Season four

Season four changes

Three, two, one, go!

Season four of the Rocket League Championship Series kicks off in just a few short weeks. Registration ends August 8, and open qualifiers begin August 12 and 13 for North America and Europe respectively.

Psyonix announced some important new changes to format and qualification, in regards to season four and five. These changes will make Rocket League, as an esport, more accessible to new and long-time viewers.

If you haven’t seen the changes yet, here’s what is happening with NA and EU and why the changes are important. Psyonix has yet to announce information regarding Oceania.

Rocket League Rival Series

Season four

Image courtesy of rocketleague.com

The Rocket League Rival Series, a second, lower division, makes its debut in season four. This division effectively doubles the number of teams competing. The RLCS and RLRS each feature eight teams per NA and EU regions, raising the total to 32 teams.

Twitch, official partner of the RLCS, will continue to stream RLCS matches on Saturdays and Sundays. RLRS matches will take place on Fridays.

The benefit to fans here should be obvious: more Rocket League for everyone.

Auto-qualification, Promotion/Relegation

Perhaps one of the most difficult things for esports fans to keep up with season to season is rapidly changing team compositions. However, some esports are taking measures to limit or discourage this.

For example, Riot Games is moving away from a promotion/relegation system, opting instead to franchise the North American League of Legends Championship Series. The goal is to have permanent partners in the form of professional gaming organizations.

Season four

Image courtesy of steamcardexchange.net

Psyonix, on the other hand, implemented a promotion relegation system into the season four and five format. Instead of permanent partners, a promotion/relegation system focuses on roster consistency.

Psyonix tested this system in season three, relegating five auto-qualification spots for season four. The top two teams from both NA and EU, after the season three regional championships, auto-qualified for season four. These teams include NRG and Rogue for NA and Flipsid3 Tactics and Mock-It for EU. As the current world champions, Team EnVyUs, formerly Northern Gaming, won the fifth auto-qualification spot.

There are two stipulations for retaining auto-qualification: teams must retain two-thirds of their starting roster and they must abide by league rules. Mock-It lost auto-qualification due to not retaining two-thirds of their starting roster.

In a promotion/relegation format, a team’s organization doesn’t affect their auto-qualification.

The RLCS announced they will be expanding this format in the coming seasons. Here’s how the promotion/relegation system looks moving forward.

RLCS

Twelve season five spots are up for grabs during season four. The six teams that make it to the regional championships in each region auto-qualify for season five.

Four teams in each region will battle for the remaining RLCS slots in a promotion/relegation tournament, set to take place between the regional and world championships. The bottom two teams from the RLCS and the top two teams from the RLRS will compete in a double elimination tournament to determine who qualifies for the remaining RLCS slots in season 5.

RLRS

Four teams in each region will auto-qualify for the RLRS division of season five. The bottom two teams from each region’s promotion/relegation tournament, along with the third and fourth place teams receive auto-qualification.

Benefit

There’s a huge benefit to viewers when it comes to a promotion/relegation format. Teams are encouraged to stick together due to the two-thirds roster requirement for auto-qualification. This allows viewers to truly become fans of teams, knowing that the chance of the team entirely splitting up after the season isn’t as high.

Season four

Image courtesy of rocketleague.com

Along with seeing more stability in top level rosters, we will also have the chance to see the rise of new teams. Four RLRS slots in each region, beginning in season five, go to teams competing in open-qualifiers.

The new format provides some roster stability, while at the same time still offering up and comers an opportunity to break into the professional scene through RLRS open qualifiers.

A franchise system such as the one the NA LCS is working on implementing would be closest to a traditional sport. That being said, the additional stability under the promotion/relegation system should still make Rocket League even more appealing to traditional sports fans than it already is.

We’re one step closer to cementing Rocket League as a top-level esport.

You can ‘Like‘ The Game Haus on Facebook and ‘Follow‘ us on Twitter for more esports and sports coverage.

NA

How Dreamhack highlighted the ever growing gulf between NA and EU

How we got here

The big story in competitive Smite throughout Season 4 has been competition. There have been two aspects in regard to competition. Firstly, competition has grown incredibly within the regions. Seed one through six are all capable of taking games off each other now in both regions. What is possibly the bigger story is that NA have fallen off a cliff competitively when it comes to LANs.

In every other season NA has been able to compete at the highest level. Admittedly NRG have been top dogs for the last two years, but between the rest of EU and NA there has not been much difference. However, at the very end of Season 3 things started to change. EU sent only two teams to SWC after not performing all that well at the preceding LAN. However, EU dominance started to show there as both EU teams went to the final. This was even more impressive as at the time Obey were not respected as the team they are now. The second team in EU was OrbitGG who didn’t go to SWC due to poor performances at the preceding LAN.

It was at the Gauntlet though and Smite Masters where we really learned just how big the gap had grown between the two regions. It was dominant from EU just putting NA to the sword. Nothing epitomised this more than the way in which Rival handled Soar (now SpaceStationGaming).

Where we are at now

na

Image courtesy of neogaf.com

EU was known to be stronger than NA; however there was hope that the gap would shrink. Day one of Dreamhack Valencia put such vain hopes to rest. In the three sets between NA and EU only one game went to NA. What was more telling was the way in which EU won. It was brutal, NA were made to look like one of the minor regions. 4th seed in EU, Team Rival, absolutely took SSG, the first seed from NA, to pieces. The way in which that happened makes me confident that Eanix, EU’s 5th seed, has a better chance of winning SWC than any team in NA.

Why?

NA have little success in Moba’s. In pretty much all Moba’s NA are significantly behind the rest of the competition. A few theories are banded around but I don’t put a huge amount of stock in any of them.

Firstly, you hear that ego hinders NA teams; they think they are all better than they are, don’t play for the team and big egos clash. This doesn’t make any sense to me for so many reasons. I mean is John ‘Barracuda’ Salter’s ego getting in the way of LG competing internationally? I think not. You occasionally hear that NA doesn’t take competitive gaming seriously and conventional sports are much more popular. EU is no different, conventional sports are far and away dominant over esports. Most people don’t really know about competitive gaming as a thing. I honestly couldn’t give you the reason, but it is a trend which is hard to ignore.

How?

More focused on Smite I can’t tell you the core problem, but I do have some ideas as to symptoms of the issue. The big thing here that everyone notices is how much more objective focused EU are than NA. I think one of the best ways in which we have been shown at Dreamhack so far is through mid lanes and supports.

The first time this is apparent is in the Rival vs SSG set. Game 2 was won through objective control. The Ra pick by rival was huge. Firstly, it takes away one of Andrew ‘Andinster’ Woodward’s favourite picks. Secondly, it gives you a great ultimate for objective secure. Then SSG backed themselves into a corner with the Hades pick. They had zero objective secure. Up to 20 minutes the game was close but Rival were behind in kills, but had three Gold Furies.

