzle in quarterfinals, as he was for CoreJJ. Shen proved important in the C9-WE series, but SSG pulled it off even better against LZ. 

The other crucial difference between WE and SSG is their quarterfinals gold differences at 15 minutes. WE averaged 1,200 gold behind C9, while SSG averaged just over 1,000 ahead of LZ. Keep in mind, WE were still able to take the series, mostly because of their strong scaling picks, such as Kog’Maw, Corki, Cho’Gath and Maokai. Beyond a certain period in the game, these picks overcome their early game gold deficits and come online. SSG will need to be sure they cut the games shorter.

Flexibility

RNG was inflexible during quarterfinals

Image from GamesofLegends.com

RNG is facing SKT on the other side of the semifinals bracket. Flexibility, or lack thereof, is the key contrast between these two squads. RNG’s players have played an average of 4.4 total champions during the World Championship so far. SKT’s players average 5.8. Faker and Wolf have played eight and seven different champions, while Xiaohu and Ming have played five and four. This openness to adaptation will be the main catalyst for SKT to make it through semifinals.

For the most part, RNG has relied on Uzi’s late-game team-fighting on Tristana, Kog’Maw and Twitch to carry them to victory. They draft Ardent Censer supports, zoning and roaming mid laners, Jarvan IV and Sejuani in the jungle and AP tanks in the top lane. Meanwhile, SKT leans on Huni to mostly split-push, although he has played Cho’Gath three times. Blank and Peanut exclusively draft Jarvan IV, Sejuani and Gragas. Faker has shown supportive, roaming, assassin and hyper-carry mid laners. Bang and Wolf have run early pressure and late-scaling bottom lanes. Wolf even played Braum and Tahm Kench against Misfits.

SKT are notoriously good at studying single opponents for best-of-five series. Misfits became a thorn in their side when they started drafting engage supports, Ivern jungle and Karma mid. These types of bold innovations forced SKT to become pliable. RNG are much less likely to bring these shake-ups to the table, which will give SKT much more confidence.

SKT were flexible during quarterfinals

Image from GamesofLegends.com

Targeting the support and top lane champion pool is probably the best way to go. Removing Letme’s fall-back champions and opening up an opportunity for Huni to have the upper hand could puncture RNG’s strategy. Banning out Janna, Lulu and Soraka could take away Uzi’s babysitter (Fnatic’s game three win involved Ming on Morgana). Both sets of junglers will have predictable preferences, as will the AD carries. Finally, Faker has proven that he can adapt and carry in almost any match-up, even if he is set behind early in the game. He can definitely take on Xiaohu, even if he drafts Syndra, Galio or Ryze.

The gold differential at 15 minutes is much closer between these two teams. RNG starts ahead by 371. SKT falls 218 behind. Their early game trends have been slightly different, though. SKT secured first blood in four of their five games versus Misfits, but only first turret in two of five. Meanwhile, RNG took first turret in three out of four games against Fnatic, but only one in four first bloods.

This series is most likely going to come down to late-game decision-making, regardless of the drafts and early games. RNG will be more prone to forcing fights once Uzi has several completed items. SKT will be open to engaging five-versus-five, but they may also implement one-four or one-three-one compositions in certain matches. Huni has pulled off some split-pushing wins with Jayce and Trundle. Faker has drafted Kassadin. The flexibility of their composition and strategy may be the way that SKT pulls through to the finals.

2016 Worlds Rematch

Samsung Galaxy and SK telecom T1 may rematch at the 2017 World finals

Image from LoL Esports Flickr

SSG’s innovation and SKT’s flexibility will most likely be the crucial factors that result in LCK wins over the LPL. The LCK has proven over the past several years that they are the dominant region. SKT and SSG have both proven so far that, though they have their faults, they come through in the clutch moments. The World Championship is an arduous tournament. While the Chinese organizations have the home field advantage, the Korean ethic has reigned supreme for some time.

These wins would result in a rematch of 2016’s World finals: SKT versus SSG. It would be the first time that two teams had a Worlds finals rematch, and the “script” could not have been written any better. These teams have tested their mettle against the best from North America, Europe, Taiwan and other regions. Now they have their Rift Rivals as their final boss before meeting again. The professional League of Legends landscape would come full circle, and history would be made. It will take innovation and flexibility to get there.