Take away those Gold Furies and SSG are in a dominant position in the game instead of slightly behind. Their objective play was just sloppy as a whole that game though. When they lost a Gold Fury because five people backed at the same time, it was infuriating. This is something that has been known since the game was in open beta. I mean this is not EU playing amazingly but NA playing pretty poorly. Rival were also taking Gold Furies in the face of SSG. This is because of their dominant objective secure.

Look at game number one in the NRG vs Dignitas set. Dig have a Sol in the mid lane and NRG had a Vulcan. While Sol’s objective secure is not bad it just can’t compete with a Vulcan. Dignitas recognise this though, so Jeppe ‘Trixtank’ Gylling starts with a HOG.

NA

Image courtesy of smitepedia.com

This allows them to really compete and contest at Gold Furies. It shows the thought that EU are putting into making sure that they don’t fall behind in the objective game. Something NA clearly are not doing at the moment. Notice how he didn’t go HOG when NRG had a Morrigan in the mid lane, showing that this is a thought process based around big mage ults.

NA also seems to be one step behind when it comes to Meta. One way in which this has risen to prominence is how little they value the Sobek. Sobek has been dominant this LAN. Objective wise he is one of the best supports. If you are baiting a Gold Fury he is great as anybody who comes near has to fear the pluck into your entire team. Same goes for anybody trying to contest. You could be one second away from being flung into the entire opposing team.

On top of that he probably has the best ult for securing objectives, with Lurking in the Waters, slowing anybody who comes in, doing huge amounts of damage to players and objectives. For example, when Trix went HOG on Sobek he alone could probably burst the Gold Fury from 30 percent down in a second or so. If you look at the only NA team to win a game, it was when Sinjin ‘Eonic’ Thorpe was playing the Sobek. NRG noticed this though and started banning out the Sobek vs Trix.

What this means for competitive Smite

Nothing good comes from this ever growing divide. Smite competitively is hamstrung in one major regard. We have no serious Asian scene. In particular, Korea does not recognise Smite as a competitive game. Having Korea as a region in a game is beneficial for so many reasons. Korea takes esports more seriously than any other region in the world. For those of you who do not follow any other esports, the best way to describe this is to mention Kespa. That is the government body specifically designed to deal with esports, who even go as far as hosting their own ‘Kespa Cups.’ Korea drag every other region up as they are so professional and take esports so seriously that to keep up everyone must try to emulate. Korea is very invested in their esports scene.

Missing those benefits hurts competitive Smite, but now not having Korea becomes even more of an issue. Only having one region who is competitive will get boring very quickly. If it stays this way, there will be no inter-region competition at LAN’s. Inter-region competition is the most exciting part about big LAN’s. When that disappears, interest in major events falls rapidly.

At the end of the day if NA doesn’t up their game soon everyone suffers.

Top Image courtesy of twitter.com/SmitePro

You can ‘Like’ The Game Haus on Facebook and ‘Follow’ us, as well as Jonathan Walmsley on Twitter for more sports and esports articles.

overwatch league

Esports Franchising has Begun: First 7 Cities for Overwatch League Revealed

The Overwatch community has been waiting for this day since the announcement of the Overwatch League back in November 2016 at Blizzcon. The first seven teams have been revealed today. They are Boston, New York, Miami-Orlando, San Francisco, Los Angeles, Seoul, and Shanghai. This is not just a major announcement for Blizzard and Overwatch, but for the entire esports world.

What does this mean?

Esports has always needed to establish itself outside of just the online world. This began when LAN tournaments first starting popping up and continued on to full blown sold out stadiums for major tournaments and events. To many though, this was not enough. People still believe that esports are just a fad that will eventually die out, as most games can only stay popular for a few years. What esports have needed was a way to show that they were here to stay and today’s announcement signifies that Overwatch is the first game to answer that call.

Having teams play in cities will do many things for the scene. To start, it will allow for people who are already fans to view more games. Instead of tournaments and games just being held in one city every couple weeks, or online, these teams will play in multiple cities on Thursdays, Fridays, and Saturdays for however long they decide to make the season. League of Legends has already set up this method by playing Thursday through Sunday for EU and NA. As a side note, League is also franchising, so it will be interesting to watch how they react.

Also, when you ask traditional sports fans who their favorite teams are, they normally answer the teams in closest proximity to where they live or grew up. While esports fans have grown up with certain teams that may not be near them, new fans will be able to become more attached because they will be able to say, “I am a fan of the Los Angeles Immortals”. How great is that? People also have deep pride for their cities, which in turn translates to their sports and now esports teams. Naturally, people who live close to these cities and who have any interest in competition or video games will gravitate towards their closest team.

The Team Owners

The announced team owners such as Robert Kraft (owner of the New England Patriots), Jeff Wilpon (COO of the New York Mets), and even Noah Winston (CEO of Immortals) show that this league has a lot of promise. People like them do not invest without doing their research and the reported price of up to $20 million in major cities is not inexpensive.

https://www.gamblingsites.org/

Most, if not all, of the new owners have experience in owning teams either in sports or esports and thus they understand what it will take to make these teams successful. It also shows the trend of traditional sports owners, business individuals, and former players getting involved in esports is growing as well. If you would have told me a year ago that Robert Kraft was going to get involved in esports I would have told you, not a chance.

What these owners signify most importantly is that esports are here to stay. Owners would not invest in a league that was not well planned out and one that they thought would not make them money in the long run.

What Teams Go Where?

https://esports.yahoo.com/

So far we know that Immortals will be based in Los Angeles. Also it looks like that NRG will be in San Francisco as that spot was grabbed by Andy Miller and Misfits will be in Miami-Orlando due to Ben Spoont’s buy-in.

As for the other four teams, one can only guess for now. I believe that some established teams will either be bought up or completely new ones will form. For established esports brands such as Team SoloMid, Team Liquid, Cloud9, and many others, one can imagine that they would either have to team up with one of the current owners or find a way to come up with the millions of dollars and establish their brands in their own cities.

For teams like Immortals, NRG, and Misfits, their establishment in Los Angeles, San Francisco, and Miami-Orlando respectively means that if they buy into any other leagues (League of Legends) they will most likely have first dibs on these cities. Wouldn’t it be odd if Immortals had their Overwatch team based in Los Angeles and their League team somewhere else?

The league will not only consist of seven teams. As was seen before, this league will be global and consist of many different teams. It is most likely that they will start with a minimum of 10. If the league succeeds, then more will buy in and possibly at the locations that are pictured.

What is next?