Featured Image: LoL Esports Flickr

Other Images: LoL Esports FlickrGames of Legends

Team and Player Statistics: Game of Legends

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royal squares up

Semifinals Spotlight: Royal squares up

Royal Never Give Up (RNG) advance to the Worlds 2017 semifinals stage after sending Fnatic (FNC) back to Europe. Now, RNG faces their hardest challenge yet squaring up against defending champions SK telecom T1 (SKT). After missing an opportunity to play against SKT at 2017 Rift Rivals, Royal’s mid-laner Yuanhao “Xiaohu” Li swore to blaze a path at Worlds. After dominating their group and cinching their quarterfinals match against Fnatic, Royal have tremendous momentum coming into their semifinals match. Let’s take a look at how Royal squares up against Korea’s greatest bastion.

SKT’s kryptonite?

royal squares up

Credits: LoL Esports Photos

After teetering over the edge of defeat, SK telecom T1 managed to close out a five-game bloodbath against European squad Misfits Gaming. In spite of their 5-1 (edited) group stage and victory in the quarterfinals, doubts continue to circle this iteration of SKT. Unlike in previous years, SKT have not shown the same level of international dominance that fans come to expect. Instead, their group stage performance revealed some possibly glaring weaknesses. Early gold deficits and close brushes with defeat marred their play.

Despite the rough start, analysts still favored SKT to score a dominating 3-0 over Misfits. This was not the case. Instead, SKT found themselves one game from a prompt Worlds 2017 exit. Early aggression from the Misfits support and jungler duo overwhelmed SK telecom’s carries. The SKT bottom lane, of Junsik “Bang” Bae and Jaewan “Wolf” Lee, showed glaring exploitable weaknesses in the laning phase. After struggling in quarterfinals against the rookie bottom lane of Misfits, it will be interesting to see how Royal’s elite bottom duo square up. In a meta dominated by “Ardent Censer,” with massive emphasis on AD-carry microplay, how will a struggling Bang fair against a veteran organization like RNG?

Redemption for xiaohu and Uzi

royals square up

Credits: LoL Esports Photos

In his empowering “Chase Your Legend” video, RNG’s Xiaohu recounts his failure at the quarterfinals of Worlds 2016 against SKT. “I still felt that there was a huge skill gap between us,” Xiaohu remarks. This year, the veteran Chinese mid-laner is determined to overcome his rival in Korea, the Unkillable Demon King, Sanghyeok “Faker” Lee. While Faker‘s presence and stature might intimidate many of his lane opponents, Xiaohu is one player who stands unafraid. Coming into semifinals, Xiaohu boasts the second highest KDA ratio (10.3) of all players at Worlds 2017.

Hungry to display his growth, front-and-center for the home crowd, Xiaohu continues to produce highlight reels even on utility champions like “Galio” and “Ryze.” Even on the supportive role, star plays from Xiaohu give room for his AD-carry, the legendary Zihao “Uzi” Jian, to explode in late-game teamfights. Like XiaohuUzi‘s story is a climb toward redemption. A two-time Worlds finalist, Uzi has never earned a single international title, a statistic that haunts him daily. Still, Uzi stands as a paragon of the AD-carry position. With the meta poised to equip him with all the tools necessary to carry RNG to their first World championship, Uzi has come to play.

Uzi continues to demonstrate a level of teamfight mastery that even professionals can only dream of. His acute micro-skill and teamfight awareness have him slated as one of the greatest laning AD-carries of all time. Coming into semifinals, Uzi has his eyes set one SKT’s struggling bot lane. Backed by his team’s willingness to constantly funnel resources his way, Uzi‘s aggressive playstyle can truly shine. As Royal squares up, fueled by hunger and redemption, how will they hope to topple the back-to-back champions of SKT?

Royal: TO FOrge a Warpath

royal squares up

Credits: LoL Esports Photos

Clearly, the SKT bottom lane seems to be the team’s weakest link at Worlds 2017. Aside from early jungle attention and superior laning, Royal can go further to limit the resources available to Bang and Wolf. SK telecom generally opens their series with jungler Wangho “Peanut” Han. Despite a history as one of the most aggressive junglers in the world, the SKT iteration of Peanut seems lukewarm. At Worlds 2017, Peanut has demonstrated a severe lack of proactive play encroaching on passivity in the early-game. Royal jungler, Shiyu “Mlxg” on the other hand, has played champions like “Lee Sin” and “Rek’Sai,” capable of exerting serious early pressure on the opposing jungle. In the upcoming semifinals match, RNG can punish Peanut‘s passivity by banning out champions like “Sejuani” and pick “Jarvan IV.”

RNG displayed a clever strategy by layering Mlxg‘s “Cataclysm” on “Jarvan” and Ming‘s “Equinox” on the “Soraka” to lock in and silence opposing carries. Strategies that can catch SKT off-guard will pay dividends for RNG as the series progresses. Because of SKT’s demonstrated ability to grow throughout a series, RNG must not default to a single style and expect to roll the defending champs over. Instead, they must especially attack SKT’s fragile jungle and bottom lane in Game 1 of the series. Then, Royal must have a second strategy available to counteract SKT’s back-up jungler Sunghu “Blank” Kang.

To win against a team like SK telecom T1, RNG must be willing to adapt both in between games and in-game. This year’s iteration of Royal Never Give Up stands a strong chance at toppling the team that has ended their Worlds runs so many times before. This upcoming series is not just a shot at redemption for RNG, but for China as a region. As Royal squares up against the titans of Korea, the weight of their home country rests on their shoulders. Can Uzi and Xiaohu carry the hopes of the LPL to victory?

Featured Image: LoL Esports Flickr

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Edward Gaming: Pressure on China’s hometown heroes

Edward Gaming (EDG) struggles to find success at the 2017 League of Legends World Championship, rounding week one of the group stage with an 0-3 match record. Despite coming in as heavy favorites to advance to quarterfinals alongside defending champions SK telecom T1, China’s first seed cannot seem to find their footing. Let’s dive into EDG’s games and look at what they must do to claw out of Group A.

Game 1: Edward Gaming (EDG) vs ahq e-Sports Club (AHQ)

edward gaming

Credits: LoL Esports Photos

Edward Gaming controlled the tempo for the majority of a 54-minute brawl, ultimately crumbling to AHQ’s superior teamfighting. To start the game, EDG locked star mid-laner Lee “Scout” Ye-chan on a comfort pick in Lucian. EDG looked to dominate mid-lane and that advantage across the map. Scout executed, earning a staggering +30 CS differential at 15 minutes.

Despite this aggressive lead in the mid-lane, AHQ found multiple advantageous teamfight opportunities in the mid-game. An extended five on five fight at 20-minutes resulted in a quadra-kill for AHQ’s AD-carry Chun-An “AN” Chou. Taking these small victories, AHQ dragged the game into a plus fifty minute slug fest, ultimately overpowering the Chinese representatives.

What internal factors led to EDG’s loss in their first match of Worlds 2017? Crucially, EDG failed to capitalize on their Shen counter-pick for top-laner Yuhao “Mouse” Chen. As a team, EDG should have prioritized mid-game skirmishes and early Drake control using their Teleport advantage with Shen’s “Stand United” to out-rotate AHQ. Naturally, Cho’Gath stood to outscale Mouse‘s Shen in both teamfight effectiveness, objective control and raw tank stats. EDG had to recognize this weakness in their composition and close out the game early. However, because of Mouse‘s weak lane performance against the enemy Cho’Gath and EDG’s lack of proactive rotations, AHQ secured early objectives that paid dividends in the late-game.

Game 2: Edward Gaming (EDG) vs SK telecom t1 (SKT)

edward gaming

Credits: LoL Esports Photos

EDG had no time to lick their wounds before facing off against long-time rivals, the defending world champions, SK Telecom T1. With the force of an entire arena in Wuhan cheering on their hometown favorites, Edward Gaming stormed into game two with blood in their eyes. Led by Wuhan native, Kai “Clearlove7” Ming, EDG coordinated plays to shut down living legend, Sanghyeok “Faker” Lee. Unlike the day before, EDG did not relent. The Chinese squad continued to wreak havoc on multiple SKT members, ballooning their lead to over 9.1k gold at 25-minutes.