There has yet to be an official date announced for when the Overwatch League will start. Many believe it will begin sometime in 2018 and all of the first season’s games will be played in Los Angeles until proper arenas have been built or at least teams have the rights to use certain arenas in the city.

playoverwatch.com

 

With esports arenas going up around the world one can only hope that we will see esports continue to grow. I have time and again compared what is happening now to the beginning of traditional sports like the MLB, NFL, NBA, etc. For esports fans this is just the beginning. We are at the dawn of stability and major growth for esports as our children will grow up with tradtional sports and esports teams to cheer for.


Featured Image Courtesy of: https://ginx.tv/

Information Courtesy of: overwatchleague.com

You can “Like” The Game Haus on Facebook and “Follow” us on Twitter for more sports and esports articles written by other great TGH writers along with Robert!

 

Best Performers this Split: The EU All Star Roster

ADC

Kenny ‘Arkkyl’ Kuska has to be the stand out ADC for EU this Split. This must be incredibly pleasing for the French ADC, mainly because he was the one player people were questioning when Dignitas, the new ‘super-team’, was formed. This Split though he definitely put in an all star performance.

It was not the mechanical skill of Arkkyl that was being questioned though. As in his relatively short time in the SPL he had put in some great performances. Rather it was consistency and how he would manage on a top end team, as there is little doubt that his current roster was a big step up. When on a weaker team, it is often a lot easier to show glimpses of your quality rather than prove it every week. This is down to your team being more likely to be behind and if you are known as one of the best players on a weaker roster you are likely to get a lot more focus.

Arkkyl has more than proved himself to be up to the challenge. Last Split he showed he could be consistent and had some performances which hinted at his potential. However, this Split he has been consistently excellent. He has a KDA of 5.91, 3rd highest in the league. The statistics back up how great his play has been even more, he also has 61 kills the 5th highest in the league. This shows that it is not by being passive that he has such a high KDA but through pro-active aggressive plays.

Jungle

Nobody is going to be surprised at the who MVP in the Jungle for the Summer Split is, it is Kennet ‘Adapting’ Ross, the King is back. He is not just the MVP for the Jungle though he is probably the MVP for the whole of Europe. This guy would make it onto any all star roster, he is probably the best player Smite has ever had.

All Star

Image courtesy of esports.smitegame.com

Adapting’s stats this split are eye-watering. He tops KDA at 7.85, which is 1.78 higher than his closest competitor, who just so happens to be his mid-laner. He also has the most kills in the entirety of the SPL with 84. This is 16 higher than anyone else’s and over 23 higher than EU’s closest contender Arkkyl. If you think I have run out of ridiculous stats for Adapting, think again. He also has the highest kill participation in the league at 85.12 percent. All this while managing to come in second in deaths per game at 1.21, only slightly losing out to once again his mid laner!

What else is there to say about Adapting? He has just been tearing up the SPL since he joined. He is so good, he was getting called the best player in the world while this team were still in the Challenger Cup. Last Split it was very much a debate about who the best player in the world was, this split not so much. I’ll end how I started, the king is back!

Solo

It was hard to pick a solo for this all star roster, as the top three in EU have all had excellent performances from their solo-laners. They are all very close in overall performance, so when stuck lets the stats decide!

Harry ‘Varitey’ Cumming just beats out the other two to take his spot in this all star roster. Varitey is someone who has not always been rated as highly as he is now. However, in recent memory he has been lauded as one of the best solo-laners the SPL has to offer, and rightly so.

It is rather simplistic but I see my Solo-Laners in two categories, the Ryan ‘Omega’ Johnson kind who are looking to destroy you in lane. They are forcing you to base at every opportunity, taking your buffs and essentially trying to ground you into the dirt. These Solo laners are bullies in every sense of the word, doing everything short of taking your lunch money and sticking your head down the toilet.

The second kind are in the Peter ‘Dimi’ Dimitrov role who are more willing to take losing match ups to help a draft and are more macro focused. (this is not to say Dimi will not stick your head down the toilet and take your lunch money Smite-wise but it is not all he does) Variety is definitely in the first mold of Solo laners, being especially dominant on Osiris, undoubtedly one of the best in the league on that god.

This is shown by him having the highest kills in Europe for a solo laner on 47. Variety also has the highest KDA for any solo-laner across both regions at 4.59. Showing he is not just aggressive but incredibly successful at it. Another hallmark of a great solo laner is their farm generation or GPM and again Variety tops Europe at 509, putting him 2nd across the entire SPL. An all star set of stats from an all star player.

Support

Step forward you unsung heroes, ye valiant few who die for others sins. Who among these brave and undervalued players of the SPL stands a top the pile? Craig ‘iRaffer’ Rathbone has just edged out all the others this Split.

Stats are a strange thing to examine when it comes to supports, as their deaths can often come from others mistakes or be the best play to make. Kills are also not something that most supports are going for, often being much happier to give it to a carry on the team.

All Star

Image courtesy of esports.smitegame.com

However, there are some more reliable stats. GPM is one of them, finding farm on a map when none of it’s yours has always been an art form of the support. Admittedly with the power of Travellers Shoes and Watcher’s gift this has become easier in recent times. In this stat iRaffer came second in the league at 474. What supports really pride themselves on though is assists. Here iRaffer outshone the rest of the league with 152 assists at a rate of 10.86 a game.

Some people may say this is skewed with just how high the amount of kills NRG as a whole was getting but with a participation rate of 74.42 percent which is towards the higher end of the league. Personally I think it is even more impressive. This is because it shows how iRaffer was such a big part of getting these kills and why he is on my all star roster.

Mid

NRG feature again in this all star roster with their mid laner André ‘Yammyn’ Brännvall. He has been consistently one of the best mid laners in the world for the last two years. This Split has been no different, he has been exceptional.

There are a lot of things on which we can judge a mid laner. Is it their damage output? This is an important factor, as mid laners are the aoe damage dealers for a team. Is it kills? Another important factor but counter-intuitively mages are not the ones to finish off kills a lot of the time with their burst ults. Instead they weaken a team while the more mobile characters sweep in and mop them up. Is it GPM? Well seeming as a mid laner shares most of their farm it seems a hard thing to put at the top, being so dependent on whether or not your jungle and support are taking it. In all these stats though Yammyn is near the top of Europe showing how good is play is.

The stats we are left with and which Yammyn does top the league seem to show a lot more to me. These are KDA and and deaths. Mages are probably the squishiest class in Smite. Incredibly low protection and health scaling, combined normally with a lack of mobility. They are also put into the most contested area of the map meaning there is the constant threat of death. So for Yammyn to only have 15 deaths is an impressive feat. When you combine that with the fact that he has the highest KDA in the league for a mid at 6.07 far above the 4.53 of Emil ‘PrettyPrime’ Edstrom (the man who would replace him in this list) and joint 2nd highest kills, it gets all the more impressive.