Then, at 29-minutes, SKT finds a single teamfight that swings the entire momentum of the game. In rapid succession, SKT’s support, Jaewan “Wolf” Lee and jungler Wangho “Peanut” Han layer double knock-ups onto EDG’s carries. Faker lands a picture-perfect “Command Shockwave” on four members of Edward Gaming, decimating the opposition and turning the game on its head. EDG are never able to regain control of the game.

One fight. One crystal initiation by SKT’s play-makers leveled Edward Gaming’s seemingly insurmountable lead. It is difficult to find many faults with EDG’s play in this particular game. After successfully neutralizing Faker‘s Orianna, EDG exposed several mid-game vulnerabilities in SKT’s playstyle. However, a single positioning mistake at the height of their gold lead cost EDG their second game. Still, we can find many positives for Edward Gaming. They successfully shut down Faker, whose ability to absorb and outplay enemy pressure is perhaps the best in the world. EDG then took that mid-lane pressure and earned leads across the board, securing three Mountain Drakes, Rift Herald and a Baron.

Game 3: Edward Gaming (EDG) vs Cloud 9 (C9)

edward gaming

Credits: LoL Esports Photos

Coming into Game 3, Edward Gaming looked like they had a chip on their shoulder. C9’s rookie jungler, Juan “Contractz” Garcia invaded Clearlove7‘s side of the jungle, stifling EDG’s ability to gain vision control and snowball lanes. Meanwhile, EDG’s top laner Mouse found himself suffocating under early pressure from C9’s top-laner Eonyoung “Impact” Jeong.

Feeling the need to pull his team from the trenches, Scout tried to pressure Nicolaj “Jensen” Jensen’s Syndra pick. However, without his team to back him up, Scout found himself on the receiving end of multiple three-man ganks. Edward Gaming cracked under the pressure to perform on their home turf as the North American representatives led them into their third consecutive loss at Worlds 2017.

Taking a look at this game, it is clear EDG is off-center. In an attempt to slow down Contractz‘s aggressive playstyle, EDG banned Ezreal. However, after Contractz locked in Graves, EDG failed to adapt their strategy. The result: Cloud 9 methodically dismantled Edward Gaming, executing clean initiations and trades to put the game away.

Looking at Week Two

edward gaming

Credit: LoL Esports Photos

Despite the odds, an 0-3 match record does not mean Edward Gaming is out of the running. In games one and two, EDG earned sizable leads and control through mid and jungle control. Their crutch was a failure to close out these games. In the days leading up to week two, EDG must work on fixing issues with their macro-play and teamfighting.

The road to quarterfinals will be exceedingly difficult, but EDG is no stranger to being behind. This roster secured China’s first seed by reverse-sweeping regional rivals Royal Never Give Up (RNG) 3-2 at the LPL Summer Finals. Most of EDG’s members are repeat Worlds competitors, veterans even. In times like these, leadership and composure on the world stage will define EDG’s legacy. Team captain, Clearlove7 will look to lead his team surging into week two.

Featured Image: LoL Esports Flickr

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The evolution of coaching in LCS

Around two years ago head coaches became a necessity for teams in the LCS. In the younger years of professional League of Legends most teams didn’t have the money to support having a head coach. Due to how young the professional scene still was, there wasn’t much availability for people looking to coach. Even if there was a coach, he was mostly just an analyst that helped bounce ideas off the players.

The scene has evolved, making a coach a necessity now. Not just an in-house analyst either. A coach must be able to lead these young players in their professional career. They must be able to give out criticism properly, while also demanding the respect of the players.

Over the past years we’ve seen what having a good coach can do for a team. We’ve also seen the other side of things when a coach can have a negative impact on a team.

Early LCS

When professional LoL started there wasn’t much structure among teams. For the most part you had five players living together with maybe a team manager that helped with scheduling and making sure they were taken care of. Coaching hadn’t really become a necessity yet until Korea began their reign over all the other regions. The West seemed way behind and needed help to catch up.

In the early days of LCS not many coaches had come about yet. Most of the coaches we see today are former players themselves. Teams maybe had an analyst at best, but nothing like a head coach that would need to solve internal issues along with having game knowledge.

Korean coaching

Photo via Riot Games

It’s no secret that Korea has taken over as the best region in terms of competing in professional League of Legends. Korea has taken home the title for four straight years now. SKT head coach Kim “kkOma” Jung-gyun has been apart of every SKT championship and is heralded as the best coach in professional LoL.

North America followed suit hiring several Korean coaches over the past few splits. Most notably Cloud 9’s Bok “Reapered” Han-gyu and Immortals Kim “SSONG” Sang-soo have found much success with their teams after coming over.

 

Before Reapered became coach, Cloud 9 seemed lost without former captain/shotcaller Hai “Hai” Lam on the roster. Immortals were in the same boat before SSONG joined the team this summer. With SSONG coaching, Immortals has jumped from 7th place to 1st place taking wins off many of the top teams from last split. Their macro play has also improved immensely from last split. 

Korean coaches seem to know how to get the most out of their players. They also demand more as an authoritative figure, while also knowing how to deal with internal issues. SSONG and Reapered are accredited with much of their teams’ success since they’ve been brought on.

Western Players’ Mindsets

One could argue that coaching players in the West is much different than their eastern counterparts, or at least in Korea. In Korea, kids are brought up respecting their elders, while in the West kids are brought up more loose. Korean players have also stated that after coming to NA they think it’s much more relaxed compared to training in Korea.

The West seems to lack many good coaches. With some veterans retiring throughout the years, some have stepped up to become decent coaches such as Dignitas’ Cop and Saintvicious. We’ve also seen different personalities, such as Scarra and Lemonnation, not have much success as a coach. CLG’s head coach, Zikz, has received much praise for his coaching. TSM’s anlayst, Parth, has also been around the scene for awhile now.

We’ve also seen in EU with Origen a few splits back not really feeling the need for a coach. It feels that many Western players didn’t see the need for a coach a few seasons ago. That mindset has changed a bit, but some players are still reluctant on just how effective a coach can really be.

The present

Coaches today can’t just be analysts. They must be able to have an authoritative role over their players while also being able to deal with internal issues amongst the teams. Coaches have to know how to effectively get the most out of each practice and also know how to do pick/bans. Coaches have slowly developed into becoming vital in a team’s success.

Cover photo by Riot Esports 

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MSI: SK Telecom T1 vs. Flash Wolves Preview

In the first round of the knockout stage of MSI, SK Telecom T1 is poised to take revenge upon the only team that has taken a win from them during groups. What may be the most competitive game in this tournament, SKT vs. Flash Wolves will be the game to tune into on May 19th at 11 am PST.

SK Telecom T1

 

Peanut and Huni share a moment while leaving the stage. Courtesy of Riot flickr

Coming into MSI as the most highly favored team in the history of League of Legends is SKT, three-time League of Legends World Champions.

 

SKT’s six-man roster starts with their top laner, Seung-Hoon  “Huni” Heo, a player who currently holds the highest CS per minute in the MSI.

Jumping out of the jungle, Wangho “Peanut” Han holds the most kills at 52 in groups. Known most for his Lee Sin, Peanut is known to be the most aggressive jungler in Korea, with the ability to get 15 kills in a single game.

No introduction is needed for Sanghyeok “Faker” Lee. Faker is simply the best.  

SKT’s bot lane, Junsik “Bang” Bae and Jaewan “Wolf” Lee, are looking better than ever. The two are typically found taking laners that complement each other with  Wolf picking champions that can bail out the immobile carries that Bang has frequently utilized to great success. Wolf has the second most assists throughout Groups, trailing Shou-Chieh “SwordArT” Hu, who also used one more game to have Wolf beat 93 to 90.

 

How SKT Wins

Peanut shares a lot in common with his opponent Karsa. Courtesy of Riot Flickr

SKT wins by having Peanut play Lee Sin and picking their bot lane comfort picks before the Flash Wolves take them out in the draft. With Bang’s adept performance on Twitch, aided greatly by the peeling supports Wolf is often seen on, expect the bot lane picks to come through in the first round of the draft phase. SKT is greatly favored in this matchup. Their chances of failure are minimal as long as they do not lose too much ground early game. SKT can win late game team fights with great ease given their opponents are not too far ahead.