 

Honorable Mentions

ADC – Kieran ‘Funballer’ Patidar Nate ‘Ataraxia’ Mark

Jungle Anders ‘QvoFred’ Korsbo Benjamin ‘CaptainTwig’ Knight

Solo Dimi

Support Jordan ‘BigManTingz’ Theaker

Mid PrettyPrime

If you would like to know what an NA version of this would look like, look no further my colleague Brendon has you covered! http://thegamehaus.com/2017/06/30/spl-summer-split-north-american-star-team/

A quick shout out to @BluesVult who’s spreadsheet was the source for a lot of these stats.

 

Top image courtesy of esports.smitegame.com

You can ‘Like’ The Game Haus on Facebook and ‘Follow’ us, as well as Jonathan Walmsley on Twitter for more sports and esports articles.

Three things the Summer Split taught us about the SPL

The early game meta is here to stay

It looks like Season 4 of Smite will be defined by the early game meta. It has persisted through the first two Splits of the season and with only one more split to go it is not likely to change. However, this should be qualified, by the fact that it is not quite as pronounced as it was in the Spring Split. Games in the SPL are going much longer, something Mike ‘PolarBearMike’ Heiss pointed out in a recent tweet.

There are two reasons it is here to stay. Firstly, the map, it caters itself to this early game aggression. PBM has a great video on his YouTube explaining this from the perspective of an SPL player.

One of the reasons PBM gives for this is that, the core of the map has been around for a very long time. As such, the players have gotten much better at exploiting the map as they have gotten better and due to playing on the same core for so long.

This leads to the other reason why the early game meta is dominating at the moment. Players and teams improved, becoming better at holding onto leads. As such playing compositions which give you a lead early on are more powerful as SPL teams capitalise on leads much better than before. It is far harder to hold out for 40 minutes and have Kali win you the game like a famous game from Thomas ‘Repikas’ Skallebaek. Obviously the easiest way for Hi-Rez to counteract this is still through map changes.

NRG are still not the force they once were

This is one that a lot of people may be confused about, as NRG were not the dominating team seen in previous seasons last Split. NRG’s history of dominance in not just Europe but the entirety of the Smite scene means one split is not enough to say their era of dominance is over, more data is needed.

Last Split Craig ‘iRaffer’ Rathbone spoke about how at least at the start of the season, NRG were taking things a bit easier to avoid burning out. This was often suggested as a reason why NRG were not performing to their usual standards. This is not to say NRG are performing badly or aren’t still a great team. It is just NRG used to be head and shoulders above the rest of the competitive Smite scene, setting records we are unlikely to see matched. This is the visual representation of NRG’s performance in Season 3.

View post on imgur.com

People suggested that taking their foot off the pedal meant they were slow to catch up to meta or maybe even just a bit rusty. Those excuses are no longer viable. This is unless perhaps burn out has occurred within the ranks of NRG, or some players just aren’t enjoying the game right now. This is something iRaffer admitted too, in what has become an infamous Reddit post about Sunder. Maybe with all the success and the recent complaints about the Smite meta, it has been harder to get as motivated. Something which could very much change going into the Fall Split, as that is the Split leading into SWC. If getting the three-peat and another chance for cash doesn’t motivate them, I’d be very surprised.

Another factor is that the competition is far better this year. It is not as if NRG are playing badly but the new-look Obey is an incredibly strong team, while Dignitas is looking stronger than the old Orbit team. Throughout the league, especially in Europe there are a lot of really high quality teams.

However, saying all this, there is still a not so small part of me that expects iRaffer to lift the golden hammer again this year. I don’t know if it’s because my mind now sees it as routine, or i’m just too nostalgic for my own good, but I have a sneaking suspicion the three-peat is on.

The competition is real!

This is something that has featured in other parts of this article, but deserves its own segment. The competition levels in the SPL have just risen and risen throughout Season 4. While at the end of the Spring Split the gulf between NA and Europe was exposed, there is hope that over this Split that gap will shrink. I think it is still likely that Europe are going to dominate, though hopefully not as much.

Within the regions though the competition is fierce. I think one thing that illustrates this point quite nicely is when you look at 6th place in both regions. Team Allegiance and Elevate are not bad teams, in fact they are good teams who are getting better. This season is the only season in Smite where we would have teams of that caliber so far down the standings.

Look at the top of NA as well, last split Luminosity looked definitively like the best team in the region. This split they just squeezed into the final LAN spot, one point ahead of eUnited in 4th and only two points ahead of Noble in 5th. Noble was a team everyone was writing off at the beginning of the split.

In Europe, the region that got an extra spot to Dreamhack, we had 2nd-4th being fought over up until the last day of competition. Things are really heating up heading into World’s next split. I genuinely think in Europe that the top five teams will all be going into next split thinking they have a realistic chance at being SWC champs.

Image courtesy of tentonhammer.com

 

Top Image courtesy of esports.smitegame.com

You can ‘Like’ The Game Haus on Facebook and ‘Follow’ us, as well as Jonathan Walmsley on Twitter for more sports and esports articles.

Possible NA Season Four Rosters

It’s been just under a month since the season three finale of the Rocket League Championship Series. Already players are hard at work changing organizations, building new rosters, practicing and competing in smaller tournaments.

This guide is an attempt to help Rocket League fans keep track of the scene’s ever-changing teams and offer potential team compositions for the coming fourth season of the RLCS.

RLCS Season Three Contenders

As with previous seasons, season three of the RLCS allotted eight league play slots for North American teams and European teams. In addition, the top two teams competing in the Throwdown Rocket League Oceanic Championship made it into the season three RLCS world championships. This was the first time the RLCS included teams from the OCE region.

The top two teams from both the NA and EU regions, along with the world champions, received auto-qualification for season four. Season four will be the first season in which teams are auto-qualified for league play. However, these teams must retain two-thirds of their season three roster in order to keep their auto-qualification.

Auto-Qualified Teams

Two NA teams are auto-qualified for season 4. These teams are NRG and Rogue.

NRG

NRG left to right: GarretG, Jacob, Fireburner. Photo courtesy of NRG Instagram (nrggram)

NRG’s Rocket League team consists of Jayson “Fireburner” Nunez, Jacob “Jacob” McDowell and Garrett “GarrettG” Gordon. Beginning under the name Kings of Urban, Jacob and Fireburner have been teammates since the first season of the RLCS. With Kais “Sadjunior” Zehri as their third roster member during the first two seasons, this squad won both regional championships.

Despite winning the first two NA regional championships, this squad was unable to place higher than fifth place at the world championships. Cut to GarrettG replacing Sadjunior. The updated NRG squad became three-time regional champions and placed third at the world championships, higher than they had before.