Flash Wolves

The Flash Wolves have proven to be a mixed bag this tournament, showing that they have the skill to beat SKT while simultaneously dropping games to almost every team in the tournament. As the underdog team in the fourth versus first place match, their performance in this best of five will likely decide who takes first place at this year’s MSI. If they can beat SKT, they can beat anyone. Right? Maybe, but this is not guaranteed with the Flash Wolves. However, they are the strongest contender for taking down SKT alongside Team WE.

Playing top lane for the Wolves is Li-Hong “MMD” Yu, a player known for his aggression and carry style, but also able to play supportive tanks by the likes of Nautilus and Shen.

Tearing through the jungle for the Wolves, Hao-Xuan “Karsa” Hong, has the same champion pool and play style as Peanut. He also has 41 kills to his name during groups. He may have what it takes to deny Peanut through a well-executed draft.

Laning against God himself, Yi-Tang “Maple” Huang ties Peanut for the highest KDA throughout groups at 6.1.

Perhaps the Flash Wolves greatest strength lies in their bot lane, where Yu-Huang “Betty” Lu and SwordArT dominate the bottom half of the map. SwordArt is a veteran shot caller, playing supports that can influence more than just the bottom lane. Expect to see Lulu and Tahm Kench as high priority champions for both teams. Meanwhile, Betty has the most kills to his name out of all the ADCs at MSI, and he’s looking to continue this streak. Betty plays many ADC’s, but his Ashe is a staple for the Flash Wolves. Betty may have to branch into other ADC’s in order to take away Bang’s Twitch and secure a victory for the Wolves.

How Flash Wolves Win

They have done it once before, but can they do it again? To win, Flash Wolves need to stifle Huni in the draft much like they did in their only victory over SKT. Because banning out Faker is impossible, their bans must be directed to the top lane carries that Huni plays, and the Marksmen that Bang feels most comfortable on. The optimal top lane draft will have MMD on his signature Kled and Huni on a tank, allowing Flash Wolves to take the game from the top lane.

As for the Jungle, it goes without saying that Peanut’s Lee Sin must be denied in order for the Wolves to have a fighting chance. Taking Lee Sin on the side of the Flash Wolves will also

SwordArT is not the cool, calm, and collected shot caller you may be used to. Courtesy of Riot Flickr

greatly aid Karsa, as he is adept on the champion. In the middle lane, Maple’s utility orientated champion pool must be able to survive the likes of Faker’s assassins. If Maple can avoid giving a lead to Faker, he may be able to turn some mid game team fights into a victory for the Wolves with his excellent Weaver’s Walls and Realm Warps.

 

Taking a lead in the bottom lane is most important for the Flash Wolves. Giving SwordArT the opportunity to roam and snowball his team’s lead alongside Karsa, will be the win condition the Wolves need. However, the lanes go, if the Wolves do not start with leads, it is unlikely they will ever bounce back to take a lead.


Featured image courtesy of Riot Flickr

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Six Takeaways from the MSI Group Stage

The Mid Season Invitational concluded on Sunday, with SKT, WE, G2, and Flash Wolves all advancing to the bracket stage of the tournament. It was a close competition as there were a ton of surprises and close games throughout the tournament. Outside of SKT and maybe WE, every team had its shares of ups and downs throughout the tournament. It’s always interesting to have the top teams from around the world compete. It gives a glimpse at how each region stacks up to one another and gets us more excited for Worlds. Here are some key takeaways from the tournament:

Is the gap closing?

Photo by: Riot Esports

As we’ve come to expect, Korea’s SKT Telecom T1 finished atop the standings.

They did drop two games during the group stage. Once, to the Korean slayers, Flash Wolves, and another to WE. Despite this, SKT still looked quite dominant throughout the tournament. Even when they’re behind, they don’t look the part. Their strength is definitely in the mid-late game shot calling where they almost always know exactly what to do to earn the victory.

SKT could fall behind one thousand gold or so in the early game, but take one big team fight to retake the lead in the mid game. Once the tournament goes to best of 5’s, I’m honestly not sure if they’ll drop a game. They’ve had a chance to scout the competition now. Head coach Kim kkOma Jung-gyun will have a week to prepare SKT which will be more than enough to get his team ready to take another MSI title.

TSM’s International Struggles Continue

North America’s champs, TSM, took a heavy defeat Sunday as they lost out on NA’s chance at a number one seed for Worlds. Failing to make it out of the group stage of MSI just adds to the TSM legacy of under performing at international events. The team had a poor start to the tournament, just barely edging out Vietnam’s Gigabyte Marines in the play-in stage.

Most of the blame was shifted to jungler Dennis “Svenskeren” Johnsen for getting caught out multiple times on aggressive invades throughout the tournament. ADC Jason “Wildturtle” Tran also received much of the criticism, specifically costing his team a game against WE face-checking at baron with both summoner spells up. Head coach, Parth Naidu, also received a lot of criticism from the community for his drafts. In their tiebreaker match, he banned Kog’maw and Twitch when FW hadn’t played either of those champions the whole tournament.

Overall, it felt like TSM were scared to make plays. In both their matches against G2, they failed to snowball their leads and let G2 back into both games. Game one would have been lost, had it not been for some small misplays by G2. TSM had no idea how to properly close out games, ultimately being the biggest reason for their failure to get out of groups.

Gigabyte Marines Are Fun To Watch

Nobody was really talking about these guys coming in, but Vietnam’s Gigabyte Marines can hold their heads up high. They played phenomenal for a wildcard region and showed that the GPL has some tough competition. From the beginning of the play-ins, Gigabyte Marines’ aggressive early game has given teams troubles and they were able to take some games off some of the top teams, finishing 3-7.

Jungler, Đỗ “Levi” Duy, Khánh made a name for himself this tournament. He was a major part of his team’s success, and analysts even said that he should be imported into a major region for summer. His Lee Sin and Kha’zix were a treat to watch and everyone is hoping to see more of him in the future.

If Gigabyte Marines can keep this momentum going, we can definitely expect to seem them again at Worlds 2017.

G2 Redeems themselves

Photo by: Riot Esports

After a whole year of international tournament stumbles, G2 esports was finally able to play well and earn a spot in the knockout stage for MSI. This has to be relieving for all members, after much of the hate that ensued after their last MSI and Worlds performances.

Their mid laner, Luka “PerkZ” Perković, had a phenomenal tournament, finally getting to showcase his skill on the international stage. Star ADC, Jesper “Zven” Svenningsen, also had a great tournament. G2 often built their comps around him to allow him to carry in the mid/late game.

Jungler Kim “Trick” Gang-Yun didn’t have the greatest performances. He was often reactive to many of the aggressive junglers in the tournament. G2 has shifted to putting him on supportive junglers such as Nunu and Ivern to allow for Zven to carry. It’ll be interesting to see if G2 decides to keep with Trick after many of his international struggles.

G2 can finally breathe a bit as they earned a number one seed for EU at Worlds 2017.

Flash wolves overrated?

Taiwan’s Flash Wolves came into MSI as most people’s 2nd best team to SKT. Most thought they’d take second easily after a dominant showing at IEM and in their championship run. That was not the case as Flash Wolves struggled heavily early in the tournament.

Specifically, it seemed like other teams were exploiting top laner, Yau “MMD” Li-Hung, one of Flash Wolves’ weaker members. Early in the tournament, he struggled to make an impact on the team, often falling behind. As the tournament went on though, MMD’s confidence seemed to come back as Flash Wolves was able to do just enough to beat out TSM for the last spot in the knockout stage.

Flash Wolves are an explosive early game team. Sometimes this can also be their downfall though. The “Korean Slayers” will get a chance to take down SKT in a bo5.

WE Surprises

Photo by: Riot Esports

Maybe team WE wasn’t expected to do that bad, but many people didn’t expect them to do this well. WE was getting ranked around 4-5th position due to many people just not really knowing what to expect.

Team WE doesn’t adhere to the Chinese stereotype of chaotic games. Their macro is solid and they know how to push their leads well. They’ve shown the ability to play a number of unique champions, such as mid laner Su “Xiye” Han-Wei pulling out Lucian in their victory against SKT.

Jungler Xiang “Condi” Ren-Jie showed he can compete with some of the best. He was 2nd in KDA among junglers and was first in kill participation percentage with a whopping 70 percent. His early game plays helped setup his team to snowball leads.