With this current squad taking second place at the first tournament of the 7-Eleven Summer Series presented by Brisk, it doesn’t appear that they’ll be changing their roster any time soon.

Rogue left to right: Sizz, Turtle, Matt. Photo courtesy of rocketleague.com

Atelier/Rogue

Beginning season three under the name Atelier, Emiliano “Sizz” Benny, Matt “Matt” Dixon and Isaac “Turtle” App made quite a mark on the NA region.

After placing second in the regional championships, Rogue acquired Atelier. Rogue went on to take the fifth-sixth slot at the world championships.

Travelling to Sweden for DreamHack Summer 2017, Rogue placed in the third-fourth slot. There are no signs of any roster changes as of yet.

 

Other Season Three Contenders

Of the six other teams that participated in season 3 of the RLCS, there is a mix of roster changes, continuing rosters and disbands. Here’s what we know so far.

Denial Esports

Denial’s season three team consisted of Treyven “Lethamyr” Robitaille, Gabriel “CorruptedG” Vallozzi and Sadjunior. Denial placed in the seventh-eighth slot at the season three world championships.

While there doesn’t appear to be any drastic changes to Denial’s roster so far, fans did see a different starting lineup during the first tournament of the 7-Eleven Summer Series. Sadjunior was moved to a substitute position and Jason “Klassux” Klass took over the third starting position. They were eliminated by Take 3 in the first round of this single-elimination tournament.

Nothing is official, but the addition of Klassux to Denial would create a team with a strong starting three and an equally strong substitute.

G2 Esports

G2, Photo courtesy of g2esports.com

As an organization, G2, has been active in the RLCS since season one. That being said, Cameron “Kronovi” Bills is the only remaining member from the initial team, who were crowned the first world champions of the RLCS.

After failing to qualify for the world championships in season two, G2 saw it’s first roster change. Ted “0ver Zer0” Keil retired and Brandon “Lachinio” Lachin left to help form Iris.

In season three, G2 and Kronovi came back to the RLCS with Dillon “Rizzo” Rizzo and Jacob “JKnaps” Knapman on the roster.

Despite not making it to worlds again in season three, the G2 roster has remained so far. In fact, the team took first place at the first tournament of the 7-Eleven Summer Series, beating NRG 4-0 in the finals.

When asked about season 4 during an interview on RLCS Overtime, Kronovi said “it’s either third time’s the charm if I make it, or three strikes you’re out if I fail again.” Continuing with this roster could be the resurrection G2 needs or the end of Kronovi, the mountain himself.

Genesis

Genesis, during season 3, consisted of Klassux, Trevor “Insolences” Carmody and Robert “Chrome” Gomez. They placed in the fifth-sixth slot of season three league play, falling just short of qualifying for the world championships.

Genesis reportedly had some teammate conflict throughout the season. Klassux tweeted a screenshot of an argument between himself and Insolences, which took place during season 3. This is, supposedly, just one of several problems the Genesis teammates had.

Chrome left Genesis and played for Take 3 during the first tournament of the 7-Eleven Summer Series. As mentioned above, Klassux played for Denial during the same tournament. As for Insolences, he tweeted about his uncertainty of whether or not to continue with competitive Rocket League. This came shortly after Genesis failed to qualify for the season three world championships.

Although nothing is certain at this point, it will be interesting to see where these players end up.

Selfless Gaming left to right: Mijo, Timi, Dappur. Photo courtesy of twitter.com/selflessrl

Selfless Gaming

Selfless took season three by storm. The roster consisted of Chris “Dappur” Mendoza, Timi “Timi” Falodun, Jesus “Mijo” Gutierrez and Braden “Pluto” Schenetzki. Pluto subbed in for Dappur during day two of the season three world championships.

It’s uncertain what will happen with this roster. All four of these players were involved with the first tournament of the 7-Eleven Summer Series but none under the Selfless name. Timi played with Ohana. Despite suggestions that Mijo is retired, Ohana listed him as a sub. Pluto played for Splyce, alongside Jaime “Karma” Bickford and Matthew “Satthew” Ackerman. Finally, Dappur played for The Muffin Men, along with Mariano “SquishyMuffinz” Arruda and Kyle “Torment” Storer.

Ohana was eliminated in the first round by G2, Splyce was eliminated in the first round by The Muffin Men and The Muffin Men were eliminated in the second round by G2.

Radiance/SetToDestroyX

Joshua “Lemonpuppy” Wright, Michael “Memory” M. and Eric “Halcyon” R. entered season three of the RLCS under the name Radiance. They were quickly acquired by SetToDestroyX.

After coming in last during the regular season, SetToDestroyX may be making some changes to the roster. Showing up at the 7-Eleven Summer Series, the roster consisted of Lemonpuppy, Coleman “ColemanA” Arehart and Matt “Loomin” Laymin. They were eliminated in the first round by NRG.

It’s unclear what the official roster will be come season four of the RLCS.

Take 3

Take 3 made their debut in the RLCS with a roster consisting of Rizzo, Insolences and Christopher “Zanejackey” Jacobs. Although this squad came in fourth at the season two world championships, Rizzo left to join G2 and Insolences joined Genesis.

Adam “Espeon” Barth and Vincent “Vince” Viani joined to fill the open slots for season three. They came in seventh.

Take 3 showed up to tournament one of the 7-Eleven Summer Series with a slightly different roster. Chrome took over Espeon’s position.

One notable thing about this change is Espeon’s presence on the tournament’s analyst desk. Espeon may be moving towards a caster/analyst role and out of a player role.

Moving Forward

Registration for season four of the RLCS has not begun yet and, as such, there is still plenty of time roster changes and new teams to form. Teams are constantly changing and disbanding as players seek to rise to the top and dominate the competition. Below is the potential/tentative list of teams that you can expect to see competing for a spot in season four.

These are just teams consisting of contenders from season three of the RLCS. Expect to see other players rise up for their shot at glory. You can catch a glimpse of some of these other teams by tuning in to the NA Nexus Gaming Summer Invitational, beginning Saturday, July 1.

Be sure to check back tomorrow for part two, potential EU teams.

Tentative/Potential Season Four Teams (with season three contenders)

  • Denial: Lethamyr, CorruptedG, Sadjunior, Klassux
  • G2: Kronovi, Rizzo, JKnaps
  • NRG (auto-qualified): Jacob, Fireburner, GarretG
  • Ohana: Timi, Moses, Gimmick
  • Rogue (auto-qualified): Matt, Sizz, Turtle
  • SetToDestroyX: Lemonpuppy, ColemanA, Loomin
  • Splyce: Karma, Satthew, Pluto
  • Take 3: Zanejackey, Vince, Chrome
  • The Muffin Men: Dappur, SquishyMuffinz, Torment

You can “Like” The Game Haus on Facebook and “Follow” us on Twitter! 

EU SPL: The battle for DreamHack

This Saturday was a very important day for the EU SPL. Not just the EU SPL but the entirety of the SPL, as this Saturday was the fight for seeding for DreamHack. With EU being the dominant region this season, I am sure there were some players across the Atlantic paying some very close attention. With EU having their current dominance recognised by Hi-Rez with an extra spot at DreamHack, four spots were up for grabs this weekend.

Third/fourth seed

The most important spot in the entire EU SPL as it is the final golden ticket to DreamHack. This was being fought over by two teams, Eanix and Team Rival. Team Rival before Saturday looked like hot favourites to take that spot as they were one point ahead, had an easier opponent and had the head to head over Eanix. This meant Eanix would need more points than rival before they could start booking plane tickets.

Saturday changed this though when we found out that Adrian ‘Deathwalker’ Benko would not be able to play and that TheLittleLegend would be subbing in for him. It did not go well. TheLittleLegend did not perform considerably worse than the rest of Rival, but Rival as a whole did not look like the team they have shown themselves to be over recent months. They got destroyed both games, it was not even close. This is not something Rival fans should be awfully worried about as we have seen this sort of thing happen before. Smite teams have looked entirely different when they have had subs before and then just gone back to normal when their full roster is back.

This was great though from a viewer’s perspective because it meant that the NRG vs Eanix set took on real significance. If Eanix could 2-0 they would be 4th in the EU SPL and going to DreamHack. However, one does not simply 2-0 the back to back world champions. Eanix looked great and won the first game. The second game though was the NRG show.

The two things I would put it down to are Kennet ‘Ross’ Adapting putting in a monster performance on Thor and the Ne Zha pick for Eanix.

Adapting is no longer the undisputed best player in the world. That in mind though he is still one of the best; occasionally as well he will remind us just what he can do when he is feeling it. He is one of those players who are rare but inestimably valuable in both esports and sports who will occasionally just win you the game. All great junglers have a great Thor, Adapting is one of those great junglers. It is not quite like when Peter ‘DaGarz’ Gary was just not allowed the character, but Adapting on Thor will always bring the hype. He showed why against Eanix, running the game with a slash line of 8/1/6. His ability to be everywhere and the inherent damage within Thor’s kit allowed Adapting to be the omni-present terror to Eanix throughout this game.

Image courtesy of http://smite.gamepedia.com/Thor

I have often said in these articles that Ne Zha, while a good pick, will also be a heavily contributing factor in you losing some games. This turned out to be the case for Eanix this game. It is incredibly hard to win an SPL game when your jungler ends up 0/5/3. The pick seemed odd to me, you just performed incredibly well and beat NRG with a lower risk comp, why risk it all now?

There wasn’t a huge amount of synergy with the comp either. When you see a team pick a Ne Zha, often the first thing to look at is who is their mage? Who is going to instantly delete Ne Zha’s target? For Eanix it was a Sol, while very capable of deleting someone it is not the ideal pick. Her damage is oxymoronicaly sustained-burst, her ult comes out over time and a lot of the Sol burst comes from using Stellar Burst as well. This means things like Aegis or the Terra ult (something NRG was running) has a much higher chance of being able to save their life.

The only real synergy you could see from the rest of the team were the Hou-Yi and the Ares. Hou-Yi is one of the better ADC’s for the Ne Zha as the suns can be dropped right before the Ne Zha and his target land. While it is nice because there are not a huge amount of ADC ults which synergise with the Ne Zha, it again suffers the same problems as the Sol and doesn’t guarantee the deletion. Make no mistake when you run a Ne Zha you should be running it as a deletion comp.

The Ares does very much synergise with the Ne Zha though as it can burn multiple beads at once fairly consistently, allowing Ne Zha multiple targets for the Windfire Wheels. However, it is another big risk into your comp. With your LAN chances on the line it was a twist on the old classic by Eanix and they ran a go hard or stay home comp. Unfortunately they will be staying home. I may be a bit harsh on Eanix, but why risk your chance for LAN, cash and a free holiday to the beaches of Valencia on what is such a coin-flip of a comp?

First/second seed

There is a lot less to say about these two seeds. This is surprising as the top end of the EU SPL seems like a congested area with top seed being a hard-won trophy. The lack of talking points is because first seed was already secured for Dignitas and Obey beat them rather comfortably to secure 2nd seed away from NRG.

Obey did look great in this set though and that is something worth touching on. This Split has seen Dignitas and Obey switch positions in seeding and probably in performances as well. Nate ‘Ataraxia’ Mark recently said in an interview that Obey got over-confident and maybe took their foot off the pedal.

Image courtesy of https://www.youtube.com/watch?v=UGYlz6PKsC8

It looks like they have their focus back now, as they were really impressive in their 2-0 over Dignitas. The only team who managed to do this all Split.

It is a bit hard to judge if this means Obey are back to their Spring Split dominance, where they showed themselves to be unquestionably a cut above the rest of the teams in the world. This is because, for Dignitas, it was essentially a friendly. They had nothing to gain and nothing to lose, except for possibly momentum and a bit of confidence. If you know though that you are hiding strats and not taking a series overly serious, it is not likely to knock your confidence very much.

So is this Obey coming back to form, or Dignitas just not showing up this set? As with most things in life I think compromise is the best answer. Obey look on the up but I would not expect any set between these two at DreamHack to look like this one. My main takeaway from this set is that it was just a bit of a disappointing way to end the EU SPL, as this looked like it could have been a blockbuster.

Top image courtesy of https://twitter.com/smitegame

You can ‘Like’ The Game Haus on Facebook and ‘Follow’ us, as well as Jonathan Walmsley on Twitter for more sports and esports articles.

SPL game of the week: Obey Alliance vs Team Dignitas

Context

Obey Alliance vs Team Dignitas was the last set of the Spring Split. Both teams fought their way through Smite Masters and proved themselves to be the best two teams in Smite for the Spring Split. So, it seems rather fitting that they will end the online stage of the Summer Split for EU. It is also great to have the EU online portion end with such a great set, as well as being the game of the week

Image courtesy of https://twitter.com/obeyysmite

Things have changed though since the Smite Masters Grand Finals; it seems as if these teams have switched fortunes. The Spring Split was the Obey Alliance show, no doubt. They dominated the online stages and carried that form through to the offline stage. However, this Split their results have been a bit disappointing. I want to stress that they have only been disappointing when compared to the incredibly high bar they set last Split. Also I think it is hard to say that Obey are still not playing great Smite, but maybe the other teams have taken a step forward.