Top laner Ke “957” Changyu had some great performances on carry split pushers like Fizz and Kled. He was a nuisance for the enemy team, pressuring side lanes and getting picks in team fights.

WE look like big contenders to contest SKT for the MSI title. They’ll need to get through EU’s G2 first though.

Cover photo by: Riot Esports

Tune into the MSI Knockout Stage this Friday, Saturday, and Finals Sunday

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MSI 2017: SKT Faker, Bang, Peanut

Standout Performances from Day 2 of MSI Group Stage

Day 2 of the 2017 Mid-Season Invitational Group Stage has come to an end. League of Legends fans have settled into expectations for their favorite teams. While the tournament has had its fair share of under-performers, these players deserve recognition for outstanding performances on the day.

SKT v. TSM: Peanut

Consistently ranked as a top player internationally, Han “Peanut” Wang-ho has shown up just as expected. During SKT’s match-up against TSM, Peanut demolished the field. He finished the match with a 13.0 KDA, and 82 percent more damage per minute than Dennis “Svenskeren” Johnsen (375 to 206). Due to Peanut’s early pro-activity, and punishing Svenskeren’s map movements, SKT was able to secure a 5,000 gold lead around 14 minutes in. Peanut’s Lee Sin continues to be undefeated, and this match illustrates why.

GAM v. FW: Betty

Gigabyte Marines built a huge lead on Flash Wolves, but they were unable to secure the win. Much of the comeback was mounted by Lu “Betty” Yuhung on Ezreal. After he finished building Blade of the Ruined King and Muramana, Betty was able to melt through GAM’s team, particularly Phan “Stark” Công Minh’s Galio. Using proper positioning, Betty stayed safe through most of the mid-late game and put out high damage. He finished with a 16.0 KDA, and an enormous 819 damage per minute (39.2 percent of FW’s total damage).

G2 v. WE: Condi

A 10.0 KDA, 100 percent kill participation, and 21.9 percent of Team WE’s gold are all the highlight stats for Xiang “Condi” Ren-Jie against G2. His Graves delivered tons of damage while accelerating the tempo of the game, which finished in 28 minutes. This win was definitely a team effort. Jin “Mystic” Sung-jun and Ke “957” Changyu contributed Ashe and Kled ultimates to lock down G2’s carries. However, Condi’s early control of the jungle neutralized Kim “Trick” Gang-Yun and blew the game wide open.

FW v. TSM: Karsa

Hung “Karsa” Hau-Hsuan has been having a good tournament so far, despite Flash Wolves’ overall poor start to the MSI Group Stage. Playing against TSM, Karsa was the catalyst for countering Kevin “Hauntzer” Yarnell’s Fizz, which got ahead early in this match-up. Karsa moved around the map to always be in the middle of the action. He finished with a 14.0 KDA, 459 damage per minute, and 5.9 CS per minute. Beyond the first eight minutes, TSM’s Svenskeren paled in comparison.

GAM v. G2: Perkz

Fizz has been much more popular in top lane so far at MSI, but Luka “Perkz” Perković decided to take him mid against Gigabyte Marines. Once he reached level 6, and unlocked Chum the Waters, he was a true force. Not only did Perkz do the most damage in the match-up (27,677), but he also controlled the side lanes throughout. He engaged, disengaged, and re-engaged effectively, hopping in and out of fights using Playful Trickster, Hextech Protobelt, and Flash. His risky plays around Baron and Elder Drake dazzled the Brazilian crowd.

WE v. SKT: Bang

Bae “Bang” Jun-sik’s two deaths were both within the first 15 minutes of this game. From there, he was able to amass seven kills and six assists, ending with a 6.5 KDA. SKT was confident to put Bang on a squishy hyper-carry, Twitch. Han “Peanut” Wang-ho and Lee “Wolf” Jae-wan were given Ivern and Nami, respectively, while Lee “Faker” Sang-hyeok was drafted Orianna (all healing and shielding champions). If Bang had failed to rebound after the poor early game, then SKT would have most likely lost their first match of the tournament to Team WE.

Player/Champion Statistics: Games of Legends, Stage.GG

Featured Image: LoL Esports Photos


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