NRG are performing closer to the standard we have come to expect. Let’s not forget either that Dignitas now has a Split under their belt and will obviously have improved as a team. Everyone in Europe has improved though, seeds one through five are probably expected to split with each other now. As well as this Split some dead-weight from the EU has been shed and the new blood of The Papis and Burrito Esports have shown they are more than capable of an upset.

Dignitas have taken Obey’s spot on top of the perch. They are starting to show that for once, the tag ‘Super-team’ is not a curse, nor irrelevant. They are currently 5/1/0 in the standings, setting themselves apart from the pack, four points in front of their nearest contenders. This guarantees them first seed going into DreamHack Valencia, something which must feel great. Especially for the European players, it will be the first time in a long time they will be competing on home soil at a LAN. However, don’t expect them to take it easy on Obey because of this, they will want to maintain not having lost a set this split. As well as the fact that beating what is going to be one of your biggest rivals at DreamHack is a huge momentum boost.

Obey will be fighting tooth and nail for the set victory this weekend. The momentum boost of taking down one of your biggest rivals is huge. What is more important though is that they are still in a scrap for seeding. By the end of this weekend, Obey could end up anywhere from second to fourth. Do not underestimate the value of seeding, as any Esports fan can tell you many tournaments have been won through favourable brackets. For more information on all the permutations of the EU standings, look no further, TGH has you covered http://thegamehaus.com/2017/06/20/going-dreamhack-valencia-eu-standings-end/

Predictions and contested picks

The mid lane is going to be hotly contested for picks. For Dignitas, Joakim ‘Zyrhoes’ Verngren Sol is a very important pick. Sol has taken the mid lane by storm and become an important pick in any draft, but Zyrhoes was one of the people who pioneered the Sol pick. If this gets through the banning phase, look for Dignitas to pick it up at the first opportunity. However, I would not expect to get through the banning phase. If this happens, things get more interesting for the mid lane.

 

Image courtesy of pcgamesn.com

They get more interesting because all of a sudden The Morrigan comes into focus. This has been a fall back for Zyrhoes in recent times, something Dig prioritises highly. To show how much they prioritise it, in their last set against Burrito Esports when the Sol got banned, they first picked The Morrigan. Emil ‘PrettyPrime’ Edstrom also prioritises it, as their last set he played The Morrigan both games, as well as numerous times before this Split.

Ne Zha has come back into the meta, with a lot of SPL junglers picking him up. Benjamin ‘CaptainTwig’ Knight has always played the Ne Zha and has taken full advantage of his return to the meta. He does not just play the Ne Zha a lot, he plays it very well. Obey Alliance as a whole play around the Ne Zha well though, as he is one of those picks that requires coordination with your teammates. He also recently picked up Sun Wu Kong in the jungle, so that is a possible pick out of left field.

Another potentially interesting pick when these two teams meet comes from the Hunter role. Jing Wei is creeping back into meta and is a God that both Kenny ‘Arkkyl’ Kuska and Nate ‘Ataraxia’ Mark have been picking occasionally. This is not going to be as contested as The Morrigan in mid as both these hunters have played a lot of God’s recently and there are probably more top tier ADC’s at the moment. It is something we could potentially see though.

These are two incredibly evenly matched teams, with a ton of skill and experience on both sides. If I were to call it, I’d say it’s probably a split with perhaps Dignitas on recent form just edging it out.

Top image courtesy of http://team-dignitas.net

You can ‘Like’ The Game Haus on Facebook and ‘Follow’ us, as well as Jonathan Walmsley on Twitter for more sports and esports articles.

 

Who is going to DreamHack Valencia?: How the EU standings could end up

Going into the final week there are numerous permutations the EU side of the league can go through. The two major points of contention are going to be fourth spot and second spot in the EU standings. With first spot already wrapped up for Team Dignitas, it is the other spots which will be grabbing most of our attention.

The Battle for Fourth

Fourth place in EU will be hotly contested this weekend. It will be the last spot sending teams to Valencia. The difference between fourth and fifth spot is the difference between a failed Split and a possibly great Split for these teams.

The two teams desperately trying not to be fifth are Eanix and Team Rival. Team Rival have some slight advantages over Eanix towards this end. The biggest advantage is that they are one point ahead in the standings. This point advantage is compounded by the fact that they also took the set against Eanix 2-0. This means that even if they end up on the same amount of points, Eanix are not going to DreamHack Valencia. What this means is that Eanix need to get a 2-0 this weekend while hoping Rival lose both games in their set.

This brings us to the second advantage, the teams they have to face this weekend. Rival are facing sixth seed Elevate this weekend. They have only managed to secure one set victory this entire split. Sitting at sixth in the standings only ahead of two brand new teams to the SPL, this is a team that Rival should beat.

Image courtesy of https://www.youtube.com/watch?v=i2GcC1FKkXY

Team Eanix have much sterner opposition in the current World Champions, NRG. Having to 2-0 the current World Champions going into the final week of the Split rather speaks for itself. They would have to be the first team all Split to pull off this difficult challenge. When we consider as well that Eanix only secured 2-0’s against The Papis and Burrito Esports, the two SPL newcomers, the chances look even worse. There is also the fact that against the top two teams their results have not been overly impressive. They got 2-0’d by Rival and Dignitas, and unfortunately last week they couldn’t put away Elevate, severely hurting their DreamHack chances. Do not expect NRG to take it easy on them either as this week is important for them too, with many permutations in the standings still possible.

The Battle for Second

NRG or Obey could  end up in a tie-breaker for fourth, but both of them will be focusing on how they can get second. Currently NRG and Obey are on 12 points with a 3-3-0 record. If Rival win and either or both these teams get shutout in their sets, we will be in a tie-breaker position for second place. If these three teams all split against each other, a tiebreaker will have to be played, meaning we could end up in a three way tournament for seeding.

Both these teams have the ability to guarantee top three for themselves. Having only to secure a Split to guarantee third or better in the Summer Split. Of course though there is still the possibility of a tie breaker between these teams for the coveted second position. As I mentioned earlier, they are on the same amount of points and went 1-1 in their set this Split.

They are equal in all regards other than the challenges they have ahead this week. NRG are facing Eanix this weekend, a team who I expect to come fifth. Compare that to Obey who are facing Dignitas, the top ranked team in the league this Split. To put into context how great Dignitas has been, they have only lost one game all Split. It took until the last week in the Summer Split for them to drop a game against NRG.

Predictions

Luckily for me, first place is all wrapped up for Dignitas, but this is where I believe the EU standings will finish.

Dignitas 5-2-0 17

NRG  4-3-0   15

Obey 3-4-0  13

Rival 3-3-1  12

Eanix 2-2-3  8

What I believe is most likely to change is that NRG and Eanix will split, resulting in a playoff for second place between NRG and Obey.

Top Image courtesy of esports.smitegame.com

You can ‘Like’ The Game Haus on Facebook and ‘Follow’ us, as well as Jonathan Walmsley on Twitter for more sports and esports articles.

Peacemaker: A misfit among coaches

Luis “peacemaker” Tadeu has been a coach for many teams, but in such a short amount of time. This has caused controversy, but on the other side of the coin has caused many to respect him. Today, I’m going to detail his journey as a coach and how he got to where he is today.

Tempo Storm/Games Academy

Peacemaker started his journey as a coach in Games Academy. Although, not really given any recognition until later into his time with Tempo Storm, he had been the in-game-leader of the team since being added.

Photo by: hltv.org

Having a huge impact in the North American scene as well as their entrance onto the international stage, peacemaker led the Brazilian team to the top of the rankings in NA. Before this, the only time we heard of them was when they took a map off of Cloud9 at the RGN Pro Series LAN back in November of 2015. The next time we heard of them was when Luminosity took Lincoln “fnx” Lau and Epitácio “TACO” de Melo from Games Academy, leaving them with Ricardo “boltz” Prass who later became their star player.

After qualifying for the MLG Major Qualifier over Winterfox, GA were picked up by Tempo Storm, taking peacemaker with them. From this point, Tempo Storm was able to make the quarterfinals of IEM Katowice 2016. They then won the CEVO Gfinity Pro-League Season 9 Finals later on against the Danish SK Gaming. 

A week after winning the CEVO LAN, Tempo Storm dropped peacemaker from their lineup. Most people thought that we wouldn’t be seeing much of peacemaker on a non Brazilian team.

Team Liquid

Six days after being dropped by Tempo Storm, Liquid picked up peacemaker as their new coach. Mind you, this isn’t during the time they had their lineup with Oleksandr “simple” Kostyliev and Josh “jdm64” Marzano. This was Liquid’s lineup with a dysfunctional Kenneth “Koosta” Suen and misplaced Eric “adreN” Hoag.

Joining Liquid, peacemaker had a tough task in front of him. A week after his addition, his team had to play ELEAGUE Season One. In their group was LG/SK, Cloud9, and Renegades. They left Atlanta that week with zero maps won. Coming close on some maps, but otherwise being blown out of the water. This is where peacemaker learned how much work he had to do. ELEAGUE was the only LAN he coached while Koosta and adreN were on the squad.

Two weeks before the ECS Season One finals, Liquid announced that they would be playing with jdm and s1mple at ECS and ESL One Cologne 2016. They also announced that s1mple is only standing in, and that they are picking up a rifler for after Cologne. This player was later revealed to be Jacob “Pimp” Winneche. With this lineup, peacemaker had the best North American AWPer, one one of the best players in the world and one of the best in North America.

Photo by: hltv.org

Coming out of ECS, Liquid had flashes of brilliance, but there were still issues that needed to be worked on. Leading into Cologne, Liquid had a bootcamp where peacemaker was able to work with the team. Contrast to only having less than two weeks to prepare for ECS, peacemaker had more time on top of that for Cologne. Their result speaks for itself. The time and effort put into the bootcamp was used well, giving them the strategies and power to make the finals of a Major.

After the Major and when they finally had Pimp on their lineup, Valve banned coaches from talking during a round. This was not only a huge blow to the whole scene, this was a massive step back for Liquid. They lost their only in-game-leader, and leader in general. This shone brightly from the time of the announcement to the end of peacemaker’s time in Liquid.

Liquid would only attend one more LAN until peacemaker left; while they had a decent placing at ESL One New York, everything else around the team was a pile of crap. They failed to qualify for ELEAGUE Season Two, losing a Bo3 to Echo Fox. Along with that they played pretty bad in EPL’s 4th season, only qualifying due to the fact that Renegades couldn’t attend the finals. Shortly after EPL ended, peacemaker had left the team on his own terms.

OpTic Gaming

When Spencer “Hiko” Martin was announced to be playing for OpTic as a stand-in, the same was the case for peacemaker in the coaching position. Almost immediately, OpTic played Dreamhack Masters Las Vegas. While they did have a decent start to the tournament, upsetting North, they faltered and ended up losing out in the group stage. While many, myself included, gave the team the benefit of the doubt as they didn’t have long to prepare, they didn’t show much anywhere else even a while after the event.

Photo by: hltv.org

OpTic’s second LAN under peacemaker was IEM Katowice 2017, an event where peacemaker saw his first success a year prior. This year, it was the complete opposite. OpTic ended the tournament 0-5, not winning a single map in the group stage.

Almost two weeks after Katowice, peacemaker was cut from OpTic. It was announced that the players just didn’t like the style that peacemaker used.

Misfits

Four days after the entrance of their French duo, peacemaker joined the team as their Head Coach. His first long term team with a proper leader, Sean “sgares” Gares. While in the online season of EPL, peacemaker wasn’t able to make much impact as the season was almost over. But, Misfits were able to participate in qualifiers for some LANs.

They were able to qualify for Dreamhack Tours and the Americas Minor. But, they fell trying to qualify for Dreamhack Summer and ESL One Cologne. Qualifying for Tours was definitely a good thing for them though, as François “AmeNEk” Delauney and David “devoduvek” Dobrosavljevic were able to play on home soil.

Photo by: hltv.org

Coming in to Dreamhack Tours, Misfits fell in their first match to Natus Vincere. But on the second day, Misfits came back swinging. Upsetting both Heroic and Na’Vi in Bo3s to make the semifinals against Hellraisers, who they fell against. At this event, whether it was a joint effort from peacemaker and Sean, or just the sheer firepower from Shahzeb “Shahzam” Khan, this lineup was working for peacemaker.

The weeks leading into the Americas Minor was rough for Misfits. Not only was Sean unable to attend due to his wedding, Misfits benched Shahzam the weekend before the event. This was an issue, a big one. Misfits already lost their in-game-leader for the event, and now their best player has been benched. Immediately the community came to blame peacemaker for the decision. While the public only knows that Shahzam was benched due to no commitment to a bootcamp. Speaking to peacemaker himself, I was also told there were other internal issues surrounding Shahzam.

Immediately the community came to hate and blame peacemaker for the decision to bench Shahzam. Him saying that it wasn’t only his decision fueled the fire even more. Since then, the situation has been solved.

Originally I had said that peacemaker had lost his position as Head Coach, which is wrong. Peacemaker has corrected me and told me that he is still the Head Coach of the team. Making note that tweet from Misfit’s owner was badly worded.

You can ‘Like’ The Game Haus on Facebook and ‘Follow’ us on Twitter for more sports and esports articles from other great TGH writers along with Joe!

Page 1 of 212